Pitfall! [SEP] designer
a tar pit, quicksand, waterhole, or mouth of a crocodile. The game ends when either all 32 treasures have been collected, all three lives have been lost, or the time has run out.
History and development.
"Pitfall!" was created by David Crane, a programmer who worked for Activision in the early 1980s. In a November 2003 interview with "Edge" he described how in 1979 he had developed the technology to display a realistic running man and in 1982 was searching for a suitable
co-worker Alan Miller in a tennis game, Miller told Crane about a plan he had to leave Atari and found a company that would give game designers more recognition. From this meeting, Crane left Atari in 1979 and co-founded Activision, along with Miller, Jim Levy, Bob Whitehead, and Larry Kaplan. His games won many awards while he was at Activision. At Activision, he was best known as the designer of "Pitfall!". Pitfall! was a huge hit, and maintained the top