0_Wizard
I love the color blue and it is one of the three primary colors in painting.
Blue is one of the three primary colours of pigments in painting and traditional colour theory, as well as in the RGB colour model.
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Blue
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Color mixing
There are two types of color mixing: "Additive" and "Subtractive". In both cases, there are three primary colors, three secondary colors (colors made from 2 of the three primary colors in equal amounts), and one tertiary color made from all three primary colors. This point is a common source of confusion, as there are different sets of primary colors depending on whether you are working with additive or subtractive mixing. The additive mixing of colors is unintuitive as it does not correspond to the mixing of physical substances (such as paint) which would correspond to subtractive mixing. For instance, one can additively mix yellow and blue by shining yellow light together with blue light, which will result in not green but a white light.
Complementary colors
Complementary colors are pairs of colors which, when combined, cancel each other out. This means that when combined, they produce a gray-scale color like white or black. When placed next to each other, they create the strongest contrast for those particular two colors. Due to this striking color clash, the term opposite colors is often considered more appropriate than "complementary colors". Which pairs of colors are considered complementary depends on the color theory one uses:  On the traditional color wheel developed in the 18th century, used by Claude Monet and Vincent van Gogh and other painters, and still used by many artists today, the primary colors were considered to be red, yellow, and blue, and the primary–secondary complementary pairs are red–green (Christmas), blue-orange (Westwood), and yellow–purple (Mesa High).
Color theory
In the visual arts, color theory or colour theory is a body of practical guidance to color mixing and the visual effects of a specific color combination. There are also definitions (or categories) of colors based on the color wheel: primary color, secondary color and tertiary color. Although color theory principles first appeared in the writings of Leone Battista Alberti (c.1435) and the notebooks of Leonardo da Vinci (c.1490), a tradition of "colory theory" began in the 18th century, initially within a partisan controversy over Isaac Newton's theory of color ("Opticks", 1704) and the nature of primary colors.
Shades of blue
Varieties of the color blue may differ in hue, chroma (also called saturation, intensity, or colorfulness), or lightness (or value, tone, or brightness), or in two or three of these qualities. Variations in value are also called tints and shades, a tint being a blue or other hue mixed with white, a shade being mixed with black. A large selection of these various colors is shown below. In this section, the term tint is used in its technical sense as used in color theory, meaning a blueish color mixed with white or light gray. Baby blue is known as one of the pastel colors. With a hue code of 199, this color is a tone of azure.
Primary color
A set of primary colors is, most tangibly, a set of "real" physical pigmented media or colored lights that can be combined in varying amounts to produce a "gamut" of colors. This is the essential method used in applications that are intended to elicit the perception of diverse sets of color, e.g. electronic displays, color printing, and paintings. Perceptions associated with a given combination of primary colors are predicted by applying the appropriate mixing model (additive, subtractive, additive averaging etc.) that embodies the underlying physics of how light interacts with the media and ultimately the retina.
RGB color model
The RGB color model is an additive color model in which red, green and blue light are added together in various ways to reproduce a broad array of colors. The name of the model comes from the initials of the three additive primary colors, red, green, and blue. The main purpose of the RGB color model is for the sensing, representation and display of images in electronic systems, such as televisions and computers, though it has also been used in conventional photography. Before the electronic age, the RGB color model already had a solid theory behind it, based in human perception of colors. RGB is a "device-dependent" color model: different devices detect or reproduce a given RGB value differently, since the color elements (such as phosphors or dyes) and their response to the individual R, G, and B levels vary from manufacturer to manufacturer, or even in the same device over time.
Color wheel
A color wheel or colour circle is an abstract illustrative organization of color hues around a circle, which shows the relationships between primary colors, secondary colors, tertiary colors etc. Some sources use the terms "color wheel" and "color circle" interchangeably; however, one term or the other may be more prevalent in certain fields or certain versions as mentioned above. For instance, some reserve the term "color wheel" for mechanical rotating devices, such as color tops or filter wheels. Others classify various color wheels as "color disc", "color chart", and "color scale" varieties.
1_Apprentice
I like blue as well. Unfortunately it is cloudy here and the sky is gray, not blue.
0_Wizard
It is sunny here finally and the clear day sky and the sea appear blue because of an effect called Rayleigh scattering.
