text: In 2020, Star Wars: Squadrons is the second VR-compatible game to run on Frostbite, the PC version of the game bringing VR support on PC to the engine (following usage on the abovementioned Rogue One X-Wing VR Mission expansion); on Xbox Series X and S, the game received support for high frame rates and 4K, alongside visual improvements. In February 2021, following the announcement of a Nintendo Switch version of Plants vs. Zombies: Battle for Neighborville, Frostbite will run on a Nintendo console for the first time. Prior to the game's production, Switch support was added into the Frostbite engine.
  Usage in Battlefield 2042 and ninth generation consoles
  Battlefield 2042 was released in November 2021 on PC and the ninth generation of video game consoles using a new version of the Frostbite engine. As Battlefield 2042 was initially developed on an older version of Frostbite, the developers had to update the engine in order to run the game. This new version of Frostbite took 18 months of development time. In October 2022, Need for Speed Unbound was announced to be using the Frostbite engine; this marks developer Criterion Games' first game using the engine. The game would be released on 2 December 2022 utilizing the Battlefield 2042 iteration of Frostbite.
  Studio head of Ridgeline Games, Marcus Lehto, confirmed that the next installment of the Battlefield franchise will be developed on an upgraded version of Frostbite.  The 2023 remake of Dead Space also utilizes Frostbite. In December 2023, a new logo of Frostbite was unveiled. Electronic Arts also pulled back its original strategy of developing every game under its label on Frostbite.