0_Wizard
I love playing video games.
Nintendo Co., Ltd. is a Japanese multinational consumer electronics and video game company headquartered in Kyoto.
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Nintendo
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Role-playing video game
A role-playing video game (commonly referred to as role-playing game or RPG, as well as computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (and/or several party members) immersed in some well-defined world. Many role-playing video games have origins in tabletop role-playing games (Including "Dungeons & Dragons") and use much of the same , settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replayability and immersion.
Video game controversies
Video game controversies are societal and scientific arguments about whether the content of video games change the behavior and attitudes of a player, and whether this is reflected in video game culture overall. Since the early 2000s, advocates of video games have emphasized their use as an expressive medium, arguing for their protection under the laws governing freedom of speech and also as an educational tool. Detractors argue that video games are harmful and therefore should be subject to legislative oversight and restrictions. The positive and negative characteristics and effects of video games are the subject of scientific study.
Video game addiction
Video game addiction (VGA) is a hypothetical behavioral addiction characterized by excessive or compulsive use of computer games or video games, which interferes with a person's everyday life. Video game addiction may present itself as compulsive gaming, social isolation, mood swings, diminished imagination, and hyper-focus on in-game achievements, to the exclusion of other events in life. In May 2013, the American Psychiatric Association (APA) proposed criteria for video game addiction in the 5th edition of the "Diagnostic and Statistical Manual of Mental Disorders", concluding that there was insufficient evidence to include it as an official mental disorder.
List of video game genres
A video game genre is a specific category of games related by similar gameplay characteristics. Genres are not usually defined by the actual content of the game or its medium of play, but by its common challenge. Genres may encompass a wide variety of games, leading to even more specific classifications called "subgenres". For example, an action game can be classified into many subgenres such as platform games and fighting games. Some games, most notably browser and mobile games, are commonly classified into multiple genres. The following is a list of all commonly defined video game genres, with short descriptions for individual genres and major subgenres.
Video game
A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor. The word "video" in "video game" traditionally referred to a raster display device, but as of the 2000s, it implies any type of display device that can produce two- or three-dimensional images. Some theorists categorize video games as an art form, but this designation is controversial. The electronic systems used to play video games are known as platforms; examples of these are personal computers and video game consoles. These platforms range from large mainframe computers to small handheld computing devices.
Game studies
Game studies, or ludology, is the study of games, the act of playing them, and the players and cultures surrounding them. It is a discipline of cultural studies that deals with all types of games throughout history. This field of research utilizes the tactics of, at least, anthropology, sociology and psychology, while examining aspects of the design of the game, the players in the game, and finally, the role the game plays in its society or culture. Game studies is oftentimes confused with the study of video games, but this is only one area of focus; in reality game studies encompasses all types of gaming, including sports, board games, etc.
History of video games
The history of video games goes as far back as the early 1950s, when academic computer scientists began designing simple games and simulations as part of their research. Video gaming did not reach mainstream popularity until the 1970s and 1980s, when video arcade games and gaming consoles using joysticks, buttons, and other controllers, along with graphics on computer screens and home computer games were introduced to the general public. Since the 1980s, video gaming has become a popular form of entertainment and a part of modern popular culture in most parts of the world. One of the early games was "Spacewar!
1_Apprentice
Me too, I've played since I was a child. What are you into?
0_Wizard
I loved Nintendo, especially Mario and Pokemon.
Nintendo is one of the world's largest video game companies by market capitalization, creating some of the best-known and top-selling video game franchises, such as "Mario", "The Legend of Zelda", and "Pokémon".
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Nintendo
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Mario (franchise)
The franchise is a video game franchise published and produced by Nintendo starring the fictional Italian character Mario. The franchise's other forms of media include several television series and a feature film. It was originally created by game designer Shigeru Miyamoto with the arcade game "Donkey Kong", released on July 9, 1981. The games have been developed by a variety of developers including Nintendo, Hudson Soft, and AlphaDream. Most "Mario" games have either been released for the arcade or Nintendo video game consoles and handhelds dating from the Nintendo Entertainment System to the current generation of video game consoles.
