0_Wizard
Some of my favorite games have been RPG's, or role-playing games. Have you played many of them?
A role-playing game (sometimes spelled roleplaying game and abbreviated to RPG) is a game in which players assume the roles of characters in a fictional setting.
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Role-playing game
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Role-playing video game
A role-playing video game (commonly referred to as role-playing game or RPG, as well as computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (and/or several party members) immersed in some well-defined world. Many role-playing video games have origins in tabletop role-playing games (Including "Dungeons & Dragons") and use much of the same , settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replayability and immersion.
History of Eastern role-playing video games
Eastern role-playing video games are role-playing video games developed in East Asia. Most Eastern role-playing games are Japanese role-playing games (JRPG), developed in Japan. Role-playing games are also developed in South Korea and in China. While the Japanese video game industry has long been viewed as console-centric in the Western world, due to the worldwide success of Japanese consoles beginning with the NES, the country had in fact produced thousands of commercial personal computer games from the late 1970s up until the mid-1990s, in addition to "dōjin soft" independent games. The country's computer market was very fragmented at first; "Lode Runner", for example, reportedly required 34 conversions to different hardware platforms.
List of video game genres
A video game genre is a specific category of games related by similar gameplay characteristics. Genres are not usually defined by the actual content of the game or its medium of play, but by its common challenge. Genres may encompass a wide variety of games, leading to even more specific classifications called "subgenres". For example, an action game can be classified into many subgenres such as platform games and fighting games. Some games, most notably browser and mobile games, are commonly classified into multiple genres. The following is a list of all commonly defined video game genres, with short descriptions for individual genres and major subgenres.
History of role-playing games
The history of role-playing games begins with an earlier tradition of role-playing, which combined with the rulesets of fantasy wargames in the 1970s to give rise to the modern role-playing game. A role-playing game (RPG) is a type of game in which the participants assume the roles of characters and collaboratively create stories. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a system of rules and guidelines. Within the rules, they may improvise freely; their choices shape the direction and outcome of the games.
History of Western role-playing video games
Western role-playing video games are role-playing video games developed in the Western world, including The Americas and Europe. They originated on mainframe university computer systems in the 1970s, were later popularized by titles such as "Ultima" and "Wizardry" in the early- to mid-1980s, and continue to be produced for modern home computer and video game console systems. The genre's "Golden Age" occurred in the mid- to late-1980s, and its popularity suffered a downturn in the mid-1990s as developers struggled to keep up with hardware changes and increasing development costs. A later series of isometric role-playing games, published by Interplay Productions and Blizzard Entertainment, was developed over a longer time period and set new standards of production quality.
Action role-playing game
Action role-playing video games (abbreviated action RPG or ARPG) are a subgenre of role-playing video games. The games emphasize real-time combat (where the player has direct control over characters) over turn-based or menu-based combat. These games often use action game combat systems similar to hack and slash or shooter games. Action role-playing games may also incorporate action-adventure games, which include a mission system and RPG mechanics, or massively multiplayer online role-playing games (MMORPGs) with real-time combat systems. Allgame claimed that the following games released prior to 1984 were action RPGs: "Temple of Apshai" (1979) and its sequel "Gateway to Apshai" (1983), "Beneath the Pyramids" for the Apple II (1980), "Bokosuka Wars" (1983), and "Sword of Fargoal" (1983).
Japanese role-playing game
Japanese role-playing games are role-playing games made in Japan. Japanese role-playing games made their first appearance during the 1980s. Today, there are hundreds of Japanese-designed games as well as several translated games. Traditional RPGs are referred to as "tabletop RPGs" or "table-talk RPGs" ("TTRPG", or "TRPG") in Japan to distinguish them from the video role-playing game genre. In the 1970s, role-playing games themselves received little attention in Japan as games only had English titles. Several gaming magazines and computer game magazines started introducing role-playing games in early 1980s.
