0_Wizard
My boyfriend gets many of his games from Steam, which offers mutliplayer gaming, video streaming and social networking services.
Steam is a digital distribution platform developed by Valve Corporation, which offers digital rights management (DRM), multiplayer gaming, video streaming and social networking services.
chosen_Steam_(software)_0
Steam (software)
chosen_topic_0_Steam_software
Social networking service
A social networking service (also social networking site, SNS or social media) is an online platform that people use to build social networks or social relations with other people who share similar personal or career interests, activities, backgrounds or real-life connections. The variety of stand-alone and built-in social networking services currently available online introduces challenges of definition; however, some common features exist:   Most social-network services are web-based and provide means for users to interact over the Internet, such as by e-mail, by instant messaging and through online forums.
Steam (software)
Steam is a digital distribution platform developed by Valve Corporation, which offers digital rights management (DRM), multiplayer gaming, video streaming and social networking services. Steam provides the user with installation and automatic updating of games, and community features such as friends lists and groups, cloud saving, and in-game voice and chat functionality. The software provides a freely available application programming interface (API) called Steamworks, which developers can use to integrate many of Steam's functions into their products, including networking, matchmaking, in-game achievements, micro-transactions, and support for user-created content through Steam Workshop.
Privacy concerns with social networking services
Since the arrival of early social networking sites in the early 2000s, online social networking platforms have expanded exponentially, with the biggest names in social media in the mid-2010s being Facebook, Instagram, Twitter and SnapChat. The massive influx of personal information that has become available online and stored in the cloud has put user privacy at the forefront of discussion of the databases ability to safely store such personal information. The extent to which users and social media platform administrators can access user profiles has become a new topic of ethical consideration and the legality, awareness and boundaries of subsequent privacy violations are critical concerns in the advance of the technological age.
Nintendo Switch
The Nintendo Switch is the seventh major video game console developed by Nintendo. Known in development by its codename NX, it was unveiled in October 2016 and was released worldwide on March 3, 2017. Nintendo considers the Switch a "hybrid" console: it is designed primarily as a home console, with the main unit inserted onto a docking station to connect to a television. Alternatively, it can be removed from the dock and used similarly to a tablet computer through its LCD touchscreen, or placed in a standalone tabletop mode visible to several players. The Nintendo Switch uses the wireless Joy-Con controllers, which include standard buttons and directional analog sticks for user input, motion sensing, and high-definition tactile feedback.
Boxee
Boxee was a cross-platform freeware HTPC (Home Theater PC) software application with a 10-foot user interface and social networking features designed for the living-room TV that enables its users to view, rate and recommend content to their friends through many social network services and interactive media related features. Boxee was originally a fork of the free and open source XBMC (now Kodi) media center software which Boxee used as an application framework for its GUI and media player core platform, together with some custom and proprietary additions. Marketed as the first ever "Social Media Center", the first public alpha of Boxee was made available on 16 June 2008.
Internet
The Internet is the global system of interconnected computer networks that use the Internet protocol suite (TCP/IP) to link devices worldwide. It is a "network of networks" that consists of private, public, academic, business, and government networks of local to global scope, linked by a broad array of electronic, wireless, and optical networking technologies. The Internet carries a vast range of information resources and services, such as the inter-linked hypertext documents and applications of the World Wide Web (WWW), electronic mail, telephony, and file sharing. The origins of the Internet date back to research commissioned by the United States Federal Government in the 1960s to build robust, fault-tolerant communication via computer networks.
PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed by Sony Computer Entertainment. It is the successor to PlayStation 2, and is part of the PlayStation brand of consoles. It was first released on November 11, 2006, in Japan, November 17, 2006, in North America, and March 23, 2007, in Europe and Australia. The PlayStation 3 mainly competes against consoles such as Microsoft's Xbox 360 and Nintendo's Wii as part of the seventh generation of video game consoles. The console was first officially announced at E3 2005, and was released at the end of 2006. It was the first console to use Blu-ray Disc as its primary storage medium.
1_Apprentice
Interesting. I've never heard of Steam. Tell me more about it.
