0_Wizard
I like snowboarding but it has been a long time since I have gone.  I do live in a place where it snows so I should go more often.
Snowboarding is a recreational activity and Olympic and Paralympic sport that involves descending a snow-covered slope while standing on a snowboard attached to a rider's feet.
chosen_Snowboarding_0
Snowboarding
chosen_topic_0_Snowboarding
Snowboarding
Snowboarding is a recreational activity and Olympic and Paralympic sport that involves descending a snow-covered slope while standing on a snowboard attached to a rider's feet. The development of snowboarding was inspired by skateboarding, sledding, surfing and skiing. It was developed in the United States in the 1960s, became a Winter Olympic Sport at Nagano in 1998 and first featured in the Winter Paralympics at Sochi in 2014. Its popularity (as measured by equipment sales) in the United States peaked in 2007 and has been in a decline since. Modern snowboarding began in 1965 when Sherman Poppen, an engineer in Muskegon, Michigan, invented a toy for his daughters by fastening two skis together and attaching a rope to one end so he would have some control as they stood on the board and glided downhill.
U.S. Snowboarding
U.S. Snowboarding, the snowboarding arm of the United States Ski and Snowboard Association (USSA), is committed to the progression of snowboarding by providing athletic programs, services, and competitions for male and female athletes of all ages, coast-to-coast. The ultimate goal for U.S. Snowboarding is clear: American riders on the Olympic podium. U.S. Snowboarding is the most successful international snowboarding program over the last 10 years and the most successful USSA Olympic program. Since the inclusion of snowboarding as a medal sport in 1998, U.S. Snowboarding has accounted for 14 Olympic medals, including the historic sweep of the podium in men’s halfpipe in 2002 and a best in the world performance of seven medals in 2006.
Basilica of Our Lady of Snows, Thoothukudi
Our Lady of Snows Shrine Basilica is located at Thoothukudi, Tamil Nadu, India. It is one of the Catholic pilgrimage centers in India dedicated to the Our Lady of Snows, a title given to St. Mary. The Shrine name refers to the Basilica di Santa Maria Maggiore in Rome. The history of Shrine Basilica is closely connected with the history of the conversion of the PARAVARS (Tuticorin), the indigenous people of the Pearl Fishery Coast. In fact, Our Lady of Snows, was fondly called in Portuguese Nossa Senhora das Neves which means Our Lady of Snows. She has been given the unique title of Yelu Kadalthurai, Yega Adikala Thai in Tamil which means the Mother of Refuge for the seven major coastal villages, viz Vembar, Vaippar, Thoothukudi (Snows Basilica, Tuticorin), Punnaikayal, Virapandianpatinam, Thiruchendur and Manapad (Thoothukkudi District).
Helen Foster Snow
Helen Foster Snow (September 21, 1907 – January 11, 1997) was an American journalist who reported from China in the 1930s under the name Nym Wales on the developing Chinese Civil War, the Korean independence movement and the Second Sino-Japanese War. Snow's family moved often throughout her youth and she ended up living in Salt Lake City with her grandmother in her teenage years, until she decided to move to China in 1931. There, she married American journalist Edgar Snow and became a correspondent for several publications. While she and her husband were sympathetic to the revolutionaries in China, whom she compared favorably to the Nationalists under Chiang Kai-shek, she was never a member of the Chinese or American Communist Party.
Nothing Records
Nothing Records was an American record label specializing in industrial rock and electronic music, founded by John Malm Jr. and Trent Reznor in 1992. It is considered an example of a vanity label, where an artist is able to run a label with some degree of independence from within a larger parent company—in this case, Interscope Records was the parent company. Nothing Records became largely defunct in 2004 due to a lawsuit by Reznor against John Malm. The label became inactive as a whole following several further releases—the "Beside You in Time" (February 2007) home video was the label's final release.
