 It's going to be interesting to see how this whole dynamic works. I know Tech was using that all spring. But it'll be with real time and when it really matters how all this technology is going to work. But I think it's good to bring that technology to the game. I think it helps with in-game adjustments. My only concern would be just the actual real time and how much time you get to do it. Sometimes you don't get a chance to make the adjustment