This Appendix One is not meant to be a complete listing of baseball definitions. The primary purpose is to define the categories on the Roster Charts and The Roster Reviews before each series. I will begin with the baseball definitions on the Black Ball and Opponent’s Rosters. 80% of the definitions are the same and will be done under Common Roster Definitions.
Black Ball Roster – Hitters – There are some differences between the Black Ball Roster and the opponent rosters. The difference (definition wise) will be the segment of the roster to the left of the Hitters which has to do with their fielding capabilities.
- Position – This defines the primary position of the player (catcher, shortstop etc.).
- E (error) – The error rating of the player is from 10 (few errors) to 1 (many errors).
- R (range) – AA is excellent range which takes away opponent’s hits. A player with C or D range gives up many more hits.
- TH (throwing) – Throwing ratings are for outfielders and catchers only. A (-) minus rating is good it decreases base runners chance of successfully advancing to another base. A (+) rating for a throwing arm improves the opponent’s base running capability.
- PB (passed ball) – This rating is for catchers only. A passed ball is when the catcher allows a pitched ball to go by him and base runner (s) advance a base. An excellent rating means less passed balls. A poor rating means more passed balls.
162 Games – For the Black Ball Roster only, we took their data and projected what they would do as individuals playing a 162 game schedule (equating it to today’s Major League regular season schedule). For example, Josh Gibson (hitter) based on the data we had in 1993, he would hit 44 home runs in a season if he played 162 games.
Black Ball Roster – Pitchers – There are some differences between the Black Ball Roster and the opponent rosters. The difference (definition wise) will be the segment of the roster to the left of Pitchers which has to do with their pitching/fielding capabilities.
- Fat. (fatigue) – This is an indicator of what inning a pitcher would begin to experience fatigue if he has allowed eight opponents to get on base. If the pitcher also has an L symbol or Long, he can be used in long relief of more than two innings.
- H (hold rating) – This reflects the pitcher’s ability to hold runners. A pitcher with an excellent hold rating will be tougher to steal a base against, also he has a higher probability of a successful pick-off play (pitcher, for example, throws over to first base and the runner is tagged out before he can return successfully to the base). A pitcher with a mediocre or poor hold rating will have more opponent base runners successfully steal a base.
- WP (wild pitch rating) – A pitcher with an excellent wild pitch rating will not throw many pitches past his catcher. A pitcher with a poor rating will throw more pitches past his catcher with men on base allowing the base runners to advance a base.
162 Games – For the BB Stars’ pitchers, the statistical data is different for the original six pitchers and the four free agent pitchers. The statistics for the original six BB Stars’ pitchers are projected for a 162 game season. Pitchers are not like non-pitchers. Pitchers do not play every day, therefore, their projections reflect less games played than non-pitchers. The “free agent” pitchers’ statistics are their actual statistics for their “Best Season”.
Opponent Roster (Hitters and Pitchers) – On the Opponent Rosters, the information to the left of the player’s name is A) the Major League team he was on for his “Best Season”, B) the year of his “Best Season” and C) the Win Shares (WS) he earned with that specific team for that specific year. The player’s statistics to the right of his name are his actual statistics for his “Best Season”. Remember the BB Stars’ Roster statistics are a projection of what they would have done if they played a 162 game season.
Common Roster Definitions (Hitters) –
- At bats (AB) – The number of times a player or team comes to bat during a game, series or season (defined period of time) not including walks (base on balls), hit batsman (hit by pitch), sacrifice hits (sacrifice bunts) or sacrifice flies or catcher interference.
- Runs scored (R) – The number of times the player or team scores (moves around the bases to home plate which is where they started) for a specific time period (game, series, season or career).
- Hits (H) – The number of times a player or team reaches base on a ball that is hit (with bat) except for plays the official scorer (official person who records every play of the game on a score sheet) determines the fielder should have made the play but did not (error).
- Runs Batted In (RBI) – The number of times the hitter (batter) or team is credited with an RBI when their offensive action results in their team scoring a run (R). If it is determined the run scored because of a fielder’s error (E), do not credit the hitter (batter) or team with an RBI.
- Double (2B) – The number of times a hitter (batter) or team reaches second base on their hit (not a fielding error).
- Triple (3B) – The number of times a hitter (batter) or team reaches third base on their hit.
- Home Run (HR) – the number of times a hitter (batter) or team circles the bases (first, second, third and home) on their hit. 99 % of home runs are hit over the fence or wall (left field foul pole to right field foul pole). Any ball that goes over the fence or wall that hits a foul pole is a fair ball. I know what you are going to ask me – “Why aren’t the poles called fair poles?” That is a great question! I do not know the answer.
- Total Bases (TB) – The number of total bases the hitter or team has for all of his hits. Below is a simple chart that shows total bases by type of hit.
- Strike Outs (SO) – The number of times the hitter (batter) or team has made an out without hitting a fair ball or hitting a foul ball caught by an opponent before ball touches the ground or another object. It takes three strikes for a strike out. A strike can be called (hitter does not swing at pitch but the umpire says the ball was in the strike zone). The strike zone is the width of home plate (seventeen inches) between the hitter’s knees and armpits. A swinging strike means the hitter (batter) swung at the ball and missed or hit the ball into foul territory. With two strikes a hitter (batter) can foul off pitches and it is not a strike out. A foul tip (ball nicks bat) caught by the catcher on the third strike is a strike out.
- Base on Balls or Walk (BB) – The number of times the hitter (batter) or team reaches base because the pitcher has thrown four balls out of the strike zone and the hitter did not swing at these pitches.
- Hit Batsman (HB) – The number of times the hitter (batter) or team reaches first base because the pitcher hit batter with a pitch.
- Sacrifice Fly (SF) – The number of times the hitter (batter) or team hits a ball (with less than two outs) that is caught by a fielder before the ball touches the ground and a runner (teammate of hitter) on third base, leaves the base after the catch and safely crosses home plate, credit the hitter (batter) or team with a sacrifice fly (SF) and a run batted in (RBI)..
- Sacrifice Hit (SH) – The number of times the hitter (batter) or team with less than two outs, bunts (not a swing but a push with the bat) the ball (usually travels less than thirty feet) to advance runners. Credit the hitter (batter) or team with a sacrifice hit when he successfully advances the runner. If the hitter (batter) safely reaches first (not because of fielder error), credit the hitter (batter) with a single and not a sacrifice hit.
- Stolen Base (SB) – The number of times a runner on first, second or third base successfully runs to the next base (steals the base) while the pitcher is throwing the baseball to the batter and the batter does not hit the ball.
- Batting Average (B. Avg.) – It is a calculation (hits divided by at bats). For example, a hitter has 100 at bats (AB) with 31 hits (H). 31 divided by 100 (carried three places) is .310 (batting average).
- On Base Percentage (OBP) – It is a calculation (hits, base on balls and hit batsman divided by base on balls, hit batsman and at bats. See example below:
AB H BB HB
100 31 6 1 (38 divided by 107 = .355).
- Slugging Percentage (S. Pct.) – It is a calculation (total bases divided by at bats). Example, the player with 31 hits in 100 at bats has 21 singles, 4 doubles, 2 triples and 4 home runs.The player’s slugging percentage is .510 (51 TB divided by 100 AB).
- On Base Percentage + Slugging Percentage = OPS – In today’s baseball world, OPS is the key number when it comes to evaluating a player or a team’s offensive efficiency. Let us look at the ficticious player in the examples above.
OBP + S.Pct. = OPS
.355 .510 .865
An .865 OPS is good but not great for an individual. It would be an excellent OPS for a team.
Miscellaneous Offensive/Defensive Definitions
- Batting Order – This definition is the same as “line up”. The manager of each team submits this document to the home plate umpire before the beginning of the game. The manager lists the nine players who will bat in chronological order with their position in the field listed beside their name.
- Designated Hitter (DH) – A hitter who replaces the pitcher in the “line up” or “batting order”. Since 1973, the American League has used a designated hitter for the pitcher. The National League still lets the pitcher bat for himself. In the “Best Season” competition, a designated hitter is not used.
- Fielder’s Choice (FC) – When runners are on base and the batter hits a ground ball to an infielder, the player or fielder has a choice as to which base runner or the batter to throw out at a specific base, if an attempt is made to throw out a base runner (not the batter running to first base) and the batter reaches first base, he is not credited with a hit. He reached base on a fielder’s choice (FC).
- Force Out – When a base runner is thrown out at a base that he is forced to run to (for example, the base runner is on first base, the batter hits the ball on the ground. The runner on first base must attempt to go to second base because the batter is running to first base). On a force play, the defensive player does not have to tag the base runner, he can step on the base before base runner gets to the base.
- Line Up – Before the game the manager of each team submits a line up (batting order) from one through nine which also lists the position (in the field) for each of these players (pitcher, catcher, first baseman, second baseman, third baseman, shortstop, left fielder, center fielder and right fielder).
- Pinch Hitter (PH) – A player who comes off the bench to bat for a player in the line up. The player being pinched hit for may not re-enter the game.
- Pinch Runner (PR) – A player who comes off the bench to run for a base runner (on first, second or third base). The player being pinched run for may not re-enter the game.
Common Roster Definitions (Pitchers) – The pitching definitions focus on data found in charts through out the book.
- Games (G) – The number of games the pitcher or team’s pitchers pitched in for a specific period of time (series, season or career).
- Games Started (GS) – The number of games started by a pitcher or pitching staff over a given time period (series, season or career).
- Quality Starts (QS) – The following chart defines quality starts. A pitcher needs to pitch six innings (minimum) as a starter.
- Complete Games (CG) – The number of games the pitcher who starts the game, finishes it. Today (twenty-first century), it is rare to have pitchers who complete more than 10 % of their starts. In the late nineteenth century and early twentieth century 75 % or more of the games were complete games.
- Saves (S) – The number of games the relief pitcher (of the winning team) who finishes the game meets the falling qualifications, credit him with a Save.
- 1. He pitches three or more innings and he is not the winning pitcher.
- 2. The tying run is on base, at bat or on deck when he enters the game.
- Pitching Wins (W) – The number of games won by the pitcher or team over a specific period of time (series, season or career).
- Pitching Losses (L) – The number of games lost by the pitcher or team over a specific period of time.
- Winning Percentage – This is a calculation (wins divided by total decisions of wins and losses). For example, a pitcher or team wins seven games and loses three games, their winning percentage is .700 (7 divided by 10).
- Innings Pitched – The number of innings pitched by the pitcher or pitching staff for a specific period of time (game, series, season or career). Innings pitched can be a whole inning (example, 8) or if the pitcher begins an inning and retires no one it would be recorded as 8+ (pitched in ninth inning but retired no batters in ninth inning). If pitcher retires one batter in his ninth inning it would be 8.3 innings pitched. If pitcher retired two batters in his ninth inning it would be 8.7 innings pitched.
- Hits (H) – This is the number of hits allowed by the pitcher or pitching staff over a specific time period (game, series, season or career).
- Strike Outs (SO) – The number of strike outs by this pitcher or pitching staff over a specific time period (game, series, season or career).
- Walks or Base on Balls (BB) – The number of walks (BB) by the pitcher or pitching staff over a specific time period.
- Hit Batsman (HB) – The number of batters hit by pitch (HB) by this pitcher or pitching staff over a specific time period.
- Home Runs (HR) – The number of home runs allowed by this pitcher or pitching staff over a specific period of time.
- Runs Allowed (R) – The total number of runs allowed by this pitcher or pitching staff over a specific period of time.
- Earned Runs Allowed (ER) – The total number of earned runs allowed by a pitcher or pitching staff over a specific time period. Earned runs do not include runs allowed due to defensive lapses (errors or passed balls). Runs allowed because the pitcher threw a wild pitch are earned runs because it was the pitching failure that allowed the run. If the pitcher makes a fielding error (wild throw or misplay fielding a ball), the runs allowed because of his fielding error would be unearned.
- Earned Run Average (ERA) – This is a calculation to reflect the number of earned runs a pitcher or pitching staff would give up in nine innings (normal complete game). The formula is earned runs (ER) times nine divided by innings pitched. Example, the pitcher gives up six earned runs in thirteen innings pitched. His ERA is 4.15 (6 ER x 9 or 54 divided by 13 IP).
Series Results – Using modified Roster Charts for the BB Stars and the Opponents, you post their actual results (Hitting and Pitching) at the end of the chapter for each nine game series.
Fielding Definitions – The fielding segment of definitions will be limited. The Black Ball Roster Review section (Chapter One) and the Opponent Roster Reviews for the ten series in this book will be the primary fielding information for each team.
- Fielding positions by the numbers
- First Baseman
- Second Baseman
- Third Baseman
- Left Fielder
- Center Fielder
- Right Fielder
- Defensive Substitution – Some players have superior offensive skills but are weak defensively (poor or average range; prone to making errors; an outfielder or catcher with average or below average throwing arm). If your team is leading in the seventh inning or later, defensive substitution is highly recommended. If it is earlier in the game and your team is leading by four or more runs, make defensive substitutions earlier.
- Double Switch – With no designated hitter (DH) in the “Best Season” competition, the double switch is used frequently. For example, your pitcher is due to lead off the next inning. The pitcher gets in trouble and as the manager you decide to make a pitching change. The relief pitcher you are bringing in, you would like to pitch a couple of innings. Make a double switch. The team’s number eight hitter is the team’s shortstop and he made the final out in the previous inning. Bring the new pitcher in to the game and have him bat in the eighth spot. The new shortstop will lead off batting in the ninth position.Summary – As stated at the beginning of Appendix One on Baseball Definitions, there was no intent to have this be a comprehensive appendix on baseball definitions. It was an overview to help readers grasp all the baseball information (primarily on all the charts that summarize how exceptional all of these 400 players were and how well they actually performed in this “Best Season” competition). The author is assuming that the reader has basic knowledge on the game of baseball.
If you would like to contact me, please feel free to fill out the contact form below. If you would just like to comment on this page, scroll down to where you see “Comment” and fill in your comments there. Thank you for visiting this page and my website. PLAY BALL!
Bob, The Baseball Man


