<transcript><audio_36>randomness out here so they're not all just clumping together uniformly so maybe even raising this up a little bit more to you know get rid of those trees out in the open but still have very few looks good so</transcript><transcript><audio_37>maybe between 70 and 90 percent seems like a good value to stick with you don't want them to be completely open without some trees out there just doesn't look natural but that's pretty much it so</transcript><transcript><audio_38>that concludes this tutorial is very quick and it's very easy to understand even for new people i recommend using clumping when you're using a ecosystem because you don't want trees and plants and rock and whatnot growing</transcript><video><caption><image_39>The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a grid with a red square in the center. The grid is labeled "3D Modeling" and there are several lines and shapes scattered around the grid. The red square is the focal point of the image, while the green and blue lines are scattered around it.

On the right side of the interface, there are two panels, one with a blue background and the other with a gray background. The blue background has a grid-like pattern, and the red background has an abstract design with a grid of squares and rectangles. There are also several buttons and menus on the top and bottom of the screen, including a search bar, a menu bar, and a toolbar.</caption><caption><image_40>The image is a screenshot of a 3D modeling software interface. The interface is divided into two sections. On the left side, there is a grid with a white circle in the center, which appears to be a representation of a sphere or a square. The grid is made up of multiple lines and dots, and there are several smaller dots scattered throughout the image.

On the right side of the interface, there are two panels, one with a blue background and the other with a gray background. The blue panel on the left has a white rectangle with a yellow dot in the middle, which could be a part of a larger image or a smaller image. There are also several buttons and menus on the top and bottom of the image, including a search bar, a menu bar, and a toolbar.</caption></video><transcript><audio_41>everywhere i mean sometimes they don't grow in places that you know that they wouldn't view in real life so i recommend to playing with clumping and finding out what your scene needs if you have any questions or concerns please let me know you can rate comment</transcript> randomness out here so they're not all just clumping together uniformly so maybe even raising this up a little bit more to you know get rid of those trees out in the open but still have very few looks good so maybe between 70 and 90 percent seems like a good value to stick with you don't want them to be completely open without some trees out there just doesn't look natural but that's pretty much it so that concludes this tutorial is very quick and it's very easy to understand even for new people i recommend using clumping when you're using a ecosystem because you don't want trees and plants and rock and whatnot growing everywhere i mean sometimes they don't grow in places that you know that they wouldn't view in real life so i recommend to playing with clumping and finding out what your scene needs if you have any questions or concerns please let me know you can rate comment
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