0_Wizard
I love video games.  The platform I play on is PS4.
The electronic systems used to play video games are known as platforms; examples of these are personal computers and video game consoles.
chosen_Video_game_0
Video game
chosen_topic_0_Video_game
Oddworld Inhabitants
Oddworld Inhabitants Inc. is an American video game developer founded in 1994 by special-effects and computer-animation veterans Sherry McKenna and Lorne Lanning. The company is primarily known for the incomplete "Oddworld Quintology", a series of award-winning video games about the fictional planet of Oddworld and its native creatures. The series debuted with "" in 1997 and continued with "" in 2001 but the studio has also developed standalone titles "" in 1998 and "" in 2005. Oddworld Inhabitants took a break from game development for a time following the release of "Stranger's Wrath", even though it had already begun preliminary work on its next Oddworld title, "The Brutal Ballad of Fangus Klot".
PlayStation Vita
The PlayStation Vita (officially abbreviated PS Vita or Vita) is a handheld game console developed and released by Sony Computer Entertainment. It is the successor to the PlayStation Portable as part of the PlayStation brand of gaming devices. It was released in Japan on December 17, 2011, with releases in North America, Europe, and other worldwide regions starting on February 22, 2012. It primarily competes with the Nintendo 3DS as part of the eighth generation of video game consoles. The original model of the handheld includes a OLED multi-touch capacitive touchscreen, two analog joysticks, front and shoulder push-button input, and supports Bluetooth, Wi-Fi and optional 3G.
PlayStation 4
PlayStation 4 (PS4) is a line of eighth-generation home video game consoles developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 during a press conference on February 20, 2013, it was launched on November 15 in North America, November 29 in Europe, South America and Australia; and February 22, 2014, in Japan. It competes with Nintendo's Wii U and Switch, and Microsoft's Xbox One. Moving away from the more complex Cell microarchitecture of its predecessor, the console features an AMD Accelerated Processing Unit (APU) built upon the x86-64 architecture, which can theoretically peak at 1.84 teraflops; AMD stated that it was the "most powerful" APU it had developed to date.
PlayStation
The original console in the series was the first video game console to ship 100 million units, 9 years and 6 months after its initial launch. Its successor, the PlayStation 2, was released in 2000. The PlayStation 2 is the best-selling home console to date, having reached over 155 million units sold as of December 28, 2012. Sony's next console, the PlayStation 3, was released in 2006 and has sold over 80 million consoles worldwide as of November 2013. Sony's latest console, the PlayStation 4, was released in 2013, selling 1 million consoles in its first 24 hours on sale, becoming the fastest selling console in history.
Video game
A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device such as a TV screen or computer monitor. The word "video" in "video game" traditionally referred to a raster display device, but as of the 2000s, it implies any type of display device that can produce two- or three-dimensional images. Some theorists categorize video games as an art form, but this designation is controversial. The electronic systems used to play video games are known as platforms; examples of these are personal computers and video game consoles. These platforms range from large mainframe computers to small handheld computing devices.
History of video games
The history of video games goes as far back as the early 1950s, when academic computer scientists began designing simple games and simulations as part of their research. Video gaming did not reach mainstream popularity until the 1970s and 1980s, when video arcade games and gaming consoles using joysticks, buttons, and other controllers, along with graphics on computer screens and home computer games were introduced to the general public. Since the 1980s, video gaming has become a popular form of entertainment and a part of modern popular culture in most parts of the world. One of the early games was "Spacewar!
PlayStation 4 system software
The PlayStation 4 system software is the updatable firmware and operating system of the PlayStation 4. The operating system is Orbis OS, based on FreeBSD 9. The native operating system of the PlayStation 4 is Orbis OS, which is a fork of FreeBSD version 9.0 which was released on January 12, 2012. The PlayStation 4 features two graphics APIs, a low level API named "GNM" and a high level API named "GNMX". Most people start with the GNMX API which wraps around GNM and manages the more esoteric GPU details in a way that's a lot more familiar if users are used to platforms like Direct3D 11. The developers of "The Crew" put a lot of work into the move to the lower-level GNM, and in the process the tech team found out just how much work DirectX does in the background in terms of memory allocation and resource management.
1_Apprentice
Back in my day, I played Nintendo 64 platform, and loved it.  I haven't played any of the new platforms, but my son does. It is so much more realistic!
