<transcript><audio_3>includes Scaleform GFX kynapse beast and human AI k euphoria 3d human animation engine created by natural motion based on dynamic motion synthesis speed tree vegetation programming and modeling</transcript><transcript><audio_4>software products havoc 3d physics engine nvidia game works visual FX physics particle and fluid simulations zapman customizable and modular game AI software for navigation mesh generation</transcript><transcript><audio_5>pathfinding character behavioral modeling and more video video file format video compression tools and playback library from rad game tools Umbra 3 solution for visibility and</transcript><transcript><audio_6>occlusion culling FMOD end-to-end solution for creating and playing adaptive audio consists of a tool in an engine w wise audio engine and authoring</transcript><transcript><audio_7>game engine middleware video game</transcript> includes Scaleform GFX kynapse beast and human AI k euphoria 3d human animation engine created by natural motion based on dynamic motion synthesis speed tree vegetation programming and modeling software products havoc 3d physics engine nvidia game works visual FX physics particle and fluid simulations zapman customizable and modular game AI software for navigation mesh generation pathfinding character behavioral modeling and more video video file format video compression tools and playback library from rad game tools Umbra 3 solution for visibility and occlusion culling FMOD end-to-end solution for creating and playing adaptive audio consists of a tool in an engine w wise audio engine and authoring game engine middleware video game
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