0_Wizard
I'm not a big video game player, but my boyfriend loves them.
A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor.
chosen_Video_game_0
Video game
chosen_topic_0_Video_game
List of Mega64 episodes
"Mega64" was a DVD-exclusive series released from 2004 to 2010. The show has a story that is based around the characters playing video games in real life. The "real" video games are usually just the characters out in public acting out the video game. The show begins in the apartment of Dr. Poque, an ex-video game programmer turned mad scientist who claims to have created the "greatest thing to happen to video gaming since "Bubble Bobble"". He calls it the Mega64, a revolutionary system that uses virtual reality helmets to download any video game into the user's brain and memories. It also plays movies, sends faxes, does advanced probability calculations, and has a spacious storage compartment.
Billy Mitchell (video game player)
William James "Billy" Mitchell, Jr. (born July 17, 1965) is an American video game player. He has recorded high scores on classic games from the golden age of arcade video games. David Ramsey, writing for the "Oxford American" in 2006, called Mitchell "probably the greatest arcade video game player of all time." Mitchell's signature achievement is earning the first perfect score of 3,333,360 points on the original "Pac-Man" arcade game on July 4, 1999. He owns the Rickey's World Famous Restaurant chain based in Hollywood, Florida, and sells a line of hot sauces known as Rickey's World Famous Sauces.
Five Minutes to a Fortune
Five Minutes to a Fortune is a British game show, which aired on Channel 4 from 6 April 2013 to 5 May 2013 and was hosted by Davina McCall. It offered pairs of contestants the chance to win a top prize of £50,000 (or £100,000 for celebrity specials). The show aired weekdays at 5:00pm but was unable to generate high ratings to compete with ITV's "The Chase" and BBC's "Pointless", both of which air roughly in the same timeslot. In the studio stands a hourglass filled with tokens that represent an initial prize pot of £50,000. At the start of the game, the two contestants each decide which role they will play.
Role-playing video game
A role-playing video game (commonly referred to as role-playing game or RPG, as well as computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (and/or several party members) immersed in some well-defined world. Many role-playing video games have origins in tabletop role-playing games (Including "Dungeons & Dragons") and use much of the same , settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replayability and immersion.
Video game culture
Video game culture is a worldwide new media subculture formed by video games. As computer and video games have exponentially increased in popularity over time, they have had a significant influence on popular culture. Video game culture has also evolved over time hand in hand with internet culture as well as the increasing popularity of mobile games. Many people who play video games identify as gamers, which can mean anything from someone who enjoys games to someone who is passionate about it. As video games become more social with multiplayer and online capability, gamers find themselves in growing social networks.
Oddworld Inhabitants
Oddworld Inhabitants Inc. is an American video game developer founded in 1994 by special-effects and computer-animation veterans Sherry McKenna and Lorne Lanning. The company is primarily known for the incomplete "Oddworld Quintology", a series of award-winning video games about the fictional planet of Oddworld and its native creatures. The series debuted with "" in 1997 and continued with "" in 2001 but the studio has also developed standalone titles "" in 1998 and "" in 2005. Oddworld Inhabitants took a break from game development for a time following the release of "Stranger's Wrath", even though it had already begun preliminary work on its next Oddworld title, "The Brutal Ballad of Fangus Klot".
Myst
Myst is a graphic adventure puzzle video game designed by the brothers Robyn and Rand Miller. It was developed by Cyan, Inc., published by Brøderbund, and released on the Macintosh platform in 1993. The game puts the player in the role of the Stranger, who uses a special book to travel to the island of Myst. There, the player solves puzzles and travels to other worlds known as "Ages". Clues found in each of these Ages help to reveal the back-story of the game's characters. The game has several endings, depending on the course of action the player takes. "Myst" was a surprise hit, with critics lauding the ability of the game to immerse players in the fictional world.
1_Apprentice
My husband likes video games as well. My kids too.
0_Wizard
Are you getting criticized at all for your kids playing video games? There's so much controversy nowadays about whether or not they're too violent.
no_passages_used
no_passages_used
no_passages_used
no_passages_used
Video game controversies
Video game controversies are societal and scientific arguments about whether the content of video games change the behavior and attitudes of a player, and whether this is reflected in video game culture overall. Since the early 2000s, advocates of video games have emphasized their use as an expressive medium, arguing for their protection under the laws governing freedom of speech and also as an educational tool. Detractors argue that video games are harmful and therefore should be subject to legislative oversight and restrictions. The positive and negative characteristics and effects of video games are the subject of scientific study.
Role-playing video game
A role-playing video game (commonly referred to as role-playing game or RPG, as well as computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (and/or several party members) immersed in some well-defined world. Many role-playing video games have origins in tabletop role-playing games (Including "Dungeons & Dragons") and use much of the same , settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replayability and immersion.
Nonviolent video game
Nonviolent video games are video games characterized by little or no violence. As the term is vague, game designers, developers, and marketers that describe themselves as non-violent video game makers, as well as certain reviewers and members of the non-violent gaming community, often employ it to describe games with "comparatively" little or no violence. The definition has been applied flexibly to games in such purposive genres as the Christian video game, however a number of games at the fringe of the "non-violence" label can only be viewed as objectively violent. The purposes behind the development of the nonviolent genre are primarily reactionary in nature.
Video game addiction
Video game addiction (VGA) is a hypothetical behavioral addiction characterized by excessive or compulsive use of computer games or video games, which interferes with a person's everyday life. Video game addiction may present itself as compulsive gaming, social isolation, mood swings, diminished imagination, and hyper-focus on in-game achievements, to the exclusion of other events in life. In May 2013, the American Psychiatric Association (APA) proposed criteria for video game addiction in the 5th edition of the "Diagnostic and Statistical Manual of Mental Disorders", concluding that there was insufficient evidence to include it as an official mental disorder.
