King's Bounty [SEP] designer
King's Bounty
King's Bounty is a turn-based fantasy video game designed by Jon Van Caneghem and published by New World Computing in 1990. The game follows the player's character, a hero of King Maximus, appointed with the job of retrieving the Sceptre of Order from the forces of chaos, led by Arech Dragonbreath. "King's Bounty" is notably considered the forerunner of the "Heroes of Might and Magic" series of games, while it was itself clearly "inspired" by the game ""
, DSR, S7, SGT, and Pro7. With Nasa Pro Racing, he competed in Mazda-GT, ST2, STR2. Van Caneghem also won races with Cal Club, including the SGT2 Season Winner in 2005.
Games.
- "Might and Magic I", 1986, designer/programmer
- "Might and Magic II", 1988, designer/programmer
- "Nuclear War", 1989, designer
- "", 1990, director
- "King's Bounty",