0_Wizard
There are many vessels used in all types of fishing.
Many different kinds of vessels are used in commercial, artisanal and recreational fishing.
chosen_Fishing_vessel_0
Fishing vessel
chosen_topic_0_Fishing_vessel
Vessel monitoring system
Vessel Monitoring Systems (VMS) is a general term to describe systems that are used in commercial fishing to allow environmental and fisheries regulatory organizations to track and monitor the activities of fishing vessels. They are a key part of monitoring control and surveillance (MCS) programs at national and international levels. VMS may be used to monitor vessels in the territorial waters of a country or a subdivision of a country, or in the Exclusive Economic Zones (EEZ) that extend 200 nautical miles (370.4 km) from the coasts of many countries. VMS systems are used to improve the management and sustainability of the marine environment, through ensuring proper fishing practices and the prevention of illegal fishing, and thus protect and enhance the livelihoods of fishermen.
Maritime history of California
In the California coast, the use of ships and the Pacific Ocean has historically included water craft (such as dugouts, canoes, sailing ships, and steamships), fisheries, shipbuilding, Gold Rush shipping, ports, shipwrecks, naval ships and installations, and lighthouses. The maritime history of California can be divided into several periods: the Native American period; European exploration period from 1542 to 1769; the Spanish colonial period, 1769 to 1821; the Mexican period, 1821 to 1847; and United States statehood period, which continues to the present day. In the northwest coast of California near the redwood forests several Indian tribes developed large dugout canoes they used for fishing, trade and warfare.
Galley
Galleys were the warships used by the early Mediterranean naval powers, including the Greeks, Phoenicians and Romans. They remained the dominant types of vessels used for war and piracy in the Mediterranean Sea until the last decades of the 16th century. As warships, galleys carried various types of weapons throughout their long existence, including rams, catapults and cannons, but also relied on their large crews to overpower enemy vessels in boarding actions. They were the first ships to effectively use heavy cannons as anti-ship weapons. As highly efficient gun platforms they forced changes in the design of medieval seaside fortresses as well as refinement of sailing warships.
Ship
A ship is a large watercraft that travels the world's oceans and other sufficiently deep waterways, carrying passengers or goods, or in support of specialized missions, such as defense, research and fishing. Historically, a "ship" was a sailing vessel with at least three square-rigged masts and a full bowsprit. Ships are generally distinguished from boats, based on size, shape, load capacity, and tradition. Ships have been important contributors to human migration and commerce. They have supported the spread of colonization and the slave trade, but have also served scientific, cultural, and humanitarian needs.
European migrant crisis
The European migrant crisis, or the European refugee crisis, is a term given to a period beginning in 2015 when rising numbers of people arrived in the European Union (EU), travelling across the Mediterranean Sea or overland through Southeast Europe. These people included asylum seekers, but also others, such as economic migrants and some hostile agents, including Islamic State militants disguised as refugees or migrants. Most of the migrants came from Muslim-majority countries of regions south and east of Europe, including Western Asia, South Asia and Africa. By religious affiliation, the majority of entrants were Muslim (usually Sunni Muslim), with a small component of non-Muslim minorities (including Yazidis, Assyrians, Mandeans, etc.).
Marine art
Marine art or maritime art is any form of figurative art (that is, painting, drawing, printmaking and sculpture) that portrays or draws its main inspiration from the sea. Maritime painting is a genre that depicts ships and the sea—a genre particularly strong from the 17th to 19th centuries. In practice the term often covers art showing shipping on rivers and estuaries, beach scenes and all art showing boats, without any rigid distinction - for practical reasons subjects that can be drawn or painted from dry land in fact feature strongly in the genre. Strictly speaking "maritime art" should always include some element of human seafaring, whereas "marine art" would also include pure seascapes with no human element, though this distinction may not be observed in practice.
Fishing vessel
A fishing vessel is a boat or ship used to catch fish in the sea, or on a lake or river. Many different kinds of vessels are used in commercial, artisanal and recreational fishing. According to the FAO, there are currently (2004) four million commercial fishing vessels. About 1.3 million of these are decked vessels with enclosed areas. Nearly all of these decked vessels are mechanised, and 40,000 of them are over 100 tons. At the other extreme, two-thirds (1.8 million) of the undecked boats are traditional craft of various types, powered only by sail and oars. These boats are used by artisan fishers.
1_Apprentice
I sure would like to learn more about that. What kind of vessels are there?
0_Wizard
The FAO says there are four million commercial fishing vessels.