Tentative prize fund for the Pints & Rails Sunday Night POOL LEAGUE
(Prize money is based on having 8 teams)
If we charge $80 per week per team, green fees are included in the charge, every team in the league will win cash! This, plus a format that puts EVERY team in the championship playoffs! Teams will be seeded in the playoffs, so that no team can drop more than one spot on the prize list. Regular season will run 14 weeks, plus two weeks for the playoffs, for which there are no fees. Teams are capped at 26 points.
Rules: Rules will be APA rules with the exception of you will be able to break down your stick to jump and/or use a jump stick, and you will be able to masse.
PRIZE FUND based on eight 5-person teams:
First place team... $1,745
Second place... $1,145
Third place... $945
Fourth place... $745
Fifth place... $645
Sixth place... $545
Seventh place... $445
Eighth place... $345
League MVP Men... $500
League MVP Women... $100 base payout ($500 if minimum of 8 on league)
Total cash prizes... $7,560
Total League Fund... $8,960
Your League Director, Pints & Rails Owners, has experience playing in and/or directing leagues and tournaments.
Pool League funds will be held in an account. The League Director will see that the league is properly sanctioned, and will keep all league records, posting weekly team and individual standings on their website. Team captains will meet to resolve any problems or disputes. Pints & Rails owner and two other players will be chosen to serve as "referees" to call close shots as requested by players.
Session: Fall 2016
Night of Play: Sunday
Start Time: 6:00 PM (playoff times may vary)
Our In-House league is still accepting new teams. Teams are 5 players per team. It is an in-house league so you do not have to travel. League starts at 6pm. Grab a couple of friends and come sign up while you can. We'll see you there!


