0_Wizard
I love role playing games like Dungeons and Dragons:  assuming the role of a wizard in a fictional universe is a real thrill for me.  Do you know anything about RPG's?
A role-playing game (sometimes spelled roleplaying game and abbreviated to RPG) is a game in which players assume the roles of characters in a fictional setting.
chosen_Role-playing_game_0
Role-playing game
chosen_topic_0_Roleplaying_game
Role-playing video game
A role-playing video game (commonly referred to as role-playing game or RPG, as well as computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (and/or several party members) immersed in some well-defined world. Many role-playing video games have origins in tabletop role-playing games (Including "Dungeons & Dragons") and use much of the same , settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replayability and immersion.
Dungeons &amp; Dragons
Dungeons & Dragons (abbreviated as D&D or DnD) is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. It was first published in 1974 by Tactical Studies Rules, Inc. (TSR). The game has been published by Wizards of the Coast (now a subsidiary of Hasbro) since 1997. It was derived from miniature wargames with a variation of Chainmail serving as the initial rule system. "D&D" publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry. "D&D" departs from traditional wargaming and assigns each player a specific character to play instead of a military formation.
History of Eastern role-playing video games
Eastern role-playing video games are role-playing video games developed in East Asia. Most Eastern role-playing games are Japanese role-playing games (JRPG), developed in Japan. Role-playing games are also developed in South Korea and in China. While the Japanese video game industry has long been viewed as console-centric in the Western world, due to the worldwide success of Japanese consoles beginning with the NES, the country had in fact produced thousands of commercial personal computer games from the late 1970s up until the mid-1990s, in addition to "dōjin soft" independent games. The country's computer market was very fragmented at first; "Lode Runner", for example, reportedly required 34 conversions to different hardware platforms.
History of Western role-playing video games
Western role-playing video games are role-playing video games developed in the Western world, including The Americas and Europe. They originated on mainframe university computer systems in the 1970s, were later popularized by titles such as "Ultima" and "Wizardry" in the early- to mid-1980s, and continue to be produced for modern home computer and video game console systems. The genre's "Golden Age" occurred in the mid- to late-1980s, and its popularity suffered a downturn in the mid-1990s as developers struggled to keep up with hardware changes and increasing development costs. A later series of isometric role-playing games, published by Interplay Productions and Blizzard Entertainment, was developed over a longer time period and set new standards of production quality.
Tabletop role-playing game
A tabletop role-playing game (or pen-and-paper role-playing game) is a form of role-playing game (RPG) in which the participants describe their characters' actions through speech. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a set formal system of rules and guidelines. Within the rules, players have the freedom to improvise; their choices shape the direction and outcome of the game. Unlike other types of role-playing game, tabletop RPGs are often conducted like radio drama: only the spoken component of a role is acted.
List of video game genres
A video game genre is a specific category of games related by similar gameplay characteristics. Genres are not usually defined by the actual content of the game or its medium of play, but by its common challenge. Genres may encompass a wide variety of games, leading to even more specific classifications called "subgenres". For example, an action game can be classified into many subgenres such as platform games and fighting games. Some games, most notably browser and mobile games, are commonly classified into multiple genres. The following is a list of all commonly defined video game genres, with short descriptions for individual genres and major subgenres.
Tactical role-playing game
Tactical role-playing games (abbreviated as TRPG) are a genre of video game which incorporates elements of traditional role-playing video games with that of tactical games, emphasizing tactics rather than high-level strategy. In Japan, these games are known as . This subgenre of role-playing video games principally refers to games which incorporate elements from strategy video games as an alternative to traditional role-playing game (RPG) systems. Like standard RPGs, the player typically controls a finite party and battles a similar number of enemies. And like other RPGs, death is usually temporary.
1_Apprentice
No!  RPG's is an acronym for ? 
0_Wizard
RPG stands for Role Playing Game, where i control the actions of a character in a make believe world.
