0_Wizard
Are you familiar with Instagram? It's a photo-sharing application that allows people to share pictures and videos.
Instagram is a mobile, desktop, and Internet-based photo-sharing application and service that allows users to share pictures and videos either publicly, or privately to pre-approved followers.
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Instagram
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Instagram
Instagram is a mobile, desktop, and Internet-based photo-sharing application and service that allows users to share pictures and videos either publicly, or privately to pre-approved followers. It was created by Kevin Systrom and Mike Krieger, and launched in October 2010 as a free mobile app exclusively for the iOS operating system. A version for Android devices was released two years later, in April 2012, followed by a feature-limited website interface in November 2012, and apps for Windows 10 Mobile and Windows 10 in April 2016 and October 2016 respectively. It is owned by Facebook. Instagram lets registered users upload photos or videos to the service.
Privacy concerns with social networking services
Since the arrival of early social networking sites in the early 2000s, online social networking platforms have expanded exponentially, with the biggest names in social media in the mid-2010s being Facebook, Instagram, Twitter and SnapChat. The massive influx of personal information that has become available online and stored in the cloud has put user privacy at the forefront of discussion of the databases ability to safely store such personal information. The extent to which users and social media platform administrators can access user profiles has become a new topic of ethical consideration and the legality, awareness and boundaries of subsequent privacy violations are critical concerns in the advance of the technological age.
Social media marketing
Social media marketing is the use of social media platforms and websites to promote a product or service. Although the terms e-marketing and digital marketing are still dominant in academia, social media marketing is becoming more popular for both practitioners and researchers. Most social media platforms have built-in data analytics tools, which enable companies to track the progress, success, and engagement of ad campaigns. Companies address a range of stakeholders through social media marketing, including current and potential customers, current and potential employees, journalists, bloggers, and the general public.
Social media
Social media are computer-mediated technologies that facilitate the creation and sharing of information, ideas, career interests and other forms of expression via virtual communities and networks. The variety of stand-alone and built-in social media services currently available introduces challenges of definition; however, there are some common features:  Users typically access social media services via web-based technologies on desktop, computers, and laptops, or download services that offer social media functionality to their mobile devices (e.g., smartphones and tablet computers). When engaging with these services, users can create highly interactive platforms through which individuals, communities and organizations can share, co-create, discuss, and modify user-generated content or pre-made content posted online.
Image sharing
Image sharing, or photo sharing, is the publishing or transfer of a user's digital photos online. Image sharing websites offer services such as uploading, hosting, managing and sharing of photos (publicly or privately). This function is provided through both websites and applications that facilitate the upload and display of images. The term can also be loosely applied to the use of online photo galleries that are set up and managed by individual users, including photoblogs. Sharing means that other users can view but not necessarily download images, and users can select different copyright options for their images.
Facebook
Facebook is an American online social media and social networking service company based in Menlo Park, California. The Facebook website was launched on February 4, 2004, by Mark Zuckerberg, along with fellow Harvard College students and roommates, Eduardo Saverin, Andrew McCollum, Dustin Moskovitz, and Chris Hughes. The founders had initially limited the website's membership to Harvard students; however, later they expanded it to higher education institutions in the Boston area, the Ivy League schools, and Stanford University. Facebook gradually added support for students at various other universities, and eventually to high school students as well.
Social networking service
A social networking service (also social networking site, SNS or social media) is an online platform that people use to build social networks or social relations with other people who share similar personal or career interests, activities, backgrounds or real-life connections. The variety of stand-alone and built-in social networking services currently available online introduces challenges of definition; however, some common features exist:   Most social-network services are web-based and provide means for users to interact over the Internet, such as by e-mail, by instant messaging and through online forums.
1_Apprentice
Oh yes, I love going on Instagram!
0_Wizard
I like that you can apply digital filters to your images. I think it makes the images look much more professional.
Users can apply various digital filters to their images, and add locations through geotags.