Sabrina Ionescu scored a career-high 37 points, including 20 points in the second quarter, and the visiting New York Liberty defeated the Atlanta Dream 106-83 on Friday night.
Ionescu made a franchise-record and career-high eight three-pointers, the last putting the Liberty at the 100-point mark for the first time this season. She made 10 of 18 shots from the field, including eight of 13 three-pointers and added nine-of-10 from the free-throw line.
Breanna Stewart had 25 points and nine rebounds, Jonquel Jones had 11 points and Courtney Vandersloot added 11 assists for New York (5-2).
Sabrina Ionescu understood the assignment ‼@sabrina_i20 dropped a career-high 37 PT’s and set a franchise record with 8 3PM’s to help uplift the @nyliberty over the Dream#MoreThanGame pic.twitter.com/265o8ud8o4
Allisha Gray scored 17 points, Rhyne Howard 15 and Cheyenne Parker 12 for Atlanta (2-4).
Atlanta trailed 61-39 at halftime but closed to within 67-60 late in the third quarter. A steal and fast break layup by Marine Johannes put the Liberty up by nine, and New York finished the quarter on a 10-0 run. The Liberty added six points to their lead in the fourth quarter.
Haley Jones hit a three-pointer, got a rebound at the other end and hit a short jumper to draw Atlanta into a 33-all tie midway through the second quarter. But the Dream never took the lead and New York responded with a 14-1 run in which Ionescu scored 10 points. Her 20 points in the quarter were two shy of the WNBA record. She had 23 points in the first half and New York led 61-39 at the break.
The game was part of the Commissioner’s Cup, in which New York is 4-2and Atlanta’s record is 1-2.
The Liberty bounced back after an 86-82 loss to Chicago last time out and their scheduled game against Minnesota on Tuesday was postponed because of poor air quality in New York.
Fever rally past Lynx in 4th quarter
Kelsey Mitchell scored 22 points, Aliyah Boston and NaLyssa Smith had double-doubles, and the visiting Indiana Fever rallied in the fourth quarter to edge the Minnesota Lynx 71-69 on Friday night.
Mitchell made nine of 16 from the field and added three three-pointers, Smith had 12 points and 12 rebounds, and Boston added 10 points and 11 rebounds. Erica Wheeler scored 10 points.
Back-to-back three-pointers by Kayla McBride and Rachel Banham gave the Lynx a 52-46 lead with 1:38 left in the third quarter and Minnesota led 55-51 heading into the fourth quarter.
The score was tied five times in the fourth quarter before Indiana (2-5) took the lead for good on Mitchell’s three-point play with 1:54 left. A pair of free throws by Wheeler gave the Fever a 71-66 lead near the one-minute mark. Napheesa Collier hit a three-pointer to get Minnesota within two points with 1:01 remaining but neither team scored again.
.@Kelz_Hoop got it done for Indy 👏

Kelsey Mitchell with a solid 22 PT performance to give the @IndianaFever the victory over the Lynx #MoreThanGame pic.twitter.com/EgwxWyveEN
Collier had 28 points and 14 rebounds for Minnesota (1-7) and McBride added 11 points.
Tiffany Mitchell hit two short shots in the lane and turned one of them into a three-point play, giving Minnesota a 25-21 lead midway through the second quarter. There would be four ties later in the quarter before Erica Wheeler hit a 19-foot pull-up jumper with 16 seconds left to give Indiana a 36-34 halftime lead.
Ogunbowale shines as Wings soar past Mercury
Arike Ogunbowale scored 35 points, Satou Sabally added a double-double and Dallas pulled away in the second half to beat Phoenix 90-77 on Friday night.
Ogunbowale sank 12 of 21 shots with five three-pointers and five assists for the Wings (5-3), who improved to 4-0 at home this season. Sabally, the No. 2 overall pick in the 2020 draft, finished with 17 points and 16 rebounds for her fourth straight double-double and fifth of the season. Natasha Howard pitched in with 22 points and seven boards.
Brittney Griner had 18 points to pace the Mercury (1-5), who fell to 0-3 on the road. Sug Sutton scored 16 with nine assists. Diana Taurasi added 12 points and five assists.
Michaela Onyenwere and Griner combined to score 13 points and the Mercury led 21-17 after the first quarter. Ogunbowale scored seven in the opening period to keep Dallas close.
Sabally scored eight straight on a three-point play, a basket and a three-pointer to push the Dallas lead to nine early in the third quarter. Howard followed with back-to-back buckets, capping a 14-0 run that gave the Wings a 66-53 lead with 1:38 left. Phoenix trailed by at least eight points the rest of the way.
Dallas also beat the visiting Mercury 84-79 on Wednesday.


We've added a beta branch to Steam. If you're using steam and you're sufficiently knowledgeable to switch to beta and you want to run the latest version of the game to test then you can switch to the beta branch.
So what is it and what does this mean? Well we'll use it to test things we want to test. Sometimes it will still login in the main normal server (like the current beta) and sometimes it will login to a beta server we've prepared.
Keep in mind that using beta software always carries some risk, so if you're not comfortable running betas and testing things then I'd advise you not do it. This is for people who are more tech savvy and who are comfortable with the kinds of issues that may come up.
If you are trying the beta and report a bug to us be sure to let us know the bug is in the beta branch and not the current stable release.


From the first handheld games that were on a small monochrome display to the latest 3d and virtual reality stuff, video games have come a long way. There are many genres that you can find which include, combat, adventure, sports, martial arts, etc. However now with the advancement of broadband and internet speeds getting faster each day, multiplayer games are growing in a big way. In fact, some popular games are calling it co-op wrote TVGB, which means you can team up with another player from anywhere in the world and play as a team.
How does it work?
These online games are stored on cloud servers in data centers. They are equipped with a large amount of storage and allow hundreds if not thousands of players to log in simultaneously. Each player’s computer will log onto one session of the game, and another player who is either a friend or even someone from around the world can join you in your quest to complete the mission.
Better than playing alone
When one person plays a game, he or she does so against the comper’s AI. While there may be various levels from beginner to expert, it is still not exciting because the moves are not really random. However, when you are playing with or against another real person, it becomes more challenging. Multiplayer games are what’s growing in popularity in the gaming sector these days. No one want’s a boring game that is played alone.
How to get the experience
If you want to enjoy these amazing games, there are a few requirements.
A powerful gaming device
Depending on the game you are playing, you will need either a smartphone, tablet or a gaming computer. It is important that you have more than the minimum requirements if you want to enjoy it well. The best is to get a computer that is built for gaming.
There are some controls that you can connect to your computer that will allow the player to make the necessary moves faster. It is much better than pressing buttons on a keyboard. You will find various devices available at gaming stores and online like steering wheels, laser guns and full control with joysticks, etc. Getting one that will suit multiples games will give you the excitement you are looking for, and you will find yourself coming back to play with other players from around the world.


Howard looks to lead the Magic to their 10th win in 11 games Saturday night when they visit the struggling Warriors.
With his incredible athletic ability and intimidating presence in the paint, Howard has been one of the NBA's top centers over the past few seasons. He is among the league leaders in field-goal shooting (65.2 percent), double-doubles (14) and rebounds (12.3 per game), and has helped lead the Magic to the top of the Southeast Division.
Despite Howard's strong start, Van Gundy feels he should be getting the ball more.
The three-time All-Star finished with 19 points and 10 rebounds in Wednesday's 118-104 win over New York, but took only seven shots from the field. It was the sixth time in nine games with nine or fewer attempts for Howard, whose season average of 9.4 field-goal attempts is three fewer than 2008-09.
"I'm trying to make more of a conscious effort to get him the ball," Van Gundy said. "I still think we can get better, but he's been more aggressive."
A game against Golden State might be the perfect time to get Howard more involved.
The Warriors (6-12) have allowed a league-worst 113.6 points per game, and with big men Andris Biedrins (groin, abdomen) and Ronny Turiaf (knee) out, coach Don Nelson has been forced to shuffle his lineups.
Journeyman Mikki Moore has started the last 13 games at center, and even 6-foot-6 Corey Maggette spent some time at that position in Thursday's 111-109 loss to Houston.
The Warriors were in position to beat the Rockets, but squandered a 10-point lead with 6:21 left in the fourth to lose for the seventh time in 10 games.
"We had the game and we let it slip through our hands," said forward Anthony Morrow, averaging 20.3 points over the last four games. "So we have to stick together and tough the next one out."
Howard had 11 points and 11 rebounds in his only game against Golden State last season, a 113-81 win Dec. 22. He's had more than 20 rebounds twice against the Warriors but has scored more than 20 points just twice in nine games against them.
The Magic swept both games with the Warriors last season as Rashard Lewis scored 21 points in each. The veteran forward has found his groove in Orlando's offense after being suspended for the first 10 games for testing positive for an elevated testosterone level.
Lewis had 20 points on 6-of-8 shooting and a season-best 11 rebounds Wednesday after scoring a season-high 26 points in Sunday's 114-102 win at New York. Orlando has won four in a row and is 8-1 with Lewis in the lineup.
"It lets you know that we have a deep team," he said. "We have a lot of guys that can help us win games. We have a deep bench."
The Magic have won six straight away from home and now open a four-game road trip at Golden State, where they've won the last three meetings. Orlando hasn't won seven consecutive road games since Nov. 3-19, 2007.