A role-playing video game (commonly referred to as role-playing game or RPG, as well as computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (and/or several party members) immersed in some well-defined world.
self_Role-playing_video_game_0
Role-playing video game
self_0_Roleplaying_video_game
History of Eastern role-playing video games
Eastern role-playing video games are role-playing video games developed in East Asia. Most Eastern role-playing games are Japanese role-playing games (JRPG), developed in Japan. Role-playing games are also developed in South Korea and in China. While the Japanese video game industry has long been viewed as console-centric in the Western world, due to the worldwide success of Japanese consoles beginning with the NES, the country had in fact produced thousands of commercial personal computer games from the late 1970s up until the mid-1990s, in addition to "dōjin soft" independent games. The country's computer market was very fragmented at first; "Lode Runner", for example, reportedly required 34 conversions to different hardware platforms.
Role-playing video game
A role-playing video game (commonly referred to as role-playing game or RPG, as well as computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (and/or several party members) immersed in some well-defined world. Many role-playing video games have origins in tabletop role-playing games (Including "Dungeons & Dragons") and use much of the same , settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replayability and immersion.
Tabletop role-playing game
A tabletop role-playing game (or pen-and-paper role-playing game) is a form of role-playing game (RPG) in which the participants describe their characters' actions through speech. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a set formal system of rules and guidelines. Within the rules, players have the freedom to improvise; their choices shape the direction and outcome of the game. Unlike other types of role-playing game, tabletop RPGs are often conducted like radio drama: only the spoken component of a role is acted.
Tactical role-playing game
Tactical role-playing games (abbreviated as TRPG) are a genre of video game which incorporates elements of traditional role-playing video games with that of tactical games, emphasizing tactics rather than high-level strategy. In Japan, these games are known as . This subgenre of role-playing video games principally refers to games which incorporate elements from strategy video games as an alternative to traditional role-playing game (RPG) systems. Like standard RPGs, the player typically controls a finite party and battles a similar number of enemies. And like other RPGs, death is usually temporary.
Role-playing game
A role-playing game (sometimes spelled roleplaying game and abbreviated to RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making or character development. Actions taken within many games succeed or fail according to a formal system of rules and guidelines. There are several forms of RPG. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing games (LARP) players physically perform their characters' actions.
History of Western role-playing video games
Western role-playing video games are role-playing video games developed in the Western world, including The Americas and Europe. They originated on mainframe university computer systems in the 1970s, were later popularized by titles such as "Ultima" and "Wizardry" in the early- to mid-1980s, and continue to be produced for modern home computer and video game console systems. The genre's "Golden Age" occurred in the mid- to late-1980s, and its popularity suffered a downturn in the mid-1990s as developers struggled to keep up with hardware changes and increasing development costs. A later series of isometric role-playing games, published by Interplay Productions and Blizzard Entertainment, was developed over a longer time period and set new standards of production quality.
Supernatural Role Playing Game
The Supernatural Role Playing Game is a role-playing game by Margaret Weis Productions that was released in 2009. It is based on the television series "Supernatural" and was the final game to use the Cortex System. Like most role-playing games, Supernatural requires several players; one person to be the Game Master and two to five others to play hunters such as Dean Winchester and Sam Winchester. It also requires multiple polyhedral dice ranging from four sided to twelve sided. The Supernatural Role Playing Game is set in the world of the Supernatural TV series and focuses on an elite group of hunters who deal with supernatural threats ordinary people do not believe exist.
1_Apprentice
No!  RPG's is an acronym for ? 
0_Wizard
RPG is a short form of TRPG, which stands for Table Role Playing Game.  I play with a team of 1 to 3 players and there is a moderator.