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Digital filter
In signal processing, a digital filter is a system that performs mathematical operations on a sampled, discrete-time signal to reduce or enhance certain aspects of that signal. This is in contrast to the other major type of electronic filter, the analog filter, which is an electronic circuit operating on continuous-time analog signals. A digital filter system usually consists of an analog-to-digital converter to sample the input signal, followed by a microprocessor and some peripheral components such as memory to store data and filter coefficients etc. Finally a digital-to-analog converter to complete the output stage.
Linear filter
Linear filters process time-varying input signals to produce output signals, subject to the constraint of linearity. This results from systems composed solely of components (or digital algorithms) classified as having a linear response. Most filters implemented in analog electronics, in digital signal processing, or in mechanical systems are classified as causal, time invariant, and linear signal processing filters. The general concept of linear filtering is also used in statistics, data analysis, and mechanical engineering among other fields and technologies. This includes non-causal filters and filters in more than one dimension such as those used in image processing; those filters are subject to different constraints leading to different design methods.
2D Filters
Two dimensional filters have seen substantial development effort due to their importance and high applicability across several domains. In the 2-D case the situation is quite different from the 1-D case, because the multi-dimensional polynomials cannot in general be factored. This means that an arbitrary transfer function cannot generally be manipulated into a form required by a particular implementation. The input-output relationship of a 2-D IIR filter obeys a constant-coefficient linear partial difference equation from which the value of an output sample can be computed using the input samples and previously computed output samples.
Photographic filter
In photography and videography, a filter is a camera accessory consisting of an optical filter that can be inserted into the optical path. The filter can be of a square or oblong shape and mounted in a holder accessory, or, more commonly, a glass or plastic disk in a metal or plastic ring frame, which can be screwed into the front of or clipped onto the camera lens. Filters modify the images recorded. Sometimes they are used to make only subtle changes to images; other times the image would simply not be possible without them. In monochrome photography coloured filters affect the relative brightness of different colours; red lipstick may be rendered as anything from almost white to almost black with different filters.
Analogue filter
Analogue filters are a basic building block of signal processing much used in electronics. Amongst their many applications are the separation of an audio signal before application to bass, mid-range and tweeter loudspeakers; the combining and later separation of multiple telephone conversations onto a single channel; the selection of a chosen radio station in a radio receiver and rejection of others. Passive linear electronic analogue filters are those filters which can be described with linear differential equations (linear); they are composed of capacitors, inductors and, sometimes, resistors (passive) and are designed to operate on continuously varying (analogue) signals.
Multidimensional filter design and implementation
Many concepts in one–dimensional signal processing are similar to concepts in multidimensional signal processing. However, many familiar one–dimensional procedures do not readily generalize to the multidimensional case and some important issues associated with multidimensional signals and systems do not appear in the one–dimensional special case. Most of the signals we witness in real life exist in more than one dimension, be they image, video or sound among many others. A multidimensional (M-D) signal can be modeled as a function of formula_1 independent variables, where formula_1 is greater than or equal to 2.
Infinite impulse response
Infinite impulse response (IIR) is a property applying to many linear time-invariant systems. Common examples of linear time-invariant systems are most electronic and digital filters. Systems with this property are known as "IIR systems" or "IIR filters", and are distinguished by having an impulse response which does not become exactly zero past a certain point, but continues indefinitely. This is in contrast to a finite impulse response (FIR) in which the impulse response "h"("t") "does" become exactly zero at times "t" > "T" for some finite "T", thus being of finite duration. In practice, the impulse response, even of IIR systems, usually approaches zero and can be neglected past a certain point.
1_Apprentice
Yeah they have many neat features. I wonder when it was started?
0_Wizard
Well, it was originally launched in 2010 for iOS devices. A few years later, it came to Android, and then the website appeared.
It was created by Kevin Systrom and Mike Krieger, and launched in October 2010 as a free mobile app exclusively for the iOS operating system.
