Knight Lore [SEP] publisher
Knight Lore
Knight Lore is a 1984 action-adventure game known for popularising isometric graphics in video games. The game was developed and published by Ultimate Play the Game and written by company founders Chris and Tim Stamper. In "Knight Lore", the player character Sabreman has forty days to collect objects throughout a castle and brew a cure to his werewolf curse. Each castle room is depicted in monochrome on its own screen and consists of blocks to climb, obstacles to avoid, and puzzles to solve.
Ultimate released
colouring to a two-colour foreground setup. Jaleco released versions of "Knight Lore" for MSX and, later, the Famicom Disk System. The latter 1986 release barely resembled its namesake. Ultimate asked Shahid Ahmad, who developed the "Knight Lore"-inspired "Chimera" (1985), to develop a "Knight Lore" port for the Commodore 64, but this did not come to fruition. "Knight Lore" later appeared in the Spectrum version of the 1986 compilation "They Sold a Million II" and the 2015