WebGL [SEP] based on
Shading Language (GLSL ES), a language similar to C or C++, and is executed on a computer's graphics processing unit (GPU).
WebGL is designed and maintained by the non-profit Khronos Group.
Design.
WebGL 1.0 is based on OpenGL ES 2.0 and provides an API for 3D graphics. It uses the HTML5 canvas element and is accessed using Document Object Model (DOM) interfaces.
WebGL 2.0 is based on OpenGL ES 3.0 and made guaranteed availability of many optional extensions of WebGL
Oak3D
Oak3D is a free JavaScript library for 3D graphics development based on the HTML5 WebGL standard, dedicated in realizing the Web3D applications with GPU acceleration for all the front-end developers in an easy and efficient way.
Developed with JavaScript, Oak3D can provide originally a cross-platform solution in Windows, Linux, Mac and Android. Without any plugin installed or downloaded, web3D applications based on Oak3D can run on all the modern internet browsers that support WebGL.
Oak3D provides a set of simple and ease-to