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Instagram
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Android (operating system)
Android is a mobile operating system developed by Google, based on a modified version of the Linux kernel and other open source software and designed primarily for touchscreen mobile devices such as smartphones and tablets. In addition, Google has further developed Android TV for televisions, Android Auto for cars, and Android Wear for wrist watches, each with a specialized user interface. Variants of Android are also used on game consoles, digital cameras, PCs and other electronics. Initially developed by Android Inc., which Google bought in 2005, Android was unveiled in 2007, with the first commercial Android device launched in September 2008.
IOS
iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that presently powers many of the company's mobile devices, including the iPhone, iPad, and iPod Touch. It is the second most popular mobile operating system globally after Android. Originally unveiled in 2007 for the iPhone, iOS has been extended to support other Apple devices such as the iPod Touch (September 2007) and the iPad (January 2010). , Apple's App Store contains more than 2.2 million iOS applications, 1 million of which are native for iPads.
IPhone
iPhone ( ) is a line of smartphones designed and marketed by Apple Inc. They run Apple's iOS mobile operating system. The first-generation iPhone was released on June 29, 2007, and there have been multiple new hardware iterations with new iOS releases since. The user interface is built around the device's multi-touch screen, including a virtual keyboard. The iPhone has Wi-Fi and can connect to cellular networks. An iPhone can shoot video (though this was not a standard feature until the iPhone 3GS), take photos, play music, send and receive email, browse the web, send and receive text messages, follow GPS navigation, record notes, perform mathematical calculations, and receive visual voicemail.
Microsoft mobile services
Microsoft Mobile Services are a set of proprietary mobile services created specifically for mobile devices, they are typically offered through mobile applications and mobile browser for Windows Phone, Android, iOS, BlackBerry, Nokia platforms, BREW, and Java ME. Microsoft's mobile services are typically connected with a Microsoft account and often come preinstalled on Microsoft's own mobile operating systems while they are offered via various means for other platforms. Microsoft started to develop for mobile computing platforms with the launch of Windows CE in 1996 and later added Microsoft's Pocket Office suite to their Handheld PC line of PDAs in April 2000.
IOS jailbreaking
iOS jailbreaking is privilege escalation for the process of removing software restrictions imposed by Apple on iOS and tvOS. It typically does this by using a series of kernel patches. Jailbreaking permits root access to iOS, allowing the downloading and installation of additional applications, extensions, and themes that are unavailable through the official Apple App Store. iOS jailbreaking dates back to the original iPhone in July 2007. Apple has responded with updates to iOS: patching exploits and upgrading hardware. Jailbreaking communities have not been legally threatened. The legal status of jailbreaking is unclear in most countries; while many prohibit tampering with digital locks, they tolerate jailbreaks that do not infringe on copyrights.
IOS version history
iOS is a mobile operating system, developed by Apple Inc. for iPhone, iPad, and iPod Touch. Updates for iOS are released through the iTunes software, and, since iOS 5, via over-the-air software updates. With the announcement of iOS 5.0 on June 6, 2011, a USB connection to iTunes was no longer needed to activate iOS devices; data synchronization can happen automatically and wirelessly through Apple's iCloud service. Major new iOS releases are announced yearly during the Apple Worldwide Developers Conference (WWDC), and are usually released in September of the same year, usually coinciding with the release of new iPhone models.
IOS 10
iOS 10 is the tenth major release of the iOS mobile operating system developed by Apple Inc., being the successor to iOS 9. It was announced at the company's Worldwide Developers Conference on June 13, 2016, and was released on September 13, 2016. It was succeeded by iOS 11 on September 19, 2017.  iOS 10 incorporates changes to 3D Touch and the lock screen. There are new features to some apps: Messages has additional emojis and third-party apps can extend functionality in iMessage, Maps has a redesigned interface and additional third-party functions, the Home app manages "HomeKit"-enabled accessories, Photos has algorithmic search and categorization of media known as "Memories", and Siri is compatible with third-party app-specific requests, such as starting workouts apps, sending IMs, requesting the Lyft or Uber apps or to use payment functions.
