This is a fan group dedicated to the video game Pulseman, created by Game Freak and released in 1994 on the SEGA Mega Drive. Pulseman was only available in Japan until it was made available as an exclusive game on the SEGA Channel, then later released internationally for the Wii Virtual Console in 2009. It was one of the last Mega Drive games, and the last game released by Game Freak before they started their Pokemon series. Many Pulseman references appear in Pokemon, one of the most notable being Pikachu's signature move, Volt Tackle (Volteccer in Japan), which is derived from Pulseman's special move, Volteccer.
Besides the game itself, which is available in the Wii Shop for 900 points (100 more than most Genesis titles for being an import), the only other official Pulseman media which exists are three music releases: Electrace Pulseman (Stereotype, 1994), Pulseman (various artists, 1995), and Mega Drive: Last Action Heroes (Pulseman game OST with Ristar, Comix Zone, and Virtua Racing, 2010).
Download a PDF of the Pulseman game manual (in Japanese) here!
1) Only Pulseman-related art/fics allowed (of course)!
2) Pulse has done a good job dodging Rule 34 for over a decade, let's continue to keep it clean here at least!
3) Any artwork submitted should end up primarily in the Featured folder. It will then get sorted from there into one of the other gallery folders depending on the content:
Pulseman - anything with Pulseman as the main focus.
Beatrice - anything with Beatrice as the main focus.
Pulse and Riche - anything with the two of them together.
Veil - anything with Veil as the main focus.
Doc Waruyama and Galaxy Gang - anything with these guys as the main focus.
Fight Scenes - any artwork depicting a fight or battle between any characters.
Comics and Manga - any artwork laid out in sequential form, like a comic strip.
Sprite Art and Animations - any sprites, GIFs, Flash animations, etc. of any characters.
Wallpapers - just in case your artwork is a screen-size wallpaper.
Crossovers - any Pulseman character fanart with a non-Pulseman character included.
Fancharacters - your Pulseman fancharacter art goes here.
Photos and Misc. - photos of crafts/sculptures, or random drawings/sketches that you don't think match up with any of the other categories. Stamps go here.
4) If you think your picture belongs in a different folder, don't hesitate to send a note to the group or to Gryphon-HB and let them know what folder you'd rather it be displayed in.
Volteccer! - archived Pulseman fansite
Project AMABILIS - Pulseman fantumblr
Fanpop - Pulseman fan club
Reddit - Pulseman community on Reddit
OFFICIAL SITES (Japanese):
SEGA Voice - Interview with Pulseman director Ken Sugimori
Virtual Console - Pulseman game page
Wikipedia - entry on Pulseman
Wikipedia User:IronWaffles - More game info
C-Life - unofficial Pulseman wiki
Bulbapedia - List of Pulseman references in Pokemon
DATES TO REMEMBER:
April 7 - Veil's birthday
May 30 - Pulseman's birthday
June 28 - Beatrice's birthday
July 22 - Pulseman's initial release date in Japan
September 1 - Lisa Hatfield's birthday
December 31 - Doc Waruyama's birthday


BINGO is a strategic game for TWO players.
The Object of the game is to connect 4 marbles in each hole in their own color. You can move alternately. The first player who can build up a horizontal, vertical or diagonal line is the WINNER of the game.
*** The Color of wood may differ in little details from the photos, because every time the natural wood is different!
Age Groups : 8 - 14 years
Difficulty : Normal
Dimensions : 16x19x3 cms.
Certified Standard safety in Europe and USA.


Материал из HR-Pedia Russia
Electronic poker is really a slot machine game which involves that skill and you can get the odds in your favor, if you know how to play correctly.
The chances of you winning at Electronic poker are based on following 4 simple tips, that are simple to learn.
Should you apply them, you will dramatically increase your chances of success.
How you can Play
Firstly, let's consider the way the game is played.
Video Poker has got the same rules as draw poker, except that you play a piece of equipment instead of other players.
The machine deals five cards on the screen. The gamer can, require five new cards or keep any he has.
The player keeps them they would like to keep by hitting the "hold" button that matches the person card shown.
When the option is made the player presses the "play" button, and also the cards discarded are substituted with brand new ones.
Caused by the game is dependent upon the end result following the final hand is dealt.
4 easy to ideas to win big!
Listed here are only four strategies for winning at video poker and then you're ready, to have fun and have the odds in your favor
Tip 1 - Get the best odds of success from the start
Electronic poker machines are based upon a 52 card deck and there are 2,598,960 possible hands combinations.
The programme in a video poker machine is developed to simulate the possibilities of drawing any combination from the deck.
Since this is a collection probability, casinos adjust the pay tables to create the home edge. The payouts for those video poker machines are the same aside from the payout on the flush, full house or royal flush.
This means playing the highest paying machines because this puts the chances to your benefit
Listed here are comparisons of payouts on a jacks-or-better machine. Payout Payout with Strategy
9 for a full house 6 for any flush 99.5%
8 for any full house 5 for a flush 97.4%
7 for a full house 5 for a flush 96.3% etc
A 9 / 6 machine will hit a royal flush around once every 40,000 hands. The 8 / 5 odds are once every 45,000 hands which means you have to play machines with best payout
Tip 2 - Play maximum coins.
If you bet five coins, all winning hands are paid by a factor of five, aside from the royal flush. This can be a bonus amount designed being an incentive to experience five coins. If a player plays less than maximum coins then they won't win a Royal Flush and can't win at video poker long term.
Tip 3 - You have to play for a long time
A player, on the 9 / 6 machine, has odds of 1:40,000 of getting a Royal Flush, or equivalent to around 100 hours of play. You have to play any Electronic poker machine until you win a Royal Flush to emerge ahead
Your bankroll originates from your personal resources, or by collecting money from the intermediate hands that give you income along the way.
Winning at video poker does not mean playing for the odd hour! You have to play for some time and become patient.
Tip 4 - having fun with a method.
If you wish to increase your chances of winning at video poker, have fun with a method. There are slight differences between games and different strategy cards have to be used, however their all simple to learn.
There are plenty of free strategy cards on the internet. Simply, print one and keep it for reference and refer to if you want to.
So, you will find some tips, rely on them and best of luck inside your quest for consistent jackpots.


To a soldier understanding how to defend his variables on the front lines, video gaming truly have something for all of us all. You will find games to lessen your waist-line, increase your IQ or just take you away from it all for a while. Read on to find out more about this thrilling world.
If as a mother or father you are concerned with gaming content, not the gaming companies, so there is no rating system. Everything you thought was a relatively un-risky game can turn a lot worse with one of these mods.
If you are investing in a game for your son or daughter, look for one which allows several visitors to play together. Gaming can be a solitary activity. However, it is important to encourage your son or daughter to be sociable, and multiplayer games can do this.
As a mother or father, kids can (and will) play video gaming for many hours without preventing. It’s important to monitor the quantity of time your son or daughter can play their video games. Set a limit and become consistent and strong with this limit.
Avoid purchasing the costly release of video games, unless they are a favorite. Often, video games will have a special edition, but it isn’t essential to have to be able to play the game.
Sell your used games to buy new or new to you games. Video games are not cheap plus some of these you haven’t any use for after you beat. Research your facts and discover stores that buy used games. This allows you to get video games you want without spending a lot of money.
Encourage your kids to play on games consoles rather than computers. You will be able to control personal privacy and the content your children face easier with a system. Kids can be safeguarded easier on system systems.
You can certainly do your workout routines by using video games. There is motion sensing technology that is growing in the industry. This means your body may be used to play the games for all types of things such as yoga or sports. You can improve your level of fitness in the privacy of your home.
Whether you game using one of the major consoles or on your home computer, high temperature is the foe of every system. The complicated graphics in the current game cause the video credit cards and processors in video gaming systems to perform at high temperatures, and when this heat builds up too much, it can lead to failure. and never cover the lover ports.
He needs to take a periods.
Gambling has truly come into its own, with something to provide everyone in virtually any walk of life. They have become so realistic, you can get lost in your preferred imaginary world and neglect all about the horrible day you might have just acquired! Use these pointers to take your gaming to another level!