Nandini (TV series)
Nandhini is an Indian multilingual supernatural television drama that premiered on 23 January 2017 on Sun TV, Gemini TV, Surya TV and Udaya TV channels. This is the first South Indian Serial to be aired in 4 South Indian language by Sun Network channels and same time except for Udaya TV, which is half hour earlier. It is claimed that the show is the second biggest budgeted series on Indian television after Naagin and the first in South India. Nithya Ram, Malavika Wales, Rahul Ravi and Adhitri are the main protagonists of the series. The series is produced by Tamil film director Sundar C. and his wife, actress Kushboo.
Skiing in Australia
Skiing in Australia takes place in the high country of the states of New South Wales, Victoria and Tasmania as well as in the Australian Capital Territory, during the southern hemisphere winter. Skiing began in Australia at the goldrush town of Kiandra, New South Wales in the year 1861. The first ski tow was constructed near Mount Buffalo, Victoria in 1936. Australian skiers competed in the Winter Olympics for the first time in Oslo 1952 and have competed in all subsequent Games, winning medals at every Games since 1998. Malcolm Milne became the first non-European to win a ski race world cup in 1969 and Olympic medalists include Zali Steggall, Alisa Camplin, Dale Begg-Smith, Lydia Lassila and David Morris in skiing and Torah Bright in snowboarding.
1_Apprentice
I have never been snowboarding.  Is it similar to snow skiing?
0_Wizard
It is similar to skiing.  You have the board attached to your feet but there is only one board for both feet instead of one long board for each foot.
Snowboarding is a recreational activity and Olympic and Paralympic sport that involves descending a snow-covered slope while standing on a snowboard attached to a rider's feet.
partner_Snowboarding_0
Snowboarding
partner_0_Snowboarding
Freestyle skateboarding tricks
A freestyle skateboarding trick is a trick done on a skateboard while freestyle skateboarding. Some of these tricks are done in a stationary position, unlike many other skateboarding tricks. The keys to a good freestyle contest run are variety, difficulty, fluidity, and creativity. It should also be noted that this is a partial list, and a full list would never be possible, because new tricks and new combinations are always being created. Notes:   1970s skate competitions such as the ones shown in Lords of Dogtown would often have an event to see who could do the most consecutive 360 spins on a skateboard.
Cross-country skiing
Cross-country skiing is a form of skiing where skiers rely on their own locomotion to move across snow-covered terrain, rather than using ski lifts or other forms of assistance. Cross-country skiing is widely practiced as a sport and recreational activity; however, some still use it as a means of transportation. Variants of cross-country skiing are adapted to a range of terrain which spans unimproved, sometimes mountainous terrain to groomed courses that are specifically designed for the sport. Modern cross-country skiing is similar to the original form of skiing, from which all skiing disciplines evolved, including alpine skiing, ski jumping and Telemark skiing.
Longboarding
Longboarding is the act of riding on a longboard. Longboarding also has competitive races down hill, with some riders reaching speeds exceeding 50 miles per hour. A longboard varies in shape and size unlike its set counterpart, the skateboard, and has more stability, traction and durability due to larger wheel size and lower wheel durometers. Many, but not all longboards, use trucks (axles) that contain different geometric parameters than a skateboard as well. These factors and their variation have given way to a variety of disciplines, functions and purposes for a longboard. The angles at which some longboards can turn, as well as their ability to coast long distances make them more suitable for cruising, and commuting, on streets than regular skateboards.
Surfing
Surfing is a surface water sport in which the wave rider, referred to as a surfer, rides on the forward or deep face of a moving wave, which is usually carrying the surfer towards the shore. Waves suitable for surfing are primarily found in the ocean, but can also be found in lakes or in rivers in the form of a standing wave or tidal bore. However, surfers can also utilize artificial waves such as those from boat wakes and the waves created in artificial wave pools. The term "surfing" refers to the act of riding a wave, regardless of whether the wave is ridden with a board or without a board, and regardless of the stance used.