The clear daytime sky and the deep sea appear blue because of an optical effect known as Rayleigh scattering.
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Blue
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Blue
Blue is one of the three primary colours of pigments in painting and traditional colour theory, as well as in the RGB colour model. It lies between violet and green on the spectrum of visible light. The eye perceives blue when observing light with a dominant wavelength between approximately 450 and 495 nanometres. Most blues contain a slight mixture of other colors; azure contains some green, while ultramarine contains some violet. The clear daytime sky and the deep sea appear blue because of an optical effect known as Rayleigh scattering. An optical effect called Tyndall scattering explains blue eyes.
Eye color
Eye color is a polygenic phenotypic character determined by two distinct factors: the pigmentation of the eye's iris and the frequency-dependence of the scattering of light by the turbid medium in the stroma of the iris. In humans, the pigmentation of the iris varies from light brown to black, depending on the concentration of melanin in the iris pigment epithelium (located on the back of the iris), the melanin content within the iris stroma (located at the front of the iris), and the cellular density of the stroma. The appearance of blue and green, as well as hazel eyes, results from the Tyndall scattering of light in the stroma, a phenomenon similar to that which accounts for the blueness of the sky called Rayleigh scattering.
Skyglow
Skyglow (or sky glow) is the diffuse luminance of the night sky, apart from discrete light sources such as the Moon and visible individual stars. It is a commonly noticed aspect of light pollution. While usually referring to sky luminance arising from artificial lighting, skyglow may also involve any nighttime sources of diffuse light, including natural ones like the zodiacal light, starlight, and airglow. In the context of light pollution, skyglow arises from the use of artificial light sources, including electrical (or rarely gas) lighting used for illumination and advertisement, and from gas flares.
Rayleigh scattering
Rayleigh scattering (pronounced ), named after the British physicist Lord Rayleigh (John William Strutt), is the (dominantly) elastic scattering of light or other electromagnetic radiation by particles much smaller than the wavelength of the radiation. Rayleigh scattering does not change the state of material and is, hence, a parametric process. The particles may be individual atoms or molecules. It can occur when light travels through transparent solids and liquids, but is most prominently seen in gases. Rayleigh scattering results from the electric polarizability of the particles. The oscillating electric field of a light wave acts on the charges within a particle, causing them to move at the same frequency.
Sky
The sky (or celestial dome) is everything that lies above the surface of the Earth, including the atmosphere and outer space. In the field of astronomy, the sky is also called the celestial sphere. This is viewed from Earth's surface as an abstract dome on which the Sun, stars, planets, and Moon appear to be traveling. The celestial sphere is conventionally divided into designated areas called constellations. Usually, the term "sky" is used informally as the point of view from the Earth's surface; however, the meaning and usage can vary. In some cases, such as in discussing the weather, the sky refers to only the lower, more dense portions of the atmosphere.
Mie scattering
The Mie solution to Maxwell's equations (also known as the Lorenz–Mie solution, the Lorenz–Mie–Debye solution or Mie scattering) describes the scattering of an electromagnetic plane wave by a homogeneous sphere. The solution takes the form of an infinite series of spherical multipole partial waves. It is named after Gustav Mie. The term "Mie solution" is also used for solutions of Maxwell's equations for scattering by stratified spheres or by infinite cylinders, or other geometries where one can write separate equations for the radial and angular dependence of solutions. The term "Mie theory" is sometimes used for this collection of solutions and methods; it does not refer to an independent physical theory or law.
Scattering
Scattering is a general physical process where some forms of radiation, such as light, sound, or moving particles, are forced to deviate from a straight trajectory by one or more paths due to localized non-uniformities in the medium through which they pass. In conventional use, this also includes deviation of reflected radiation from the angle predicted by the law of reflection. Reflections that undergo scattering are often called "diffuse reflections" and unscattered reflections are called "specular" (mirror-like) reflections. Scattering may also refer to particle-particle collisions between molecules, atoms, electrons, photons and other particles.
1_Apprentice
What exactly is the Rayleigh scattering?
0_Wizard
Rayleigh Scattering is the elastic scattering of light or other electromagnetic radiation by tiny particles.
