<transcript><audio_15>button and so on and even this turns out to be rather convenient and so graphical input is very useful for implementing in this lecture i am only going to talk about graphical</transcript><transcript><audio_16>later on we will do more complicated graphical input for example how do you how do you discover that a mouse is being dragged or specifically which mouse button is being clicked and things like that</transcript><transcript><audio_17>or you might want to do even more complicated things such as you want to wait not only for a mouse button to be clicked or or a mouse to be dragged but you might you might also be at the side at the same time be waiting for a</transcript><transcript><audio_18>key to be pressed on the keyboard this so this kind of complicated input or waiting for several kinds of events to happen we will not worry about today today we will only worry about how to deal with</transcript> button and so on and even this turns out to be rather convenient and so graphical input is very useful for implementing in this lecture i am only going to talk about graphical later on we will do more complicated graphical input for example how do you how do you discover that a mouse is being dragged or specifically which mouse button is being clicked and things like that or you might want to do even more complicated things such as you want to wait not only for a mouse button to be clicked or or a mouse to be dragged but you might you might also be at the side at the same time be waiting for a key to be pressed on the keyboard this so this kind of complicated input or waiting for several kinds of events to happen we will not worry about today today we will only worry about how to deal with
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