Barefoot
Barefoot is the most common term for the state of not wearing any footwear. Wearing footwear is an exclusively human characteristic, however some animals held by humans are also issued with footwear, such as horses and, more rarely dogs and cats. There are health benefits and some risks associated with going barefoot. Footwear provides protection from cuts, abrasions, bruises, and impacts from objects on the ground or the ground texture itself, as well as from frost or heat burns, and parasites like hookworm in extreme situations. However, shoes can limit the flexibility, strength, and mobility of the foot and can lead to higher incidences of flexible flat foot, bunions, hammer toe, and Morton's neuroma.
Water skiing
Water skiing is a surface water sport in which an individual is pulled behind a boat or a cable ski installation over a body of water, skimming the surface on two skis or one ski. The sport requires sufficient area on a smooth stretch of water, one or two skis, a tow boat with tow rope, three people (depending on state boating laws), and a personal flotation device. In addition, the skier must have adequate upper and lower body strength, muscular endurance, and good balance. There are water ski participants around the world, in Asia and Australia, Europe, Africa, and the Americas. In the United States alone, there are approximately 11 million water skiers and over 900 sanctioned water ski competitions every year.
List of unusual units of measurement
An unusual unit of measurement is a unit of measurement that does not form part of a coherent system of measurement; especially in that its exact quantity may not be well known or that it may be an inconvenient multiple or fraction of base units in such systems. This definition is deliberately not exact since it might seem to encompass units such as the week or the light-year which are quite "usual" in the sense they are often used; if they are used out of context, they may be "unusual", as demonstrated by the Furlong/Firkin/Fortnight (FFF) system of units. Many of the unusual units of measurements listed here are colloquial measurements, units devised to compare a measurement to common and familiar objects.
1_Apprentice
So do you snap boots in?  I pictured it more like surfing, with feet freely on the board.
0_Wizard
Snowboarding actually came from surfing but yes, you do snap your boots into the board.  My guess is it is harder to keep control with all the gear on compared to surfing.
The development of snowboarding was inspired by skateboarding, sledding, surfing and skiing.
partner_Snowboarding_1
Snowboarding
partner_1_Snowboarding
Surfing
Surfing is a surface water sport in which the wave rider, referred to as a surfer, rides on the forward or deep face of a moving wave, which is usually carrying the surfer towards the shore. Waves suitable for surfing are primarily found in the ocean, but can also be found in lakes or in rivers in the form of a standing wave or tidal bore. However, surfers can also utilize artificial waves such as those from boat wakes and the waves created in artificial wave pools. The term "surfing" refers to the act of riding a wave, regardless of whether the wave is ridden with a board or without a board, and regardless of the stance used.
Snowboarding
Snowboarding is a recreational activity and Olympic and Paralympic sport that involves descending a snow-covered slope while standing on a snowboard attached to a rider's feet. The development of snowboarding was inspired by skateboarding, sledding, surfing and skiing. It was developed in the United States in the 1960s, became a Winter Olympic Sport at Nagano in 1998 and first featured in the Winter Paralympics at Sochi in 2014. Its popularity (as measured by equipment sales) in the United States peaked in 2007 and has been in a decline since. Modern snowboarding began in 1965 when Sherman Poppen, an engineer in Muskegon, Michigan, invented a toy for his daughters by fastening two skis together and attaching a rope to one end so he would have some control as they stood on the board and glided downhill.
Snowboard
Snowboards are boards where both feet are secured to the same board, which are wider than skis, with the ability to glide on snow. Snowboards widths are between 6 to 12 inches or 15 to 30 centimeters. Snowboards are differentiated from monoskis by the stance of the user. In monoskiing, the user stands with feet inline with direction of travel (facing tip of monoski/downhill) (parallel to long axis of board), whereas in snowboarding, users stand with feet transverse (more or less) to the longitude of the board. Users of such equipment may be referred to as "snowboarder"s. "Commercial snowboards" generally require extra equipment such as bindings and special boots which help secure both feet of a snowboarder, who generally rides in an upright position.