Mario
With over 500 million units sold worldwide, the overall "Mario" franchise is the best-selling video game franchise of all time. Outside of the "Super Mario" platform series, other "Mario" genres include the "Mario Kart" racing series, sports games such as the "Mario Tennis" and "Mario Golf" series, role-playing games such as "Super Mario RPG" and "Paper Mario", and educational games such as "Mario Is Missing! ", "Mario's Time Machine" and "Mario Teaches Typing". The franchise has branched into several media, including television shows, film, comics, and licensed merchandise. Since 1990, Mario has been voiced by Charles Martinet.
Nintendo mobile games
Up through 2015, Nintendo, a home and handheld video game console manufacturer and game developer, has traditionally focused on games that utilize unique elements of its consoles. However, the growth of the mobile gaming market in the early 2010s led to several successive fiscal quarters where they were running at a loss. Nintendo, led by president Satoru Iwata at the time, developed a strategy for entering into the mobile games market with development partner DeNA, as a means of introducing their franchise properties to mobile players with a goal of bringing them to buy Nintendo's consoles later.
Pokémon Gold and Silver
Pokémon Gold Version and Silver Version are the fifth and sixth installments of the "Pokémon" series of role-playing video games, developed by Game Freak and published by Nintendo for the Game Boy Color. They were released in Japan in 1999, Australia and North America in 2000, and Europe in 2001. "Pokémon Crystal", a special edition, was released roughly a year later in each region. In 2009, Nintendo remade "Gold" and "Silver" for the Nintendo DS as "Pokémon HeartGold" and "SoulSilver". The games introduce 100 new species of Pokémon, and follow the progress of the central character, whose name the player may choose, in his quest to master Pokémon battling.
Nintendo
Nintendo Co., Ltd. is a Japanese multinational consumer electronics and video game company headquartered in Kyoto. Nintendo is one of the world's largest video game companies by market capitalization, creating some of the best-known and top-selling video game franchises, such as "Mario", "The Legend of Zelda", and "Pokémon". Founded on 23 September 1889 by Fusajiro Yamauchi, it originally produced handmade hanafuda playing cards. By 1963, the company had tried several small niche businesses, such as cab services and love hotels. Abandoning previous ventures in favor of toys in the 1960s, Nintendo then developed into a video game company in the 1970s, ultimately becoming one of the most influential in the industry and Japan's third most-valuable company with a market value of over $85 billion.
Pokémon Snap
Originally announced as a Nintendo 64DD title, development of "Pokémon Snap" was moved to the Nintendo 64 due to the 64DD's poor sales. The gameplay is similar to other first-person games, viewing from the perspective of protagonist Todd Snap as he moves automatically on a rail. The objective of the game is to take pictures of Pokémon, using items such as apples and "pester balls" to achieve better shots. After each round, players are judged based on the quality of their photos. The Virtual Console version features the ability to send pictures taken in the game to the Wii Message Board and send them to friends, whereas the Nintendo 64 cartridge could be taken to either Blockbuster or Lawson stores in North America and Japan to have pictures from the game printed on stickers.
Micromon
Micromon (also known as Micromon: The Legend of Vaithe) is a 2014 video game released for the iOS. It has frequently been described as the first successful Pokémon knock-off for iOS (Nintendo had not released a game within the franchise on Apple consoles. It later released "Pokémon Camp" and "Pokémon Go" and "Pokémon Duel".) Micromon is in the genre of monster-capture RPG. It was developed by indie game studio MOGA which is located in Costa Rica, published by Pocket Trend, and programmed entirely by a person with the alias Omegas7. IGN explained "The game has been in development for at least two years, following a failed Kickstarer campaign in 2012.
1_Apprentice
They have made so many pokemon games over the years, I wouldn't know where to begin!