0_Wizard
Fiction is a classification of story that is derived from imagination and made up
Fiction is the classification for any story or setting that is derived from imagination—in other words, not based strictly on history or fact.
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A Treatise of Human Nature
A Treatise of Human Nature (1738–40) is a book by Scottish philosopher David Hume, considered by many to be Hume's most important work and one of the most influential works in the history of philosophy. The "Treatise" is a classic statement of philosophical empiricism, skepticism, and naturalism. In the introduction Hume presents the idea of placing all science and philosophy on a novel foundation: namely, an empirical investigation into human nature. Impressed by Isaac Newton's achievements in the physical sciences, Hume sought to introduce the same experimental method of reasoning into the study of human psychology, with the aim of discovering the "extent and force of human understanding".
Imagination (magazine)
Imagination was an American fantasy and science fiction magazine first published in October 1950 by Raymond Palmer's Clark Publishing Company. The magazine was sold almost immediately to Greenleaf Publishing Company, owned by William Hamling, who published and edited it from the third issue, February 1951, for the rest of the magazine's life. Hamling launched a sister magazine, Imaginative Tales, in 1954; both ceased publication at the end of 1958 in the aftermath of major changes in US magazine distribution due to the liquidation of American News Company. The magazine was more successful than most of the numerous science fiction titles launched in the late 1940s and early 1950s, lasting a total of 63 issues.
Science fiction
Science fiction (often shortened to SF or sci-fi) is a genre of speculative fiction, typically dealing with imaginative concepts such as futuristic science and technology, space travel, time travel, faster than light travel, parallel universes, and extraterrestrial life. Science fiction often explores the potential consequences of scientific and other innovations, and has been called a "literature of ideas". It usually avoids the supernatural, unlike the related genre of fantasy. Historically, science-fiction stories have had a grounding in actual science, but now this is only expected of hard science fiction.
Fiction
Fiction is the classification for any story or setting that is derived from imagination—in other words, not based strictly on history or fact. Fiction can be expressed in a variety of formats, including writings, live performances, films, television programs, animations, video games, and role-playing games, though the term originally and most commonly refers to the narrative forms of literature (see literary fiction), including novels, novellas, short stories, and plays. Fiction is occasionally used in its narrowest sense to mean simply any "literary narrative". A work of fiction is an act of creative imagination, so its total faithfulness to the real-world is not typically assumed by its audience.
Gothic fiction
Gothic fiction, which is largely known by the subgenre of Gothic horror, is a genre or mode of literature and film that combines fiction and horror, death, and at times romance. Its origin is attributed to English author Horace Walpole, with his 1764 novel "The Castle of Otranto", subtitled (in its second edition) "A Gothic Story". The effect of Gothic fiction feeds on a pleasing sort of terror, an extension of Romantic literary pleasures that were relatively new at the time of Walpole's novel. It originated in England in the second half of the 18th century where, following Walpole, it was further developed by Clara Reeve, Ann Radcliffe, William Thomas Beckford and Matthew Lewis.
History of science fiction
The literary genre of science fiction is diverse, and its exact definition remains a contested question among both scholars and devotees. This lack of consensus is reflected in debates about the genre's history, particularly over determining its exact origins. There are two broad camps of thought, one that identifies the genre's roots in early fantastical works such as the Sumerian "Epic of Gilgamesh" (earliest Sumerian text versions c. 2150–2000 BCE). A second approach argues that science fiction only became possible sometime between the 17th and early 19th centuries, following the scientific revolution and major discoveries in astronomy, physics, and mathematics.
Tour de France
The Tour de France () is an annual multiple stage bicycle race primarily held in France, while also occasionally making passes through nearby countries. Like the other Grand Tours (the Giro d'Italia and the Vuelta a España), it consists of 21 stages over a little more than 3 weeks. The race was first organized in 1903 to increase sales for the newspaper "L'Auto"; which is currently run by the Amaury Sport Organisation. The race has been held annually since its first edition in 1903 except when it was stopped for the two World Wars. As the Tour gained prominence and popularity, the race was lengthened and its reach began to extend around the globe.
1_Apprentice
Ohh yeah, I love fictional books, especially novels.