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Sorrowful is a status effect that causes you to automatically win battles whenever other players attack you and win. Each Sorrowful win reduces the status effect's duration by 5 minutes and changes the appearance of your name and default profile picture.
List of Sources and Durations
| Bernard's Mansion
(Buy Mixed Drink)
|15 Minutes||15 Minutes||15 Minutes|| |
|Sorrowful Penguin||15 Minutes||15 Minutes||15 Minutes||15 Minutes|


So far, this has been a very strange crew. We were on a mission that required stealth. We were hiden away on the ship belonging to the boss. The crew member Ruis had previously been ejected out of the air lock after revealing himself. Then, during the course of the questioning of Echol’s, Legion came out of hiding and tried to attack the AI that had kidnapped Echol’s. After the three of them had a discussion about what was going to happen, as well as the fact that if the AI had known other’s were on the ship, it would have just flown the ship into a sun.He made both of them leave the ship. After which, he put in a course for the PCI station. Once there, he set the self destruct on the ship and left it. I had just enough time to break out of the ship before it exploded. We were able to warn the PCI, although not as early as we would have liked. There was a little bit of damage to the station from the explosion. After this, the crew decided to release all of the information it had been holding back about the fungus to each different species. Following which, we decided to get in contact with a few people and try to make a larger organization to hunt down the elusive boss of the shadows.


The most expansive Street Fighter single player mode ever is finally here as we explore World Tour Mode in Street Fighter 6. We’ve gone through and found the locations of all 17 unlockable Masters as well as the necessary steps to access them.
A handful of these are unavoidable and you should have little to no trouble encountering them, but others a little less intuitive and require you tackle side quests at particular times of day, for instance, in order to discover them.
Here are textual explanations for all characters, but you’ll find a video showing how to do them all embedded down below.
Chun-Li is the first Master you’ll run into after Luke springs you loose into the world of Metro City, and is the only other Master in the game that’s truly unavoidable as you must use her techniques in order to progress through the story.
You’ll encounter her in chapter 2-1 by heading over to the entrance to China Town. Simply getting here will trigger a cut scene that will take your character over to where Chun-Li is and initiate the sequence where you’ll learn her style.
Marisa is the second Master you’ll run into during your play through World Tour, and you’ll encounter her during chapter 3-3. You’ll first need to meet with Counterfeiter Leonardo in the Downtown South Area to continue the “The Search for the Bag” quest. Use uppercuts to climb up to the area where Leonardo is.
He’ll send you on a quest to get leather for a counterfeit purse, and you’ll achieve this by defeating two nearby Mad Gear gang members both named “Roughest Rider.” Return to Leonardo and he’ll give you a plane ticket that will automatically transport you to Italy where you’ll encounter Marisa. Fight her, then speak to her again after the bout (whether you win or lose doesn’t matter) and she’ll teach you her style.
Master number 3 is Lily and you’ll find her during chapter 4-1. Lily is purely optional and must be accessed via a side quest called “The Spirit Guide.” From Beat Square, find “The Spirit Guide” on your map, and head to it’s location where you’ll find an NPC named Ana.
Speak with her to initiate the quest, then head into China Town and find the Mad Gear Box Head named “Zimo.” Fight and defeat him, then return to Ana and you’ll unlock the Thunderfoot Settlement in Mexico on your World Map. Fly there and you’ll meet Lily, whom you’ll fight and can then talk to again to acquire her style.
Once you get to chapter 6-1 Luke will open up two new travel destinations for you to go to, “Ranger’s Hut” in Brazil and “Bather’s Beach” in Jamaica, so that you can collect a souvenir for him from both. Simply pull up your World Map once you’ve reached 6-1 and both of these locations will unlock.
Head over to Ranger’s Hut and you’ll run into Blanka during a sequence of cut scenes. He’ll give you the Blanka Chan suit and teach you his moves so that you can help with his social media marketing. You don’t even have to fight him, simply talk to him again after the initial cut scenes play out and you’ll learn his style.
Traveling to Bather’s Beach will immediately cause you to encounter Dee Jay, who calls you out for not smiling enough, and the two of you engage in a friendly battle. Once the fight has concluded, simply approach Dee Jay again, persistently ask to be his student, and you’ll learn his special moves.
The next Master, Cammy, doesn’t appear until Chapter 7-1 and is the trickiest yet to find. Luke will give you a “Metro Free Pass” so you can access the subway, which is right in the central Beat Square area. The first time you enter the subway you’ll be automatically pulled aside by a shady character named Alfred, who will request you take out a gang that’s been terrorizing the Downtown Area.
This will initiate the “Special Unit Del-” quest, which you can activate from the pause menu, then head Downtown to find and defeat 5 “Mad Gear Dancers.” After taking them out, head back to the subway and talk to Alfred, who will give you a ticket to fly to King’s Street in England. Once here, you’ll encounter Cammy, whom you can speak to, fight, and learn a few new moves from.
Manon awaits in chapter 7-3, but you’ll need to jump through a few hoops to get to her. First, speak to an NPC named Manager Oscar, who’ll be standing right in front of the large red staircase in the middle of Beat Square. Oscar will give you a new mission titled “Extra” in which you’ll need to acquire and put on a judo gi.
Getting the gi is fairly easy as the clothing store “Drippin Style” is literally right next to you at this point. Head inside and purchase the gi bottoms for 5000 zenny and the gi top for 5800 zenny. With both equipped head back outside and talk to Oscar, who will take you with him to France.
Enter Manon via an elegant cut scene as she’s in the midst of shooting a movie, and before you’ll be able to speak with her, you’ll have to prove yourself by fending off three nearby extras. Once you do this, Manon will appear and you can finally fight her. She’s a tough opponent, but after the battle she’ll teach you her style.
Master Ken Masters awaits you next in Chapter 8-3 as part of “The Elusive Former National Champ” main story quest. You’ll need to get into the Construction Site during the day, but to do so you’ll first need to equip a yellow construction helmet. Fast travel over to Urban Park, head into the Municipal Parking Lot and talk to Apparel Clerk Gammorah to purchase the hat for 2000 Zenny.
Next, Fast Travel down to the Training Center and run back to the Construction Site. A cut scene with Ken will play, but you’ll then need to fight this construction worker named Gus to proceed forward… because that’s how construction sites work. Once you’ve defeated Gus, you can use the stairs to ascend to the second floor where you’ll re-encounter Ken. By now you know the drill, approach him, speak to him, fight him, learn his style.
E. Honda, another World Warrior, becomes available in chapter 8-4 and is part of a main story quest called “Big in Japan.” Navigate West from Beat Square to find the Chanko House Edomon during the daytime. When you enter, Honda’s introductory cut scene will play and you’ll be prompted to take a photo of him. Pull up your menu, select Camera, and then “Mission Mode” and take a snap. Once you do that you can proceed to speak with the Sumo Master and he’ll teach you what you want to know.
The interesting thing here is that learning from Honda also unlocks the ability to travel to Japan, where you’ll find Master Ryu. Head to the newly unlocked Genbu Temple from your World Map. Ryu will be there meditating, and like with Honda, you’ll need to snap a “Mission Mode” photo of him. With that out of the way you can interrupt his meditation by talking to him and acquire his style.
Jamie also becomes accessible once you reach chapter 8-4 but you’ll need it to be night time to find him. There’s a Hangout just west of Beat Square where you can sleep until the sun goes down. Head to Beat Street Hong Hu Men Area either by foot or fast travel, and navigate to this series of ladders that will take you up to where Jamie awaits on a rooftop. All you have to do is talk with him and he’ll share his drink and teach you his moves.
Kimberly unlocks upon starting 8-7 and also must be accessed at night as part of the “High Flying Man” main story quest. She’s hanging out on a rooftop not far from Beat Square, which you can access via a pair of ladders. Talk to her, watch your parkour filled cut scene, and that’s all you have to do.
Guile also unlocks at the start of 8-7, but must be accessed during the day. While wearing the SiRN Lab Coat head south of Beat Square towards the construction site and speak with an NPC security guard named Jonathan. He’ll tell you to next go to the Grace Marina, which you can access most easily by Fast Traveling to the Training Center.
Head out onto the Grace Marina pier and speak to the NPC named Curtis, who’ll grant you access to the aircraft carrier Byron Taylor. There you’ll discover the military is dealing with a drone problem, and once you solve it for them by beating up said drones, you’ll run into Guile. Guess what happens if you walk up and speak with him? Wrong, nothing… but if you speak with him twice he’ll teach you.
Reach chapter 9-2 and you’ll be able to find Zangief, but only if it’s nighttime so be sure to hit up the Hangout if you need to. Fast Travel to Urban Park and speak to this NPC named Uou to initiate the “Hither and Tither” side quest. Next go talk to Saou, the NPC on the other side of the arena stairs. Saou will tell you to fight Uou, which you should go do.
When you win, Saou will offer a ticket to Russia. Use your World Map to fly to the newly unlocked location, speak with Zangief, and learn how to pull off a few new wrestling moves.
Also available starting in 9-2 is the side quest “Yoga Statue” which, spoilers, involves Dhalsim. It’s located at the southernmost part of the map so fast travel down to the Training Center during the day and find the NPC named Anik who will sell you a yoga statue for 7,000 Zenny. Fast travel back to Beat Square and go to the Hangout to make it nighttime.
Now head BACK to visit Anik, who will think you’re trying to trade-backsies, which is grounds for physical altercation. Defeating him grants you a ticket to India where Dhalsim awaits. After Sim saves you from an elephant, talk to him and he’ll show you how to teleport and breathe fire.
At the start of Chapter 12-1, a side quest called “A Hardboiled Adventure” opens up, which leads to Juri. However, it’s impossible to complete this side quest until you complete the first step of Chapter 12-1 as doing so unlocks the Hangout in Old Nayshall where you can turn day into night.
Once you’ve unlocked said Hangout head to the Central Bazaar in Old Nayshall during the day and speak with the NPC named Govind to initiate the quest. He’ll ask you to interview two nearby NPCs, the first of which is named Sandal, and the second is Capana. Next you’ll need it to be night so head over to this Nayshall Hangout and sleep until evening.
Follow the quest prompts into the South Alley and you’ll wind up in a fight with Govind, who turns out to be a jerk. Defeat him and Juri will spawn at night in this location. Find and speak with her to initiate a fight. Afterwards, speak with her and select the dialogue choices that continue the conversation until she finally agrees to teach you her style.
The final Master in World Tour is, of course, JP, and you’ll need to finish the Main Story before you can actually access him. Head to the Hangout in the Central Bazaar in Old Nayshall to turn day into night, then fast travel to the Suval’hal Arena Entrance. JP awaits just behind where you spawn up some stairs. Speak with him and he’ll offer to teach you his techniques.
00:00 – Intro
00:23 – Chun-Li
00:49 – Marisa
01:51 – Lily
02:47 – Blanka
03:24 – Dee Jay
03:44 – Cammy
04:59 – Manon
05:55 – Ken
06:50 – E. Honda
07:28 – Ryu
07:53 – Jamie
08:33 – Kimberly
09:00 – Guile
09:58 – Zangief
10:32 – Dhalsim
11:14 – Juri
12:29 – JP
If you’re looking for more guides, info, and all around help getting a head start in Street Fighter 6, be sure to check out our SF6 starter hub.


