0_Wizard
Ahhh! Nothing better than relaxing with a bottle of homebrew made on a small scale for personal, non-commercial purposes!
Homebrewing is the brewing of beer on a small scale for personal, non-commercial purposes.
chosen_Homebrewing_0
Homebrewing
chosen_topic_0_Homebrewing
Homebrewing
Homebrewing is the brewing of beer on a small scale for personal, non-commercial purposes. Beer has been brewed on the domestic level since its advent, thousands of years prior to its commercial production, although its legality has varied according to local regulation. Beer has been brewed domestically throughout its 7,000-year history, beginning in the Neolithic period in Mesopotamia (modern Iraq), Egypt and China. It seems to have first developed as thick beers; during this time meads, fruit wines and rice wines were also developed. Women brewers dominated alcohol production on every occupied continent until commercialization and industrialization of brewing occurred.
Homebrew (video games)
Homebrew is a term frequently applied to video games or other software produced by consumers to target proprietary hardware platforms (usually with hardware restrictions) not typically user-programmable or that use proprietary storage methods. This can include games developed with official development kits, such as Net Yaroze, Linux for PlayStation 2 or Microsoft XNA. Many homebrew games are offered as freeware, although others are offered for sale. One popular type of homebrew game is the fangame. In Japan, these games are usually called "Dōjin soft". Homebrew games for older systems are typically developed using emulators for convenience, since testing them requires no extra hardware on the part of the programmer.
Nintendo DS and 3DS storage devices
Nintendo DS and 3DS storage devices are used to store a licensed developer's work-in-progress images, homebrew video games, and downloaded commercial games (since the Nintendo DS is not sold with a rewritable storage medium). Licensed developers, however, can use a blue Intelligent Systems Nitro Emulator box to flash cards. These devices are also known as "flashcarts" or "flashcards". There are two main classes of flashcarts: older devices which fit in Slot-2 (the Game Boy Advance Game Pak slot) and newer devices that fit in Slot-1 (the DS Game Card slot). Slot-2 (or first-generation) devices have been historically cheaper due to economies of scale (inherited from their use with Game Boy Advance), but require a booting tool in Slot-1 in order to use the touch screen and other DS features.
Diving cylinder
A diving cylinder, scuba tank or diving tank is a gas cylinder used to store and transport the high pressure breathing gas required by a scuba set. It may also be used for surface-supplied diving or as decompression gas or an emergency gas supply for surface supplied diving or scuba. Cylinders provide gas to the diver through the demand valve of a diving regulator or the breathing loop of a diving rebreather. Diving cylinders are usually manufactured from aluminium or steel alloys, and are normally fitted with one of two common types of cylinder valve for filling and connection to the regulator.
Nintendo DS homebrew
Nintendo DS homebrew software is unofficial software written for the Nintendo DS by hobbyist programmers, versus software written by a game production company or corporation using the official development tools from Nintendo. Homebrew software is typically used on the DS via third-party rewritable game cartridges, SD cards, emulators, or rewritten game cards. It is made using libnds and often using the libfat FAT library. The Nintendo DSi also has homebrew applications developed for it. However such homebrew is rare, as Nintendo has put significant effort into blocking 3rd party devices and content from the DSi.
Digital rights management
Digital rights management (DRM) is a set of access control technologies for restricting the use of proprietary hardware and copyrighted works. DRM technologies try to control the use, modification, and distribution of copyrighted works (such as software and multimedia content), as well as systems within devices that enforce these policies. The use of digital rights management is not universally accepted. Proponents of DRM argue that it is necessary to prevent intellectual property from being copied freely, just as physical locks are needed to prevent personal property from being stolen, that it can help the copyright holder maintain artistic control, and that it can ensure continued revenue streams.
Atari 2600 homebrew
An Atari 2600 homebrew (short for "Atari 2600 homebrew game") is a video game designed for the Atari 2600 by an independent developer following the discontinuation of the console in 1992. The first 2600 homebrew was written in 1995, and since then over 100 homebrew titles have been released. There is an active community of Atari 2600 homebrew developers—the largest among classic video game homebrew communities. The majority of homebrew games are unlicensed clones of arcade games, personal computer games, and games from other consoles, but there are also ROM hacks and some original titles. Several homebrew games have received attention outside the homebrew community; some have even been featured on an Atari 2600 game anthology produced by Activision.
1_Apprentice
I don't really drink alcohol so it's hard for me to relate. Is there anything else you can tell me about such beverages though?