text: VisualBoyAdvance, mGBA and Boycott Advance for the Game Boy Advance;
  Mini vMac and the no longer actively developed original vMac for the 680x0 Macintosh;
  Linux homebrew on consoles
  Linux has been ported to several game consoles, including the Xbox, PlayStation 2, PlayStation 3, PlayStation 4, GameCube, and Wii which allows game developers without an expensive game development kit to access console hardware. Several gaming peripherals also work with Linux.
  Linux adoption
  Adoption by game engines
  The game engine is the software solely responsible for the game mechanics, or rules defining game play. There are different game engines for first-person shooters, strategy video games, etc. Besides the game mechanics, software is also needed to handle graphics, audio, physics, input handling, and networking.
  Game engines that have been used by a number of video games and run on top of Linux include:
  C4 Engine (Terathon Software)
  CryEngine (Crytek)
  Diesel 2.0 (Grin)
  Godot engine (Godot Foundation)
  HPL Engine 1–3 (Frictional Games)
  id Tech (id Software)
  Leadwerks (Leadwerks Software)
  LithTech (Monolith Productions)
  Open 3D Engine (Open 3D Foundation)
  Road Hog Engine (Flying Wild Hog)
  Serious Engine (Croteam)
  Source (Valve)
  Storm3D (Frozenbyte)
  Torque engine (GarageGames)
  Unigine (Unigine Corp)
  Unity 5 (Unity Technologies)
  Unreal Engine (Epic Games)