The weekend of October 2 & 3 @ Trafalgar in B306, Sheridan is having their first Paper Bag Jam: a digital-free game jam and it’s being run by your very own Game Design Peer Mentor: 3rd year B.A. Game Design student Meagan Byrne! This is the fourth game jam Meagan has coordinated and the third one hosted at Sheridan.
What is a Game Jam? It’ basically an event where participants try to make a game as quickly as possible. And at this one absolutely no video games will be made! Instead, in 24hrs, participants will form teams to make non-digital games using simple materials: paper, pencil, cards, board plus a secret item every team needs to incorporate into their game!
At Paper Bag Jam we want to focus on game design basics so the games you’ll make here are going to be anything that can be played by one or more people and doesn’t require a computer! It could be games of chance or skill, party games or strategy games, storytelling or abstract games. Games played with cards, on a board, or with nothing more than people, a few rules, and imagination!
We’ll begin with an introduction to the Jam and a few short talks about game development. We’ll also play a few ice breaker games to help participants get to know each other. Facilitators will then lead the participants through a team forming session. Usually game jams have a theme but instead of a theme each team at Paper Bag Jam will receive a mystery item in a brown paper bag.
The Jam runs from 7pm Friday, October 2nd to 6pm Saturday, October 3rd in B306 at the Trafalgar campus. So if you’re interested in coming, register at our Eventbrite page! If you have any questions you can contact Meagan at email@example.com


Defender of the Crown: Heroes Live Forever. The beloved Defender of the Crown classic game series returns with Defender of the Crown: Heroes Live Forever! Battle five cunning lords for control of medieval England. In Defender of the Crown you build and lead your armies of knights and archers on the battlefield, and conduct daring raids to rescue princesses and pillage treasuries.
Compete in Defender of the Crown jousting and archery tournaments, and lay siege to your foes with catapults and Greek Fire! Gain fame, outsmart, and outmuscle your foes to lay sole claim to the British crown!
Can you be the winner and become the Defender of the Crown!
Game Mirip Suikoden
Features: -Build armies and fortify your castles as you wage war against five tenacious opponents for control of the crown -Challenge your foes to archery contests or meet them in the lists for a joust! -Increase your fame and line your coffers by rescuing and kidnapping princesses, and raiding enemy treasuries! -Windows Vista-ready


Razer has announced something a little more affordable, the Razer Cynosa V2, an entry-level gaming keyboard with individually backlit keys for unlimited lighting combinations and game integration with popular games like Fortnite, Overwatch, Warframe and more.
It is the latest edition of the Cynosa Chroma which was named the top-selling membrane gaming keyboard.
Unlike most other entry-level gaming keyboards that feature limited zone lighting, the Cynosa V2 features advanced per key lighting powered by Razer Chroma RGB. It also syncs with an ever-growing library of Chroma-integrated lighting effects for popular games.
New dedicated media controls have been added for convenience. Gamers can now also keep their setup clean with new cable routing options on the back of the keyboard.
To get your hands on one, you'll be looking at around AUD $119.95.
Tags: Razer, RGB


In this article, we aim to provide the gaming community with comprehensive information about Inzoi, a highly-anticipated game. People are eagerly searching for details about Inzoi online, and one burning question on everyone’s mind is whether it will be available on Steam. Let’s dive into the world of Inzoi and explore its potential platforms.
The Intriguing World of Inzoi
Krafton, the renowned Korean publisher famous for titles like PlayerUnknown’s Battlegrounds and The Callisto Protocol, has recently surprised the gaming world with its latest announcement. They’ve unveiled an exciting and lifelike simulation game built on Unreal Engine 5. While we don’t know much about the game yet, the gaming community is buzzing with anticipation.
Platforms for Inzoi
As of November 17, 2023, it remains uncertain whether Inzoi will be available on Steam. However, we do know that the game will be accessible on PC, as this is the only verified platform. To predict its availability on Steam, we can examine Krafton’s history of PC game releases.
The Steam Connection
Steam currently offers all of Krafton’s previously published PC titles, including those they’ve developed. Based on this track record, it’s reasonable to assume that Inzoi will also find its way onto Steam when it is released. So, while we lack official confirmation, signs point towards a Steam release.
Exploring Other Platforms
Apart from Steam, the available platforms for Inzoi remain undisclosed. Nevertheless, it’s safe to assume that this game is a strong contender for console gaming. With its Unreal Engine 5 foundation, Inzoi would be an excellent fit for next-gen consoles.
PS5 and Xbox Series X/S
We anticipate that Inzoi will certainly make its way to the PS5 and Xbox Series X/S. These platforms are well-suited for the game’s high-level graphic fidelity and utilization of Unreal Engine 5. Gamers on these consoles can look forward to an immersive Inzoi experience.
When it comes to older-generation consoles like the PlayStation 4 and Xbox One, the outlook is less promising. The demanding graphics and Unreal Engine 5’s capabilities may not be compatible with these systems. However, please note that this is purely speculative on our part. If Krafton provides contrary information, we will be quick to update our findings.
Inzoi is shaping up to be a gamechanger in the world of gaming, and its potential platform releases have generated considerable excitement. While Steam appears likely, the true extent of Inzoi’s platform availability remains shrouded in mystery. Gamers will have to wait for official announcements to confirm which platforms they can explore this incredible game on.
1. Is Inzoi already available on any platform? As of our last update in November 2023, Inzoi is not yet available on any platform. However, keep an eye on official announcements for release dates.
2. Will Inzoi be available on Steam? While not officially confirmed, there’s a strong likelihood that Inzoi will be available on Steam, given Krafton’s history with PC titles.
3. What is Unreal Engine 5, and why is it important for Inzoi? Unreal Engine 5 is a cutting-edge game engine known for its stunning graphics and realism. It’s crucial for Inzoi to deliver an immersive gaming experience.
4. Are there any special editions or pre-order bonuses for Inzoi? Details about special editions and pre-order bonuses are yet to be revealed. Keep an eye on official announcements for updates.
5. When can we expect a release date for Inzoi? As of now, there’s no official release date. Stay tuned for updates from Krafton regarding the game’s launch.
In your journey to uncover the mysteries of Inzoi, stay tuned for official announcements and be ready to embark on an unforgettable gaming experience.


