PHENOMENON OF GAME IN POSTMODERNISM (BY THE EXAMPLE OF TOM MCCARTHY'S NOVELS)
In the article the attempt to identify the consequences of game expansion in the post-modernist discourse is made. The short excursus to the history of the problem, which covers the conceptions of the game by I. Kant, F. Schiller and H.-G. Gadamer, is given. The author considers the main signs of the post-modernistic attitude connected with the relevant in the modern literary criticism notions “author's death”, “traumatic syndrome”, “meta-text” in their correlation with the phenomenon of the game. The main object of the study is the novel “Remainder” of the modern English writer Tom McCarthy, who has been little studied in the Russian literary criticism, which determines scientific novelty of this research. The conclusion about totality of the game principle that permeates all levels of McCarthy's novels is drawn.