0_Wizard
I watch anime which is a Japanese drawing either hand drawn or computer animation.
Anime ( ), also called Japanimation, is hand-drawn or computer animation associated with Japan.
chosen_Anime_0
Anime
chosen_topic_0_Anime
Computer animation
Computer animation is the process used for generating animated images. The more general term computer-generated imagery (CGI) encompasses both static scenes and dynamic images, while computer animation "only" refers to the moving images. Modern computer animation usually uses 3D computer graphics, although 2D computer graphics are still used for stylistic, low bandwidth, and faster real-time renderings. Sometimes, the target of the animation is the computer itself, but sometimes film as well. Computer animation is essentially a digital successor to the stop motion techniques using 3D models, and traditional animation techniques using frame-by-frame animation of 2D illustrations.
Anime
Anime ( ), also called Japanimation, is hand-drawn or computer animation associated with Japan. The word "anime" is the Japanese term for "animation", which means all forms of animated media. Outside Japan, "anime" refers specifically to animation from Japan or as a Japanese-disseminated animation style often characterized by colorful graphics, vibrant characters and fantastical themes. Arguably, the culturally abstract approach to the word's meaning may open up the possibility of anime produced in countries other than Japan. For simplicity, many Westerners strictly view anime as a Japanese animation product.
Traditional animation
Traditional animation (or classical animation, cel animation or hand-drawn animation) is an animation technique where each frame is drawn by hand. The technique was the dominant form of animation in cinema until the advent of computer animation. Animation productions begin by deciding on a story. The oral or literary source material must then be converted into an animation film script, from which the storyboard is derived. The storyboard has an appearance somewhat similar to a comic book, and it shows the sequence of shots as consecutive sketches that also indicate transitions, camera angles, and framing.
History of computer animation
The history of computer animation began as early as the 1940s and 1950s, when experiments in computer graphics were beginning, most notably by John Whitney—but it was only by the early 1960s when digital computers had become widely established, that new avenues for innovative computer graphics blossomed. Initially, uses were mainly for scientific, engineering and other research purposes, but artistic experimentation began to make its appearance by the mid-1960s. By the mid-1970s, many such efforts were beginning to enter into public media. Much computer graphics at this time involved 2-dimensional imagery, though increasingly, as computer power improved, efforts to achieve 3-dimensional realism became the emphasis.
Walt Disney Animation Studios
Walt Disney Animation Studios (WDAS), also referred to as Disney Animation, headquartered at the Walt Disney Studios in Burbank, California, is an American animation studio that creates animated feature films, short films, and television specials for The Walt Disney Company. Founded on October 16, 1923, it is a division of The Walt Disney Studios. The studio has produced 56 feature films, from "Snow White and the Seven Dwarfs" (1937) to "Moana" (2016). It was founded as the Disney Brothers Cartoon Studio in 1923 and incorporated as Walt Disney Productions in 1929. The studio was exclusively dedicated to producing short films until it expanded into feature production in 1934.
Animation
Animation is a dynamic medium in which images or objects are manipulated to appear as moving images. In traditional animation the images were drawn (or painted) by hand on cels to be photographed and exhibited on film. Nowadays most animations are made with computer-generated imagery (CGI). Computer animation can be very detailed 3D animation, while 2D computer animation can be used for stylistic reasons, low bandwidth or faster real-time renderings. Other common animation methods apply a stop motion technique to two and three-dimensional objects like paper cutouts, puppets or clay figures. The stop motion technique where live actors are used as a frame-by-frame subject is known as pixilation.
Hayao Miyazaki
Born in Bunkyō Ward of Tokyo, Miyazaki expressed interest in manga and animation from an early age, and he joined Toei Animation in 1963. During his early years at Toei Animation he worked as an in-between artist and later collaborated with director Isao Takahata. Notable films to which Miyazaki contributed at Toei include "Doggie March" and "Gulliver's Travels Beyond the Moon". He provided key animation to other films at Toei, such as "Puss in Boots" and "Animal Treasure Island", before moving to A-Pro in 1971, where he co-directed "Lupin the Third Part I" alongside Takahata. After moving to Zuiyō Eizō (later known as Nippon Animation) in 1973, Miyazaki worked as an animator on "World Masterpiece Theater", and directed the television series "Future Boy Conan".