Learning how to eventually become a better soccer player is enjoyable, however there is so much to know! However, the best move to make is to continue to learn as you go, and remember that practice makes perfect. This article will help you with a few advice that is amazing .
When you are thinking about new cleats, take into account your level of playing ability. Cleats produced from plastic or another synthetic materials should be purchased by start players. Aces should choose screw-in cleats made from metal, usable on a variety of fields.
If you are among the most skilled players on the field, take the lead and become a play maker. If you are not more proficient and experienced than other players, you might be much more useful by supporting them.
Make some company passes in case you would like to get a reaction from other players. Business passes are better to command and let other players realize that it is time to take action. A pass that is soft is a good way to attract a player to the game but is overly dangerous if you're under pressure.
Don't hold to the ball for a lot more than two touches. Unless you are exceptional you are taking risks by getting the ball more and can wind up losing it. It's possible for you to try getting the ball again.
Passing the ball is best done when defensemen are closer to you. So you're in a position to progress past everyone safely in order to pass it off the ball should really be kept for quite a long time. This technique allows the player a few additional seconds before the defense gets to them.
Get latest information about livescores only in LiveScore9 Com.
Get free soccer livescores widget code for your blogs in LiveScore9.com.Should you wish to be a fantastic football mom, you have to make it a point to attend your child's games as often as possible. Simultaneously, you ought to be sure your child is safe enough to enjoy playing on the occasions when you are not there.
If you're wanting to protect the ball in the sport, and open space is noticed by also you, do not be frightened to go toward it. Shove on the ball together with the interior of your food. This will allow for the most management. As you get better, you will find that one can cut back and forth with the ball, changing in the interior to the exterior of your foot.
By falsifying a shot, you can usually make a defender halt to get some seconds. Posture yourself as if you had been going to kick the ball and create a very long pass should you see a defender closing in on you. The defender expect and should stop the pass you're faking.
Well, do you feel as you can become the next David Beckham? Take things one step at a time by using the guidance that is given to you. If you put some time and effort into your sport undoubtedly, you may do just fine. It is a fun, enjoyable game to play!
Anyone willing to play with sports needs to be good at them. Nonetheless, desire alone is inadequate. Try the items you have learned as well as you've got to get out. This short article has some good suggestions that help you be the best football player you may be.
Be sure to purchase lots of protective equipment if you intend on playing with soccer. Thick socks are a good investment since they help prevent cramps and blisters. Shin guards are a great buy, and you should never play soccer without them. They'll protect you from injuries due to kicks and autumns.
Each soccer team has three or two play makers. These players are somewhat more gifted than many others and always get the ball as they have been in a position to go past the defense of another team. They'll subsequently score or pass the ball to a player who is able to score. Should you exercise it's possible for you to become one of these players.
You need to be to play your best game. Get it right and also you'll power past your opponents.
Try to fake out members of one other team by dribbling in a different direction and deceiving them. Switch ways immediately, when the defender takes the bait. That's an excellent method to get around a defender.
Lofted balls are difficult to control. Pass defensemen that are low to ensure can't intrude. Balls that are lofted will operate for long distances.
Your entire team should be committed to moving the ball across the field as frequently as you can. This will provide your team a better chance of scoring and will help space to open up a goal. View footage of professional soccer teams in case your team is fighting to try it. Get latest information about live soccer scores only in LiveScore9.com.
Get free soccer scores widget code for your website in LiveScore9.com.It will give a concept of the thing you have to do to you.
It is but one of the top methods to find out the best way to be better. May very well not really comprehend that which you are doing in certain instances, as it is possible to pick things up without even trying in many instances.
Figure out how to dribble effectively. To keep the ball in control in the least times, keep the ball close to you and lightly tap on the ball using the interior as well as outside your feet. Keep your eyes on the ball for results that are best by utilizing your own body to keep competitors away, and protect the ball.
You must wear things that have been meant to be worn by football players as it pertains to clothes. You must prevent garments associated with every other sport. The more sport specific clothes you wear, the further you'll feel as a soccer player, this means you might play a little better.
Now you know what to do, go do it. So that your skills can enhance, hence, use this excellent guidance and have more fun playing. Implement them in your next game and you may be on your approach to your successful season.


2011 Topps Football Cards
The 2011 Topps Football card set consists of 486 cards featuring the game's best players and most promising rookie talent. The bold action shots capture the most exciting moments from the gridiron and preserve them forever in this set. The set includes 262 cards featuring established vetern players, 100 rookie cards, NFL All-Pro cards, a team card for each team in the league, record breaker cards to honor the players who rewrote the record books in 2010 as well as a Super Bowl card, Most Valuable Player card and cards for the 2010 Rookies of the Year.
The most prominent rookies in the 2011 Topps Football set include Cam Newton, Blaine Gabbert, Andy Dalton and Christian Ponder. The vetern stars featured in this set are Tom Brady, Adrian Peterson, Aaron Rodgers, Drew Brees, Michael Vick and Chris Johnson.


Welcome on Rappelz-Analytics ! This website was made for aggregating stats about Rappelz's servers. On this website, you can have the whole details of all of the game's guild and of almost 90% of active characters !
This website was made in France, that means that there might be some english mistakes. If you found some of them, feel free to report them ! ;-)
Every morning,a script will scan the official leaderboard in order to dump almost 7600 character's datas a day. These datas are saved in order to have the character/guild progression
Rappelz Analytics is really simple to use, you just have to explore servers stats on the left size, and some accurate stats on the menu at the top of the screen


The past few months have flown past quickly especially on the fairways of Hickory Golf. Since May, I have had a great time playing on many great historic, as well as a couple of young courses. Each offered their challenges, but left me with the memories of not only the beauty of each location but the tradition and spirit of the game of GOLF!
I hope that sharing these great golf courses will give you some ideas of places to go and play. These courses are great for modern play as well.
My preference is that I just like the tradition of playing with the clubs that started the game, Hickory. As my late good friend, Mike Just, told me when he suggested that I try Hickory Golf, “the magic of the game comes to you!” He was so right, the spirit of friendship, the play (I can’t hit a 250-yard drive even if I was dreaming of it) and not the score and finally the course give you this “magical experience” in this game we call golf!


Introducing Doodle Physics Special Edition. A hot new type of game to hit the app store.
Doodle Physics Special Edition is a fun new strategy game that will entertain you and exercise your brain at the same time.
Doodle Physics Special Edition is a must have on the app store and is offered at a special discount price today for a limited time.
Rated Top in the app store Doodle Physics Special Edition will be one of the most played games on your iPhone or iPod Touch.
Some of the many features that come with Doodle Physics Special Edition are -
* Amazing high quality graphics for the best user experience
* Many levels for maximum entrainment
* Detailed Info on how to start playing Doodle Physics Special Edition.
So what's Special about the Special Edition of Doodle Physics?
- New Added Levels
- Better Gameplay
- Lots of Fun
- New Design
Get Doodle Physics Special Edition today at our excellent discount price of 50% Off. But hurry because the offer ends soon!
Please take time to leave a comment or suggestion of what you would like to see in the next version of Doodle Physics Special Edition. If you leave a suggestion and we use it in the next update of Doodle Physics Special Edition, We might just mention your name.
GET DOODLE PHYSICS SPECIAL EDITION TODAY AND BECOME PART OF THE CRAZE!
GET IT NOW WHILE IT IS 50% OFF
Requires iOS 6.0 or later. Compatible with iPhone, iPad, and iPod touch.
Doodle Physics Special Edition is a free trial software application from the Action subcategory, part of the Games & Entertainment category.
The app is currently available in English and it was last updated on 2012-02-04. The program can be installed on iOS.
Doodle Physics Special Edition (version 2.0.0) has a file size of 5.77 MB and is available for download from our website.
Just click the green Download button above to start. Until now the program was downloaded 0 times.
We already checked that the download link to be safe, however for your own protection we recommend that you scan the downloaded software with your antivirus.


- Set of 24 playing cards, made from 12 photos
- Also available in a set of 72, made from 36 photos
- Each card is 60 x 60 mm
- Thick, sturdy card – perfect for small hands!
- With a white border around each card, the photo really stands out
- Made for us by Ravensburger, Europe's leading puzzle specialist
- Suitable for players aged 3 and above
A fun game for the whole family! Upload 12 or 36 of your favourite snaps and we'll turn them into a unique, personalised memory® Game. Perfect for helping kids develop their memory skills (and refreshing yours)!