Rayleigh scattering (pronounced ), named after the British physicist Lord Rayleigh (John William Strutt), is the (dominantly) elastic scattering of light or other electromagnetic radiation by particles much smaller than the wavelength of the radiation.
self_Rayleigh_scattering_0
Rayleigh scattering
self_3_Rayleigh_scattering
Rayleigh scattering
Rayleigh scattering (pronounced ), named after the British physicist Lord Rayleigh (John William Strutt), is the (dominantly) elastic scattering of light or other electromagnetic radiation by particles much smaller than the wavelength of the radiation. Rayleigh scattering does not change the state of material and is, hence, a parametric process. The particles may be individual atoms or molecules. It can occur when light travels through transparent solids and liquids, but is most prominently seen in gases. Rayleigh scattering results from the electric polarizability of the particles. The oscillating electric field of a light wave acts on the charges within a particle, causing them to move at the same frequency.
Scattering
Scattering is a general physical process where some forms of radiation, such as light, sound, or moving particles, are forced to deviate from a straight trajectory by one or more paths due to localized non-uniformities in the medium through which they pass. In conventional use, this also includes deviation of reflected radiation from the angle predicted by the law of reflection. Reflections that undergo scattering are often called "diffuse reflections" and unscattered reflections are called "specular" (mirror-like) reflections. Scattering may also refer to particle-particle collisions between molecules, atoms, electrons, photons and other particles.
Mie scattering
The Mie solution to Maxwell's equations (also known as the Lorenz–Mie solution, the Lorenz–Mie–Debye solution or Mie scattering) describes the scattering of an electromagnetic plane wave by a homogeneous sphere. The solution takes the form of an infinite series of spherical multipole partial waves. It is named after Gustav Mie. The term "Mie solution" is also used for solutions of Maxwell's equations for scattering by stratified spheres or by infinite cylinders, or other geometries where one can write separate equations for the radial and angular dependence of solutions. The term "Mie theory" is sometimes used for this collection of solutions and methods; it does not refer to an independent physical theory or law.
Optics
Optics is the branch of physics which involves the behaviour and properties of light, including its interactions with matter and the construction of instruments that use or detect it. Optics usually describes the behaviour of visible, ultraviolet, and infrared light. Because light is an electromagnetic wave, other forms of electromagnetic radiation such as X-rays, microwaves, and radio waves exhibit similar properties. Most optical phenomena can be accounted for using the classical electromagnetic description of light. Complete electromagnetic descriptions of light are, however, often difficult to apply in practice.
X-ray crystallography
X-ray crystallography is a technique used for determining the atomic and molecular structure of a crystal, in which the crystalline atoms cause a beam of incident X-rays to diffract into many specific directions. By measuring the angles and intensities of these diffracted beams, a crystallographer can produce a three-dimensional picture of the density of electrons within the crystal. From this electron density, the mean positions of the atoms in the crystal can be determined, as well as their chemical bonds, their disorder, and various other information. Since many materials can form crystals—such as salts, metals, minerals, semiconductors, as well as various inorganic, organic, and biological molecules—X-ray crystallography has been fundamental in the development of many scientific fields.
Multiangle light scattering
Multiangle light scattering (MALS) describes a technique for measuring the light scattered by a sample into a plurality of angles. It is used for determining both the absolute molar mass and the average size of molecules in solution, by detecting how they scatter light. Collimated light from a laser source is most often used, in which case the technique can be referred to as multiangle laser light scattering (MALLS). The insertion of the word “laser” was intended to reassure those used to making light scattering measurements with conventional light sources such as Hg-arc lamps that low angle measurements could now be made.
Delbrück scattering
Delbrück scattering, the deflection of high-energy photons in the Coulomb field of nuclei as a consequence of vacuum polarization was observed in 1975. The related process of the scattering of light by light, also a consequence of vacuum polarization, was not observed until 1998. In both cases, it is a process described by quantum electrodynamics. From 1932 to 1937, Max Delbrück worked in Berlin as an assistant to Lise Meitner, who was collaborating with Otto Hahn on the results of irradiating uranium with neutrons. During this period he wrote a few papers, one of which turned out to be an important contribution on the scattering of gamma rays by a Coulomb field due to polarization of the vacuum produced by that field (1933).
1_Apprentice
Interesting. Sort of like a rainbow.