0_Wizard
I remember the 64.  That was the last console to use cartridges.  I first began playing on an Atari, lol.
It was the last major home console to use the cartridge as its primary storage format until Nintendo's seventh console, the Nintendo Switch, released in 2017.
partner_Nintendo_64_2
Nintendo 64
partner_0_Nintendo_64
Video game console
A video game console is an electronic, digital or computer device that outputs a video signal or visual image to display a video game that one or more people can play. The term "video game console" is primarily used to distinguish a console machine primarily designed for consumers to use for playing video games, in contrast to arcade machines or home computers. An arcade machine consists of a video game computer, display, game controller (joystick, buttons, etc.) and speakers housed in large chassis. A home computer is a personal computer designed for home use for a variety of purposes, such as bookkeeping, accessing the Internet and playing video games.
Home video game console
A home video game console, or simply home console, is a video game device that is primarily used for home gamers, as opposed to in arcades or some other commercial establishment. Home consoles are one type of video game consoles, in contrast to the handheld game consoles which are smaller and portable, allowing people to carry them and play them at any time or place, along with microconsoles and dedicated consoles. Below is a timeline of each generation with the top three home video consoles of each generation based on worldwide sales. For a complete list of home video consoles released in each generation please see the respective article of each generation.
History of video games
The history of video games goes as far back as the early 1950s, when academic computer scientists began designing simple games and simulations as part of their research. Video gaming did not reach mainstream popularity until the 1970s and 1980s, when video arcade games and gaming consoles using joysticks, buttons, and other controllers, along with graphics on computer screens and home computer games were introduced to the general public. Since the 1980s, video gaming has become a popular form of entertainment and a part of modern popular culture in most parts of the world. One of the early games was "Spacewar!
Homebrew (video games)
Homebrew is a term frequently applied to video games or other software produced by consumers to target proprietary hardware platforms (usually with hardware restrictions) not typically user-programmable or that use proprietary storage methods. This can include games developed with official development kits, such as Net Yaroze, Linux for PlayStation 2 or Microsoft XNA. Many homebrew games are offered as freeware, although others are offered for sale. One popular type of homebrew game is the fangame. In Japan, these games are usually called "Dōjin soft". Homebrew games for older systems are typically developed using emulators for convenience, since testing them requires no extra hardware on the part of the programmer.
Nintendo Entertainment System
The Nintendo Entertainment System (commonly abbreviated as NES) is an 8-bit home video game console that was developed and manufactured by Nintendo. It was initially released in Japan as the (also known by the portmanteau abbreviation and abbreviated as FC) on July 15, 1983, and was later released in North America during 1985, in Europe during 1986 and 1987, and Australia in 1987. In South Korea, it was known as the Hyundai Comboy (현대 컴보이 "Hyeondae Keomboi") and was distributed by SK Hynix which then was known as Hyundai Electronics. The best-selling gaming console of its time, the NES helped revitalize the US video game industry following the video game crash of 1983.
List of commercial failures in video gaming
As a hit-driven business, the great majority of the video game industry's software releases have been commercial failures. In the early 21st century, industry commentators made these general estimates: 10% of published games generated 90% of revenue; that around 3% of PC games and 15% of console games have global sales of 100,000+ a year, with even this level insufficient to make high-budget titles profitable; and that about 20% of games make a profit. Some of these have drastically changed the video game market since its birth in the late 1970s. For example, the failures of "E.T." and "Pac-Man" for the Atari 2600 contributed to the video game crash of 1983.
Atari 2600
The Atari 2600 (or Atari Video Computer System before November 1982) is a home video game console by Atari, Inc. Released on September 11, 1977, it is credited with popularizing the use of microprocessor-based hardware and ROM cartridges containing game code, a format first used with the Fairchild Channel F video game console in 1976. This format contrasts with the older model of having non-microprocessor dedicated hardware, which could only play the games that were physically built into the unit. For five years, 1977 until late 1982, the system was officially sold as Atari VCS, an abbreviation for Video Computer System.
1_Apprentice
ha!  I played pong!  Can people on PS4 play with people on Xbox One?
0_Wizard
Pong! I played Pong as well.  Cross platform play is still restricted between PS and Xbox.  We have both.