The Best Board Games for Adults
New to board gaming? Always been curious about this fantastic hobby, but never knew where to jump in? It can be an admittedly intimidating thing to dive into, but don’t worry, we have put together a list of the absolute best board games for adults. Even if you’re a seasoned pro, you may find a game you’ve never tried. After many games, and many late nights, bleary eyed trying to defeat our friends, we feel confident that these are the absolute best board games for adults. Don’t agree? Let us know just how wrong we are!
Have you ever wanted to run a mega-corporation, vying for control of natural resources as you compete with other companies to terraform Mars? Admittedly, that’s a pretty specific thing to want to do. But let me assure you, this game does not play like “Monopoly in Space”. With great depth of strategy, Terraforming Mars is an excellent game, one you will want to revisit time and time again, seeing how many terraforming points you can squeeze, while preventing your opponents from doing the same. The game is clever, well designed, and is sure to keep you and your friends entertained.
One of our personal favorites (what can we say, we grew up as D&D playing nerds in the late 80’s, and consider the late Gary Gygax to be one of our patron saints), this game is one of the best worker placement games on the market. Not only that, but it’s a great way (perhaps the best way) to introduce your friends and family to this Euro-style of gameplay. Fast paced, fun, and filled with wonderful throwback references for those of us who have deep nostalgia (and perhaps shame) for our misspent youths crawling dungeons, this is a great game, and would make a fine addition to any collection.
For glory, and for honor. This viking themes game is incredibly fun, and the miniatures included in the game are some of the best on the market. There is something viscerally fun, battling it out with your friends, dropping a well timed attack, or garnering points through the glory of death in battle. That’s right, in this game, there is actually a winning strategy for losing fights. This game is incredibly fun, in particular of you enjoy tactical games, where a well placed unit or a well timed attack and really ruin your enemy’s plans. Which is why it made the cut for our list of the best board games for adults.
Terra Mystica is a fantastic game, and a pretty easy one to learn. But don’t let the relatively simple rules fool you into thinking this is an easy game to master. Far from it, Terra Mystica has a depth of strategy that few games can boast. If you are interested in a game where pouring over every decision and planning out your long term strategy, trying to see 4 or 5 turns down the road are rewarded, then this is your game. Each faction plays drastically differently, making each play through a unique experience. And even when you’re losing, Terra Mystica is a blast, not a slog to play while you wait impatiently for someone to finally win.
Imagine if you will, that World War One was fought not just with soldiers and guns, but with giant steampunk mechs. Sounds pretty awesome, doesn’t it? Well Scythe imagines exactly that scenario, and now you find yourself the leader of one of the surviving factions, struggling to rebuild in the post war landscape. Build giant mechs, explore the countryside, have random encounters, and recruit workers to product resources for your budding empire. Scythe is a great game, beyond the amazing flavor and artwork (some of the best ever), the game mechanics are fantastic, and you will find yourself reaching for this game over and over. I know my gaming group does!
Through the Ages is the game my board game group probably plays the most. Not probably, most definitely it is. And admittedly, I am terrible at this game. TERRIBLE! I win probably one out of every fifteen plays. But I’ll be a monkey’s uncle if this game isn’t a pure joy to play each and every time. The depth of strategy, the replay-ability, the player on player conflict, are all masterfully done. This is a truly great game, about as near a perfect game as you’re going to find. If you’re up for a game that has a bit of a learning curve, and then takes many, many plays to master, then this is the game for you. This may very well be the absolute best board game for adults.
Most of the games on our list of best board games for adults, are for 3 or more players. So we felt it important to include at least two games for two players. If you’re as obsessed with Tolkien as you should be, then you’ll love this game. It’s a hard one to learn, there are a lot of moving parts, and two different ways to achieve victory, but after a few plays, everything sort of clicks and makes sense. And then you get to experience the true joy of playing out the Lord of the Rings stories in board game format, carefully balancing the war vs. the quest to destroy the one ring. Plus, it’s just fun to send a hoard of orcs to attack the poor defenseless Shire. It just is.
Our second game for two players on the list, Twilight Struggle is an intense, complicated, incredibly fun recreation of the Cold War. Have you ever wanted to play a game where the cards are carefully designed around actual historical events, with fun little details? Probably not. But don’t let the dry tone of the game fool you, this is an incredibly fun, incredibly challenging game. One of my absolute favorite aspects of the game, is that it challenges you not to make the best decision with the cards you have, but the least worst decision (this is going to hurt no matter what, how can I minimize the pain). It may be hard to learn, but this game is incredible!
Well, we covered two games that are best with two players on our list of the best board games for adults. So why not include a game best when played with only one player. You heard me right. Best. With. One. Player. Now before visions of a lonely nerd sitting in his parent’s basement playing a sad board game all alone, let me just clarify, this game plays very much like a video game, in that the map itself, and the random monsters it creates, are the challenge to overcome. This is an incredibly fun game, and can be played cooperatively if you’d like, but it is one of the few games out there that plays best all by yourself, when you’re too tired to schedule a board game night, or have a last minute itch to get your game on.
No list of the best board games for adults would be complete, without a game that could potentially destroy every single friendship you have. While we were close to including Diplomacy on this list (one of our favorites), we instead went with Battlestar Gallactica. This is a great game, where one (or more) players are secretly working against the group, sabatoging their efforts. Wild accusations will be thrown, lies told, the seeds of doubt sown, all while the incredible stress of trying to survive the constant Cylon attacks weighs down on you. If you want to tell bald faced lies to your friend’s face, then smile with pleasure when you stab them in the back, then this is the game for you!
Ever wanted to know what it feels like to be the ruler of an expansive galactic empire? Well look no further, Eclipse is an incredibly fun game of exploration, technological advancement, and space fighting. One of my absolute favorite aspects of this game, is the ability to customize each of your different ships, making each combat a unique affair, with different tactics and strategies. Or you can avoid war altogether, and opt to develop a powerful economy and conquer and colonize planets. And if you’re itching for a fight, but just can’t bring yourself to attack a friendly neighbor, there are plenty of ancient alien ships left in the galaxy to keep you busy. This is a great game, especially with larger groups.
We’ve included a great game to introduce new players to euro-style and worker placement games. But we also wanted to make sure to include our favorite “advanced” worker placement game. This is not a game for beginners, there are a lot of moving parts to keep track of, and it can be easy to feel overwhelmed, or like you have no idea what you are doing. But with a few plays, and some experience under your belt, Ora Et Labora can be a joy to play (and replay, and replay again). With a depth to the gameplay, and a million ways to win, this is one of our absolute favorite worker placement games, and one we revisit often.
The last entry on our list of the best board games for adults, is one you will frequently see on the lists of best board games of all times. It is a great way to introduct new players to board games other than Candyland or Monopoly. This game has a great depth of strategy, incredible replayability, and the rules are simple enough that they can be taught quickly, unlike many games on this list, which require a couple of hours to learn, and a couple of plays to really grasp. It is a really well balanced game as well, where you don’t walk away feeling like you lost the game in the first turn, and had a miserable time slogging through the game.


Fore! You don’t hear it too often, and thank goodness you don’t, because if you do, there’s a hard golf ball coming your way and you need to duck. However, it’s good to hear because then you are on a course playing golf, but if you can’t be on the greens, you can play GL Golf either on your ipod, iphone or Apple computer. GL Golf is a great golf game to pass the time no matter what mode of equipment you use to play it.
I’m reviewing the Mac game version of GL Golf. First and foremost this game has a lot of options to choose from to make your play as realistic as possible. You can choose the course, what kind of club to use, different color balls, and more. You can play from the different types of tees depending on your level of expertise. The white tee is regular, the blue is expert and red is ladies. Hey, where are the gold tees for seniors? Some of the choices are a little weird like which season you would like to play, because all those who do not live in a cold weather area like the northeast US, you wouldn’t know that all the courses close down during the winter months. I think some diehard golfers would like to be out there on the courses in the snow, but it would ruin the greens. Also who wants to play in the dark? The ball is hard enough to see as it is so your best bet is to play in daylight. In addition, real golfers will never take unlimited mulligans. I don’t think they would take even 1, but hey, if you are practicing or new to golf, it’s a good thing.
The play is simple after making all your decisions. You click on the space bar once (watch the swing gage so as not to go past the line and hit the ball at the strength you want) and then again to make contact with the ball. The distance is given to you like on the scorecards or now the new gps gadgets for golf courses. Tapping the golf ball into the hole feels realistic since I always putt too hard and it goes past the hole, and the same happened in this game. After a few tries, you get the hang of it and you’ll be able to master this action easily. Also the undulating greens are represented so you know to hit it to the right or left. You get all the data needed to make a good shot: the overview of the hole, wind velocity, yardage, etc.
Whether you go to the driving range (practice mode) or play the tournament mode, you’ll enjoy this game almost as much as going golfing itself. It’s easier to play than going out and dragging your bags out to the golf course, and has a lot of the bells and whistles of the real play minus the exercise. The music is a little too laid back with a lounge type 70’s sound (is the song called More?), and could use an upbeat tune to relax and improve your game.
This Mac game is not your Tiger Woods’ PS3, X-box, WII play, and it doesn’t represent itself as such, but it is still well made and good fun. GL Golf is what it is, a plain, retro play for when you are not traipsing through the rough or sand traps, and want to spend a pleasant afternoon hitting some golf balls.
Features of GL Golf:
- More than 22 Courses
- Driving Range or Tournament
- Lots of Options


5 Laser Tag Methods That Will Help You Win Every Time!
Laser tag is a fun and amazing method to hang out with buddies. It’s an excellent activity for birthday parties, bachelor parties, family members occasions, or any kind of various other team getaway. Laser Tag is an entertainment capturing sport where gamers make use of infrared-emitting light guns to identify marked targets within the field. The majority of laser tag video game modes involve 2 or even more teams, with the objective of racking up factors by labeling other gamers and damaging their base. Whether you’re a first-timer or a skilled pro, there are some standard strategies that can help you win a laser tag suit! Using these suggestions, you’ll be sure to end up being a specialist at laser tag in no time! One of the most crucial ability in laser tag is aiming your weapon. Having good goal is vital to being an effective player as well as will make you feel more confident while playing the game. This is specifically important when you’re new to laser tag and also haven’t used the weapon before. You can practice aiming your laser tag weapon on a Steradian Target prior to your video game so that you can get a feel for how to aim. One of one of the most efficient tactics in laser tag is to remain as hidden as possible from your opponents. It’s likewise important to move silently to make sure that you do not make sounds that can notify your challengers to your existence. It’s additionally a good concept to relocate sideways instead of strolling direct, as this can help you prevent being seen by your challengers. Having a few good hiding spots throughout the arena can assist you to be more effective while playing laser tag. The even more places you can hide, the much less likely that you’ll be seen by your challengers and also the much better you’ll be able to plan your strikes. Playing laser tag with a team of individuals is the best way to be an effective gamer. It is possible to be a wonderful player by yourself, but you’ll always be better if you have fun with a group of individuals. If you’re a new player, it can be handy to stick to a friend to make sure that if you do get shot, you’ll have someone to aim for you. You won’t wish to be too hostile, however, because this might create your teammates to be incapable to fire at you when they require to. Bear in mind that every person has to be on their finest habits so that the entire team can have an excellent experience. If you’re not exactly sure what to do throughout your laser tag video game, ask a team member for assistance. They’ll more than happy to offer you some pointers that will certainly make the video game more fun for all included. There are a couple of points that you need to never do when playing laser tag: hiding your sensing unit (which is prohibited), resetting your tagger when you’re out, as well as lying to your colleagues regarding your position on the field. You’ll probably lose the game if you break any one of these guidelines, so do not also think about doing them!
This post topic: Advertising & Marketing


Modern Combat 5 requires more attention of players to runs smoothly. It is a first-person perspective game, and before going to play, users need to understand all the basic things properly that relates to it. Players have to ensure that they are playing the game by applying the essential and effective tips or tricks in it. Yes, applying the tips and tricks in the game when playing is an important task to complete.
Effective tips and tricks
In the same post, some most important and effective tips and tricks are described a little later. Knowing these tips properly and then applying them in the game when going to play it is the better option to go far in Modern Combat 5. The main tips and tricks are as follows –
- Collect medals and rewards – It means that after completing the missions and achievements, users have to collect or you can say gather their medals and rewards to get a good amount of credits and all other essential items in Modern Combat 5.
- Make use of auto-shoot – It means that if you are a new player or a newbie to Modern Combat 5, then you should switch on the auto-shoot mode. It helps you in automatically aiming-down the enemies, and then you can easily shoot them and kill.
- Try to kill enemies by headshot – It is the best method to earn more and more XP as by killing the enemies. Whenever users are going to kill the enemies in Modern Combat 5, they have to try more and more to kill enemies by a headshot. It provides them with more XP and more credits.
There are lots of tips and tricks present, but before them, one should pay more attention to these ones. Users can also unlock different weapons, earn credits and do several other tasks in Modern Combat 5 by using Modern Combat Hack. So, dealing with the hack option in order to make the gameplay easier than before is a better option for you.


