Pillars of Garendall [SEP] publisher
Pillars of Garendall
Pillars of Garendall is a role-playing video game that was built by Beenox Studios and Ambrosia Software. It was built using the Coldstone game engine, which was also a joint Beenox/Ambrosia project. The game was released in 2001 for Mac OS Classic, Microsoft Windows and Mac OS X.
Due to problems with the Coldstone game engine, which renders "Pillars of Garendall" unplayable on recent versions of the Mac OS X platform, Ambrosia Software stopped selling licenses for the full game and as of
Garendall, Gidolan Keep, is being attacked by monsters, and the player must train to eventually defeat them. Demos of the game were made available for the Mac OS platform, the Mac OS X platform and the Windows platform.
Among other things, the game-making capabilities of the Coldstone game engine software were confirmed by the building of the PoG game. Inside Mac Games gave Pillars of Garendall a 7.75 out of 10 rating, noting the game's detail and elaborateness with such things as 2D sprites in a 3D