0_Wizard
Steam lets the user install and update games and includes community features such as friends list, groups, cloud saving and chat functions.
Steam provides the user with installation and automatic updating of games, and community features such as friends lists and groups, cloud saving, and in-game voice and chat functionality.
chosen_Steam_(software)_0
Steam (software)
chosen_topic_0_Steam_software
Steam (software)
Steam is a digital distribution platform developed by Valve Corporation, which offers digital rights management (DRM), multiplayer gaming, video streaming and social networking services. Steam provides the user with installation and automatic updating of games, and community features such as friends lists and groups, cloud saving, and in-game voice and chat functionality. The software provides a freely available application programming interface (API) called Steamworks, which developers can use to integrate many of Steam's functions into their products, including networking, matchmaking, in-game achievements, micro-transactions, and support for user-created content through Steam Workshop.
Xbox One
Xbox One is a line of eighth generation home video game consoles developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox family. It was first released in North America, parts of Europe, Australia, and Brazil in November 2013, and in Japan, China, and other European countries in September 2014. It is the first Xbox game console to be released in China, specifically in the Shanghai Free-Trade Zone. Microsoft marketed the device as an "all-in-one entertainment system". The Xbox One line mainly competes against consoles such as Sony's PlayStation 4 and Nintendo's Wii U and Switch.
Battle.net
Blizzard Battle.net is an Internet-based online gaming, social networking, digital distribution, and digital rights management platform developed by Blizzard Entertainment. Battle.net was launched on November 30, 1996, with the release of Blizzard's action-role-playing video game "Diablo". Battle.net was the first online gaming service incorporated directly into the games that make use of it, in contrast to the external interfaces used by the other online services at the time. This feature, along with ease of account creations and the absence of member fees, caused Battle.net to become popular among gamers and became a major selling point for "Diablo" and subsequent Blizzard games.
Privacy concerns with social networking services
Since the arrival of early social networking sites in the early 2000s, online social networking platforms have expanded exponentially, with the biggest names in social media in the mid-2010s being Facebook, Instagram, Twitter and SnapChat. The massive influx of personal information that has become available online and stored in the cloud has put user privacy at the forefront of discussion of the databases ability to safely store such personal information. The extent to which users and social media platform administrators can access user profiles has become a new topic of ethical consideration and the legality, awareness and boundaries of subsequent privacy violations are critical concerns in the advance of the technological age.
List of Facebook features
Facebook is a social network service website launched on February 4, 2004. This is a list of software and technology features that can be found on the Facebook website and are available to users of the social media site. The news feed is the primary system through which users are exposed to content posted on the network. Using a secret method (initially known as EdgeRank), Facebook selects a handful updates to actually show users every time they visit their feed, out of an average of 1500 updates they can potentially receive. On September 6, 2006, Ruchi Sanghvi announced a new home page feature called News Feed.
Xbox 360
The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of video game consoles. It was officially unveiled on MTV on May 12, 2005, with detailed launch and game information announced later that month at the 2005 E3 expo. The Xbox 360 features an online service, Xbox Live, which was expanded from its previous iteration on the original Xbox and received regular updates during the console's lifetime. Available in free and subscription-based varieties, Xbox Live allows users to: play games online; download games (through Xbox Live Arcade) and game demos; purchase and stream music, television programs, and films through the Xbox Music and Xbox Video portals; and access third-party content services through media streaming applications.
Criticism of Facebook
Criticism of Facebook relates to how Facebook's market dominance have led to international media coverage and significant reporting of its shortcomings. Notable issues include Internet privacy, such as its use of a widespread "like" button on third-party websites tracking users, possible indefinite records of user information, automatic facial recognition software, and its role in the workplace, including employer-employee account disclosure. The use of Facebook can have psychological effects, including feelings of jealousy and stress, a lack of attention, and social media addiction, in some cases comparable to drug addiction.
1_Apprentice
Cool. What kind of games can you play on Steam?
0_Wizard
Any kind you want! It is the largest digital distribution platform for PC gaming. 