License Key Global Conflicts Palestine
How to Get a License Key for Global Conflicts: Palestine - The Ultimate Guide
Global Conflicts: Palestine is a game that simulates the Israeli-Palestinian conflict from the perspective of a freelance journalist. You have to interview people, gather information, and write articles that will be published in a newspaper. But how do you get a license key to play the game?
license key global conflicts palestine
In this article, we will show you how to get a license key for Global Conflicts: Palestine in a few easy steps. We will also explain what the game is about, why it is worth playing, and what you can learn from it.
What is Global Conflicts: Palestine?
Global Conflicts: Palestine is a game developed by Danish studio Serious Games Interactive for Mac OS X and Microsoft Windows. It was released in 2007 and has won several awards for its educational value.
The game puts you in the role of a freelance journalist who has just arrived in Jerusalem to cover the conflict. You have to interact with different people, such as Israeli soldiers, Palestinian militants, civilians, NGOs, and politicians. You have to ask questions, listen to their stories, and collect quotes that you can use in your articles.
The game challenges you to balance your professional ethics with your personal opinions. You have to decide what kind of story you want to write, who you want to trust, and how you want to present the facts. You also have to deal with the consequences of your choices, as they will affect your reputation and your access to sources.
The game aims to provide a realistic and nuanced representation of the conflict, based on extensive research and interviews with experts. It also includes an encyclopedia, primary sources, and a teacher's manual for educational use.
Why should you play Global Conflicts: Palestine?
Global Conflicts: Palestine is not just a game, but a learning experience. It can help you understand the complex and controversial issues that surround the conflict, such as history, religion, politics, human rights, and media bias. It can also help you develop your critical thinking, communication, and empathy skills.
By playing the game, you can learn about the different perspectives and motivations of the people involved in the conflict. You can also explore the ethical dilemmas that journalists face when reporting on such sensitive topics. You can also reflect on your own biases and assumptions, and how they affect your perception of reality.
The game is not meant to provide a definitive answer or solution to the conflict, but rather to stimulate discussion and debate among players and educators. It is a tool that can help you form your own informed opinion and engage in constructive dialogue with others.
How to get a license key for Global Conflicts: Palestine?
To play Global Conflicts: Palestine, you need a license key that will activate the game on your computer. Here are the steps to get one:
Go to https://www.globalconflicts.eu/, the official website of the game.
Click on "Buy Now" and choose your preferred payment method (credit card or PayPal).
Fill in your personal details and confirm your order.
You will receive an email with your license key and a download link for the game.
Download and install the game on your computer.
Launch the game and enter your license key when prompted.
Enjoy playing Global Conflicts: Palestine!
What are the reviews of Global Conflicts: Palestine?
Global Conflicts: Palestine has received mixed reviews from critics and players. Some praised the game for its educational value, its realistic portrayal of the conflict, and its challenging gameplay. Others criticized the game for its technical issues, its limited interactivity, and its lack of emotional impact.
According to Adventure Gamers, the game is "a learning experience that can help you understand the complex and controversial issues that surround the conflict" and "a tool that can help you form your own informed opinion and engage in constructive dialogue with others". However, the game is also "not an adventure game in the traditional sense" and "the visuals are meant to be realistic and give an authentic feel to how Jerusalem is genuinely experienced", but "the characters are drawn in a way reminiscent of the early days of 3D".
According to Games Homepage, the game is "a top-down adventure game in which you play the role of a freelance journalist, tasked with bringing a few good stories from Jerusalem". The game "feels a bit like an adventure game, but the weird perspective and the free roam environments do not really go with the genre". The game also has "some technical problems that make it hard to enjoy", such as "the camera that does not follow your character properly" and "the sound effects that are sometimes out of sync".
According to user reviews on Steam, the game is "a great way to learn about the Israeli-Palestinian conflict" and "a very unique and interesting game that makes you think about your choices and their consequences". The game also has "a lot of potential for improvement", such as "more interactivity with the environment", "more variety in the missions", and "more emotional involvement with the characters". d282676c82


The most important thing to do in any professional sporting event is to get yourself out of there as soon as possible.
That’s how it works at the start of every game.
That is exactly what happened when Liverpool FC took on Tottenham Hotspur at Anfield on Sunday, with the hosts leading 3-0 and looking to get back into the game.
After the game, the Reds looked a bit like they had a fight on their hands, with a number of players going on the field.
There was a lot of talk after the game about how bad Liverpool looked and the amount of injuries.
It’s fair to say that at the time the Liverpool players looked like they were in a mental fight.
They were visibly upset, and it looked as if they were getting into it with each other.
However, there were also a few players who weren’t as vocal, or didn’t appear to be in the mood to argue.
The Liverpool players themselves were not in the worst of moods, as they kept the game under control throughout.
But there was one player who did show signs of anger after his side’s win over Tottenham.
Steven Gerrard had been in the crowd during the first half, but as the game wore on he started getting visibly frustrated.
Liverpool had a chance to get the lead in the 20th minute, when Philippe Coutinho sent a long ball into the box.
The Brazilian winger beat two defenders and made it 5-0.
However Liverpool were unable to make any real impact in the second half.
Liverpool went on to win the game 2-1.
What does this say about the Liverpool team and the attitude of the players?
This is a tough one to talk about.
The way Liverpool played against Tottenham was extremely uncharacteristic of them.
There is a belief in the dressing room that the team is better when they are winning.
But they showed a lot more emotion during the second-half.
Liverpool did play some decent football in the first-half, but the way they played in the third-half was a little bit off.
The Reds were also very poor in their defensive work, something they should have done better than they did.
In the second minute of stoppage time, the referee flagged off a foul in the box when Daniel Sturridge got in the way of a free kick, and the Liverpool midfielder took it.
Liverpool were lucky that Sturridge was in the right position to make the stop, but it was another poor penalty call that put the game out of reach.
This type of refereeing is something that should never happen in any sport.
But Liverpool had their chances to score.
They created two chances on the counterattack, with Jordan Henderson getting on the end of a cross from Daniel Sturke and going past two defenders.
There were a few chances to get a goal back for Liverpool in the 25th minute when Gerrard got his head on the ball and sent a low shot wide.
But the most important chance of the game came in the 62nd minute.
Gerrard’s shot was deflected wide by a defender, but his effort was saved by Mauricio Pochettino.
Pochettio made one of his best saves of the match, as the referee allowed a goal to stand.
It was the first time that Pochettinos had saved a goal in the Champions League, and Liverpool would have to take their chances.
This game also showed that Liverpool’s performance was not that great in the last 30 minutes of the first leg.
Liverpool looked to be struggling a bit in the final 30 minutes, but that was because they were lacking concentration in midfield.
The best Liverpool could do in the opening 45 minutes was score a goal, but they could not find the back of the net.
It is interesting to note that, while Liverpool were in the midst of this second-leg, Liverpool’s star striker, Daniel Sturgic, was in a different state of mind.
Sturgics frustration is understandable.
He was frustrated with a lot going wrong for Liverpool, especially in the early stages of the second leg.
He felt that he was not getting a chance, and was looking for a goal.
He had scored five goals in six matches, and his recent form suggests that he might be finding his form again.
The same goes for his teammates.
Sturridge and Coutinho were on the bench for the first 45 minutes of this game, but when Sturgicks shot was blocked, they both made their presence felt in the match.
Coutinho had a goal on the stroke of half-time that allowed him to get on the scoresheet.
There are plenty of positives to take away from this game.
Liverpool’s defensive errors did not prevent them from being able to score a couple of goals in the closing stages of this match.
The most disappointing part of this loss was the way that Liverpool failed to defend in midfield at the end.
They had their back to goal well in the game and created chances in the midfield.
If they had stuck to the game plan, it might have been a different story


