0_Wizard
I love solving puzzles. These games tests individual's knowledge and expands its capacity
A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge.
chosen_Puzzle_0
Puzzle
chosen_topic_0_Puzzle
Adventure game
An adventure game is a video game in which the player assumes the role of a protagonist in an interactive story driven by exploration and puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based media, literature and film, encompassing a wide variety of literary genres. Many adventure games (text and graphic) are designed for a single player, since this emphasis on story and character makes multi-player design difficult. "Colossal Cave Adventure" is identified as the first such adventure game, first released in 1976, while other notable adventure game series include "Zork", "King's Quest", "The Secret of Monkey Island", and "Myst".
The Witness (2016 video game)
The Witness is a 3D puzzle video game developed and published by Thekla, Inc. It was released for Microsoft Windows and PlayStation 4 in January 2016, with later ports for Xbox One, Nvidia Shield, macOS, and iOS. Inspired by "Myst", the game involves the exploration of an open world island filled with natural and man-made structures. The player progresses by solving puzzles, which are based on interactions with grids presented on panels around the island or paths hidden within the environment. Jonathan Blow, the game's lead designer, desired to create a game around non-verbal communication, wanting players to learn from observation and to come to epiphanies in finding solutions and leading to a greater sense of involvement and accomplishment with each success.
Zero Escape
Zero Escape, previously released in Japan as , is a series of adventure games directed and written by Kotaro Uchikoshi. The first two entries in the series, "Nine Hours, Nine Persons, Nine Doors" (2009) and "" (2012), were developed by Spike Chunsoft (formerly Chunsoft), while the third entry, "Zero Time Dilemma" (2016), was developed by Chime. "Zero Escape" is published by Spike Chunsoft in Japan, while Aksys Games and Rising Star Games have published the games for North America and Europe respectively. Each game in the series follows a group of nine individuals, who are kidnapped and held captive by a person who goes by the name "Zero", and are forced to play a game of life and death in order to escape.
Fluid and crystallized intelligence
In psychology, fluid and crystallized intelligence (respectively abbreviated G"f and G"c) are factors of general intelligence, originally identified by Raymond Cattell. Concepts of fluid and crystallized intelligence were further developed by Cattell's student, John L. Horn. "Fluid" intelligence or "fluid reasoning" is the capacity to reason and solve novel problems, independent of any knowledge from the past. It is the ability to analyze novel problems, identify patterns and relationships that underpin these problems and the extrapolation of these using logic. It is necessary for all logical problem solving.
Portal 2
Portal 2 is a first-person puzzle-platform video game developed and published by Valve Corporation. It is the sequel to "Portal" (2007) and was released on April 19, 2011 for Microsoft Windows, OS X, Linux, PlayStation 3, and Xbox 360. The retail versions of the game were published by Electronic Arts, while online distribution of the PC versions is handled by Valve's content delivery service Steam. "Portal 2" was announced in March 2010, following a week-long alternate reality game based on new patches to the original game. Before the game's release on Steam, the company released the Potato Sack, a second multi-week alternate reality game, involving 13 independently developed titles which culminated in a distributed computing spoof to release "Portal 2" several hours early.
Nine Hours, Nine Persons, Nine Doors
Nine Hours, Nine Persons, Nine Doors is a visual novel adventure game developed by Chunsoft. The game is the first installment in the "Zero Escape" series, which also includes "" and "Zero Time Dilemma". It was released in Japan in 2009 and in North America in 2010 for the Nintendo DS, with an iOS version following in 2013 in Japan and 2014 in the rest of the world. A high-definition remake was published in 2017 for Microsoft Windows, PlayStation 4, and PlayStation Vita, as part of the "Zero Escape: The Nonary Games" bundle, together with "Virtue's Last Reward". The story follows Junpei, a college student who is abducted along with eight other people and forced to play the "Nonary Game," which puts its participants in a life-or-death situation, to escape from a sinking cruise liner.
Parkhudin
Parkhudin is a citizen of Afghanistan who was held in extrajudicial detention in the Bagram Collection Point and in the United States Guantanamo Bay detainment camps in Cuba. His Guantanamo Internment Serial Number was 896. Tim Golden, of the "New York Times", interviewed Parkhudin when he broke the story of how Habibullah and Dilawar died under torture at the Bagram Theater Internment Facility in 2005. In 2002, Parkhudin, a 26-year-old farmer, was a passenger in Dilawar's jitney taxi along with two other men, Abdur Rahim, and Zakim Shah. All four men were taken captive by Jan Baz Khan, an Afghan militia leader who had a contract to provide security for Forward Operating Base Salerno.