THE TECHNOLOGY TO CONTROL FATIGUE IN THE COURSE OF THE SPORT TRAINING SESSION
The training session takes place on the playground equipped with a dynamic light illumination controlled with the software and hardware system. The individual training, playing or testing mode is selected in the program library. The course of the training is recorded with the video camera, the video picture from the camera being transmitted to the software and hardware system equipped with a microphone for the athlete's voice messages recording. The athletes is periodically exposed to a series of light stimuli being the sequences of paired light pulses. Simultaneously, close to the light stimulus the athlete is exposed to the projection of their ordinal numbers. The athlete is to identify the light stimulus with the largest number, which subjectively the fusion of two light pulses in a pair into one is being felt for, and not interrupting his/her training task, he/she in a loud voice is to say the ordinal number of the light stimulus. The voice signal is recorded with the microphone and transmitted to the hardware and software system for analyzing the dynamics of the threshold pulse interval, detecting the degree of fatigue and adjusting, if necessary, the intensity of the physical activity.