World of Goo [SEP] publisher
later reported that between one in five and one in ten copies of the PC versions had been legitimately purchased.
For the game's European release in December, 2D Boy depended upon the community to translate and localize "World of Goo" into the appropriate languages, including Dutch, French, German, Italian and Spanish. During the 2009 D.I.C.E. Summit, Nintendo announced that it would publish "World of Goo" in Japan during the second quarter of 2009; the game was released on April 21, 2009 under the title
" was not unique as it was released on newly-created digital distribution services alongside other successful indie titles like "Castle Crashers", "World of Goo", and "Super Meat Boy". However, they continued, "Braid"s financial success without aid of a publisher showed that small teams could achieve mainstream success, paving the way for many future indie games developed out in a similar manner. Others saw "Braid"s legacy in its art form; Sam Machkovech for "Ars Technica" compared the game to The Beach