0_Wizard
fiction is used in so many formats too like writings, live performances, films, television programs, animations, video games
Fiction can be expressed in a variety of formats, including writings, live performances, films, television programs, animations, video games, and role-playing games, though the term originally and most commonly refers to the narrative forms of literature (see literary fiction), including novels, novellas, short stories, and plays.
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Dubbing (filmmaking)
Dubbing, mixing or re-recording is a post-production process used in filmmaking and video production in which additional or supplementary recordings are "mixed" with original production sound to create the finished soundtrack. The process usually takes place on a dub stage. After sound editors edit and prepare all the necessary tracks – dialogue, automated dialogue replacement (ADR), effects, Foley, music – the dubbing mixers proceed to balance all of the elements and record the finished soundtrack. Dubbing is sometimes confused with ADR, also known as "additional dialogue replacement", "automated dialogue recording", and "looping", in which the original actors re-record and synchronize audio segments.
Lip sync
Lip sync (short for lip synchronization) is a technical term for matching a speaking or singing person's lip movements with prerecorded sung or spoken vocals that listeners hear, either through the sound reinforcement system in a live performance or via television, computer or cinema speakers in other cases. The term can refer to any of a number of different techniques and processes, in the context of live performances and audiovisual recordings. In film production, lip-synching is often part of the postproduction phase. Dubbing foreign-language films and making animated characters appear to speak both require elaborate lip-synching.
Television in the United States
Television is one of the major mass media of the United States. , household ownership of television sets in the country is 96.7%, with approximately 114,200,000 American households owning at least one television set as of August 2013. The majority of households have more than one set. The peak ownership percentage of households with at least one television set occurred during the 1996–97 season, with 98.4% ownership. As a whole, the television networks that broadcast in the United States are the largest and most distributed in the world, and programs produced specifically for U.S.-based networks are the most widely syndicated internationally.
Machinima
Machinima ( or ) is the use of real-time computer graphics engines to create a cinematic production. Most often video games are used to generate the computer animation. Machinima-based artists, sometimes called machinimists or machinimators, are often fan laborers, by virtue of their re-use of copyrighted materials (see below). Machinima offers to provide an archive of gaming performance and access to the look and feel of software and hardware that may already have become unavailable or even obsolete; for game studies, "Machinima’s gestures grant access to gaming’s historical conditions of possibility and how machinima offers links to a comparative horizon that informs, changes, and fully participates in videogame culture."
MTV
MTV (originally an initialism of Music Television) is an American cable and satellite television channel owned by Viacom Media Networks (a division of Viacom) and headquartered in New York City. Launched on August 1, 1981, the channel originally aired music videos as guided by television personalities known as "video jockeys" (VJs). At first, MTV's main target demographic was young adults, but today it is primarily teenagers, particularly high school and college students. MTV has toned down its music video programming significantly in recent years, and its programming now consists mainly of original reality, comedy and drama programming and some off-network syndicated programs and films, with limited music video programming in off-peak time periods.
List of video games notable for negative reception
The following video games are noted for their negative reception. They include games that won ironic and humorous awards (such as Golden Mullet Awards), games that have been named to lists of the "worst" games published by major video gaming publications or websites, games that have received low review scores from such publications (often determined by low aggregate scores on sites such as Metacritic), and games that have been recognized to be poorly received by players. Some of the older or rarer games have gained attention more recently through videos produced by popular YouTube personalities, such as "Angry Video Game Nerd".
Adobe Flash
Adobe Flash is a multimedia software platform used for production of animations, rich Internet applications, desktop applications, mobile applications, mobile games and embedded web browser video players. Flash displays text, vector graphics and raster graphics to provide animations, video games and applications. It allows streaming of audio and video, and can capture mouse, keyboard, microphone and camera input. Artists may produce Flash graphics and animations using Adobe Animate. Software developers may produce applications and video games using Adobe Flash Builder, FlashDevelop, Flash Catalyst, or any text editor when used with the Apache Flex SDK.
1_Apprentice
That's what makes it so magical, it can be applied to almost anything.
0_Wizard
Fiction is sometimes used as just literary narrative though
Fiction is occasionally used in its narrowest sense to mean simply any "literary narrative".