Surf culture
Surf culture is the culture that includes the people, language, fashion, and lifestyle surrounding the sport of surfing. The history of surfing began with the ancient Polynesians. That initial culture directly influenced modern surfing, which began to flourish and evolve in the early 20th century, with its popularity spiking during the 1950s and 1960s (principally in Hawaii, Australia, and California). It has affected music, clothing fashion, literature, film, art, and youth jargon in popular culture' the number of surfers throughout the world continues to increase. Surfers' desire for the best possible waves to ride make them dependent on conditions that may change rapidly, given the unpredictable nature of weather events and their effect on the surface of the ocean.
Surfboard
A surfboard is an elongated platform used in the sport of surfing. Surfboards are relatively light, but are strong enough to support an individual standing on them while riding an ocean surface wave breaking wave. They were invented in ancient Hawaii, where they were known as "papa he'e nalu" in the Hawaiian language, they were usually made of wood from local trees, such as koa, and were often over in length and extremely heavy. Major advances over the years include the addition of one or more fins on the bottom rear of the board to improve directional stability, and numerous improvements in materials and shape.
Carveboarding
Carveboarding is a boardsport on hard surfaces (roads, sidewalks, etc.). Carveboard is also the brand name of the board which popularized the practice of this sport. The board was invented by Californian snowboarder & surfers (David Colley and Brad Gerlach) to practice their moves during flat sea days and summer. The result is a board that shares with the surfing, snowboarding, skateboard ride experience. And although by its anatomy (a board, 2 trucks, 4-wheel) the carveboard looks somewhat like its cousins skateboards, the handling and feel are ultimately much closer to those of surfing and snowboarding.
History of surfing
The riding of waves has likely existed since humans began swimming in the ocean. In this sense, bodysurfing is the oldest type of wave-catching. Standing up on what is now called a surfboard is a relatively recent innovation developed by the Polynesians.The influences for modern surfing can be directly traced to the surfers of pre-contact Hawaii. The art of surfing, known as "heʻe ʻana" ("heʻe" means "to surf", and "ʻana" is the nominilizing particle) in the Hawaiian language, was first discovered by Joseph Banks on the HMS Endeavour during the first voyage of James Cook, during the ship's stay in Tahiti.
1_Apprentice
Which gives you the best speed?  Skiing or snowboarding?
0_Wizard
I would think skiing would give the best speed.  I think snowboarding is more for tricks.
The development of snowboarding was inspired by skateboarding, sledding, surfing and skiing.
partner_Snowboarding_1
Snowboarding
partner_0_Snowboarding
Snowboarding
Snowboarding is a recreational activity and Olympic and Paralympic sport that involves descending a snow-covered slope while standing on a snowboard attached to a rider's feet. The development of snowboarding was inspired by skateboarding, sledding, surfing and skiing. It was developed in the United States in the 1960s, became a Winter Olympic Sport at Nagano in 1998 and first featured in the Winter Paralympics at Sochi in 2014. Its popularity (as measured by equipment sales) in the United States peaked in 2007 and has been in a decline since. Modern snowboarding began in 1965 when Sherman Poppen, an engineer in Muskegon, Michigan, invented a toy for his daughters by fastening two skis together and attaching a rope to one end so he would have some control as they stood on the board and glided downhill.
U.S. Snowboarding
U.S. Snowboarding, the snowboarding arm of the United States Ski and Snowboard Association (USSA), is committed to the progression of snowboarding by providing athletic programs, services, and competitions for male and female athletes of all ages, coast-to-coast. The ultimate goal for U.S. Snowboarding is clear: American riders on the Olympic podium. U.S. Snowboarding is the most successful international snowboarding program over the last 10 years and the most successful USSA Olympic program. Since the inclusion of snowboarding as a medal sport in 1998, U.S. Snowboarding has accounted for 14 Olympic medals, including the historic sweep of the podium in men’s halfpipe in 2002 and a best in the world performance of seven medals in 2006.
