Quan Chi [SEP] present in work
Quan Chi
Quan Chi is a fictional character in the "Mortal Kombat" fighting game franchise by Midway Games. First appearing as an original guest character in the 1996 animated series "", he made his series canon debut as the non-playable main antagonist of Midway's 1997 side-scrolling action-adventure game "", which was followed by his official playable debut in the three-dimensional fighting title "Mortal Kombat 4" the same year. Quan Chi has since evolved into a significant villain in the "
of GameSpy considered his specials in "Armageddon" to be "decent", but his Escrima fighting style could lead into "lengthy attacks which ... can take out more than 20% of a life bar." Quan Chi was unlockable in "MK2011" after completing the story mode; Mitchell Saltzman of GameFront described Quan Chi therein as capable of "frustrating players with his long, drawn out, and damaging combos", while his "Teleport Stomp" maneuver—present in every game except "Deadly Alliance" and renamed