<caption><image_18>The image is a screenshot of a video editing software interface. The interface is divided into two sections. On the left side of the interface, there is a menu bar with various options such as File, Edit, View, Tools, and Help. At the top of the screen, there are two buttons - "Home" and "About". Below the menu bar, it appears to be a search bar and a menu icon.

The main content area of the image is divided by three sections. The first section is a collage of different images, each with a title and a brief description. The second section is an image of a cityscape with buildings and trees. The third section is another image of an outdoor scene with a blue sky and clouds. The fourth section has a text box with the title of the video and a description of the event. The fifth section has an image with a photo of a person walking on a street with a city skyline in the background.</caption><caption><image_19>The image is a screenshot of a 3D rendering of a modern house. The house is a two-story building with a blue exterior and a red roof. It has a sloping roof and a chimney on the left side. The front of the house is surrounded by a grassy lawn with trees and bushes. There is a small garden with rocks and shrubs in the foreground. The sky is blue and there are a few clouds in the background. On the right side of the image, there is a panel with various editing tools and options.</caption> that then allows us to look at various ways in which we can export via the video Panorama you name it we'll just try to figure out ways in which we can really you know make sure we're selling the images to the client at the end of this project so let's go ahead and go into motion okay so here we are with twin motion I have a project loaded for us house it is the Revit sample house so we're just building on top of again what we did in our first Workshop um and trying to figure out ways in which we can optimize it for our design brief today so this is where we left off last time that we were in our Workshop we were experimenting in ways in which we can import materials you can kind of see how we changed the roof um we've got to look at some of the ways we populated rocks and vegetation into it um but if anyone had some words to I guess describe the environment of this it feels very light I would say it reminds us more of like summer um spring and as we know like you said the days are getting shorter it's getting dark ER outside we should probably try to make this a little bit spookier if we're trying to you know optimize for a Halloween party so how can we go about doing that
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