According to the FAO, there are currently (2004) four million commercial fishing vessels.
chosen_Fishing_vessel_0
Fishing vessel
chosen_topic_0_Fishing_vessel
Fishing vessel
A fishing vessel is a boat or ship used to catch fish in the sea, or on a lake or river. Many different kinds of vessels are used in commercial, artisanal and recreational fishing. According to the FAO, there are currently (2004) four million commercial fishing vessels. About 1.3 million of these are decked vessels with enclosed areas. Nearly all of these decked vessels are mechanised, and 40,000 of them are over 100 tons. At the other extreme, two-thirds (1.8 million) of the undecked boats are traditional craft of various types, powered only by sail and oars. These boats are used by artisan fishers.
Fishing
Fishing is the activity of trying to catch fish. Fish are normally caught in the wild. Techniques for catching fish include hand gathering, spearing, netting, angling and trapping. Fishing may include catching aquatic animals other than fish, such as molluscs, cephalopods, crustaceans, and echinoderms. The term is not normally applied to catching farmed fish, or to aquatic mammals, such as whales where the term whaling is more appropriate. According to the United Nations FAO statistics, the total number of commercial fishermen and fish farmers is estimated to be 38 million. Fisheries and aquaculture provide direct and indirect employment to over 500 million people in developing countries.
Vessel monitoring system
Vessel Monitoring Systems (VMS) is a general term to describe systems that are used in commercial fishing to allow environmental and fisheries regulatory organizations to track and monitor the activities of fishing vessels. They are a key part of monitoring control and surveillance (MCS) programs at national and international levels. VMS may be used to monitor vessels in the territorial waters of a country or a subdivision of a country, or in the Exclusive Economic Zones (EEZ) that extend 200 nautical miles (370.4 km) from the coasts of many countries. VMS systems are used to improve the management and sustainability of the marine environment, through ensuring proper fishing practices and the prevention of illegal fishing, and thus protect and enhance the livelihoods of fishermen.
Lake Erie
Lake Erie (); is the fourth-largest lake (by surface area) of the five Great Lakes in North America, and the eleventh-largest globally if measured in terms of surface area. It is the southernmost, shallowest, and smallest by volume of the Great Lakes and therefore also has the shortest average water residence time. At its deepest point Lake Erie is deep. Situated on the International Boundary between Canada and the United States, Lake Erie's northern shore is the Canadian province of Ontario, with the U.S. states of Michigan, Ohio, Pennsylvania, and New York on its western, southern and eastern shores.
Fishing trawler
A fishing trawler, also known as a dragger, is a commercial fishing vessel designed to operate fishing trawls. Trawling is a method of fishing that involves actively dragging or pulling a trawl through the water behind one or more trawlers. Trawls are fishing nets that are pulled along the bottom of the sea or in midwater at a specified depth. A trawler may also operate two or more trawl nets simultaneously (double-rig and multi-rig). There are many variants of trawling gear. They vary according to local traditions, bottom conditions, and how large and powerful the trawling boats are. A trawling boat can be a small open boat with only 30 horsepower or a large factory ship with 10,000 horsepower.
Illegal, unreported and unregulated fishing
Illegal, unreported and unregulated (IUU) fishing is an international issue around the world. Industry observers believe IUU occurs in most fisheries, and accounts for up to 30% of total catches in some important fisheries. Illegal fishing takes place when vessels or harvesters operate in violation of the laws of a fishery. This can apply to fisheries that are under the jurisdiction of a coastal state or to high seas fisheries regulated by regional fisheries management organisations (RFMO). According to the Food and Agriculture Organization (FAO), Fisheries and Aquaculture Department, illegal fishing has caused losses estimated at US$23 billion per year with about 30% of illegal fishing in the world occurring in Indonesia alone.
Fisherman
A fisherman or fisher is someone who captures fish and other animals from a body of water, or gathers shellfish. Worldwide, there are about 38 million commercial and subsistence fishermen and fish farmers. Fishermen may be professional or recreational and may be both men or women. Fishing has existed as a means of obtaining food since the Mesolithic period. Fishing has existed as a means of obtaining food since the Mesolithic period. Fishing had become a major means of survival as well as a business venture. Fishing and the fisherman have also influenced Ancient Egyptian religion; mullets were worshiped as a sign of the arriving flood season.
1_Apprentice
Wow. That's a lot! What kind of fishing do they do? Fish or other sea life types?
