Treasure Island Dizzy [SEP] publisher
Treasure Island Dizzy
Treasure Island Dizzy is a computer puzzle game published in 1988 by Codemasters for ZX Spectrum, and later ported to the Amstrad CPC, Commodore 64, NES, Amiga, Atari ST, Microsoft Windows and Atari Jaguar .
Treasure Island Dizzy was the second game in the Dizzy series, and is the sequel to "Dizzy – The Ultimate Cartoon Adventure". The game was developed by the Oliver Twins with graphics being designed by Neil Adamson and music by David Whittaker.
Design.
This game is
with the environment and non-player characters. For example, the opening screen of "Dizzy: Prince of the Yolkfolk" tasked the player with escaping from a locked cell using a jug of water, a pile of leaves, and a box of matches.
Additional innovations were added as the series progressed. The ability to carry more than one item simultaneously was added in "Treasure Island Dizzy" and refined in "Fantasy World Dizzy". Collectable items were also first introduced in "Treasure Island Dizzy" in the