Australia at the Winter Olympics
Australia first competed in the Winter Olympic Games in 1936 in Garmisch-Partenkirchen, and has participated in every games since, with the exception of the 1948 Games in St. Moritz. In the early years, Australia's athletes did poorly; only two athletes placed in the top half of their events before 1976, while the vast majority placed in the bottom quarter, including some who finished last. This lack of success was attributed to the Australian culture, climate and lack of snow, as well as the lack of support for the athletes—sports administrators regarded investment in winter sports as futile. After the appointment of Geoff Henke—who had been unable to compete in 1956 after the administrators neglected to endorse his ice hockey team's application—as team manager in 1976, the results slowly began to improve, and by the 1990s, some Australians were regarded as medal prospects.
Freeriding
Freeriding is a style of snowboarding performed on natural, un-groomed terrain, without a set course, goals or rules. It evolved throughout the sport's formative early years as a contrary response to the highly regimented style of ski competition prevalent at the time. Snowboarders primarily refer to freeriding as backcountry, sidecountry, or off-piste snowboarding, and sometimes big mountain or extreme riding. Freeriding incorporates various aspects of snowboarding into a style that adapts to the variations and challenges of natural, off-piste terrain, and eschews man-made features such as jumps, rails, half-pipes, or groomed snow.
1080° Snowboarding
1080° Snowboarding is a snowboard racing video game developed by Nintendo EAD and published by Nintendo. It was released in 1998 for the Nintendo 64, and was re-released in 2008 for the Wii's Virtual Console. In the game, the player controls one of five snowboarders from a third-person perspective, using a combination of buttons to jump and perform tricks over eight levels. "1080°" was announced on 21 November 1997 and developed over nine months; it garnered critical acclaim and won an Interactive Achievement Award from the Academy of Interactive Arts and Sciences. "1080°" sold over a million units, and a second installment, "1080° Avalanche", was released for the Nintendo GameCube on 28 November 2003.
Water skiing
Water skiing is a surface water sport in which an individual is pulled behind a boat or a cable ski installation over a body of water, skimming the surface on two skis or one ski. The sport requires sufficient area on a smooth stretch of water, one or two skis, a tow boat with tow rope, three people (depending on state boating laws), and a personal flotation device. In addition, the skier must have adequate upper and lower body strength, muscular endurance, and good balance. There are water ski participants around the world, in Asia and Australia, Europe, Africa, and the Americas. In the United States alone, there are approximately 11 million water skiers and over 900 sanctioned water ski competitions every year.
Freeskiing
Freeskiing, or new school skiing is a specific type of alpine skiing, which involves tricks, jumps, and terrain park features, such as rails, boxes, jibs, or other obstacles. This form of skiing resulted from the growth of snowboarding combined with the progression of freestyle skiing. "Newschoolers", or those who specifically ski in this style, as opposed to traditional freestylers, freeriders, big mountain skiers, and racers, are often found in terrain parks, which are designed specifically for tricks. Controversially freestyle skiing is viewed as its own sport, but some view it as a subset of freesking.
1_Apprentice
What kinds of tricks can you do snowboarding?
0_Wizard
I cant do a whole lot.  However, I have friends that can do a lot of tricks.  There was a game called 1080 snowboarding for the N64 that reminds me of things my friends can do.
1080° Snowboarding is a snowboard racing video game developed by Nintendo EAD and published by Nintendo.
partner_1080°_Snowboarding_0
1080° Snowboarding
partner_2_1080°_Snowboarding
1080° Snowboarding
1080° Snowboarding is a snowboard racing video game developed by Nintendo EAD and published by Nintendo. It was released in 1998 for the Nintendo 64, and was re-released in 2008 for the Wii's Virtual Console. In the game, the player controls one of five snowboarders from a third-person perspective, using a combination of buttons to jump and perform tricks over eight levels. "1080°" was announced on 21 November 1997 and developed over nine months; it garnered critical acclaim and won an Interactive Achievement Award from the Academy of Interactive Arts and Sciences. "1080°" sold over a million units, and a second installment, "1080° Avalanche", was released for the Nintendo GameCube on 28 November 2003.