1_Apprentice
i love Japanese drawing also
0_Wizard
Most Westerners view anime as a Japanese product. 
For simplicity, many Westerners strictly view anime as a Japanese animation product.
chosen_Anime_0
Anime
chosen_topic_0_Anime
Anime-influenced animation
Anime-influenced animation or Western Anime is a type of media that refers to non-Japanese works of animation that replicate certain aspects of the visual style of Japanese anime. With the rise of anime's popularity it has become an integral part of animation produced in the Western world, and some fans and critics argue that the term should be defined as a "style" rather than as a national product, which leaves open the possibility of anime being produced in other countries. Although outside Japan, "anime" is used to refer specifically to animation from Japan or as a Japanese-disseminated animation style often characterized by colorful graphics, vibrant characters and fantastical themes, there is a debate over whether the culturally abstract approach to the word's meaning may open up the possibility of anime produced in countries other than Japan.
Anime and manga fandom
Anime and manga fandom (otherwise known as fan community) is a worldwide community of fans of anime and manga. Anime includes animated series, films and videos, while manga includes Manga, graphic novels, drawings, and related artwork. They have their origin in Japanese entertainment, but the style and culture has spread worldwide since its introduction into the West in the 1990s. "Otaku" is a Japanese term for people with obsessive interests, including anime, manga, or video games. In its original context, the term "otaku" is derived from a Japanese term for another's house or family ( "otaku"), which is also used as an honorific second-person pronoun.
Anime
Anime ( ), also called Japanimation, is hand-drawn or computer animation associated with Japan. The word "anime" is the Japanese term for "animation", which means all forms of animated media. Outside Japan, "anime" refers specifically to animation from Japan or as a Japanese-disseminated animation style often characterized by colorful graphics, vibrant characters and fantastical themes. Arguably, the culturally abstract approach to the word's meaning may open up the possibility of anime produced in countries other than Japan. For simplicity, many Westerners strictly view anime as a Japanese animation product.
Fansub
A fansub (short for fan-subtitled) is a version of a foreign film or foreign television program which has been translated by fans (as opposed to an officially licensed translation done by professionals) and subtitled into a language other than that of the original. The practice of making fansubs is called fansubbing and is done by a fansubber. Fansubbers typically form groups and divide the work up. The first distribution media of fansubbed material was VHS and Betamax tapes. Early fansubs were produced using analog video editing equipment. First, a copy of the original source material or raw was obtained, most commonly from a commercial laserdisc.
Vocaloid
The software enables users to synthesize "singing" by typing in lyrics and melody. It uses synthesizing technology with specially recorded vocals of voice actors or singers. To create a song, the user must input the melody and lyrics. A piano roll type interface is used to input the melody and the lyrics can be entered on each note. The software can change the stress of the pronunciations, add effects such as vibrato, or change the dynamics and tone of the voice. Each Vocaloid is sold as "a singer in a box" designed to act as a replacement for an actual singer. The software was originally only available in English starting with the first Vocaloids Leon, Lola and Miriam by Zero-G, and Japanese with Meiko and Kaito made by Yamaha and sold by Crypton Future Media.
Westerners (Korean political faction)
The Westerners (Hangul: 서인, Korean: "Seoin", literally "West Person", Hanja:西人) was a political faction that dominated Korea in the 17th century. In 1567, the Sarim split into the Easterners and Westerners. The Westerners remained the main contender of the Easterners in the Seonjo age, with Yi I as one of the most influential Westerners. The Westerners lost power in the later years of the Seonjo age, and the Easterners and the factions that split from the Easterners had power throughout the last decade of the Seonjo age and the entirety of the Gwanghaegun age. However, the Westerners ousted Gwanghaegun from power in 1623, making Prince Neungyang king and causing the Westerners to regain power, which they had lost for a generation.
List of Naruto characters
The manga and anime series features an extensive cast of characters created by Masashi Kishimoto. The series takes place in a fictional universe where countries vie for power by employing ninja who can use superhuman abilities in combat. The storyline is divided into two parts, simply named Part I and Part II, with the latter taking place two-and-a-half years after the conclusion of Part I. It is followed by the sequel series "" by Ukyō Kodachi, which continues where the epilogue of the first series left off. The series' storyline follows the adventures of a group of young ninja from the village of Konohagakure.
1_Apprentice
can you tell me more about anime?