text: ARCNET allowed only 255 nodes per network. Node IDs for LAN workstations were typically set by DIP switches on the network interface card. Larger networks would have to be split into smaller networks, and bridged. The small number of possible nodes and the need to manually configure IDs was a disadvantage compared with Ethernet, particularly as large enterprise networks became common.
  To mediate access to the bus, ARCNET, like Token Ring, uses a token passing scheme, rather than the carrier sense multiple access approach of Ethernet. When peers are inactive, a single "token" message is passed around the network from machine to machine, and no peer is allowed to use the bus unless it has the token. If a particular peer wishes to send a message, it waits to receive the token, sends its message, and then passes the token on to the next station. Because ARCNET is implemented as a distributed star, the token cannot be passed machine to machine around a ring. Instead, each node is assigned an 8 bit address (usually via DIP switches), and when a new node joins the network a "reconfig" occurs, wherein each node learns the address of the node immediately above it. The token is then passed directly from one node to the next.