The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing games (LARP) players physically perform their characters' actions.
self_Role-playing_game_4
Role-playing game
self_4_Roleplaying_game
History of Eastern role-playing video games
Eastern role-playing video games are role-playing video games developed in East Asia. Most Eastern role-playing games are Japanese role-playing games (JRPG), developed in Japan. Role-playing games are also developed in South Korea and in China. While the Japanese video game industry has long been viewed as console-centric in the Western world, due to the worldwide success of Japanese consoles beginning with the NES, the country had in fact produced thousands of commercial personal computer games from the late 1970s up until the mid-1990s, in addition to "dōjin soft" independent games. The country's computer market was very fragmented at first; "Lode Runner", for example, reportedly required 34 conversions to different hardware platforms.
Role-playing video game
A role-playing video game (commonly referred to as role-playing game or RPG, as well as computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (and/or several party members) immersed in some well-defined world. Many role-playing video games have origins in tabletop role-playing games (Including "Dungeons & Dragons") and use much of the same , settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replayability and immersion.
Japanese role-playing game
Japanese role-playing games are role-playing games made in Japan. Japanese role-playing games made their first appearance during the 1980s. Today, there are hundreds of Japanese-designed games as well as several translated games. Traditional RPGs are referred to as "tabletop RPGs" or "table-talk RPGs" ("TTRPG", or "TRPG") in Japan to distinguish them from the video role-playing game genre. In the 1970s, role-playing games themselves received little attention in Japan as games only had English titles. Several gaming magazines and computer game magazines started introducing role-playing games in early 1980s.
Tactical role-playing game
Tactical role-playing games (abbreviated as TRPG) are a genre of video game which incorporates elements of traditional role-playing video games with that of tactical games, emphasizing tactics rather than high-level strategy. In Japan, these games are known as . This subgenre of role-playing video games principally refers to games which incorporate elements from strategy video games as an alternative to traditional role-playing game (RPG) systems. Like standard RPGs, the player typically controls a finite party and battles a similar number of enemies. And like other RPGs, death is usually temporary.
Tabletop role-playing game
A tabletop role-playing game (or pen-and-paper role-playing game) is a form of role-playing game (RPG) in which the participants describe their characters' actions through speech. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a set formal system of rules and guidelines. Within the rules, players have the freedom to improvise; their choices shape the direction and outcome of the game. Unlike other types of role-playing game, tabletop RPGs are often conducted like radio drama: only the spoken component of a role is acted.
Role-playing game
A role-playing game (sometimes spelled roleplaying game and abbreviated to RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making or character development. Actions taken within many games succeed or fail according to a formal system of rules and guidelines. There are several forms of RPG. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing games (LARP) players physically perform their characters' actions.
History of role-playing games
The history of role-playing games begins with an earlier tradition of role-playing, which combined with the rulesets of fantasy wargames in the 1970s to give rise to the modern role-playing game. A role-playing game (RPG) is a type of game in which the participants assume the roles of characters and collaboratively create stories. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a system of rules and guidelines. Within the rules, they may improvise freely; their choices shape the direction and outcome of the games.
1_Apprentice
Table Role Playing What kind of game us associated with that?
0_Wizard
The most famous is Dungeons and Dragons, which has been around since the 1970's.  We take turns saying what our characters are doing.
A role-playing game (RPG) is a type of game in which the participants assume the roles of characters and collaboratively create stories.
self_History_of_role-playing_games_1
History of role-playing games
self_6_History_of_roleplaying_games
Dungeons &amp; Dragons
Dungeons & Dragons (abbreviated as D&D or DnD) is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. It was first published in 1974 by Tactical Studies Rules, Inc. (TSR). The game has been published by Wizards of the Coast (now a subsidiary of Hasbro) since 1997. It was derived from miniature wargames with a variation of Chainmail serving as the initial rule system. "D&D" publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry. "D&D" departs from traditional wargaming and assigns each player a specific character to play instead of a military formation.
