text: The community aspect has also been widely praised. Some critics have recommended playing LittleBigPlanet with an online connection. D'Alonzo found the online community features to be "as slick as they are accessible." Welsh in particular found the tagging and heart system after playing each community level to be "genius". Despite the praise to the community, views of LittleBigPlanet multiplayer were largely mixed. Guy Cocker of GameSpot wrote that LittleBigPlanet was more fun when playing with multiple players, but more flawed as a result; citing the "memorable" multiplayer puzzles as good, but the clunkiness of the multiplayer in general as bad. Matt Wales from IGN noticed that cooperative play was not a significant part of the game.
  The story mode was generally praised. Chris Roper of IGN found the first three levels of the story mode to be "good tutorials". Leon Purley of PlayStation Official Magazine – UK praised the mix of "action, challenge, and wonder" in the story mode, finding the quality to be perfect and recommending it those who are weary about the create mode. Suttner said that story mode "features some of the most endearing 2D levels in modern gaming." John Teti writing for The A.V. Club called the plot brief and brilliant with replay value. In contrast, Seth Schiesel of The New York Times found it to be lacklustre, finding the levels made by the community to be better. Variety Ben Fritz found the story mode to be "less [of] an experience . . . than an exercise in collecting hundreds of items and tools and learning how to use them."