MARKER BASED USER LOCALIZATION METHOD FOR MICROSOFT HOLOLENS
Augmented Reality (AR) as a popular technique in Human-Computer Interaction (HCI), which deals with the interaction between the user and the computer, especially in the field of combining virtual and real-world elements. Mobile devices which support augmented reality (AR) for indoor environments, such as the Microsoft HoloLens, have the potential to visualize building model data in place. While the HoloLens has enough real-time tracking capability to provide spatially-correct and stable visualization of virtual content relative to its environment, the placement of virtual objects should be usually done by the user. Consider a simple marker-based localization method for the HoloLens, which is sufficient to impose the indoor environment on the virtual data of the model at the scale of a room with a spatial accuracy of several centimeters.