R.C. Pro-Am II [SEP] publisher
R.C. Pro-Am II
R.C. Pro-Am II is a racing video game developed by Rare and released by Tradewest for the Nintendo Entertainment System on December 11, 1992. The game is the sequel to the 1988 "R.C. Pro-Am" and features similar gameplay with a wider variety of tracks, currency-based vehicle and weapon upgrades, and bonus stages. In "R.C. Pro-Am II", four players, either human or artificial intelligence, race on a series of tracks to finish first while
Am" in 1991, and "R.C. Pro-Am II" in 1992.
Listed by video game reviewers as one of Rare's first successful NES titles, "R.C. Pro-Am" was well-received for its visuals, sound, gameplay, and enjoyability. The game distanced itself from earlier racing titles by using an overhead, instead of a first-person, perspective. Reviews have cited it as inspiration for future games such as "Super Off Road", "Rock n' Roll Racing",