0_Wizard
I like to play video games and starcraft is one of my favorites. 
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StarCraft
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Video game controversies
Video game controversies are societal and scientific arguments about whether the content of video games change the behavior and attitudes of a player, and whether this is reflected in video game culture overall. Since the early 2000s, advocates of video games have emphasized their use as an expressive medium, arguing for their protection under the laws governing freedom of speech and also as an educational tool. Detractors argue that video games are harmful and therefore should be subject to legislative oversight and restrictions. The positive and negative characteristics and effects of video games are the subject of scientific study.
StarCraft II: Wings of Liberty
StarCraft II: Wings of Liberty is a military science fiction real-time strategy video game developed and published by Blizzard Entertainment. It was released worldwide in July 2010 for Microsoft Windows and Mac OS X. A sequel to the 1998 video game "StarCraft" and its expansion set "", the game is split into three installments: the base game with the subtitle "Wings of Liberty", an expansion pack "", and a stand-alone expansion pack "". The game revolves around three species: the Terrans, human exiles from Earth; the Zerg, a super-species of assimilated life forms; and the Protoss, a technologically advanced species with vast mental powers.
Races of StarCraft
Blizzard Entertainment's real-time strategy game series "StarCraft" revolves around interstellar affairs in a distant sector of the galaxy, with three species and multiple factions all vying for supremacy in the sector. The playable species of "StarCraft" include the Terrans, humans exiled from Earth who excel at adapting to any situation; the Zerg, a race of insectoids obsessed with assimilating other races in pursuit of genetic perfection; and the Protoss, a humanoid species with advanced technology and psionic abilities, attempting to preserve their civilization and strict philosophical way of living from the Zerg.
StarCraft
StarCraft is a military science fiction media franchise, created by Chris Metzen and James Phinney and owned by Blizzard Entertainment. The series, set in the beginning of the 26th century, centers on a galactic struggle for dominance among four species—the adaptable and mobile Terrans, the ever-evolving insectoid Zerg, the powerfully enigmatic Protoss, and the "god-like" Xel'Naga creator race—in a distant part of the Milky Way galaxy known as the Koprulu Sector. The series debuted with the video game "StarCraft" in 1998. Since then it has grown to include a number of other games as well as eight novelizations, two "Amazing Stories" articles, a , and other licensed merchandise such as collectible statues and toys.
ESports
eSports (also known as electronic sports, esports, e-sports, competitive (video) gaming, professional (video) gaming, or pro gaming) is a form of competition using video games. Most commonly, eSports take the form of organized, multiplayer video game competitions, particularly between professional players. The most common video game genres associated with eSports are real-time strategy, fighting, first-person shooter (FPS), and multiplayer online battle arena (MOBA). Tournaments such as The International, the "League of Legends" World Championship, the Evolution Championship Series and the Intel Extreme Masters provide live broadcasts of the competition, and prize money to competitors.
StarCraft (video game)
StarCraft is a military science fiction real-time strategy video game developed and published by Blizzard Entertainment and released for Microsoft Windows on March 31, 1998. The game later spawned a franchise, and is the first game of the "StarCraft" series. A Classic Mac OS version was released in 1999, and a Nintendo 64 adaptation co-developed with Mass Media was released on June 13, 2000. Work on the game started shortly after "" release in 1995. "StarCraft" debuted at the 1996 E3, where it was unfavorably compared to "Warcraft II". As a result, the project was entirely overhauled and then showcased to public in early 1997, receiving a far more positive response.
Video game
A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor. The word "video" in "video game" traditionally referred to a raster display device, but as of the 2000s, it implies any type of display device that can produce two- or three-dimensional images. Some theorists categorize video games as an art form, but this designation is controversial. The electronic systems used to play video games are known as platforms; examples of these are personal computers and video game consoles. These platforms range from large mainframe computers to small handheld computing devices.
1_Apprentice
Oh thats awesome. I like horror video games
0_Wizard
Do you like Resident Evil the survival horror game? 
Resident Evil, known as in Japan, is a survival horror video game-based media franchise created by Shinji Mikami and Tokuro Fujiwara and owned by the video game company Capcom.