1_Apprentice
Doesn't Facebook own Instagram now?
0_Wizard
You're right, it is owned by Facebook! I like that you can link photos in your Facebook and Instagram accounts. Makes life easier.
It is owned by Facebook.
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Instagram
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Instagram
Instagram is a mobile, desktop, and Internet-based photo-sharing application and service that allows users to share pictures and videos either publicly, or privately to pre-approved followers. It was created by Kevin Systrom and Mike Krieger, and launched in October 2010 as a free mobile app exclusively for the iOS operating system. A version for Android devices was released two years later, in April 2012, followed by a feature-limited website interface in November 2012, and apps for Windows 10 Mobile and Windows 10 in April 2016 and October 2016 respectively. It is owned by Facebook. Instagram lets registered users upload photos or videos to the service.
Privacy concerns with social networking services
Since the arrival of early social networking sites in the early 2000s, online social networking platforms have expanded exponentially, with the biggest names in social media in the mid-2010s being Facebook, Instagram, Twitter and SnapChat. The massive influx of personal information that has become available online and stored in the cloud has put user privacy at the forefront of discussion of the databases ability to safely store such personal information. The extent to which users and social media platform administrators can access user profiles has become a new topic of ethical consideration and the legality, awareness and boundaries of subsequent privacy violations are critical concerns in the advance of the technological age.
Social media
Social media are computer-mediated technologies that facilitate the creation and sharing of information, ideas, career interests and other forms of expression via virtual communities and networks. The variety of stand-alone and built-in social media services currently available introduces challenges of definition; however, there are some common features:  Users typically access social media services via web-based technologies on desktop, computers, and laptops, or download services that offer social media functionality to their mobile devices (e.g., smartphones and tablet computers). When engaging with these services, users can create highly interactive platforms through which individuals, communities and organizations can share, co-create, discuss, and modify user-generated content or pre-made content posted online.
Facebook
Facebook is an American online social media and social networking service company based in Menlo Park, California. The Facebook website was launched on February 4, 2004, by Mark Zuckerberg, along with fellow Harvard College students and roommates, Eduardo Saverin, Andrew McCollum, Dustin Moskovitz, and Chris Hughes. The founders had initially limited the website's membership to Harvard students; however, later they expanded it to higher education institutions in the Boston area, the Ivy League schools, and Stanford University. Facebook gradually added support for students at various other universities, and eventually to high school students as well.
Celebrity branding
Celebrity branding or celebrity endorsement is a form of advertising campaign or marketing strategy used by brands, companies, or a non-profit organization which involves celebrities or a well-known person using their social status or their fame to help promote a product, service or even raise awareness on environmental or social matters. Marketers use celebrity endorsers in hopes that the positive images of the celebrity endorser of the brand will also be passed on to the products or the brand image associated with the celebrities. Celebrity endorsement is usually commonly used by fashion or beauty brands, but a non-profit organization relies on celebrities as well, as celebrities have mass communication skills which can attract people's attention and is helpful in reaching a wider audience to raise their awareness towards a certain organization or an issue.
Criticism of Facebook
Criticism of Facebook relates to how Facebook's market dominance have led to international media coverage and significant reporting of its shortcomings. Notable issues include Internet privacy, such as its use of a widespread "like" button on third-party websites tracking users, possible indefinite records of user information, automatic facial recognition software, and its role in the workplace, including employer-employee account disclosure. The use of Facebook can have psychological effects, including feelings of jealousy and stress, a lack of attention, and social media addiction, in some cases comparable to drug addiction.
Social media marketing
Social media marketing is the use of social media platforms and websites to promote a product or service. Although the terms e-marketing and digital marketing are still dominant in academia, social media marketing is becoming more popular for both practitioners and researchers. Most social media platforms have built-in data analytics tools, which enable companies to track the progress, success, and engagement of ad campaigns. Companies address a range of stakeholders through social media marketing, including current and potential customers, current and potential employees, journalists, bloggers, and the general public.
