Samorost [SEP] designer
Samorost" was created by Jakub Dvorský while he was a student at the Academy of Arts, Architecture and Design in Prague, in the department of Graphic Design and Visual Communication in 2003. Although short and simplistic in its gameplay, its surreal graphics and memorable score made the game stand out. The object of the game is to avert a collision between the gnome's home planet and a large incoming spaceship. 
"Samorost" was nominated for the Webby Award in 2004 and the Top Talent Award in 2003.
Development Etymology
Samorost 2
Samorost 2 is a puzzle point-and-click adventure game developed by Amanita Design. Released for Microsoft Windows, OS X and Linux on 8 December 2005, the game is the second video game title in the "Samorost" series and the sequel to "Samorost".
Development.
Together with his freelance Flash and web design agency, Amanita Design, Dvorský produced a sequel, "Samorost 2". In "Samorost 2", the gnome goes on a longer quest to save his kidnapped