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Resident Evil
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Survival horror
Survival horror is a subgenre of video games inspired by horror fiction that focuses on survival of the character as the game tries to frighten players with either horror graphics or scary ambience. Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition, health, speed and vision, or through various obstructions of the player's interaction with the game mechanics. The player is also challenged to find items that unlock the path to new areas and solve puzzles to proceed in the game. Games make use of strong horror themes, like dark maze-like environments and unexpected attacks from enemies.
Resident Evil
Resident Evil, known as in Japan, is a survival horror video game-based media franchise created by Shinji Mikami and Tokuro Fujiwara and owned by the video game company Capcom. The franchise focuses around a series of survival horror video games, but has since branched out into comic books, novels, novelizations, sound dramas, live-action films, animated sequels to the games, and a variety of associated merchandise, such as action figures. The series' overarching plot focuses on multiple characters, and their roles in recurring outbreaks of zombies and other monsters, initially due to the release of the T-virus, but still more biological weapons over time, created mainly by the fictional Umbrella Corporation and various other organizations in later games.
Shinji Mikami
Mikami grew up in the Yamaguchi Prefecture of Honshū island. As a child, Mikami wanted to be a Formula One driver. He was also “obsessed” with the horror genre and films, such as "The Texas Chain Saw Massacre" and "The Evil Dead". Studying karate and kendo as a teenager, he studied product and merchandise at university. Mikami graduated from Doshisha University, where he majored in the study of merchandise. Mikami attended a meet-and-greet for college graduates hosted by Capcom, and was interested in the presentation enough to apply. His application was initially rejected, then he was hired by Capcom a week later “out of the blue,” according to Mikami.
Resident Evil 4
Resident Evil 4, known in Japan as Biohazard 4, is a third-person shooter survival horror video game developed and published by Capcom. The sixth major installment in the "Resident Evil" series, the game was originally released for the GameCube in North America and Japan in January 2005, and in Europe and Australia in March 2005. The story of "Resident Evil 4" follows the U.S. government special agent Leon S. Kennedy, who is sent on a mission to rescue Ashley Graham, the U.S. President's daughter whom a sinister cult has kidnapped. Traveling to a rural area of Spain, Leon fights hordes of violent villagers and reunites with the mysterious spy Ada Wong.
Resident Evil (1996 video game)
Resident Evil, known in Japan as Bio Hazard, is a survival horror video game developed and released by Capcom originally for the PlayStation in 1996, and is the first game in the "Resident Evil" series. It is Capcom's best-selling debut game, with sales of over 8.5 million copies worldwide. The game's plot follows Chris Redfield and Jill Valentine, members of an elite task force known as S.T.A.R.S., as they investigate the outskirts of Raccoon City following the disappearance of their team members. They soon become trapped in a mansion infested with zombies and other monsters. The player, having selected to play as Chris or Jill at the start of the game, must explore the mansion to uncover its secrets.
Resident Evil 7: Biohazard
Resident Evil 7: Biohazard is a survival horror game developed and published by Capcom, released in January 2017 for Windows, PlayStation 4, and Xbox One. Following the more action-oriented "Resident Evil 5" and "Resident Evil 6", "Resident Evil 7" returns to the franchise's survival horror roots, with an emphasis on exploration. The player controls Ethan Winters as he searches for his wife in a derelict plantation occupied by the cannibalistic Baker family, solving puzzles and fighting enemies. It is the first main "Resident Evil" game to use a first-person perspective. Led by Koshi Nakanishi, the director of "", the development team consisted of about 120 people.
Resident Evil 2
Resident Evil 2, known in Japan as Biohazard 2, is a survival horror video game developed and published by Capcom and released for the PlayStation in 1998. The player controls Leon S Kennedy and Claire Redfield, who must escape Raccoon City after its citizens are transformed into zombies by a biological weapon two months after the events of the original "Resident Evil." The gameplay focuses on exploration, puzzles, and combat; the main difference from its predecessor are the branching paths, with each player character having unique storylines and obstacles. "Resident Evil 2" was directed by Hideki Kamiya, produced by Shinji Mikami — director of the first "Resident Evil" — and developed by a team of 40–50 over 21 months.
1_Apprentice
I have heard about it but never have played. I used to play outlast with my ex bf. Very intense game. I loved it. Have you played it?
0_Wizard
Outlast is that first person survival horror game made by Red Barrels, that is also a good one. 
Outlast 2 (stylized as OUTLAST) is a first-person survival horror video game developed and published by Red Barrels.
