Cytron Masters [SEP] publisher
Cytron Masters
Cytron Masters is a computer game by Dan Bunten released for the Apple II in July or August 1982. Developed by Ozark Softscape and released by Strategic Simulations, "Cytron Masters" is one of the earliest computer games that can be considered a real-time strategy game, or a real-time tactics predecessor to the genre, requiring the players to build up their forces in order to win.
Gameplay.
In the game each player takes the role of the commander, represented on-screen in
oldest "2D Real-Time Strategy". Barton also cites "Cytron Masters" (1982), saying it was "one of the first (if not "the" first) real-time strategy games." On the other hand, Scott Sharkey of 1UP argues that, while "Cytron Masters" "attempted real time strategy", it was "much more tactical than strategic" due to "the inability to construct units or manage resources". "BYTE" in December 1982 published as an Apple II