List of video game genres
A video game genre is a specific category of games related by similar gameplay characteristics. Genres are not usually defined by the actual content of the game or its medium of play, but by its common challenge. Genres may encompass a wide variety of games, leading to even more specific classifications called "subgenres". For example, an action game can be classified into many subgenres such as platform games and fighting games. Some games, most notably browser and mobile games, are commonly classified into multiple genres. The following is a list of all commonly defined video game genres, with short descriptions for individual genres and major subgenres.
Jack Thompson (activist)
John Bruce "Jack" Thompson (born July 25, 1951) is an American activist and disbarred attorney, based in Coral Gables, Florida. Thompson is known for his role as an anti-video-game activist, particularly against violence and sex in video games. During his time as an attorney, Thompson focused his legal efforts against what he perceives as obscenity in modern culture. This included rap music, broadcasts by shock jock Howard Stern, the content of computer and video games and their alleged effects on children. He is also known for his unusual filings to The Florida Bar, including challenging the constitutionality of The Florida Bar itself in 1993.
Video game
A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor. The word "video" in "video game" traditionally referred to a raster display device, but as of the 2000s, it implies any type of display device that can produce two- or three-dimensional images. Some theorists categorize video games as an art form, but this designation is controversial. The electronic systems used to play video games are known as platforms; examples of these are personal computers and video game consoles. These platforms range from large mainframe computers to small handheld computing devices.
1_Apprentice
I haven't really been criticized, but I do limit the violence in the games I let them play and the amount of time they play them.
0_Wizard
That's good. So many people can get addicted to video games and I don't see how. I'm glad my boyfriend stopped his addiction long ago.
Video game addiction may present itself as compulsive gaming, social isolation, mood swings, diminished imagination, and hyper-focus on in-game achievements, to the exclusion of other events in life.
self_Video_game_addiction_1
Video game addiction
self_3_Video_game_addiction
Video game addiction
Video game addiction (VGA) is a hypothetical behavioral addiction characterized by excessive or compulsive use of computer games or video games, which interferes with a person's everyday life. Video game addiction may present itself as compulsive gaming, social isolation, mood swings, diminished imagination, and hyper-focus on in-game achievements, to the exclusion of other events in life. In May 2013, the American Psychiatric Association (APA) proposed criteria for video game addiction in the 5th edition of the "Diagnostic and Statistical Manual of Mental Disorders", concluding that there was insufficient evidence to include it as an official mental disorder.
Video game controversies
Video game controversies are societal and scientific arguments about whether the content of video games change the behavior and attitudes of a player, and whether this is reflected in video game culture overall. Since the early 2000s, advocates of video games have emphasized their use as an expressive medium, arguing for their protection under the laws governing freedom of speech and also as an educational tool. Detractors argue that video games are harmful and therefore should be subject to legislative oversight and restrictions. The positive and negative characteristics and effects of video games are the subject of scientific study.
Internet addiction disorder
Internet addiction disorder, more commonly called problematic Internet use (PIU), refers to excessive Internet use that interferes with daily life. Addiction is defined by Webster Dictionary as a "compulsive need for and use of a habit-forming substance characterized by tolerance and by well-defined physiological symptoms upon withdrawal; broadly: persistent compulsive use of a substance known by the user to be harmful". Problematic Internet use is also called compulsive Internet use (CIU), Internet overuse, problematic computer use, or pathological computer use (PCU), problematic Internet use (PIU), or Internet addiction disorder (IAD)).
List of Shameless characters
The following is a list of fictional characters from the British comedy-drama Shameless, created by Paul Abbott, which began broadcasting on Channel 4 in 2004. The programme is set on the fictinal Chatsworth Estate in suburban Manchester and the surrounding area, and primarily follows the lives of the Gallagher family and the neighbouring Maguire family, and their friends and neighbours in the town's shops and local pub The Jockey. The first series focuses on layabout Frank Gallagher and the lives of his six children, Fiona and boyfriend Steve, Lip, Ian, Carl, Debbie and Liam, and next-door neighbours, Kev and Veronica.
List of Berenstain Bears books
This list of "Berenstain Bears" books includes many in the picture book series (such as "Beginner Books" and "First Time Books") and the illustrated children's novels, such as those in the "Big Chapter Books" series. Since the first "Berenstain Bears" installment was published in 1962, the series has sold close to 260 million copies. In addition to writing children's literature, the authors Stan and Jan Berenstain also wrote two parenting books, "What Your Parents Never Told You About Being a Mom or Dad" (1995) and "The Berenstain Bears and the Bear Essentials" (2005), as well as their autobiography, "Down a Sunny Dirt Road" (2002).
Salut D'Amour (TV series)
Salut D'Amour (; lit. Love Greeting), despite its French name, is a South Korean television series that aired on KBS2 from November 1, 1994 to April 25, 1995 for a total of twenty five episodes. The theme of "Salut D'Amour", unlike later versions, are not interconnected to one another by episode. Each episode contains a separate but closely related theme. The Episode starts with a documentary show on Korea during the war, Korea during the year he was born in (1975)-riots and crowded streets in South Korea. The narrator talked about the population census taken on September 18, 1995. The population stood at 37,680,000 male and female sex ratio (1740:1124, males to females), as well as family events in 1982.
Video game
A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor. The word "video" in "video game" traditionally referred to a raster display device, but as of the 2000s, it implies any type of display device that can produce two- or three-dimensional images. Some theorists categorize video games as an art form, but this designation is controversial. The electronic systems used to play video games are known as platforms; examples of these are personal computers and video game consoles. These platforms range from large mainframe computers to small handheld computing devices.