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Outlast 2
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Outlast 2
Outlast 2 (stylized as OUTLAST) is a first-person survival horror video game developed and published by Red Barrels. It is the sequel to the 2013 video game "Outlast", and features a journalist named Blake Langermann, along with his wife Lynn, roaming the Arizona desert to explore the murder of a pregnant woman only known as Jane Doe. Blake and Lynn get separated in a helicopter crash, and Blake has to find his wife while traveling through a village inhabited by a sect that believes the end of days are upon them. Shortly after the release and popularity of "Outlast", Red Barrels announced the sequel.
Survival horror
Survival horror is a subgenre of video games inspired by horror fiction that focuses on survival of the character as the game tries to frighten players with either horror graphics or scary ambience. Although combat can be part of the gameplay, the player is made to feel less in control than in typical action games through limited ammunition, health, speed and vision, or through various obstructions of the player's interaction with the game mechanics. The player is also challenged to find items that unlock the path to new areas and solve puzzles to proceed in the game. Games make use of strong horror themes, like dark maze-like environments and unexpected attacks from enemies.
Outlast
Outlast is a first-person survival psychological horror video game developed and published by Red Barrels. The game revolves around a freelance investigative journalist, Miles Upshur, who decides to investigate a remote psychiatric hospital named Mount Massive Asylum, located deep in the mountains of Lake County, Colorado. The downloadable content, "Outlast: Whistleblower", centers on Waylon Park, the man who led Miles there in the first place. "Outlast" was released for Microsoft Windows on September 4, 2013, PlayStation 4 on February 4, 2014 and for Xbox One on June 19, 2014. Linux and OS X versions were later released on March 31, 2015.
Red Barrels
Red Barrels Inc. is an independent Canadian video game developer based in Chambly, Quebec, founded by David Chateauneuf, Hugo Dallaire and Philippe Morin, in June 2011. Morin, Chateauneuf and Dallaire were originally developers for both Ubisoft Montreal and EA Montreal, but founded the company after the origination of an IP by Dallaire in 2010. After leaving, the team's online presence began in July 2012 and a trailer for the game was released on Halloween. The game was eventually revealed as "Outlast", and was released on September 4 to positive reviews from critics and helped recognize the developers in the industry.
The Evil Within 2
The Evil Within 2 is a third-person survival horror video game developed by Tango Gameworks and published by Bethesda Softworks for Microsoft Windows, PlayStation 4 and Xbox One. The game was released worldwide in October 2017, and is the sequel to the 2014 video game "The Evil Within". The game received generally positive reviews; like its predecessor, it received praise for its visuals, atmosphere, and combat but received some criticism for its story and characters. Three years after the events at Beacon Mental Hospital, Sebastian Castellanos has left the Krimson City Police Department to uncover the truth about the mysterious organization MOBIUS but continues to be haunted by his experiences at Beacon, the disappearance of his wife Myra, and the death of his daughter Lily in a house fire.
ZombiU
ZombiU (known as Zombi on platforms other than the Wii U) is a first-person survival horror video game developed by Ubisoft Montpellier and published by Ubisoft. It was released for the Wii U as one of its launch games in November 2012. In the game, the player assumes control of a human survivor amid a 2012 zombie apocalypse. Featuring a permadeath system, it uses the Wii U GamePad extensively to scan the environment and maintain the survivor's inventory. "ZombiU" was released for Microsoft Windows, PlayStation 4 and Xbox One in 2015 as "Zombi". The port, handled by Straight Right, adds new melee weapons and removes the multiplayer feature.
Resident Evil
Resident Evil, known as in Japan, is a survival horror video game-based media franchise created by Shinji Mikami and Tokuro Fujiwara and owned by the video game company Capcom. The franchise focuses around a series of survival horror video games, but has since branched out into comic books, novels, novelizations, sound dramas, live-action films, animated sequels to the games, and a variety of associated merchandise, such as action figures. The series' overarching plot focuses on multiple characters, and their roles in recurring outbreaks of zombies and other monsters, initially due to the release of the T-virus, but still more biological weapons over time, created mainly by the fictional Umbrella Corporation and various other organizations in later games.
1_Apprentice
I think so. A reporter guy goes through an insane asylum and you play him. Its crazy. There is also a second one, but i dont think its nearly as good