the first thing you do when you Kill is Regret. Regret is related to Bad. Bad is related to Bitter. Bitter is related to Basic. 
Scratch is related to Cut. Cut is a type of Produce. Produce is related to Section. 
Kill --HasFirstSubevent--> Regret <--RelatedTo--> Bad <--RelatedTo--> Bitter <--RelatedTo--> Basic 
Scratch <--RelatedTo--> Cut --IsA--> Produce <--RelatedTo--> Section 