Puzzle &amp; Dragons
"Puzzle & Dragons" is a match-three puzzle game, requiring players to move and match colored orbs arranged in a grid. The amount and type of matches determine which of the six monsters on the player's team attack the waves of enemy monsters and how much damage they do. An additional layer of challenge is the acquisition, selection, and improvement of a team of monsters from among thousands ranging from standard fantasy fare, to deities from several religions and mythologies and characters from popular entertainment franchises. The game is free-to-play and financed by the sale of in-game currency.
Greyhawk
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the "Dungeons & Dragons" fantasy roleplaying game. Although not the first campaign world developed for "Dungeons & Dragons"—Dave Arneson's "Blackmoor" campaign predated it by over a year — the world of Greyhawk closely identified with the development of the game from 1972 until 2008. The world itself started as a simple dungeon under a castle designed by Gary Gygax for the amusement of his children and friends, but it rapidly expanded to include not only a complex multi-layered dungeon environment, but also the nearby city of Greyhawk, and eventually an entire world.
List of X characters
This article describes the fictional characters of the "X" manga series by Clamp. "X" takes place in the year 1999. The end of the world is fast approaching as superhuman individuals gather and take sides in the city of Tokyo, site for the battle of Armageddon. The characters are represented by a Tarot card included in each manga volume, including the first artbook (ZeØro). The protagonist of "X", is a powerful esper whose destiny is to decide whether the world should be destroyed so it may be reborn without humanity or save the world so humanity can continue to live in its current state. Kamui's best friend, is initially kind and gentle.
List of Forgotten Realms characters
This is a list of fictional characters from the "Forgotten Realms" campaign setting for the "Dungeons & Dragons" fantasy role-playing game. Most of these characters have appeared in the multiple series of novels set in the "Forgotten Realms". Many have some magical abilities. Aballister Bonaduce is the nemesis of his son Cadderly Bonaduce, the main character of R.A. Salvatore's The Cleric Quintet. Calculating, cold, and merciless, Aballister is determined to complete his conquest of the region. Guided by the goddess Talona, Mistress of Poison, Aballister creates The Chaos Curse and unleashes it upon The Edificant Library, home of Cadderly and his friends.
Dragon (Dungeons &amp; Dragons)
In the "Dungeons & Dragons" ("D&D") fantasy role-playing game, dragons are an iconic type of monstrous creature used as adversaries or, less commonly, allies of player characters. As a group, "D&D" dragons are loosely based upon dragons from a wide range of fictional and mythological sources. In "D&D", dragons are depicted as any of various species of large, intelligent, magical, reptilian beasts, each typically defined by a combination of their demeanor and either the color of their scales or their elemental affinity. For example, a commonly presented species of dragon is the red dragon, which is named for its red scales, and known for its evil and greedy nature, as well as its ability to breathe fire.
List of Greyhawk deities
This is a list of deities from the Greyhawk campaign setting for the "Dungeons & Dragons" fantasy role-playing game. Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and eight-pointed star, images of the legendary "Cup and Talisman" that now bear his name. Al'Akbar is subordinate to the other Baklunish gods, remaining a mere demigod out of respect for them. His faithful oppose the sadistic elemental cults of Ull. Al'Akbar is allied with Heironeous. Al'Akbar's priests use the Cup and Talisman as metaphors for the good life, urging their flocks to be vessels of kindness and emblems of devotion.
1_Apprentice
D & D games must be interesting then.Is it an adventure game?And how does the prediction works?
0_Wizard
Haven't you ever seen a movie where there is a table with a bunch of military units on it and they are pushing the units around?  That is a table war Game, which the RPG's are a form of.
"D&D" departs from traditional wargaming and assigns each player a specific character to play instead of a military formation.
self_Dungeons_&amp;_Dragons_5
Dungeons & Dragons
self_0_Dungeons_amp_Dragons
History of Eastern role-playing video games
Eastern role-playing video games are role-playing video games developed in East Asia. Most Eastern role-playing games are Japanese role-playing games (JRPG), developed in Japan. Role-playing games are also developed in South Korea and in China. While the Japanese video game industry has long been viewed as console-centric in the Western world, due to the worldwide success of Japanese consoles beginning with the NES, the country had in fact produced thousands of commercial personal computer games from the late 1970s up until the mid-1990s, in addition to "dōjin soft" independent games. The country's computer market was very fragmented at first; "Lode Runner", for example, reportedly required 34 conversions to different hardware platforms.