Designed for Console Games
The tech changes the way we play console games. GameSir VX AimSwitch supports almost all consoles. It’s compatible with Xbox One, Xbox One S, Xbox One X, PS4, PS4 Slim, PS4 Pro, PS3, Nintendo Switch and Windows PC. GameSir VX AimSwitch can be widely used on different consoles.
Equipped with 34 TTC Mechanical Blue Switches
GameSir VX AimSwitch is a well-designed wireless mechanical keypad with 34 TTC mechanical blue switches, enabling up to 50 million keystroke lifespan, and 4 silicone G-keys. It delivers low resistance and fast response, being superior for speed and accuracy to give you a gaming experience like never before.
Agility X 2.4GHz Wireless Technology
GameSir developed a robust wireless solution to solve the fundamental problems of latency, stability, and connectivity. The end result is Agility X 2.4GHz wireless technology, a pro-grade wireless solution, providing instant wireless connection with 1ms ultra low latency.
Fully Compatible Keyboard and Mouse Combo
GameSir VX AimSwitch combo comes with the GameSir GM190 gaming mouse which is fully compatible with the GameSir VX AimSwitch gaming keypad. GameSir GM190 is a wired mouse which features configurable side buttons. Built-in PMW3360 gaming-grade optical sensor with 12,000 DPI and 50 G acceleration that brings higher precision and speed.
Keys Configuration with GameSir G-Crux App
With the GameSir G-Crux app on mobile phone, you can customize keys to your own preference to maximize in-game control. In addition, a variety of parameters can be precisely adjusted through GameSir G-Crux app, including mouse sensitivity, smoothness, horizontal sensitivity, vertical sensitivity, ADS setting, deadzone setting and button setting.
The sliding and detachable wrist rest is perfectly fit for different gestures while playing games. GameSir VX AimSwitch is ergonomic design and allows you to ease in the games. The combination of an attractive design that’s appropriate for modern gaming tastes along with the layout itself is very comfortable.
Model: VX AimSwitch Combo
Connection: 2.4GHz Wireless (for Keypad) / Wired (for Mouse) / Bluetooth (for GameSir G-Crux APP)
Wireless Technology: Agility X 2.4GHz wireless technology
Working Platforms: Xbox One / Xbox One S / Xbox One X / PS4 / PS4 Slim / PS4 Pro / PS3 / Nintendo Switch / Windows PC
Keys Layout: 34 Mechanical Keys + 4 Silicone Keys
Switches Type: TTC Blue Switches
Durability: 50 million keystroke lifespan
Pressure Force : 60g±15gf
Actuation Force: 50g±20gf
Actuation Distance: 2.2±0.6mm
Total Travel Distance: 4.0±0.4mm
Adjustable 5-level DPI: 400/800/1600/3200/12000
Polling Rate: 125Hz (8ms) / 250Hz (4ms) / 500Hz (2ms) / 1000Hz (1ms)
Battery Capacity: built-in 1000mAh rechargeable Lithium battery
Charging Time: 2-3 hours
Charging Voltage: 5V
Charging Current: 1A
Cable Length: 3.28 ft.
Package Size: 9.65 x 7.17 x 1.57 in.
Gross Weight: 0.76 lb.
In the Box
1* GameSir VX AimSwitch Gaming Keypad
1* GameSir GM190 Gaming Mouse
1* Agility X 2.4GHz Wireless Dongle
1* USB Cable
1* User Manual


An online slot machine game is a terrific way to have experience and fun the brand new online game playing innovation. This exciting video game is essentially the most popular enjoyment available from the internet casino sector. If you are a slot machine enthusiast, the following tips can help you improve your game and enhance your chances of winning.
Knowing The Online Model
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Various Tactics Working In The Slot machine games
A person must begin by investing the cheapest stake. It is advisable to boost the risk every time they drops and minimize the risk each time he or she wins.
Someone could also run into multiple-stake slot machine games which you could put the pictures.
The Benefit Technique
To get men and women to take part in the slot machine game, players are provided the chance to signal-up for reward tactics that are offered by numerous casino houses. In the online version, you can make use of the bonus, take part in the slot machine games and remove the money without delay.
The Secure Slot machine games Approach
A person need to restrict him self or themselves when staking bets within a slot machine game. Actually, when a single begins to shed bets, it is best to cease. Also, the restriction should not be a lot more than 15 % of the bank account credits for it’s safer to enjoy this way. If a player has a thousand dollars on the account and has decided to risk hundred, then he or she must stop playing the slot if the account is left with nine hundred, for instance. Inside, a player loses a lot more than he or she earns. For this reason, it’s best to be useful and attempt taking part in harmless.
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Online slot games are not the same as the actual versions. Right here the participant will not reach roll the dice, select greeting cards, amounts, and the like. From the online edition, the participant can just placed the dollars which s/he is ready to risk or select the lines or rows s/he wishes to guess on, and only hit the option. And the end result depends on where the wheel will end.
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A participant should begin by shelling out the lowest stake. It is recommended to increase the stake each and every time he or she drops and minimize the risk each and every time they is the winner.
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Nintendo Super Mario Brother's Riding Yoshi Costume Adult
Princess Peach will be well within reach this Halloween when you run through the neighborhood to save her from Bowser while wearing the Nintendo Super Mario Brother's Riding Yoshi Costume Adult! The inflatable jumpsuit is shaped like Yoshi with Mario's body sitting on top of his back in order to ride quickly through the sewers to reach the princess and save the day. The ensemble will allow you to easily run around the neighborhood to hit those blocks and be showered by all of the Halloween candy and treats that fall out for you to collect, or you can wear it to the party to steal the title of most unique costume this year. You can really bring the outfit together by purchasing a Mario mustache and hat, each sold here separately, to bring the plumber to life this Halloween.
|Care Instructions:||Hand Wash Cold. Do Not Bleach. Line Dry. Cool Iron If Needed. Do Not Dry Clean.|
|Warning:||Keep Away From Fire|


After 17 years designing AAA games for the likes of Sony Playstation, Microsoft Xbox, Ubisoft and Electronic Arts, Postcard's founder, CEO and Game Director, Ray Almaden, returns home to Orange County to set up the studio's new office space in Irvine, where he once attended UCI. Ray has made his rounds through many renowned studios like Ubisoft Montreal, Sony London Studio, EA Los Angeles, 343 Industries (as their second design hire), Naughty Dog, Daybreak and Guerrilla Games. His design handiwork has made its mark across titles such as Far Cry Instincts, Splinter Cell: Double Agent, Eight Days, Killzone 2, LMNO: The Steven Spielberg Project, Halo 4, Halo 5: Guardians, Uncharted 4: A Thief's End, Uncharted: The Lost Legacy and The Last of Us:Part II, culminating in an Associate Game Director role on Guerrilla Games' latest release, Horizon Forbidden West.
An experienced filmmaker, writer and narrative designer born and bred in Buenos Aires, Argentina, she brings deep narrative knowledge developed in franchises such as Capcom's Dead Rising and Guerrilla Games' Horizon series. Her latest work can be seen in Horizon Forbidden West, as well as in contributions made to Horizon: Call of the Mountain and the Horizon comic book arcs.
Hailing from the UK, Glen boasts more than 20 years in the industry at studios like Rockstar, Blizzard, Turtle Rock Studios and Blind Squirrel Games. He brings the technical expertise needed for this new studio to step into the AAA arena.
Originally from France, Nesskain started his career as a comic book artist, but accidently broke into the video games and animation industry working on renowned franchises such as Overwatch and the League of Legends hit Netflix series, Arcane. He brings an auteur's eye and deep AAA knowledge to Postcard's new IP.


