text: The races in game became predefined: knights, empire, elves, dark elves, dwarves, dragons, undead, demons, orcs and ogres. Each of these races had its traits, giving it advantages and disadvantages regarding the race of the opposing player. Each player had a certain favored race, and the pace of production of units belonging to other races depended on the interracial relations.
  The player's character in this game was personified as a special unit which only involved in battles over the capital city and could not move around the map. The defeat of the warlord led to defeat of the player, so that all possessed cities became neutral. Traits the player picked at the time of warlord creation gave the warlord some benefits and limitations in the game. The warlord character could be reused in other campaigns.
  Spin-offs
  Card game
  Warlords is an out-of-print collectible card game published in September 1997 by Iron Crown Enterprises.
  Battlecry series
  Warlords Battlecry is a real-time strategy computer game released in July 2000 for Microsoft Windows. Two sequels were released: Warlords Battlecry II in 2002 and Warlords Battlecry III in 2004.
  Puzzle Quest series
  Puzzle Quest: Challenge of the Warlords is a puzzle game based on the Warlords universe released in 2007 for the Nintendo DS and PlayStation Portable. The game spawned several sequels.