Startup arguments can be used to customize the way a server is started as well as to pass certain settings to a server that, depending on the game, may not be edited in typical configuration files. The startup arguments you enter will be appended to the command that starts your server. Therefore, you can write the arguments as you would when starting a server from the command line (e.g. when using the “srcds_run” command for most Steam games).
Supported startup arguments vary between games. To find out what arguments are supported, have a look at the documentation of the game in question.
Note: Some arguments are set by Gametron and cannot be modified (e.g. -Xmx for Minecraft and -maxplayers for Counter-Strike).
|Counter-Strike: Global Offensive||


Create-A-Puzzle is an unprinted, precut, jigsaw puzzle. The blank, white, heavy cardboard surface can be painted with most anything from tempera paint to felt tip markers. Stays together until you separate it for the first time.
Large piece puzzle for children under 7 yrs. and a small piece puzzle for those over 7 yrs. All puzzles are 4" × 5½".
Large Piece Puzzles — Pack of 12 puzzles with large pieces for children under 7 years. Each puzzle has 9 pieces.
Small Piece Puzzles — Pack of 12 puzzles with small pieces for those over 7 years. Each puzzle has 16 pieces.
® Inovart is a registered trademark.


NAA TIP OFF WEEKEND-
Saturday December 6th- First games for B4,B5,A6,A7
Sunday December 7th- First games for STERN LEAGUE
*** The NAA REGULAR SEASON SCHEDULE will be available shortly***
*** Team REGULAR SEASON practices start on December 7th and continue for the rest of the season***
C League (3rd grade) – players do not have an evaluation clinic. Teams are made up in late November. First practices will be on Saturday, December 6.
Senior League - players do not have an evaluation clinic. Teams are made up in December. Games start TBA.
December 6th- First regular season games for B4, B5, A6, A7
December 7th- First regular season games for STERN LEAGUE
December 7th- Regular season practice times start.


Gamaya Legends - Twin Toy Pack
Legendary heroes from the Ramayana are reimagined as smart electronic toys. In the magical world of the Ramayana, a great evil has taken hold and has frozen in time the great heroes and villains, turning them into lifeless statues.
But now, you have the chance to bring them back to life again… and it all starts here.This Gamaya Legends Twin Toy Pack starts you off on your quest to return the Ramayana to its former glory.
Ashikor, the toy station that helps bring these figures to life, plus Rama and Mahiravana, two iconic figures from the legend ready to be reborn.
- Download the Legends app free from the Amazon, Apple or Google app store, place one of the figures on the toy station, and get ready to enter the world as that character.
- When you are ready to play as another character, simply swap them, and your new character will come to life immediately. All your achievements are stored with each toy, so the next time you play you’ll have all your strengths and abilities. You can even take your characters to a friend’s house and join the fun!
- Look forward to new levels, characters, and weapons in all our game updates.
- Hours and hours of fun and learning about this fascinating legend as you play.


Welcome back to the Reindeer Games! Yesterday, the Figure Skating competition began, even though our Official Elves have gone on strike. Without the elves to judge the skating, many thought the event would be cancelled.
But with the reindeer in need of the exercise to be ready for Christmas Eve, Rudolph stepped in to judge, and so the games go on.
Meanwhile, Santa continues to fly about space with Waldo, while Gizmo puts together the rescue rocket. It’s very busy at the North Pole these days, and the Reindeer Games are no exception.
Today the Great Eight reindeer moved to the second round of the Figure Skating competition, the “short program.”
Each reindeer must make four moves in one minute’s time, as Rudolph judges the skill and keeps the tally.
The Hoojamawazit Skating and Ice Cream Palace is packed, despite the elfian strike.
First up is Vixen. What will Vixen do? The crowd awaits, hoping for some exciting moves. And, for sure, Vixen completes a double backflip, a whirly bird, a lightning fast spin and then a perfectly executed Button-maker maneuver. Wow, that was fantastic!
Next up is Prancer. Showing grace and magnificent skills, Prancer does a Gene Kelly, a whirling dervish, a beagle eagle and then a nice sinking spiral. Incredible! The reindeer’s skating skills remain spectacular.
Cupid, Donder, Blitzen, Dasher, Dancer and Comet take to the ice, as well, and also dazzle the crowd, as Rudolph struggles to write down the scores. After a few wayward pencil strokes, Rudolph’s tally is ready.
And remarkably, after two full days of skating, all eight reindeer are tied for first place! That’s amazing. And that means the final round tomorrow will decide the fifth gold medal winner of the games. Check back to see who it will be.
And now for the final day of the Reindeer Games. Today our eighth and final event, the 2,222-Mile Marathon will conclude at the North Pole. The winner will be our final gold medalist of the games.
Welcome back sports fans! We’re in the midst of our final event, the 2,222-Mile Marathon.
Welcome back to the Games! With just one event to go, the Reindeer Games are almost over.
Today we move to the final round of our seventh event; the Obstacle Course.
The Games continued today with our seventh event, the Obstacle Course, an event perhaps more challenging for the elves to build than for our Great Eight Reindeer to complete.
Welcome back to the Hoojamawazit Skating and Ice Cream Palace for the final round of the Speed Skating competition, our sixth event of the Games.
Welcome back to the Hoojamawazit Skating and Ice Cream Palace for the first round of the Speed Skating competition, our sixth event of the season.
The Great Eight put on a great show at the Reindeer Games but Prancer wins Gold!
Welcome back to the Hoojamawazit Skating and Ice Cream Palace for our second day of the Figure Skating event at the Reindeer Games.
After the four-day, Around-the-World Marathon, Santa’s reindeer were a bit tired but nonetheless headed out to the Hoojamawazit Skating and Ice Cream Palace for the first day of the Figure Skating event.
Welcome back to the Games! As the thrilling, yet tiring 10,000-mile Around-the-World Marathon continued, our Reindeer blazed across the sky for the fourth straight day and finally headed for the finish line at the North Pole.
This year's Reindeer Games continued with the third leg of the 10,000-mile Around-the-World Marathon. After wrapping up yesterday’s second led at the White House, the race headed over the Chesapeake Bay and across the Atlantic Ocean to Africa.
The Reindeer Games continued with another long and grueling leg of the Around-the-World Marathon!
Welcome back to the incredible Reindeer Games! After three events at the North Pole, the Games will continue with the first event outside the icy northerns.
And we’re back at the amazing Reindeer Games for the final round of the Sprint Race competition.
We’re back at the Reindeer Games Sprint Race competition. Day two will feature the top four finishers from yesterday - Dasher, Comet, Blizten and Prancer.
After an exciting finish to the Long Jump yesterday, the Reindeer Games continued with our third event, the Sprint Race.
The Reindeer Games continued on Day 4 with an exciting conclusion to the long jump competition.
The Reindeer Games continued on Day 3 with the start of the Long Jump competition, the second of eight exciting events.
It’s the second day of this year's Reindeer Games and the final day of the High Jump competition. Dasher, Donder and Dancer were eliminated yesterday but the rest of the Great Eight are looking for the gold.
Santa’s Reindeer have abilities like no other – they can run fast and jump high and move with the utmost grace and precision.
With a large crowd of elves and reindeer and other North Polians in attendance, Santa officially opened the Reindeer Games today at a packed Workshop Arena. Every seat was filled for the rousing ceremony, as Santa welcomed the famed competitors.
The Games will begin on the Monday following the American holiday of Thanksgiving.


The online gambling market is very flexible. It changes very fast due to the trends in the gambling industry. Popular developers like Microgaming, NetEnt, BetSoft, and others, provide new products almost every month. Sometimes it is hard to follow all the news in the industry, but here you can find all New Slot Games – 2019 – 2019 at one page.
Viking Journey by BetSoft
This is one of the latest slots provided by reputable developers. The plot provides a bright atmosphere with journeys and voicings. The slot has 5 reels, 3 rows of icons on the main screen and a wide range of bets. There are In the Viking Voyage slot machine there are basic items, jokers, free spins and other gameplay options. In one round there may be several chains in different positions. Like it works in other slots, the payout is calculated by the current rate listed in the table.
The slot has RTP 96.12%, betting ranges from 0.40 to 10, max jackpot 30,000, and no progressive Jackpot. Users, who play on gadgets, can enjoy a qualitative and fast mobile version. The rules and the mechanics of the mobile version are completely the same as in the full version. The inspiring graphics contain images of weapons, Vikings, ships, and wood-cut letters. The machine has free spins, which users can buy, their cost depends on the rate. The general advantages of Viking Journey are a colorful design, exciting gameplay, and comfortable interface. However, the topic itself is not new at all and may be boring for old players. Anyway, you can try the slot, or find a new one.