List of Berenstain Bears books
This list of "Berenstain Bears" books includes many in the picture book series (such as "Beginner Books" and "First Time Books") and the illustrated children's novels, such as those in the "Big Chapter Books" series. Since the first "Berenstain Bears" installment was published in 1962, the series has sold close to 260 million copies. In addition to writing children's literature, the authors Stan and Jan Berenstain also wrote two parenting books, "What Your Parents Never Told You About Being a Mom or Dad" (1995) and "The Berenstain Bears and the Bear Essentials" (2005), as well as their autobiography, "Down a Sunny Dirt Road" (2002).
Snowboarding
Snowboarding is a recreational activity and Olympic and Paralympic sport that involves descending a snow-covered slope while standing on a snowboard attached to a rider's feet. The development of snowboarding was inspired by skateboarding, sledding, surfing and skiing. It was developed in the United States in the 1960s, became a Winter Olympic Sport at Nagano in 1998 and first featured in the Winter Paralympics at Sochi in 2014. Its popularity (as measured by equipment sales) in the United States peaked in 2007 and has been in a decline since. Modern snowboarding began in 1965 when Sherman Poppen, an engineer in Muskegon, Michigan, invented a toy for his daughters by fastening two skis together and attaching a rope to one end so he would have some control as they stood on the board and glided downhill.
1080° Avalanche
1080° Avalanche, released in Japan as , is a snowboarding game for the Nintendo GameCube, developed by Nintendo's in-house development studio, Nintendo Software Technology, and published by Nintendo. "Avalanche" is a sequel to "1080° Snowboarding" for the Nintendo 64. The game has an emphasis on racing, rather than doing tricks, in contrast to other popular snowboarding games, such as the "SSX" series. It can output in 480p and Dolby Pro Logic II and supports four players on one GameCube as well as LAN play with up to four GameCubes. Gameplay in 1080° Avalanche is similar to that of the original, centering on racing more than performing stunts.
List of Madagascar (franchise) characters
This is a list of characters that have appeared in the "Madagascar" films, the television series "The Penguins of Madagascar", and the Netflix series "All Hail King Julien". Tom McGrath explained in an interview that the intention of "Madagascar" was not to take a political stance on whether "zoos are bad and the wild is better, or that the wild is bad," but to show "the most extreme 'fish out of water' story that [they] could do". McGrath stated "the basic irony to the story is that, you think animals do belong in the wild, but if they're so accustomed to civility, they wouldn't know where food even came from," and the animals were meant to "love the zoo and to love where they are because they've got" "right off Fifth Avenue".
List of Gaunt's Ghosts characters
This list is of characters featured in the "Gaunt's Ghosts" series of novels by Dan Abnett, which are set in the fictional "Warhammer 40,000" universe. Biographical details are included. Colonel-Commissar Ibram Gaunt is the commanding officer of the Tanith First-and-Only during the Sabbat Worlds Crusade. Not much is known of Gaunt's past prior to his training under Commissar-General Delane Oktar, but several flashbacks in "First and Only" tell enough to form a picture of his early years (according to the records, his mother died shortly after he was born and his father was killed in action by Orks on the planet Kentaur).
Virtual Console
Virtual Console is a line of downloadable retro games (mostly unaltered) for Nintendo's Wii and Wii U home gaming consoles and the Nintendo 3DS portable gaming console. The Virtual Console lineup consists of titles originally released on past home and handheld consoles. These titles are run in their original forms through software emulation (excluding GBA titles on 3DS), and can be purchased from the Wii Shop Channel or Nintendo eShop for between 500 and 1200 Wii Points (Wii), US$2.99 and US$6.99 (3DS) and US$4.99 and US$9.99 (Wii U) depending on system, rarity, and/or demand. Virtual Console's library of past games currently consists of titles originating from the Nintendo Entertainment System, Super NES, Game Boy, Game Boy Color, Nintendo 64, Game Boy Advance, and Nintendo DS, as well as Sega's Master System and Genesis/Mega Drive, NEC's TurboGrafx-16, and SNK's Neo Geo AES.