0_Wizard
I really enjoy Karaoke.  It is not to be confused with lip synching, which people mime the words
(This is not to be confused with "lip synching," in which a performer mimes to a previously produced studio recording with the lead vocal intact.)
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Karaoke
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Lip sync
Lip sync (short for lip synchronization) is a technical term for matching a speaking or singing person's lip movements with prerecorded sung or spoken vocals that listeners hear, either through the sound reinforcement system in a live performance or via television, computer or cinema speakers in other cases. The term can refer to any of a number of different techniques and processes, in the context of live performances and audiovisual recordings. In film production, lip-synching is often part of the postproduction phase. Dubbing foreign-language films and making animated characters appear to speak both require elaborate lip-synching.
Karaoke
The term "karaoke" is also used by recording engineers to refer to  an instrumental version of a recording (i.e., to a version of a recording with no vocal track). The concept of creating studio recordings that lack the lead vocal has been around for nearly as long as recording itself. Many artists, amateur and professional, perform in situations where a full band/orchestra is either logistically or financially impractical, so they use a "karaoke" recording; they are, however, the original artists. (This is not to be confused with "lip synching," in which a performer mimes to a previously produced studio recording with the lead vocal intact.)
Miming in instrumental performance
Miming in instrumental performance is the act of musicians pretending to play their instruments in a live show, audiovisual recording or broadcast. Miming instrument playing is the musical instrument equivalent of lip-syncing in singing performances, the action of pretending to sing while a prerecorded track of the singing is sounding over a PA system or on a TV broadcast or in a movie. In some cases, instrumentalists will mime playing their instruments, but the singing will be live. In some cases, the instrumentalists are miming playing their instruments and the singers are lip-synching while a backing track plays.
A Million Lights
A Million Lights is the third studio album by English recording artist Cheryl, released on 15 June 2012 through Fascination Records. Following her divorce from Ashley Cole, this is Cheryl's first album to be released under the mononym Cheryl, dropping her married surname. The album was recorded in 2011 and 2012. As the executive producer of the album, Cheryl enlisted a variety of producers such as Alex da Kid, Calvin Harris, will.i.am, Pantha, Agent X, HyGrade, Dada Life, Jim Beanz, Taio Cruz, Mathias Wollo, The Beamer Boyz, Billy Wes, Electric, Bibi Jones and Dave Munday. Sonically, the album is rooted in pop and dance-pop genres.
Lip dub
A lip dub is a type of music video that combines lip synching and audio dubbing to make a music video. It is made by filming individuals or a group of people lip synching while listening to a song or any recorded audio then dubbing over it in post editing with the original audio of the song. There is often some form of mobile audio device used such as an MP3 player. Often they look like simple music videos, although many involve a lot of preparation and production. Lip dubs are usually done in a single unedited shot that often travel through different rooms and situations within a building. They have become popular with the advent of mass participatory video content sites like YouTube.
Call My Name (Cheryl song)
"Call My Name" is a song by English singer Cheryl taken from her third studio album, "A Million Lights" (2012). It was written and produced by Calvin Harris, and released as the lead single from the album on 10 June 2012. "Call My Name" is a dance-pop song that is compared by critics to songs produced by Harris for other singers. The track received mostly positive reviews from music critics. Although many thought it was catchy, it was thought to be generic when compared to other songs played on the radio, and is noted for being a departure from Cheryl's previous works. "Call My Name" achieved commercial success on Cheryl's main markets, reaching the top spot of the charts in Ireland, Scotland, United Kingdom and the Poland.
Backing track
A backing track is an audio recording on audiotape, CD or a digital recording medium or a MIDI recording of synthesized instruments, sometimes of purely rhythmic accompaniment, often of a rhythm section or other accompaniment parts that live musicians play along with or sing along to. Backing tracks enable singers and bands to add parts to their music which would be impractical or impossible to perform live, such as string section or choir parts which were recorded in the studio. A backing track can be used by a one person band (e.g., a singer-guitarist) to add any one or more of bass, drums and keyboards to their live shows without the cost of hiring extra musicians.
1_Apprentice
I like karaoke too. It is fun to do with friends.
0_Wizard
I like playing Karoke Revolution.  It has had a lot of sequels and was developed by Blitz games
Karaoke Revolution and its many sequels are video games for the PlayStation 2, PlayStation 3, Nintendo GameCube, Wii, Xbox, and Xbox 360, developed by Harmonix and Blitz Games and published by Konami in its Bemani line of music games.