0_Wizard
They range in size from dinghies to charter cruisers.
They range in size from small dinghies to large charter cruisers, and unlike commercial fishing vessels, are often not dedicated just to fishing.
chosen_Fishing_vessel_0
Fishing vessel
chosen_topic_0_Fishing_vessel
Mega Man X (video game)
Mega Man X, known in Japan as Rockman X, is an action-platform video game developed and published by Capcom for the Super Nintendo Entertainment System (SNES). It was the first "Mega Man" game for the 16-bit console and the first game in the "Mega Man X" series, a spin-off of the original "Mega Man" series that began on the SNES's predecessor, the Nintendo Entertainment System (NES). "Mega Man X" was first released in Japan on December 17, 1993 and was released in both North America and Europe the following year. Taking place a century after the original "Mega Man" series, "Mega Man X" is set in a futuristic world populated by both humans and "Reploids", robots capable of thinking, feeling, and growing like their human creators.
List of Mega Man X characters
This is a list of recurring characters appearing in the Mega Man X series of video games developed and published by Capcom. Unless otherwise stated, each of these characters is a reploid; an artificially intelligent android. Names are organized in order of appearance, and characters who only appear in a single game are covered in the article for the corresponding game. The Maverick Hunters (Irregular Hunters in Japan) are a group of Reploids who protect humans and other Reploids from Mavericks and the heroes of the "Mega Man X" series, and the protagonists of each game are prominent Maverick Hunters.
Mega Man X: Command Mission
Mega Man X Command Mission, known in Japan as , is a video game developed by Capcom for the PlayStation 2 and Nintendo GameCube. The game is a spin-off of the "Mega Man X" series of titles. It was first released in Japan on July 29, 2004, with releases in North America and Europe following that September and November. "Command Mission" takes place in the 23rd century, when a metallic substance called "Force Metal" is discovered that revolutionizes engineering for "Reploids", humanoid androids with human-level intelligence. When an assault on a Force Metal mining island occurs, a "Maverick Hunter" team led by Mega Man X is sent out in response.
Mega Man X2
Mega Man X2, known as in Japan, is a video game developed by Capcom for the Super Nintendo Entertainment System (SNES). The game was released in Japan on December 16, 1994 and in North America and PAL regions in 1995. It is the direct sequel to "Mega Man X", released one year prior. "Mega Man X2" takes place in the near future in which humans try to peacefully coexist with intelligent robots called "Reploids", with some of the Reploids going "Maverick" and threatening daily life. The plot follows the android protagonist X, a "Maverick Hunter" who has saved humanity from the evil Sigma six months earlier.
Mega Man X Collection
Mega Man X Collection is a compilation of video games developed by Capcom. Released on January 10, 2006 exclusively in North America for the Nintendo GameCube and Sony PlayStation 2 platforms, "Mega Man X Collection" contains the first six games in the "Mega Man X" series, which originated on the Super Nintendo Entertainment System and made its way primarily onto various 32-bit consoles. All six games are action platformers in which the player traverses a series of stages and gains the special weapons of defeated bosses. In addition to these games, "Mega Man X Collection" includes unlockable artwork and music relating to the series, as well as "Mega Man Battle & Chase", a racing game based on the original "Mega Man" series that was previously unreleased in North America.
Mega Man
Mega Man (alternatively written as Megaman and MegaMan), known as in Japan, is a video game franchise created by Capcom, starring the robot character Mega Man, or one of his many counterparts. "Mega Man", released for the Nintendo Entertainment System in 1987, was the first in a series of over 50 games on multiple systems. By March 2015, the series had sold approximately thirty million copies worldwide. The classic "Mega Man" series consists of ten main titles and a spin-off, "Mega Man & Bass", as well as all Game Boy, Sega Genesis, Sega Game Gear and other console titles featuring the original design of Mega Man.
Mega Man Zero (video game)
Mega Man Zero, known in Japan as , is a video game developed by Inti Creates and published by Capcom for the Game Boy Advance (GBA) handheld game console. It is the first installment in the "Mega Man Zero" series, the fifth series in Capcom's "Mega Man" video game franchise. It was released in Japan on April 26, 2002, and in North America and Europe later that year. "Mega Man Zero" is set 100 years following the "Mega Man X" saga of games. The plot follows the Reploid protagonist Zero, who is awakened from a century of sleep to aid a human scientist named Ciel and her resistance force in a fight against the utopia of Neo Arcadia, which is attempting to unjustly wipe out all androids it views as threats.