Football is an interesting game and Barcelona in Spain is a nice city. For a moment let us assume that Barcelona is an island, an island full of football stadiums, teams and of course, football players and fans. With exclusive and tempting deals from Qatar Airways to fly in, enjoy the game and come back, it is an opportunity not to be missed.
What would you do if you had an opportunity to spend few weeks in such an island?
The fictitious island will be in the shape similar to that of FCB’s Badge. Visa on arrival is a great thing to have and if you can convince the immigration official that you’re a football fan, Visa on Arrival for you! And it is a bonus when immigration desk is occasionally manned by legendary football players.
Once into the island, my immediate objective will be to pick up some cool football merchandise- T shirts, jerseys, caps, shoes and so on. They are available in the land of FCB, at cheapest rates in the world, probably supplied from Tirupur, India.
That done, a city tour of land of FCB would help me understand its geography and location well- where stadiums are located, the beaches and so on. In all probability I would bump into several likeminded folks and make lots of new friends.
FCB has over 44 million fans on facebook and 10 million+ on twitter. I am sure most of them would be in the island cheering their players and enjoying the game. I would try getting in touch with some of the players and request for an interview, so that my readers can get to know about the player and the game much better, from the mouth of the legends. I understand it will be tough for players to entertain every fan’s wish list, but I am sure they’re very accommodative.
What is the point flying into a football island if there’s no match watching involved? I would not miss a single match during my stay. Exploring legendary stadiums, such as Camp Nou, when it is empty is an experience on its own. I would love taking a helicopter shot if possible. The umpteen number of coloured empty seats make for brilliant photograph and so is the scene of thousands of fans cheering from those seats when a match is in progress.
Situation permitting, I might as well form a group with fellow fans and play a game or two near the beach. All in all, a life time experience worth cherishing.
Recently I learnt that Qatar Airways has taken up sponsorship of Barcelona Football Club (FCB). Together, they make one great team that unites the world. Below: A photo I had clicked during my Qatar Airways flight from Copenhagen to Doha last month
This post has been sponsored by Qatar Airways, but all thoughts are my own, including the last photo used


Texturing in Maya is made a lot easier than in other programs because of the clever design of the tools available to you. However, there is a learning curve. Once you're used to the UV Texture Editor and friends you'll never want to go back to 3D Studio MAX's UVW (un)wrap modifiers. Before you're used to them, you'll tear out a fair amount of hair!
To get you into the swing of things I'll lead you through texturing the mighty Don_T_Shoot's Martian Raygun, as seen in the Mars Attacks! mod for SWAT3.
Special thanks to the Don for allowing his gun to be used in this tutorial. You can download it here: raygun-maya.zip. If you have Maya PLE and not the full version, you'll have to knock up your own gun similar to Don's but you can still use the texture files from the Zip. Come back when you're ready...
With the raygun loaded into Maya, let's begin.
| intro | part 1: Assigning materials | part 2: Applying mappings | part 3: Mapping the rest of the gun | part 4: Fitting the skin |


ONE CRAZY FAN FANTASY FOOTBALL
Powered by SuicideFantasyFootball.com
Welcome to the 2012 One Crazy Fan FREE Fantasy Football Challenge powered by SuicidefantasyFootball.com. The rules of the Fantasy football Challenge are simple: Each week of the NFL Season you choose a new fantasy lineup consisting of: 1 QB, 2 RB, 2 WR, 1 TE, 1 Team Defense and 1 Kicker. Once you use a player you can not choose that player again for the remainder of the season. League standings will be based on total cumulative weekly points - the team with the most total points at the end of Week 17 will be crowned the 2012 One Crazy Fan Fantasy Football Champion. There is no fee to enter, all teams are free.
To register a team, please fill out the registration from below. Please note that this login will be separate from your regular OneCrazyFan.com account. If you have already registered your team and would like to login, enter your Email and password to the right:


Money laundering with Fortnite
by D. Crijns, AMLC, February 2019
I previously wrote a background article in which I examined the possibilities of money laundering by means of the game values used in internet games. Game values may be anything from gold and coins to crowns and swords. In short anything that can make you attractive in a game. Last month several publications showed that the aforementioned article was more than just a theoretical exercise and that such things actually happen in games like Fortnite.
Fortnite is a free online game which went online at the end of 2017 and is now played by more than 200 million people (accounts). According to the latest information the developer, Epic Games, realised a turnover for this game in the month of August 2018 alone of $318.3 million. The total profit of the company over 2018 was about $ 3 billion. In the game world this is one of the bigger games with numerous player accounts, and therefore highly suited for undetected use or misuse for other purposes.
The essential nature of the misuse of game values in Fortnite is that the means of payment used in the game, known as ‘V-bucks’, are acquired on a large scale through bank accounts or payment credits that are stolen by such means as phishing. Using these V-bucks, attractive and expensive game goods such as weapons and clothing are purchased in the Fortnite shop. After that they are offered through all kinds of website (or dark web site) in all the major world languages at large discounts. For other players this is a very tempting way to acquire game goods cheaply. The advantage for the criminal is that he ultimately acquires money for which it is extremely difficult to trace the origins. The criminal income has been converted first into game values and then into gaming items. Apart from such concealment the game can also be used for legitimization purposes because it is easy to pretend that the profits came from the game. A two month survey on eBay alone produced 53,000 signals pointing to this phenomenon with Fortnite gaming goods.
Cheap is expensive
It has already been shown that purchasing game goods in this way not entirely without risk for bargain hunters. The sellers attempt to gain access to the game account of the buyer, by tempting him to hand over personal data for example, or by phishing. We know what happens if they succeed. The bank account may be plundered, or the game value and V-bucks taken directly out of the account of the purchasing player and transferred to a criminal account. Instead of finding a bargain, the purchaser is robbed.
The developer of the game
Epic Games has indicated that they are taking such abuse very seriously, urging players to keep their password absolutely secret under any circumstances. They also say that in January they made it impossible for an account to be taken over using relatively simple means. But it is still somewhat doubtful as to whether they truly understand what is involved here. This is not simply a matter of theft from the players. The fact is that their game, Fortnite, is being used as a tool in the money laundering process.
If you would like to know more about the risks of abuse in connection with internet games, how the entire system works, or how the exchange of game values for real money takes place using so-called RMTs, see my previous article (Online games and money laundering). And as always: if you see possible signs of this kind of fraud in the Netherlands, do not hesitate to contact the AMLC through AML.Centre_Postbus@belastingdienst.nl.


Does Gulag count as a kill
All kills and deaths in the gulag count as in a normal match.
If a player captures the flag, it does not count as a kill or death..
Does a down count as a kill
If you knock someone down, you won’t get the kill until their squad is wiped or they’ve been killed while down. It doesn’t matter who kills the person while they’re down, only who knocked them down. If someone you knock down is the final person in their squad, this is immediately a kill.
How much money do you lose when you die in warzone
The amount left for this normally lump-sum payment or divided into payment increments ranging from $ 50,000 to $400, 000 is dependent upon which coverage is initially chosen by the service member. There is also an additional death gratuity of $ 100,000 to a beneficiary in case of a U.S.service member’s death.
Can you Respawn in war zone
When you die, your surviving allies will have a 20-second timer appear that begins to countdown. If it reaches zero before your entire squad is wiped, then that dead player will respawn with no gear besides a pistol. They can then fly down to their team or anywhere else on the island.
Is KG 141 good in warzone
The Kilo 141 is favored for its incredible accuracy and damage potential at range. The weapon dominated the meta before Warzone Season 1, but it still remains a very viable option for those who like to engage at longer distances.
Is the MP5 good in warzone
The SMG is one of the best Warzone guns for its mobility, fire rate, and all-important time to kill. The MP5 is perfect for close combat and can rip through squads you find camped out in buildings with ease. It’s one of the most well-rounded and adaptable SMGs in Warzone, and can suit players of all playstyle.
Who gets the kill in warzone
If the enemy player has above 30 HP, and another player lands the finishing shot, they will be awarded the kill. If the enemy player has 29 HP and below, and another player lands the last shot, the player who dealt the most damage to the player will be awarded the kill.
How do Kills get assigned in warzone
Usually, battle royale kills are credited to whoever downs a player, since they’re the ones who drained their health, but that’s not the case in Call of Duty: Warzone. Instead, the game attributes the kill to whoever lands the final blow on the downed player.
What is the best gun in warzone
Best Warzone guns: the top weapons to use in Call of Duty battle royaleMGL-32 Grenade Launcher.CR-56 AMAX.Kar98k.FFAR 1.DMR 14.Cold War MP5.AX-50.Groza.More items…•Apr 23, 2021
Can you drop cash in plunder
In Plunder, Supply Boxes are found more frequently than Battle Royale and Cash amounts found in Supply Boxes are increased in order to help squads reach that $1 million mark faster. Cash Drops: Collecting packages from planes that periodically drop Cash during the match.
Do warm up kills count in warzone
Kills in warm up doesn’t count, but gives weapon xp. “give up” counts as a kill. As Long as you down an enemy, it doesn’t matter if someone else kill him downed or He gives up.
Do downs count as kills in warzone
If the player being targeted has more than 30 points of health before being brought down, the player who shot last will get the kill. Conversely, if the player has 29 points of health or fewer, whoever dealt the most damage beforehand will be credited.
How does average Kills work in warzone
Players will find that the average Warzone KD is 1.00, meaning that a player with this stat gets one kill per death, which is not horrible for a battle royale game like Warzone, where you can get eliminated in the blink of an eye.
Do you keep your perks if you die in warzone
When playing the Plunder mode, redeployment is automatic after you are downed and fully bleed out. Unfortunately, this comes at the cost of your Cash; you’ll lose part, or all, of your carried Cash upon death, which makes banking it before you die crucial.
Is the Grau still the best gun in warzone
Is The Grau 5.56 Still Good In Warzone? … This gun is still very good in Warzone, it’s particularly fantastic at longer ranges due to its clean ironsights, strong damage and easy handling. While there are better options overall, this is hardly so far from the meta that it isn’t worth using.