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Narrative
A narrative or story is a report of connected events, real or imaginary, presented in a sequence of written or spoken words, or still or moving images, or both. The word derives from the Latin verb "narrare", "to tell", which is derived from the adjective "gnarus", "knowing" or "skilled". Narrative can be organized in a number of thematic or formal categories: non-fiction (such as definitively including creative non-fiction, biography, journalism, transcript poetry, and historiography); fictionalization of historical events (such as anecdote, myth, legend, and historical fiction); and fiction proper (such as literature in prose and sometimes poetry, such as short stories, novels, and narrative poems and songs, and imaginary narratives as portrayed in other textual forms, games, or live or recorded performances).
Fiction
Fiction is the classification for any story or setting that is derived from imagination—in other words, not based strictly on history or fact. Fiction can be expressed in a variety of formats, including writings, live performances, films, television programs, animations, video games, and role-playing games, though the term originally and most commonly refers to the narrative forms of literature (see literary fiction), including novels, novellas, short stories, and plays. Fiction is occasionally used in its narrowest sense to mean simply any "literary narrative". A work of fiction is an act of creative imagination, so its total faithfulness to the real-world is not typically assumed by its audience.
Postmodern literature
Postmodern literature is literature characterized by reliance on narrative techniques such as fragmentation, paradox, and the unreliable narrator; and often is (though not exclusively) defined as a style or a trend which emerged in the post–World War II era. Postmodern works are seen as a response against dogmatic following of Enlightenment thinking and Modernist approaches to literature. Postmodern literature, like postmodernism as a whole, tends to resist definition or classification as a "movement". Indeed, the convergence of postmodern literature with various modes of critical theory, particularly reader-response and deconstructionist approaches, and the subversions of the implicit contract between author, text and reader by which its works are often characterised, have led to pre-modern fictions such as Cervantes' "Don Quixote" (1605, 1615) and Laurence Sterne's eighteenth-century satire "Tristram Shandy" being retrospectively considered by some as early examples of postmodern literature.
The Royal Tenenbaums
The Royal Tenenbaums is a 2001 American comedy-drama film directed by Wes Anderson and co-written with Owen Wilson. The film stars Danny Glover, Gene Hackman, Anjelica Huston, Bill Murray, Gwyneth Paltrow, Ben Stiller, Luke Wilson, and Owen Wilson. Ostensibly based on a non-existent novel, and told with a literary narrative, the story follows the lives of three gifted siblings who experience great success in youth, and even greater disappointment and failure in adulthood. The children's eccentric father Royal Tenenbaum (Hackman) leaves them in their adolescent years, returning to them after they have grown, and falsely claiming to have a terminal illness.
Narration
Narration is the use of a written or spoken commentary to convey a story to an audience. Narration encompasses a set of techniques through which the creator of the story presents their story, including:  A narrator is a personal character or a non-personal voice that the creator (author) of the story develops to deliver information to the audience, particularly about the plot. In the case of most written narratives (novels, short stories, poems, etc. ), the narrator typically functions to convey the story in its entirety. The narrator may be a voice devised by the author as an anonymous, non-personal, or stand-alone entity; as the author as a character; or as some other fictional or non-fictional character appearing and participating within their own story.
Fiction theory
Fiction Theory is a discipline that applies possible world theory to literature. Fiction theory scholars and critics have articulated various theses rooted in Saul Kripke’s application of modal logic to semantics. Drawing on concepts found in possible world theory, theorists of fiction study the relationships between textual worlds and the world outside the text. The overarching idea in fiction theory is that the relationships between the imaginary worlds of fiction and the actual world in which we live are complicated, and that one ought not dismiss fiction as simply stories that are not “true.” Theorists of fiction pose challenging questions about, and offer constructive ways of exploring, the often complex relations between the worlds of fiction and the “real” world in which we live.
Science fiction
Science fiction (often shortened to SF or sci-fi) is a genre of speculative fiction, typically dealing with imaginative concepts such as futuristic science and technology, space travel, time travel, faster than light travel, parallel universes, and extraterrestrial life. Science fiction often explores the potential consequences of scientific and other innovations, and has been called a "literature of ideas". It usually avoids the supernatural, unlike the related genre of fantasy. Historically, science-fiction stories have had a grounding in actual science, but now this is only expected of hard science fiction.
1_Apprentice
I don't read as much as I do play video games so that isn't the most relevant to me.
0_Wizard
fiction is so cool though, pure creative imagination.
A work of fiction is an act of creative imagination, so its total faithfulness to the real-world is not typically assumed by its audience.
