Interactive Game as a Means of Teaching Adultsin Historical Retrospect
In the article, the author examines the development of interactive games through the prism of historical retrospect. As part of the study of the chosen topic, the question of the importance of interactive games in the educational process of adults is investigated. The author focuses on the fact that the traditional paradigm of adult education does not cope with the modern requirements and needs to be developed. In conclusion, the conclusion is made about the significance of the historical retrospective of interactive games, which demonstrates the causes of their occurrence, allows us to study and comprehend them as a means of teaching in the educational process of adults.