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You are the Spirit Hunters in this action rogue-lite. Slay huge waves of monsters and harvest their souls for ever increasing power. Unlock many playable characters, abilities, maps and more through a deep progression system.
Spirit Hunters: Infinite Horde releases in Early Access on Steam on May 25th 2022. Pop it on your wishlist today!
Click here to wishlist Spirit Hunters: Infinite Horde on Steam
If you are a Content Creator and require Spirit Hunter: Infinite Horde assets for your vids/thumbnails, we have prepared an asset folder for you.
Click here to download Spirit Hunter: Infinite Horde assets.
Join the Creature Cauldron Discord for regular information on development.
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Long Range Recon Patrol (LRRP) or (LURPS) are an ESports comp team. We focus primarily on the Battlefield franchise. We are comprised of a variety of players from across the country and around the world. Our two goals are to become the number one team on Battlefield and to also help mentor others in the gaming community to help them excel in gaming and in life. We look forward to seeing each of you out there on the Battlefield!
- CDMT Memorial Event, Xbox
- 2019, CDMT 2018
|Naura The Druid||Tanker||87||9|
|Fiend xk||Infantry, Leader||0||0|


Contact Info / Websites
- Voting Level
- Icon Aura
- Blank Slate
- Out of 60 possible levels.
- Exp. Points
- 20 / 50
- Experience points earned / Points to reach next level.
- Exp. Rank
- What place you are in compared to other users.
- Vote Power
- 1.98 votes
- Based on your experience points, your vote is worth this much.
- Whistle Level
- Whistle Status
- Indicates how accurate you are at flagging questionable content.
- Voting Rank
Recent Game Medals
You Would Have Never Known 50 Points You Spun the Cylinder When You Would Have Been Shot Medal Stats.
Harmer's Market 50 Points You Shot Your Opponent! Medal Stats.
Grasping the Mechanics 10 Points Score 1.000.000 or more! Medal Stats.
Sharpenin'! 5 Points Get Level 3 Weapon Medal Stats.
Extra Pulp 10 Points You Lived Through Round Two Medal Stats.
Fresh Squeeze 5 Points You Survived Your First Encounter Medal Stats.
Completionist (1) 10 Points Complete 3 of the Main Missions Medal Stats.
Tele Addict 5 Points Watch TV Medal Stats.
Hello, Hammy 5 Points Say Hello to Hammy the Hamster Medal Stats.
Total Medals Earned: 9 (From 3 different games.)


Watch this video to Learn about the history of gaming and enjoy a wide range of fun video game facts.Whether you’re into Playstation, Xbox or Nintendo consoles you’ll find information relating to all and more. We collect all in one Amazing Video Game Facts video, the history of gaming, learn what type of game genres are popular and much more.
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So without further ado then, let's get into the essay:
|A Short Break by Marby Kwong|
Alright. So there's this truism amongst a lot of TTRPG folks that social mechanics are bad. If I were to break down the usual argument into the logic it tends to follow, it would look something like this:
Mechanics, by their very nature, place a limitation on something in order to function - they create a line between "mechanical" and "not mechanical", as well as a line between discrete mechanics. Social mechanics are mechanics which are placed upon roleplaying aspects of the game. ("Roleplaying" here defined as the act of speaking in-character or narrating the actions of your character.) Therefore, social mechanics necessarily place limitations on roleplay. This relegates roleplay to the realm of mechanics, and thus, social mechanics are bad, because they hinder the fun of roleplay.
If you've read the title of this post, you might guess that I disagree with this argument. And yes, I do. Its foundational assumptions - that is, what mechanics are and the definition of the concept of social mechanics - are things which would be difficult to argue. I will also be writing this essay using the given definition of roleplay above, as it'll make this discussion less clunky to read. That said, I do have two major qualms with this argument. Firstly, mechanics do more than just create definitions, they also create meaning, and that matters. And secondly, I disagree with the argument's ultimate conclusion, and think that it is revealing of the way D&D trains its players to view the mechanics of the game against the act of play.
So join me on this winding adventure through social mechanics, what makes D&D's bad, and why good ones do exist!
Point the First: Mechanics Construct Meaning
Let's start by diving headfirst into theory bullshit, eh? As I said, I agree that mechanics define the lines between themselves, other mechanics, and the non-mechanical; it's implicit to their construction. A mechanic has to have a definition in order to function, and that definition necessarily separates it from non-mechanics and from every other mechanic.
But here's the issue: that isn't all mechanics do. They serve another very important purpose in play - they construct meaning by defining what is and is not important. I touched on this idea briefly in both my overly-rambling subpar post about stats, and in my essay about genre in games, and I'm going to talk about it yet again here. Because to me, it is quite possibly the single most important bit of game design theory that there is.
So a brief recap on the idea: mechanics, by being tools with which to meaningfully affecting the game, define what is and is not important to the game. If something isn't a mechanic, then it doesn't hold the same weight and importance in play as something which is. For example, you could run identical coming-of-age queer monster games in D&D and in Monsterhearts, but they would be fundamentally different. One of those games has intensive mechanics for converting monsters into corpses for experience, and the other has mechanics for being messy, queer monster teens with power dynamics. Therefore, one of those games, Monsterhearts, mechanically supports the concept - it makes the story of queer monsters actually matter in play. Attempting to run that in D&D would give you a freeform roleplay game about queer monsters which has been placed next to a (bad) combat simulator - the mechanics of the game do not support what you are trying to do, so you may as well not even be using them.
But enough digression, let us finally turn our eye to the social mechanics of modern D&D (and of those games which follow its footsteps): Diplomacy, Bluff, and Intimidate. What do these functionally do, and how are they used? Well, when you want to make another character act how you want them to and overwrite their autonomy, you roll one of these. I already know what some may be thinking - 'But Khan, the DM sets the DC for the roll, it's not actually as simple as brainwashing another character!' - this misses the point of this essay, though. This is not an essay about what individuals do at their tables, this is an essay about what the game's mechanics actually do. And the game's mechanics say that when you succeed a Bluff check, your target believes your lie. When you succeed an Intimidate check, they're afraid of you. When you succeed a Diplomacy check, they agree with you. That is their mechanical function - they exist to get what you want from someone who is, in some form, in your way. They reduce a character down to a puzzle for you to solve with a sledgehammer, regardless of how difficult an individual may choose to make that puzzle.
So that's what they do - but what do they tell us? Well, if the only social mechanics in a game are ones which, on success, bend someone to your will, then the game is telling us that the only interactions it cares about with others is to get what you want from them. It trains the player to see all other characters as obstacles, because that is the only way the mechanics have to handle their existence, be they the social mechanics or the combat mechanics. And again, I know what you might be thinking - 'but people roleplay all kinds of other interactions with characters in D&D!' - and yes, they do. Once again though, this is not an essay about what people do to make playing D&D fun for themselves, this is about what the text of D&D is built for. And that roleplay isn't happening because of the game of D&D, but in spite of the text itself.
Now let's compare those mechanics to, say, the Flirt move in Dungeon Bitches, a game about queer women forming bonds together and finding their place on the outskirts of a society that hates them. Those are the stories it is made to tell, and the Flirt move backs that up! So how does it work? When a player flirts with another character, they roll the move. On a failure, the flirt-ee gets a Bond (a big mechanical element of the game, allowing Bitches to use their connections to each other to change outcomes). On a success, the flirt-ee chooses whether each get a Bond, if they give the flirt-er something which the flirt-ee thinks they want, or both. If we look at what these mechanics tell us, it's that, for one, flirting with each other is a way in which queer women express care for one another, represented by the fact that they receive mechanical Bonds for doing so. They also, by giving the flirt-ee the autonomy in the resolution of the roll, tell us that this social interaction is a two-way street, that both parties have a say in how things go. This is not like D&D where someone merely now agrees or is afraid; rather, both characters have some control over the situation. And, through Bonds, these interactions have meaningful impact on the wider game, as those Bonds are later used to help, bribe, or hinder.
A game's mechanics tell us what matter in it, and therefore its social mechanics tell us what kind of interactions with other characters are important. D&D's social mechanics tell us that the only important interactions with others are the ones where they give us what we want - and this, I would argue, is bad. But there is a wide world of games which value other kinds of interactions out there, and they cannot be painted with the same brush as the Ampersand Game.
Point the First Gaiden: The Gameplay Loop
So, mechanics create meaning. But "mechanics" is more than just the rolls you make in a game. The term also includes how you go about making those rolls happen. And as it turns out, not every game has the same core resolution system.
The difference in resolution between D&D and Powered by the Apocalypse games is often a point of confusion for people playing a PbtA game for the first time. And when you're familiar with PbtA games, it's extremely obvious when someone is attempting to resolve its Moves in the same way that D&D reserves its Checks. Although for those first learning PbtA games it may seem like the difference is resolution systems is just a minor nitpick, it actually radically changes the game (often for the worse) when someone attempts to use its mechanics like those of D&D.
So what do I mean by resolution system here? Well, in D&D, when a player wants to accomplish something, they decide the roll they wish to make, ask the DM for permission, and then roll their dice and their outcome is resolved. Alternatively, a DM may explicitly tell the player to make a roll, at which point the player rolls their dice and the outcome is resolved.
Now, that's probably obvious to anyone who has played D&D or a game of its ilk. After all, that's the basic resolution loop of not just every version of D&D, but also Pathfinder, Shadowrun, Cyberpunk, Warhammer Fantasy Roleplay, and so many countless other games. But just because something is widespread doesn't mean it's not worth talking about - in fact, it's all the better reason to talk about it. Hell, that's why this essay series even exists!
I'd like to call attention to two aspects of this system: roleplay is never required, and you need to seek approval from the DM. In this essay we'll only be addressing the former - the latter is a subject for its own essay entirely. So firstly, yes, many D&D players do choose to roleplay. But regardless of what players may choose to do, that roleplay is never actually required - it's something completely separate to the game of dice at the table. And that separation of mechanics and roleplay turns roleplay into something which is fun, but optional, and it turns the mechanics, the game itself, into just a game of moving a figure around a board and rolling dice. With this understanding of how the game's resolution system separates these parts of play, it's easy to see why many might feel as though social mechanics cannot be done well. After all, if these games teach that roleplay and mechanics are separate, then the idea of mechanics for rolepay might feel not only alien, but stifling.
Not every game uses D&D's resolution system (despite the fact that there are many which do), so let's look at a popular resoltuion system amongst indie TTRPGs - PbtA. If we look at a PbtA game we find that every used mechanic - called Moves - each are triggered by certain things in roleplay. What is its resolution system for these? Well, players simply roleplay, and whenever their roleplay would trigger a Move, they then roll and resolve it.
Immediately apparent in this system is that the mechanics exist directly as a reaction to the roleplay. In this way, roleplay becomes not only a part of the mechanics of the game, but without roleplay there is no game. The mechanics exist here not to be something separate on the table, but rather, they act as a way to introduce interesting random elements into the outcome of your roleplay scenarios. It's easy to see how this resolution system lends itself much better to social mechanics, as roleplay is already a core element to play.
Social mechanics, by definition, straddle the space between roleplay and game mechanics. So, when a game tells you that the two are separate, it's easy to see why social mechanics might not work in it. But not every game's mechanics function like that - when roleplay and mechanics are in fact intertwined, when roleplay is the most important part of play, you have a game whose system is built in a way which is conducive to social mechanics. Ultimately, something like PbtA - which treats roleplay as the catalyst for its mechanics - is just a much better framework for building social mechanics than a system like D&D's.
Part Two: Guides, not Limits
Okay. We're through most of the theory now, you can take a breather. This essay still has a little way to go, but it'll be a little less obtuse from here ...
So a lot of folks argue that social mechanics limit roleplay for the players; it's a fairly common refrain. However, I'm not sure that I agree - not even in the case of D&D. I mean, look back at what we've seen about D&D's social mechanics: they don't involve roleplay at all. So how could they limit it? It's not a factor in the game whatsoever.
And if we look at PbtA games like Monsterhearts or Dungeon Bitches, then once again, the social mechanics in these games don't limit the player. A player can roleplay whatever they want! It's just that only certain actions will trigger their moves to occur. If a player's character never gets flirty, then that player just never rolls Turn Someone On or Flirt.
But these PbtA social mechanics do influence the way a player might roleplay, and that, to me, is their greatest strength. Because your Moves only trigger when your roleplay causes them to, if you want to mechanically engage with the game, your character needs to play into the expectations of the game. And, especially in the case of games like Monsterhearts or Thirsty Sword Lesbians or Dungeon Bitches, where they are exploring a specific kind of queer experience (gay monster high school, light lesbian fantasy, and sapphics dealing with a hateful society respectfully), the mechanics rewarding you for playing the game as it's intended is a good thing, frankly. I mean, these games exist to facilitate a certain kind of experience and add complications to it, in a way that you might not if you were doing freeform roleplay. So their mechanics subtly guiding you to act like a character in their world is actually a really potent design feature, not a bug.
And that, to me, is the power of good social mechanics. By rewarding you for playing into the assumptions of the game, they make it far easier to embody your character and get into their head.
In Conclusion: Good Social Mechanics Are Good, Actually
Look, here's the thing. No game has to have social mechanics. No game has to have any mechanics! But if a game wants to reward certain kinds of roleplay through its mechanics, to intertwine the act of embodying a character and rolling dice, I think it should have social mechanics. And it should have ones which put roleplay first, and which serve the purpose of making roleplay more interesting, not less. Ones which respect the autonomy of other characters. Ones which communicate what a game is about.
So, yes. The social mechanics of Dungeons & Dragons are abysmal. But to then claim all social mechanics are bad would be throwing the baby out with the bathwater.