Video game console
self_0_Video_game_console
Cross-platform play
In video games, cross-platform play or cross-play is a term used to describe the ability of a video game with an online gaming component that allows players using different video game hardware to play with each other simultaneously. It is commonly applied to the ability for players using a game on a specific video game console to play alongside a player on a different hardware platform such as another console or a computer. The term is related to but distinct from the notion of cross-platform development, which use software languages and tools to enable deployment of software on multiple platforms.
Rocket League
Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for Microsoft Windows and PlayStation 4 in July 2015, with ports for Xbox One, OS X, Linux, and Nintendo Switch later being released. In June 2016, 505 Games began distributing a physical retail version for PlayStation 4 and Xbox One, with Warner Bros. Interactive Entertainment taking over those duties by the end of 2017. Described as "soccer, but with rocket-powered cars", "Rocket League" has one to four players assigned to each of the two teams, using rocket-powered vehicles to hit a ball into their opponent's goal and score points over the course of a match.
History of video games
The history of video games goes as far back as the early 1950s, when academic computer scientists began designing simple games and simulations as part of their research. Video gaming did not reach mainstream popularity until the 1970s and 1980s, when video arcade games and gaming consoles using joysticks, buttons, and other controllers, along with graphics on computer screens and home computer games were introduced to the general public. Since the 1980s, video gaming has become a popular form of entertainment and a part of modern popular culture in most parts of the world. One of the early games was "Spacewar!
Pong
Pong is one of the earliest arcade video games. It is a table tennis sports game featuring simple two-dimensional graphics. The game was originally manufactured by Atari, which released it in 1972. Allan Alcorn created "Pong" as a training exercise assigned to him by Atari co-founder Nolan Bushnell. Bushnell based the idea on an electronic ping-pong game included in the Magnavox Odyssey, which later resulted in a lawsuit against Atari. Surprised by the quality of Alcorn's work, Bushnell and Atari co-founder Ted Dabney decided to manufacture the game. "Pong" quickly became a success and was the first commercially successful video game, which helped to establish the video game industry along with the first home console, the Magnavox Odyssey.
Games for Windows – Live
Games for Windows – Live or GFWL (trademarked as Games for Windows – LIVE) was an online gaming service used by "Games for Windows"–branded PC titles that enables Windows PCs to connect to Microsoft's Live service. Users, each with a unique Gamertag (the Microsoft username service for gaming that began on Xbox Live), are able to play online, keep track of their friends' status, send and receive messages, gain and keep track of Achievements and associated Gamerscore, voice chat across platforms (removed in 2010), and much more. Some games allow for cross-platform play, such as "Shadowrun", putting Windows players against Xbox 360 players.
Beer pong (paddles)
Beer pong (also known as Dartmouth pong or Backgammon) is a drinking game loosely based on ping pong, that involves use of paddles to hit a ping pong ball into obstacles on the opposing side. The origin of beer pong is generally credited to Dartmouth College. The name "beer pong" also refers to a similar game sometimes called Beirut, in which players throw a ping pong ball by hand at an opponent's cups located across a table. The origins of the game are obscure but it has been attributed to a Dartmouth College fraternity party. An Alpha Phi Delta fraternity alumnus, David Thielscher, class of 1954, recalled in an interview for "The Dartmouth" newspaper that beer pong was played when he was an undergraduate.
Minecraft
Minecraft is a sandbox video game created and designed by Swedish game designer Markus "Notch" Persson, and later fully developed and published by Mojang. The creative and building aspects of "Minecraft" allow players to build with a variety of different cubes in a 3D procedurally generated world. Other activities in the game include exploration, resource gathering, crafting, and combat. Multiple gameplay modes are available, including a survival mode where the player must acquire resources to build the world and maintain health, a creative mode where players have unlimited resources to build with and the ability to fly, an adventure mode where players can play custom maps created by other players, and a spectator mode where players can freely move throughout a world without being affected by gravity or collisions.
1_Apprentice
I really wish cross platform play was a thing.  But I guess they each want to sell their own system.
0_Wizard
Yes, I suppose.  It is coming though.  We play Fortnite, my son and I, and I'll use my laptop to cross platform with him that way.
