 compelling gameplay that we got in the first game where you just want to keep going and going into the depths and seeing how far you can get each time. Because that, to Nicole's point, and I think that was a really good description of roguelikes, you really want to push yourself to see how much further you can get and these games become so addictive because you might lose your progress just before you've beaten the second boss and finally gotten to see that third level. And Hades 2 really encapsulates that