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Romantic epistemology
Romantic epistemology emerged from the Romantic challenge to both the static, materialist views of the Enlightenment (Hobbes) and the contrary idealist stream (Hume) when it came to studying life. Romanticism needed to develop a new theory of knowledge that went beyond the method of inertial science, derived from the study of inert nature ("natura naturata"), to encompass vital nature ("natura naturans"). Samuel Taylor Coleridge was at the core of the development of the new approach, both in terms of art and the 'science of knowledge' itself (epistemology). Coleridge's ideas regarding the philosophy of science involved Romantic science in general, but Romantic medicine in particular, as it was essentially a philosophy of the science(s) of life.
Chris Clarke (advertising executive)
Chris Clarke (born 1968 or 1969) is an Australian entrepreneur. He is currently the CEO of Pure Growth Partners and partner with actor Hugh Jackman at Pure Growth. Clarke started his career in Australia as a documentary filmmaker. He moved into advertising after landing a job directing a commercial for Mars, and, unhappy with the script, convinced Mars to use his ideas instead. In 1993, Clarke founded the agency network Pure Creative while in his 20s. He kept Mars as a client, and also went on to pick up work for other large companies, such as Coca-Cola and Procter & Gamble. In 1994, he moved to China and continued his work there.
Good Luck Jane
Good Luck Jane is a pop/rock band from Chicago, Illinois, United States. The band consists of Joey Busse ("lead vocals"), Andrew Slutsky ("lead guitar, keys, vocals"), Dan Wywrot ("rhythm guitar"), Danny Katz ("bass") and Jake Cooper ("drums"). Their first EP "Word of the Week" was recorded in June 2009. Their inspiration ranged from Fall Out Boy, The Cab, The Rocket Summer, to John Mayer. During their high school years, all five members had band experience in different schools. Jake Cooper and Andrew Slutsky went to high school together, and were involved in numerous bands. Danny Katz was involved in a band in his high school, while Joey was involved in a choir and Dan Wywrot started playing acoustic guitar.
William Blake's illustrations of On the Morning of Christ's Nativity
William Blake drew and painted illustrations for John Milton's nativity ode On the Morning of Christ's Nativity between 1803 and 1815. A total of 16 illustrations are extant: two sets of six watercolours each, and an additional four drawings in pencil. The dating of the sets is unknown, as is Blake's intended sequence for the illustrations. The two sets of watercolours are known as the "Butts set" and the "Thomas set", after their respective patrons, or as the "Huntington set" and the "Whitworth set" after the Huntington Library and the Whitworth Art Gallery, which now hold the sets in their collections.
Four Quartets
Four Quartets is a set of four poems written by T. S. Eliot that were published individually over a six-year period. The first poem, "Burnt Norton", was written and published with a collection of his early works following the production of Eliot's play "Murder in the Cathedral". After a few years, Eliot composed the other three poems, "East Coker", "The Dry Salvages", and "Little Gidding", which were written during World War II and the air-raids on Great Britain. The poems were not collected until Eliot's New York publisher printed them together in 1943. They were first published as a series in Great Britain in 1941 to 1942 towards the end of Eliot's poetic career.
The Spirit of the Age
The Spirit of the Age (full title "The Spirit of the Age: Or, Contemporary Portraits") is a collection of character sketches by the early 19th century English essayist, literary critic, and social commentator William Hazlitt, portraying 25 men, mostly British, whom he believed to represent significant trends in the thought, literature, and politics of his time. The subjects include thinkers, social reformers, politicians, poets, essayists, and novelists, many of whom Hazlitt was personally acquainted with or had encountered. Originally appearing in English periodicals, mostly "The New Monthly Magazine" in 1824, the essays were collected with several others written for the purpose and published in book form in 1825.
Fiction
Fiction is the classification for any story or setting that is derived from imagination—in other words, not based strictly on history or fact. Fiction can be expressed in a variety of formats, including writings, live performances, films, television programs, animations, video games, and role-playing games, though the term originally and most commonly refers to the narrative forms of literature (see literary fiction), including novels, novellas, short stories, and plays. Fiction is occasionally used in its narrowest sense to mean simply any "literary narrative". A work of fiction is an act of creative imagination, so its total faithfulness to the real-world is not typically assumed by its audience.
1_Apprentice
I know, it's only as good as they imagine it to be.