In video games, cross-platform play or cross-play is a term used to describe the ability of a video game with an online gaming component that allows players using different video game hardware to play with each other simultaneously.
self_Cross-platform_play_0
Cross-platform play
self_0_Crossplatform_play
Fortnite
Fortnite is a co-op sandbox survival video game developed by Epic Games and People Can Fly, the former also publishing the game. The game was released as a paid early access title for Microsoft Windows, macOS, PlayStation 4 and Xbox One on July 25, 2017, with a full free-to-play release expected in 2018. "Fortnite" is set in contemporary Earth, where the sudden appearance of a worldwide storm causes 98% of the world's population to disappear, and zombie-like creatures rise to attack the remainder. Considered by Epic as a cross between "Minecraft" and "Left 4 Dead", "Fortnite" has up to four players cooperating on various missions on randomly-generated maps to collect resources, build fortifications around defensive objectives that are meant to help fight the storm and protect survivors, and construct weapons and traps to engage in combat with waves of these creatures that attempt to destroy the objectives.
Cross-platform interchange
A cross-platform interchange is a type of interchange between different lines at a metro (or other railway) station. The term originates with the London Underground; such layouts exist in other networks but are not commonly so named. In the United States, it is often referred to as a "cross-platform transfer". This configuration occurs at a station with island platforms, with a single platform in between the tracks allocated to two directions of travel, or two side platforms between the tracks, connected by level corridors. The benefit of this design is that passengers do not need to use stairs to another platform level for transfer, thus increasing the convenience of users.
Cross-platform play
In video games, cross-platform play or cross-play is a term used to describe the ability of a video game with an online gaming component that allows players using different video game hardware to play with each other simultaneously. It is commonly applied to the ability for players using a game on a specific video game console to play alongside a player on a different hardware platform such as another console or a computer. The term is related to but distinct from the notion of cross-platform development, which use software languages and tools to enable deployment of software on multiple platforms.
List of Supernatural characters
Supernatural is an American television drama series created by writer and producer Eric Kripke, and was initially broadcast by The WB. After its first season, The WB and UPN merged to form The CW, which is the current broadcaster for the show in the United States. The show features two main characters, Jared Padalecki as Sam Winchester and Jensen Ackles as Dean Winchester, brothers who travel across the country in a black 1967 Chevrolet Impala to hunt demons, supernatural creatures, and other paranormal entities, many of them based on folklore, myths, and American urban legends. In addition, "Supernatural" chronicles the relationship between the brothers and their father, John Winchester, as they seek to avenge and understand the murder of their mother at the hands of the demon Azazel.
Battle royale game
A battle royale game, also spelled battle royal, is a video game genre that blends the survival, exploration and scavenging elements of a survival game with last man standing gameplay. Battle royale games challenge a large number of players, starting with minimal equipment, to search for weapons and armor and eliminate other opponents all while avoiding being trapped outside of a shrinking "safe area", with the winner being the last competitor in the game. The name for the genre is taken from the 2000 Japanese film "Battle Royale". The genre's origins arose from mods for large-scale, online, survival games like "Minecraft" and "ARMA 2", before becoming their own standalone games.
Laptop
A laptop, often called a notebook or "notebook computer", is a small, portable :personal computer with a "clamshell" form factor, an alphanumeric keyboard on the lower part of the "clamshell" and a thin LCD or LED computer screen on the upper part, which is opened up to use the computer. Laptops are folded shut for transportation, and thus are suitable for mobile use. Although originally there was a distinction between laptops and notebooks, the former being bigger and heavier than the latter, as of 2014, there is often no longer any difference. Laptops are commonly used in a variety of settings, such as at work, in education, in playing games, Internet surfing, for personal multimedia and general home computer use.
Robbins v. Lower Merion School District
Robbins v. Lower Merion School District is a federal class action lawsuit, brought in February 2010 on behalf of students of two high schools in Lower Merion Township, Pennsylvania a suburb of Philadelphia. In October 2010, the school district agreed to pay $610,000 to settle the "Robbins" and parallel "Hasan" lawsuits against it. The suit alleged that, in what was dubbed the "WebcamGate" scandal, the schools secretly spied on the students while they were in the privacy of their homes. School authorities surreptitiously and remotely activated webcams embedded in school-issued laptops the students were using at home.
1_Apprentice
Oh my son is ADDICTED to Fortnite.  I'm a teacher, and it's a battle to keep kids off of it during class, too! That game is the bane of my existence!