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Bunner breaks free
This third version doesn’t introduce a lot of change, but it does tie things together a bit by reuniting the previous two levels, and adding a third. We can now play through a whole 3-level game!
So, level 3 isn’t a whole lot more advanced than level 2, but we at least have free movement, now, and some of the code around levels and win conditions is getting tidied up.
The new moveBunner() function ‘attempts’ to make a move, then reports whether or not it was successful. It also uses a very convoluted approach to locating Bunner’s position in the first place — this is a side-effect of the data structure I decided to use to store the object data, and this clunkiness will also be addressed soon.
Next up: maybe a nicer overall play area, properly flexible win conditions, some graphical tweaks; these are all probably next steps.


The chessboard is made up of 64 squares (8 x 8) of alternating colors. For tracking purposes, the squares are numbered one through eight vertically and A through H horizontally. Please see the board on the right. Notice the numbers and letters indicating the identification of each box on the board as illustrated.
The light-colored boxes are referred to as "light" or "white" and the dark-colored boxes are called "dark" or "black." Horizontal rows are called ranks vertical roles are called files.
The Chessboard should be positioned where the white square should be at the bottom right of each player. The player who is playing white should have his Rook on the "H1" square and The player who is playing black's rook should be "A8" square. The Queen always is positioned on her color, hence, the white Queen on the white square and the black Queen on the black square. Then, both Rooks go on each end square, the Knights go inside of the Rook squares, the Bishops go inside of the Knights and the King fills in the last remaining space on the first row. Then the eight paws are placed in front of each piece on the second row.
Frankly, to be more precise the board should be set-up as follows: The White Rooks should start on the a1 and the h1 squares, respectively. The White Knights should start on the b1 and the g1 squares, respectively. The White Bishops should start on the c1 and f1 squares, respectively. The White Queen starts on d1 square (her color) and the White King starts on the e1 square. The 8 White Pawns take-up residence on the 2nd rank from 2a to 2h, respectively. The White Pawns occupy the entire 2nd rank, therefore, completing White's starting position. Note: Being specific helps with the algebraic notations, when you are recording the moves in the game. Conversely, for the Black Player their corresponding starting squares are as follows: The Black Rook starting squares are a8 and h8, respectively. The Knights are b8 and g8, respectively. The Black Bishops start on c8 and f8, respectively. The Queen starts on d8 and The King on e8. The 8 Black Pawns take-up residence on 7th rank from 7a to 7h, respectively. The Black Pawns occupy all 8 total squares on the 7th rank, therefore, completing Black's starting position.
White moves first!
The chess pieces:
We will tell you the movement of each chess piece. Each side has a total of 16 pieces, of the 16 pieces there are 6 distinct pieces, the remaining 10 pieces are duplicates of the same pieces just operating on different starting squares, etc. The 6 distinct pieces are listed as follows: Pawns, Rooks, Knights, Bishops, a King and a Queen.
The Pawn is a piece that moves forward one square at a time. It captures enemy pieces diagonally one square at a time, much like in the game of checkers or draughts. For most of its play it is considered the least valuable of all of the pieces. There are 8 pawns allotted to each player at the start of the game. The Pawn carries a Chess Value of One point. The pawn can only move forward never does it move backwards. When the pawn starts out on its original square, it has the option of moving two spaces at once, instead of just one space. If the opposition's pawn for the white player makes it to the 4th rank and the White pawn is on its original square and the white player moves the pawn 2 spaces at this time the black player has the option to still capture this piece, the capture is called "en passant" which means "in passing". Note: an en passant capture must be completed on the very next move or the move will not be permitted. This also works for White, if the black pawn makes it 5th rank and the pawn hasn't moved from its original position, the opposition has the option of capturing that pawn en passant. Note: after the pawn moves its 2 spaces it lands on the same rank, but on an adjacent file. The piece captures en passant by landing on the square as if the captured pawn just moved only one space!
If the pawn is able to make it to last rank, it gets promoted from a pawn to any piece that the player chooses, except for a King. Most people promote a pawn to Queen. Multiple Queens adds a new dimension to the game.
The Rooks are considered a major piece in the game of Chess. They start on the edge of the Chessboard. Rooks can move horizontally and vertically; north and south; east and west, on and on. The Rook can move as far as it can in the aforementioned directions as long as there is not another piece there. If an enemy piece is occupying a square that is in the Rooks "Line-of-fire" that piece can be captured by the Rook. Note: Once a piece is captured by another piece the capturing piece now occupies the captured piece's position. Rooks are especially valuable in the middle and endgame phases of the game. The Rook has a Chess Value of 5 points.
The Knights are, by far, the most unique in appearance and in movement of all of the Chess pieces. Knights have a horse's head and move in what many people describe as an "L shape". The Knights is the only piece that starts its move on one color and lands on another color after every single move, with no exceptions. The Knight is the only piece that can threaten a piece, but can't receive the same threat from that threatened piece at the same time. Note: The wise and/or tricky use of your Knight can give you serious advantages over an opponent who doesn't use their knights as well. When 2 knights are paired-up, lookout! there may be some trouble ahead for his opponent. The Knight has a Chess Value of 3 points.
The Bishops, move diagonally across-the-board. If a Bishop starts on the dark squares, it remains on the dark squares and vice-versa for the lighter squares, too. Each Bishop has the ability to cover 50% of the Chessboard or 32 of the 64 squares on the board. When Bishop works in tandem with another piece or multiple pieces they can "rock-your-world". The Bishop has a Chess Value of 3 points.
The Queen is by far the most versatile of all of the Chess Pieces, it combines the moves of the Bishop and the Rook. The Queen has no restrictions of movements in comparison to the other pieces. In the endgame strategies, the Queen usually displays its power. The Queen has a Chess Value of 9 points.
The King is the most powerful piece, his capture represents the end of the game. The King duplicates the Queen's moves, but only one space at a time. The King could have as a many as eight different possible moves as long as it doesn't stand on the edge of the board. The King has a Chess Value of one million points, lol.
The objective of the game:
Chess is played by two opponents who alternately move chess pieces according to very specific rules with the objective being to trap the opponent's King (Checkmate) so that escape is not possible.
Each player takes turns strategically defending and attacking to capture the opponents, King. If a players team is threatened with capture it is said to be in "check, " and the opponent must make a legal move to save or protect his or her King. If there is no escape from the "check," then the opponent is said to be in "Checkmate, " and the game is over.
If the game is such that neither one of the opponents can achieve a "Checkmate" then the game is considered a draw.