1_Apprentice
yes i loved chrono trigger
0_Wizard
Cool, ever played Dungeons and Dragons? I love being the GM, or game master, because they get to set the rules and settings of the game.
In both of these forms, an arranger called a game master (GM) usually decides on the rules and setting to be used, acting as referee, while each of the other players plays the role of a single character.
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Tabletop role-playing game
A tabletop role-playing game (or pen-and-paper role-playing game) is a form of role-playing game (RPG) in which the participants describe their characters' actions through speech. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a set formal system of rules and guidelines. Within the rules, players have the freedom to improvise; their choices shape the direction and outcome of the game. Unlike other types of role-playing game, tabletop RPGs are often conducted like radio drama: only the spoken component of a role is acted.
Dungeons &amp; Dragons
Dungeons & Dragons (abbreviated as D&D or DnD) is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. It was first published in 1974 by Tactical Studies Rules, Inc. (TSR). The game has been published by Wizards of the Coast (now a subsidiary of Hasbro) since 1997. It was derived from miniature wargames with a variation of Chainmail serving as the initial rule system. "D&D" publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry. "D&D" departs from traditional wargaming and assigns each player a specific character to play instead of a military formation.
Greyhawk
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the "Dungeons & Dragons" fantasy roleplaying game. Although not the first campaign world developed for "Dungeons & Dragons"—Dave Arneson's "Blackmoor" campaign predated it by over a year — the world of Greyhawk closely identified with the development of the game from 1972 until 2008. The world itself started as a simple dungeon under a castle designed by Gary Gygax for the amusement of his children and friends, but it rapidly expanded to include not only a complex multi-layered dungeon environment, but also the nearby city of Greyhawk, and eventually an entire world.
Dungeons &amp; Dragons campaign settings
The flexibility of the "Dungeons & Dragons" ("D&D") game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings. For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which "D&D" games can be based; of these, the "Forgotten Realms", an epic fantasy world, has been one of the most successful and critically acclaimed settings. Many campaign settings include standard sword and sorcery environments, while others borrow Oriental, Central American, swashbuckling, horror and even space-travel themes.
List of Forgotten Realms characters
This is a list of fictional characters from the "Forgotten Realms" campaign setting for the "Dungeons & Dragons" fantasy role-playing game. Most of these characters have appeared in the multiple series of novels set in the "Forgotten Realms". Many have some magical abilities. Aballister Bonaduce is the nemesis of his son Cadderly Bonaduce, the main character of R.A. Salvatore's The Cleric Quintet. Calculating, cold, and merciless, Aballister is determined to complete his conquest of the region. Guided by the goddess Talona, Mistress of Poison, Aballister creates The Chaos Curse and unleashes it upon The Edificant Library, home of Cadderly and his friends.
List of named devils in Dungeons &amp; Dragons
Within the "Dungeons & Dragons" role playing game materials, a number of devils are given characteristics or roles within the story lines. This is a list of the devils that have appeared in the various materials as characters that are specifically named. Some of the characters are based on devils in folklore traditions, while some were created specifically for the game. Abigor is a Duke of Hell in the service of Baalzebul, in the "Dungeons & Dragons" roleplaying game. Abigor appears as a large hairless humanoid with small horns, black hooves, a forked tail and ochre skin. He has large crimson bat wings and a loud, bellowing voice.
GURPS
The Generic Universal RolePlaying System, or GURPS, is a tabletop role-playing game system designed to allow for play in any game setting. It was created by Steve Jackson Games and first published in 1986 at a time when most such systems were story- or genre-specific. Players control their in-game characters verbally and the success of their actions are determined by the skill of their character, the difficulty of the action, and the rolling of dice. Characters earn points during play which are used to gain greater abilities. Gaming sessions are story-told and run by "Game Masters" (often referred to as simply "GMs").
1_Apprentice
no i have never played but i have friends who played. i like warhammer 40k