0_Wizard
Nintendo Co., Ltd. is a Japanese multinational consumer electronics and video game company 
Nintendo Co., Ltd. is a Japanese multinational consumer electronics and video game company headquartered in Kyoto.
chosen_Nintendo_0
Nintendo
chosen_topic_0_Nintendo
Nintendo
Nintendo Co., Ltd. is a Japanese multinational consumer electronics and video game company headquartered in Kyoto. Nintendo is one of the world's largest video game companies by market capitalization, creating some of the best-known and top-selling video game franchises, such as "Mario", "The Legend of Zelda", and "Pokémon". Founded on 23 September 1889 by Fusajiro Yamauchi, it originally produced handmade hanafuda playing cards. By 1963, the company had tried several small niche businesses, such as cab services and love hotels. Abandoning previous ventures in favor of toys in the 1960s, Nintendo then developed into a video game company in the 1970s, ultimately becoming one of the most influential in the industry and Japan's third most-valuable company with a market value of over $85 billion.
History of Nintendo
The history of Nintendo traces back to 1889, when it was founded to produce handmade hanafuda cards. is a Japanese multinational consumer electronics company headquartered in Kyoto, Japan. It eventually became one of the most prominent figures in today's video game industry, being the world's largest video game company by revenue. Nintendo started out as a small Japanese company, founded by Fusajiro Yamauchi on September 23, 1889, as Nintendo Koppai. Based in Kyoto, Japan, the business produced and marketed "Hanafuda" cards. The name "Nintendo" is commonly assumed to mean "leave luck to heaven", but there are no historical records to validate this assumption.
Nintendo video game consoles
The Japanese multinational consumer electronics company Nintendo has developed seven home video game consoles and multiple portable consoles for use with external media, as well as dedicated consoles and other hardware for their consoles. , Nintendo has sold over 722.22 million hardware units. Although the company had earlier released Color TV Game and Game & Watch, which were their first and second systems respectfully, they did not achieve worldwide success until the release of the Nintendo Entertainment System (NES) in 1983. The NES restarted the video game industry after the video game crash of 1983, and was an international success.
Sega Genesis
The Sega Genesis, known as the Mega Drive in regions outside of North America, is a 16-bit home video game console developed and sold by Sega. The Genesis was Sega's third console and the successor to the Master System. Sega released the console as the Mega Drive in Japan in 1988, followed by North America as the Genesis in 1989. In 1990, the console was distributed as the Mega Drive by Virgin Mastertronic in Europe, Ozisoft in Australasia, and Tectoy in Brazil. In South Korea, the systems were distributed by Samsung as the Super Gam*Boy and later the Super Aladdin Boy. Designed by an R&D team supervised by Hideki Sato and Masami Ishikawa, the hardware was adapted from Sega's System 16 arcade board, centered on a Motorola 68000 processor as a primary CPU and a Zilog Z80 as a secondary processor.
Nintendo Entertainment System
The Nintendo Entertainment System (commonly abbreviated as NES) is an 8-bit home video game console that was developed and manufactured by Nintendo. It was initially released in Japan as the (also known by the portmanteau abbreviation and abbreviated as FC) on July 15, 1983, and was later released in North America during 1985, in Europe during 1986 and 1987, and Australia in 1987. In South Korea, it was known as the Hyundai Comboy (현대 컴보이 "Hyeondae Keomboi") and was distributed by SK Hynix which then was known as Hyundai Electronics. The best-selling gaming console of its time, the NES helped revitalize the US video game industry following the video game crash of 1983.
History of the Nintendo Entertainment System
Nintendo's 8-bit video game console, the Nintendo Entertainment System (NES), known in Japan as the or , was introduced after the video game crash of 1983, and was instrumental in revitalizing the industry. It enjoyed a long lifespan and dominated the market during the rest of the decade. Facing obsolescence in 1990 with the advent of 16-bit consoles, it was supplanted by its successor, the Super Nintendo Entertainment System, but support and production continued until 1995. After its discontinuation, interest in the NES has since been renewed by collectors and emulators, including Nintendo's own Virtual Console platform.
Universal City Studios, Inc. v. Nintendo Co., Ltd.
Universal City Studios, Inc. v. Nintendo Co., Ltd. was a case heard by the United States District Court for the Southern District of New York by Judge Robert W. Sweet. In their complaint, Universal Studios alleged that Nintendo's video game "Donkey Kong" was a trademark infringement of "King Kong", the plot and characters of which Universal claimed as their own. Nintendo argued that Universal had themselves proved that "King Kong"s plot and characters were in the public domain in "Universal City Studios, Inc. v. RKO General, Inc."  Sweet ruled that Universal had acted in bad faith by threatening Nintendo's licensees and that it had no right over the name "King Kong" or the characters and story.
1_Apprentice
Interesting, How long have they been in the business?