The Steam platform is the largest digital distribution platform for PC gaming, estimated in 2013 to have 75% of the market space.
chosen_Steam_(software)_0
Steam (software)
chosen_topic_0_Steam_software
Steam (software)
Steam is a digital distribution platform developed by Valve Corporation, which offers digital rights management (DRM), multiplayer gaming, video streaming and social networking services. Steam provides the user with installation and automatic updating of games, and community features such as friends lists and groups, cloud saving, and in-game voice and chat functionality. The software provides a freely available application programming interface (API) called Steamworks, which developers can use to integrate many of Steam's functions into their products, including networking, matchmaking, in-game achievements, micro-transactions, and support for user-created content through Steam Workshop.
PC game
PC games, also known as computer games or personal computer games, are video games played on a personal computer rather than a dedicated video game console or arcade machine. Their defining characteristics include a more diverse and user determined gaming hardware and software, and a generally greater capacity in input, processing, and video output. Home computer games became popular following the video game crash of 1983 leading to the era of the "bedroom coder". In the 1990s, PC games lost mass-market traction to console games before enjoying a resurgence in the mid-2000s through digital distribution.
Digital distribution in video games
In the video game industry, digital distribution is the process of delivering video game content as digital information, without the exchange or purchase of new physical media. This process has existed since the early 1980s, but it was only with network advancements in bandwidth capabilities in the early 2000s that digital distribution became more prominent as a method of selling games. Currently, the process is dominated by online distribution over broadband internet. To facilitate the sale of games, various game companies have created their own platforms for digital distribution. These platforms, such as Steam, Origin, and Xbox Live Marketplace, provide centralized services to purchase and download digital content for either specific video game consoles or PCs.
Oddworld Inhabitants
Oddworld Inhabitants Inc. is an American video game developer founded in 1994 by special-effects and computer-animation veterans Sherry McKenna and Lorne Lanning. The company is primarily known for the incomplete "Oddworld Quintology", a series of award-winning video games about the fictional planet of Oddworld and its native creatures. The series debuted with "" in 1997 and continued with "" in 2001 but the studio has also developed standalone titles "" in 1998 and "" in 2005. Oddworld Inhabitants took a break from game development for a time following the release of "Stranger's Wrath", even though it had already begun preliminary work on its next Oddworld title, "The Brutal Ballad of Fangus Klot".
History of video games
The history of video games goes as far back as the early 1950s, when academic computer scientists began designing simple games and simulations as part of their research. Video gaming did not reach mainstream popularity until the 1970s and 1980s, when video arcade games and gaming consoles using joysticks, buttons, and other controllers, along with graphics on computer screens and home computer games were introduced to the general public. Since the 1980s, video gaming has become a popular form of entertainment and a part of modern popular culture in most parts of the world. One of the early games was "Spacewar!
PC Master Race
The PC Master Race, sometimes referred to by its original phrasing as the Glorious PC Gaming Master Race, is an internet subculture, internet community, and a tongue-in-cheek term of superiority for PC gaming used among gamers to compare PC gaming to console gaming. In current parlance, the term is used by PC enthusiasts both to describe themselves as a group, as well as their belief in the superiority of the PC platform in comparison to consoles, often citing features like more advanced graphics, smoother framerates, free online play, backwards compatibility, modifications, upgradability, customization, lower cost-over-time, open standards, multitasking, and performance.
History of video game industry in Finland
The history of the video game industry in Finland began in 1979, when a chess-game for the Telmac was published. The industry has seen rise of successful companies such as Supercell, Rovio, Remedy Entertainment, Bugbear Entertainment, Sulake, RedLynx, Frozenbyte and Housemarque. The most important games developed in Finland include "Max Payne", "Rally Trophy", "Stardust" and "Angry Birds". In early 1980s, computer game development in Finland was a pure hobby. Commodore was the most popular home computer. Source codes, usually in BASIC, were distributed on pages of home computing magazines such as MikroBitti.
1_Apprentice
Wow! I need to look into Steam to see if it has Tetris. Do you use Steam?