<transcript><audio_0>welcome to another Alice tutorial in this tutorial I'm going to use random numbers if statements and user input to develop a lucky number guessing game all righty so let's get started so I've got the the basic World set up so what I</transcript><caption><image_1>The image is a screenshot of a computer screen with a window open. The window is titled "Lucky Number" and appears to be a software interface. The background of the window is a light blue color with a white border. On the top left corner, there is a menu bar with various options such as "File", "Edit", "View", "Tools", and "Help". On the right side of the screen, there are two tabs - "Home" and "About". 

At the bottom of the image, there appears to have a blank space for the user to enter their name and a button to click on it. There is also a small icon of a person standing on a grassy field with a blue sky in the background.</caption><transcript><audio_2>want to do firstly is create a variable for which is going to be a number to represent the lucky number initially we will set that to one we drag the lucky number down here set that to one as a default value and we're</transcript><transcript><audio_3>going to go into the world functions and we're going to use the random number generator so I'm going drag this over to here and I want to generate a number between well let's say 1 and five so I'll set the minimum to</transcript> welcome to another Alice tutorial in this tutorial I'm going to use random numbers if statements and user input to develop a lucky number guessing game all righty so let's get started so I've got the the basic World set up so what I want to do firstly is create a variable for which is going to be a number to represent the lucky number initially we will set that to one we drag the lucky number down here set that to one as a default value and we're going to go into the world functions and we're going to use the random number generator so I'm going drag this over to here and I want to generate a number between well let's say 1 and five so I'll set the minimum to
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