Heya everyone, Saeri's here back from hermit mode (school and bf3/kz3 platoon run) :kaos-pinkusagi44:
so now I'm looking forward to talk with y'all and (at least try to) bring this Eng discussion back to life!
my work station and gaming setup atm >w>
and last year I managed to grab Queen's Gate Spiral Chaos Gekisen pack and never got a chance to post it so I'm posting it now
[img width=320 height=180]http://a6.sphotos.ak.fbcdn.net/hphotos-ak-ash4/319514_300226036668626_100000436973741_1086903_1941484988_n.jpg
The box >w> srry havn't get a chance to take a pic of the artwork but anyway
[img width=240 height=180]http://a1.sphotos.ak.fbcdn.net/hphotos-ak-ash4/295866_257860727571824_100000436973741_925532_7127008_n.jpg
Macaron's Figma that comes with the Gekisen pack actually there's ero mode too but I didn't take a pic of that
Oh and If u own a ps3 and own these titles
[img width=240 height=180]http://a6.sphotos.ak.fbcdn.net/hphotos-ak-ash4/375355_326528167371746_100000436973741_1166300_1949862585_n.jpg
feel free to play em with me, PSN: DarkBiaze
I also play BF3 PC so add me http://battlelog.battlefield.com/bf3/user/SaeL-Inubashiri/
and feel free to join my platoon http://battlelog.battlefield.com/bf3/platoon/2832655391406936948/
and yeah grade 11 going to grade 12 is alot of work so I've been busy lately anyway hope u guys are doing well, Saeri out!


All "A" Soccer Awards
Congratulations to our HC boys & girls soccer teams on their success in the 9th Region All "A" tournament!
The girls defeated NCC 2-0 in the first round but fell short against St. Henry in the semi-finals. Junior goalie Suzette Klaiss was named to the All-Tourney team after playing two outstanding games.
The boys' team defeated St. Henry 2-1 to earn a spot in the finals against NCC, where they finished as runners-up after a 3-1 loss. Seniors Gabe Reed and Nico Voight were named to the All-Tourney team.


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In recent decades, the gaming industry has undergone a remarkable evolution, transforming from simple pastimes into complex virtual worlds that captivate millions of players worldwide. This evolution has been driven by advancements in technology, changes in consumer preferences, and the emergence of new gaming platforms. From the early days of arcade games to the rise of immersive virtual reality experiences, the gaming landscape has continually evolved to offer more immersive and engaging experiences.
One of the most significant developments in the gaming industry has been the advancement of graphics and processing power. In the early days of gaming, graphics were rudimentary, consisting of simple shapes and pixelated images. However, as technology has advanced, so too have the capabilities of gaming hardware. Today, gamers can experience stunningly realistic graphics and immersive worlds that rival those found in blockbuster movies. This advancement in graphics has played a crucial role in enhancing the immersive nature of gaming experiences, allowing players to become fully immersed in virtual worlds.
Another key factor driving the evolution of gaming Tin game is the rise of online gaming and multiplayer experiences. In the past, gaming was primarily a solitary activity, with players competing against computer-controlled opponents or playing through single-player campaigns. However, the advent of online gaming has transformed the way people play games, enabling them to connect and compete with players from around the world in real-time. This shift towards multiplayer experiences has led to the rise of esports, where professional gamers compete in tournaments for large cash prizes and fame.
Furthermore, the gaming industry has seen significant growth in the mobile gaming sector. With the widespread adoption of smartphones and tablets, more people than ever have access to games wherever they go. Mobile games range from simple puzzle games to complex multiplayer experiences, catering to a wide range of players. This accessibility has helped drive the popularity of gaming to new heights, with mobile gaming revenue surpassing that of traditional gaming platforms in recent years.
In addition to technological advancements, changes in consumer preferences have also played a significant role in shaping the evolution of gaming. Today’s gamers expect more than just simple gameplay mechanics; they crave immersive storytelling, complex characters, and meaningful choices. As a result, game developers have shifted their focus towards creating rich, narrative-driven experiences that resonate with players on a deeper level. This has led to the rise of narrative-driven games such as “The Last of Us” and “Red Dead Redemption,” which offer compelling stories and memorable characters that keep players coming back for more.
Moreover, the emergence of new gaming platforms has further expanded the possibilities for gaming experiences. Virtual reality (VR) technology, in particular, has the potential to revolutionize the way we play games by immersing players in fully interactive virtual worlds. While VR is still in its early stages, it holds tremendous promise for the future of gaming, offering unparalleled levels of immersion and interactivity.
In conclusion, the evolution of gaming has been driven by advancements in technology, changes in consumer preferences, and the emergence of new gaming platforms. From simple pastimes to complex virtual worlds, gaming has come a long way in a relatively short period. As technology continues to advance, we can expect to see even more exciting innovations in the world of gaming, further blurring the lines between reality and virtual worlds.


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I haven’t seen Etienne de Villiers, the ATP CEO, and Larry Scott, the WTA CEO, square off on Jeopardy yet, but if I were to gauge their intelligence by the future grand plans of their respective organizations, I’d put my money on de Villiers.
Both leaders are pushing new plans because their top players are skipping too many required events. Players pick and choose their schedule by coming up with mythical injuries as justification for skipping high profile events ATP players routinely skip the last Masters event of the year even though it is required and the WTA had a record number of withdrawals by top ten players last year.
The WTA plans to remedy the situation by creating a new set of required tournaments and suspending players for two subsequent tournaments if they skip a required event. They also plan to charge lower level tournaments a lot of money for going over their quota of top ten players to discourage top players from signing up for tournaments at the last minute. The WTA would rather have players turn up at the tournaments they already committed to
That’s one way to make lower level events less attractive though it’s expensive and rather threatening. The ATP has found a less confrontational and less expensive approach to the matter and I want to thank Bob Larson’s Tennis News, the best site for tennis news out there, for pointing this out.
The ATP plans to double the number of rankings points for winning a slam to 2000 points and create two levels of Masters events: one worth 1000 points and one worth 500 points. But they haven’t said they will increase the points for the lower level tournaments and what they haven’t said is important.
Last year Roger Federer got 1000 points for winning Wimbledon and 250 points for winning Tokyo. In the new plan, he’d get 2000 points for Wimbledon but still only 250 for Tokyo. Essentially, this will make lower level tournaments half as valuable as they are now. Winning Tokyo will be worth one eighth as much as Wimbledon while previously it was worth one fourth as much
In the ATP, a player’s ranking is based on his results in the slams, the Masters events and any five additional tournaments. Those five additional tournaments will become less valuable which should encourage players to actually turn up at all of the Masters events since that’s where all the points are.
It’s a smart approach because de Villiers may not have enough power to eliminate tournaments so he’s made them less valuable. He may have gone too far though. As the Tennis News analysis points out, those lower level tournaments could attract far fewer players since they aren’t worth as much and that would hurt the ATP. If so, de Villiers is not so smart and Scott wins.
ATP’s Brave New World
WTA Roadmap Reigns in Players


Dungeon 1 vs Dungeon 2 Armor Sets
Lightforge Bracers can be purchased from the Auction House.
Soulforge Bracers are obtained by upgrading the Lighforge Bracers by completing the An Earnest Proposition quest given by Deliana in Ironforge.
I was able to start the upgrade quest at level 58.
Lightforge Belt can be purchased from the Auction House.
Lightforge Gauntlets can be purchased from the Auction House.
To upgrade the Lightforge Belt and Lightforge Gaunlets to Soulforge Belt and Soulforge Gauntlets talk to Deliana in the Throne Room area of Ironforge to start Quest: A Supernatural Device, which leads to The Ectoplasmic Distiller, which leads to Hunting for Ectoplasm, which leads to A Portable Power Source, which leads to A Shifty Merchant, which leads to Return to Deliana, which leads to Just Compensation