<caption><image_16>The image is a screenshot of a table with three columns and three rows. The first column is labeled "Available" and the second column is titled "Clients". 

The first row of the table has three questions:

- A1, A2, A3, A4, A5, A6, A7, A8, A9, A10, A11, A12, A13, A14, A15, A16, A17, A18, A19, A20, A21, A22, A23, A24, A25, A26, A27, A28, A29, A30, A31, A32, A33, A34, A35, A36, A37, A38, A39, A40, A41, A42, A43, A44, A45, A46, A47, A48, A50, A51, A52, A53, A54, A55, A56, A57, A58, A59, A60, A61, A62, A63, A64, A65, A66, A67, A68, A69, A</caption> we waited long enough we're impatient so you would assume things go up and down on the mission machine we can't talk to you it's gone but usually by a partition we mean well the delay latency is going too high so we'll assume then machine they'll BLT so again we've got what happens if there's a machine - it's not available because the means well means connection so connection what's the difference doesn't matter right the client is trying to talk to machine - it can access the value doesn't matter whether it's a slow connection machine is busier than goes down we just pick a time frame and say once the time once the engine doesn't get back in small time or assume that machines no longer available but yeah so in fact this right availability and let you see okay so now let's talk about you can't have consistency and low latency at the same time so here we're going to we're going
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