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Karaoke Revolution
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Sneak King
Sneak King is a videogame title from Burger King for the Xbox and Xbox 360 video game consoles, released in 2006. Burger King sold the game with the purchase of value meals. Players take control of Burger King's mascot The King, in a stealth food-delivery themed game that spans four unique levels based on Burger King's own commercial advertisements. "Sneak King" is one of three titles released by Burger King and developed by Blitz Games as part of five week promotional campaign between November 19 and December 24, 2006. Blitz Games was chosen to develop the games, originally for the online Xbox Live Arcade, but this was later changed to a single disc that would run the game on both the Xbox and Xbox 360 consoles.
PocketBike Racer
Pocketbike Racer is an advergaming title developed by Blitz Games for the Xbox and Xbox 360 video game consoles. On November 19, 2006, Burger King started selling it for an additional $3.99 USD ($4.99 in Canada) with any value meal. It is one of three titles released by Burger King. The game, based on pocketbike racing, features customizable bikes and drivers. Players can choose one of five tracks to race on: a Burger King restaurant parking lot, a construction site, a neighborhood, the King's garden or the fabled Fantasy Ranch set. The game can be played solo, with up to four players in split-screen set-up, or up to eight online using Xbox Live.
Big Bumpin'
Big Bumpin' is an advergaming title from Burger King for the Xbox and Xbox 360 video game consoles. published by King Games & developed by Blitz Games. On November 19, 2006, Burger King started selling it for an additional $3.99 USD ($4.99 in Canada) with any value meal. It is one of three titles released by Burger King. "Big Bumpin"' is based on bumper cars, featuring characters familiar to Burger King, like the Subservient Chicken, Brooke Burke, and the Burger King himself. Obstacles in the arenas ("theme parks") include pits and saws. Players can gain power-ups which allow them to deal specific damages.
Magnus Carlsen
Sven Magnus Øen Carlsen (; born 30 November 1990) is a Norwegian chess grandmaster and the current World Chess Champion. A chess prodigy, Carlsen earned his grandmaster title at the age of 13 years and 148 days. He surpassed an Elo rating of 2800 in 2009 and reached No. 1 in the FIDE rankings in 2010, becoming the youngest person ever to achieve those feats. Carlsen became World Champion in 2013 by defeating Viswanathan Anand. In the subsequent year, he retained his title against Anand, won both the 2014 World Rapid Championship and World Blitz Championship, thus becoming the first player to simultaneously hold all three titles, and reached a peak rating of 2882, the highest in history.
Garry Kasparov
Garry Kimovich Kasparov (, ; born Garik Kimovich Weinstein, 13 April 1963) is a Russian, and formerly Soviet, chess grandmaster, former world chess champion, writer, and political activist, whom many consider to be the greatest chess player of all time. From 1986 until his retirement in 2005, Kasparov was ranked world No. 1 for 225 out of 228 months. His peak rating of 2851, achieved in 1999, was the highest recorded until being surpassed by Magnus Carlsen in 2013. Kasparov also holds records for consecutive professional tournament victories (15) and Chess Oscars (11). Kasparov became the youngest ever undisputed World Chess Champion in 1985 at age 22 by defeating then-champion Anatoly Karpov.
Bobby Fischer
Robert James Fischer (March 9, 1943January 17, 2008) was an American chess grandmaster and the eleventh World Chess Champion. Many consider him to be the greatest chess player of all time. In 1972, he captured the World Chess Championship from Boris Spassky of the USSR in a match held in Reykjavík, Iceland, publicized as a Cold War confrontation, which attracted more worldwide interest than any chess championship before or since. In 1975, Fischer refused to defend his title when an agreement could not be reached with FIDE, the game's international governing body, over one of the conditions for the match.
Blitz Games Studios
Blitz Games Studios Limited was a video game developer located in Leamington Spa, United Kingdom best known for producing games such as "The Fairly OddParents", "Bratz", "SpongeBob SquarePants", "The Biggest Loser", and "Karaoke Revolution". It was founded by the Oliver Twins, Andrew and Philip Oliver, in 1990 as Interactive Studios. The twins themselves had completed their first game in 1984 and started developing titles for video game publisher Codemasters in 1985. The company announced in September 2013 that it was closing following problems raising finance for new projects. Blitz Games  Blitz Arcade  Volatile Games  TruSim  BlitzTech  Blitz Academy  Virtual Experience Company  In 2008 Blitz Games Studios launched the Blitz1UP programme to help independent developers bring their games to market.