<caption><image_40>The image is a screenshot of a 3D rendering software interface. The interface is divided into two sections. On the left side of the interface, there is a panel with various options such as File, Edit, View, Tools, and Help. 

In the center of the image, there are two 3D models of a person standing on a tiled floor with a blue sky in the background. The person is wearing a white shirt and blue jeans and is holding a gun in their right hand. The floor is made up of gray tiles and there are several blocks scattered around the floor.

On the top right corner of the screen, there appears to be a menu bar with various tools and options for creating and editing the 3D model. The menu bar has a yellow arrow pointing to the right, indicating that the user can select the desired model.</caption><caption><image_41>The image is a screenshot of a computer screen with a black background. On the left side of the screen, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the menu bar, there are several tabs and menus. In the center of the image, there appears to be a blueprint with a blue and orange color scheme. Below the blueprint, there has a text field with the word "BLUEPRINT" written in white. The text field is blank, indicating that the user is in the process of creating a blueprint.</caption> the newly generated log the hitch was recorded in the plugin successfully identify which blueprint was responsible for the lag this is the beauty of this FPS plugin just remember to add this note on places you suspect lack and hitches are happening it assists you to determine where to implement monitoring nodes for hitches particularly in areas with high Loops counts or busy blueprint notes in conclusion you now possess two effective methods for identifying hitches within your game if you want to see more dep tool videos feel free to click on the video to the right and don't forget to like And subscribe if you like this video Happy developing and may your game Run smoothly without any hitches
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