<transcript><audio_8> y voy a explicar un poco como funciona todo, aunque no lo toméis como un tutorial porque esto no es un tutorial ni nada por el estilo, voy a hacer una esta a ver a cuanto llego veis un poco el juego, veis de que trata si os interesa o no, por cierto esta</transcript><caption><image_9>The image is a screenshot from a video game interface. It shows a map of a space station with various rooms and corridors. The main focus of the image is the control panel, which is located in the center of the map. The control panel is divided into two sections, with the left side showing the control room and the right side showing a control panel with various buttons and switches.

In the center, there is a large room with a white and orange color scheme, which appears to be a control room for a spaceship or other space station. The room has multiple windows and doors, and there are several control panels on the walls and floor. There are also several buttons on the left and right side of the screen, which likely provide information about the station's settings and options. 

At the bottom of the panel, there are two buttons, one for the player's health and the other for their health and safety settings. The text on the panel reads "The Kestrel" and "System Defy Installed".</caption> well, I'm going to start now and I'm going to explain a little how everything works, although no, don't take it as a tutorial because this is not a tutorial or anything, just try to make one, you'll see how far I get, you can see a little bit of the game 20, which is about if  Whether the project is interesting or not, I haven't said the
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