1_Apprentice
I also love the new Instagram Stories feature!
0_Wizard
Yes, it's nice that they're constantly updating Instagram. I remember when you could only upload photos as squares.
Originally, a distinctive feature of Instagram was its confining of photos to a square; this was changed in August 2015, when an update started allowing users to upload media at full size.
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Instagram
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Instagram
Instagram is a mobile, desktop, and Internet-based photo-sharing application and service that allows users to share pictures and videos either publicly, or privately to pre-approved followers. It was created by Kevin Systrom and Mike Krieger, and launched in October 2010 as a free mobile app exclusively for the iOS operating system. A version for Android devices was released two years later, in April 2012, followed by a feature-limited website interface in November 2012, and apps for Windows 10 Mobile and Windows 10 in April 2016 and October 2016 respectively. It is owned by Facebook. Instagram lets registered users upload photos or videos to the service.
Privacy concerns with social networking services
Since the arrival of early social networking sites in the early 2000s, online social networking platforms have expanded exponentially, with the biggest names in social media in the mid-2010s being Facebook, Instagram, Twitter and SnapChat. The massive influx of personal information that has become available online and stored in the cloud has put user privacy at the forefront of discussion of the databases ability to safely store such personal information. The extent to which users and social media platform administrators can access user profiles has become a new topic of ethical consideration and the legality, awareness and boundaries of subsequent privacy violations are critical concerns in the advance of the technological age.
Facebook
Facebook is an American online social media and social networking service company based in Menlo Park, California. The Facebook website was launched on February 4, 2004, by Mark Zuckerberg, along with fellow Harvard College students and roommates, Eduardo Saverin, Andrew McCollum, Dustin Moskovitz, and Chris Hughes. The founders had initially limited the website's membership to Harvard students; however, later they expanded it to higher education institutions in the Boston area, the Ivy League schools, and Stanford University. Facebook gradually added support for students at various other universities, and eventually to high school students as well.
Flickr
Flickr (pronounced "flicker") is an image- and video-hosting website and web services suite that was created by Ludicorp in 2004 and acquired by Yahoo on 20 March 2005. In addition to being a popular website for users to share and embed personal photographs, and effectively an online community, the service is widely used by photo researchers and by bloggers to host images that they embed in blogs and social media. The Verge reported in March 2013 that Flickr had a total of 87 million registered members and more than 3.5 million new images uploaded daily. In August 2011 the site reported that it was hosting more than 6 billion images and this number continues to grow steadily according to reporting sources.
Selfie
A selfie () is a self-portrait photograph, typically taken with a smartphone which may be held in the hand or supported by a selfie stick. Selfies are often shared on social networking services such as Facebook, Instagram and Snapchat. They are for vanity usually flattering and made to appear casual. "Selfie" typically refers to self-portrait photos taken with the camera held at arm's length or pointed at a mirror, as opposed to those taken by using a self-timer or remote. According to the Oxford English Dictionary, a selfie is described as, "A photograph that one has taken of oneself, typically one taken with a smartphone and shared via social media".
List of Facebook features
Facebook is a social network service website launched on February 4, 2004. This is a list of software and technology features that can be found on the Facebook website and are available to users of the social media site. The news feed is the primary system through which users are exposed to content posted on the network. Using a secret method (initially known as EdgeRank), Facebook selects a handful updates to actually show users every time they visit their feed, out of an average of 1500 updates they can potentially receive. On September 6, 2006, Ruchi Sanghvi announced a new home page feature called News Feed.
MorphThing
MorphThing is an online morphing application website that allows its visitors to upload photos and use its software to morph them together. Members can upload photos and submit them to the site, with approval, for everyone to use. If registered, members can save morphed images and upload new ones. MorphThing also has a large selection of already morphed images. MorphThing allows registered members to upload images for private or public use (public uses with approval). Once images have uploaded, they must be "prepared" before being morphed. In order to prepare, there are green dots (control pins).
1_Apprentice
Those were the good old days, I'm so glad it's more advanced now.