2400 A.D. [SEP] designer
2400 A.D.
2400 A.D. is a role-playing video game designed by Chuck Bueche and published by Origin Systems in 1987. It was developed for MS-DOS and the Apple II.
Premise.
This post-apocalyptic RPG casts the player as a member of an underground resistance organization trying to free the human inhabitants of planet XK-120 from the clutches of a tyrannical race of robotic oppressors known as the Tzorgs. The ultimate aim is to destroy the robots' central control.
Description.
In this RPG by
Release.
In addition to a large fold out city map, 2400 AD was packaged with a set of three lead figures. All three depict heavily armed robot soldiers and were cast by Grenadier Miniatures (two in 1984 and one in 1987).
Reception.
"Computer Gaming World" in 1988 criticized "2400 A.D."s graphics and several other flaws with the game's structure and plot. It concluded "the game lacks intensity and is a disappointment. There are practically no puzzles, and hardly any challenge".