List of MÄR characters
This is a list of characters in the "MÄR" series developed and designed by Nobuyuki Anzai. (虎水ギンタ "Toramizu Ginta")  (バッボ) Babbo is a unique ÄRM that was first wielded by Phantom and is later wielded by Ginta. He resembles a metal kendama. He contained the soul of the previous Elder of Caldia. Babbo has many forms:   (スノウ, "Sunou") Snow who was on the run from her step mother with her servant and good friend Ed. People were told by the queen to kill her. Much later they find an abandoned castle. As they explore it Snow decided to seal herself away in ice. Ed tried to convince her to not seal herself, but Snow reminded him about the fact of the people after her and told him to run.
Ordinal number
In set theory, an ordinal number, or ordinal, is one generalization of the concept of a natural number that is used to describe a way to arrange a collection of objects in order, one after another. Any finite collection of objects can be put in order just by the process of counting: labeling the objects with distinct whole numbers. Ordinal numbers are thus the "labels" needed to arrange collections of objects in order. An ordinal number is used to describe the order type of a well ordered set (though this does not work for a well ordered proper class). A well ordered set is a set with a relation > such that  Two well ordered sets have the same order type if and only if there is a bijection from one set to the other that converts the relation in the first set to the relation in the second set.
List of films considered the worst
The films listed below have been cited by a variety of notable critics in varying media sources as being among the worst films ever made. Examples of such sources include Metacritic, Roger Ebert's list of most-hated films, "The Golden Turkey Awards", "Leonard Maltin's Movie Guide", Rotten Tomatoes, the Stinkers Bad Movie Awards, "Mystery Science Theater 3000", and the Golden Raspberry Awards ("Razzies"). "Reefer Madness" (originally released as "Tell Your Children" and sometimes titled or subtitled as "The Burning Question", "Dope Addict", "Doped Youth", and "Love Madness") is a 1936 American exploitation film and propaganda work revolving around the melodramatic events that ensue when high school students are lured by pushers to try marijuana—from a hit and run accident, to manslaughter, suicide, attempted rape, and descent into madness.
Role-playing video game
A role-playing video game (commonly referred to as role-playing game or RPG, as well as computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (and/or several party members) immersed in some well-defined world. Many role-playing video games have origins in tabletop role-playing games (Including "Dungeons & Dragons") and use much of the same , settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replayability and immersion.
Ordinal collapsing function
In mathematical logic and set theory, an ordinal collapsing function (or projection function) is a technique for defining (notations for) certain recursive large countable ordinals, whose principle is to give names to certain ordinals much larger than the one being defined, perhaps even large cardinals (though they can be replaced with recursively large ordinals at the cost of extra technical difficulty), and then “collapse” them down to a system of notations for the sought-after ordinal. For this reason, ordinal collapsing functions are described as an impredicative manner of naming ordinals. The details of the definition of ordinal collapsing functions vary, and get more complicated as greater ordinals are being defined, but the typical idea is that whenever the notation system “runs out of fuel” and cannot name a certain ordinal, a much larger ordinal is brought “from above” to give a name to that critical point.
History of video games
The history of video games goes as far back as the early 1950s, when academic computer scientists began designing simple games and simulations as part of their research. Video gaming did not reach mainstream popularity until the 1970s and 1980s, when video arcade games and gaming consoles using joysticks, buttons, and other controllers, along with graphics on computer screens and home computer games were introduced to the general public. Since the 1980s, video gaming has become a popular form of entertainment and a part of modern popular culture in most parts of the world. One of the early games was "Spacewar!