Ninja Fruit Slicer 2D is a classic cutting fruit game, can be good exercise the brain's ability. it is cut off the main content on the screen constantly out of various fruits, requiring players to action faster, the game screen do very delicate, cut different fruits, will be open to see different colors of bright flesh, you can see the stone, flesh texture. Various colors of fruit juice splashes into the air, or splash into the wall, bringing exciting perspectives for the players to experience. What are you waiting for? Play it now
New game is Ninja Fruit Slicer 2D, it is one of the most popular fast-paced fun free game! Welcome to cut the sweet and delicious fruits. Match and pop the fruits to make the juicy fruits splash! it is different from other fruit cut game, there are two modes in this game, each mode is astonished. Amazing for 5 minutes play in the train or anywhere (Cut the fruits and items with swipes like a true ninja) we plan to add more extra fruits and special items, like MEGA Fruit, chests, ect.in the future.
The Ninja Fruit Slicer 2D game is an excellent way to while away for an hour while playing it on your phone or tablet. It requires you to slice fruits using super swords and powerful magic while keeping an eye out for bombs. Ninja Fruit Slicer 2D is a very addictive match-two game!
One tap on two or more adjacent same fruits will burst them, more fruits burst at same time more high scores, create new high score is game winner! You have strong passion with Fruit cutting? You have ever wanted to cut as many or fast as fruit you can? Come to us and we will show you a beautiful world of Fruit. You will have a wonderful experience with this game.
Cut of all the fruits without touching the chopper and dropping them out of the screen, Make you’re the best score and tell your friends to make better score than you. Lots of good sounds are waiting for you also it has really good finger swipe effect. It’s completely free and it will be. Ninja Fruit Slicer 2D is a fast-paced juicy arcade game! Throw the knives to slicing the fruits! Just one slice to burst the specified fruits with limited time or blades! Create higher score to challenge with your friends! Enjoy this social crazy fruit game! Choose your swords and get a real fruit carnage going, all in 3D! Ninja Fruit Slicer 2D game is absolutely FREE! Enjoy!
Features of Ninja Fruit Slicer 2D:
• Fruit selection to cut and smash (apple, orange, watermelon and 7 others )
• Amazing cut sounds
• High score
• Orange juice splashing everywhere
• Combos with multiple fruits to max your score
How to Play Ninja Fruit Slicer 2D:
• Tap and hold the screen to cut the fruit.
• Cut the bomb fruit will lose a life.
• Cut the time fruit will add time.
Ninja Fruit Slicer 2D is a free software application from the Adventure & Roleplay subcategory, part of the Games & Entertainment category.
The app is currently available in English and it was last updated on 2017-02-10. The program can be installed on Android.
Ninja Fruit Slicer 2D (version 1.1) is available for download from our website.
Just click the green Download button above to start. Until now the program was downloaded 18 times.
We already checked that the download link to be safe, however for your own protection we recommend that you scan the downloaded software with your antivirus.


Eville Press Kit
Based in Germany, NRW
1.0 Launch: PC, Console
Eville is a murder mystery social deduction game inspired by the popular cardgame Werewolves.
You take on the role of either a villager in which case you need to try and unravel the mystery behind the series of murders happening in your village. Otherwise you play as the conspirator walking amongst these villagers.
Your objective is to create chaos by murdering innocent citizens and turning one against the other. The game can be won by either capturing and executing the murderer(s) or eliminating all villagers. One of each camps has to be eliminated.
Each day villagers decide on a suspect and execute it until all evil-doers were found. Each night however the conspirators gather and decide to murder another innocent villager until they take over the village.
You play as a random role and have no idea who is on your side. Find out who is the enemy with the help your role’s unique abilities and your social skills!
This is a new take on social deduction gaming with realtime gameplay, and completely 3rd person, with free roaming, for increased immersion.
After taking on the role of a citizen or conspirator, you’re able to explore the town. Do your deeds when no one is watching. Place wards to observe other players or tread through the village to visit any house and go on a killing spree. It is your task to communicate with other players and prove your innocence, use your unique role abilities to your advantage and try to manage both, because time is limited!
Eville is meant to be played online as a casual (party) game with friends or strangers in groups of 4-15 players. Eville features an in-game lobby mechanism that enables strangers to play with one another as well as password protected lobbies for private sessions.
The game is a mix of social deduction which relies heavily on communication both text and voice chat as well as actual gameplay using the unique abilities given to each player who plays a unique role.
Tactics and coordination are key.
VestGames is an indie game development studio located in the Ruhr area of Germany that was founded in 2020 to complete development on their debut title, the social deduction game Eville, for which development began in 2019.


Tips On Choosing An Escape Room
Very many people around the world find it very difficult to find the best escape room. When it comes to the popularity of the game, it is evident that the game has become very popular. When it comes to the number of people who play the game, very many people spend there free time playing the game. The game is interesting and very good to very many people around the world.
Participating in the escape room game is more than fun. The game entails critical and deep thinking. Your choice is a very big factor that should be considered, this is because it will determine your final experience of the game. Making the right choice is mandatory when it comes to the choosing of the escalator room. Before you take the initiative of choosing an escape room, there are a number of things that should be put into consideration.
It will be very good for you because you will be able to make the best decision when it comes to choosing of an escape room The fast thing you should consider is the number of participants. You will have to know the number of people that are needed for the game. When you want to solve the puzzle very fast, it is very good to make sure that you choose an escape room that has very many participants. Choosing an escape room with very many participants is also very good, this is because it will give you a chance to interact with a te of friends thus making you learn more from them. You will also benefit since you will gain more experience. In the case you are very many participants, it is very good to make sure that you look for spacious room that can accommodate all of you.
It is also very good to consider the cost of services. It is also very good to know that the different games have different charges. You should choose a game that you can afford. It is also very good to make sure that you consult beforehand you choose the game. This will be very good since it will enable you to choose a game that does not exceed your budget.
When it comes to the choosing of an escape room , it is very good to consider the facilities that are available in the escape room. When it comes to the availability of facilities, it is very good to make sure that you choose an escape room that is fully equipped with the right facilities. When it comes to Choosing of an escape room, it is very essential to consider the age of the people allowed to participate in the game. Knowing the rules and regulations of the escape room is also mandatory.


Modern casinos are vibrant worlds of light, sound and emotion. These places are not just play spaces, but universes in which stories, strategies and myths are intertwined. With the advent of Bizzo Casino and other online platforms, this world has expanded, offering unprecedented access to these adventures.
The alchemy of gaming: the evolution of casinos
Casinos have gone through an epic journey since their inception. Once the exclusive domain of the elite, today they have transformed into places accessible to all. This evolution is evidenced by changes in casino architecture, from the grandeur of classic European casinos to the grandeur of modern facilities in Las Vegas and Macau. Each era introduced new practices and games, influencing not only the way the game was played, but also the strategies players adopted.
Strategies and myths: the charm of luck
Casino strategies are a fascinating mix of skill, calculation and, of course, a bit of luck. Over the years, myths and superstitions have developed around casino games. From the player knocking on wood before throwing the dice, to choosing the lucky number at roulette, these popular beliefs have given rise to a folklore all their own. Interestingly, studies such as those conducted by the University of Nevada have explored how these superstitions influence player behavior, finding that many believe such practices can actually influence the outcome of the game.
Masters of the game: casino icons
In the pantheon of casinos, some stars shine with a unique light. Take Doyle Brunson, a poker titan whose presence at the table was a mix of charisma and guile. Or Edward O. Thorp, a blackjack and mathematical genius who turned every game into a mental duel. These giants didn’t just play; they rewrote the rules, challenging systems and strategies. Their stories, intertwined with urban legends, have become a source of inspiration and study, influencing the art of the game far beyond the confines of the green table.
The casino: a theater of life
Casinos, beyond the thrill of gaming, have always been stages of life, theaters of human emotions. Here, amidst the ringing of chips and the rustling of cards, human dramas and comedies unfold. Each player brings to the table not only his skill, but also his psychology, his secrets, his hopes. Reading an opponent, understanding a smile, interpreting a silence – these are the invisible skills that define great players. Casinos, in this sense, are not just gaming places, but true laboratories of human behavior.
Conclusion: a mosaic of stories and strategies
Modern casinos are a mosaic of stories, strategies and experiences. From the electrifying atmosphere of the gaming rooms to the intellectual challenges of the poker tables, they offer a world of possibilities. Whether playing in an elegant land-based casino or immersing yourself in a digital adventure at Bizzo Casino online, the essence of the game remains the same: a vortex of chips, a timeless adventure, where every play can become a story to tell.


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Hold space bar to use jetpack to avoid obstacles. Click speaker icon to turn music off.
WASD to move and arrow keys to shoot. Only 6 levels. Refresh page to start over.
In development since Fall 2013. I joined the team in February of 2014.
My name is David Valachovic, but I mostly go by AdenFlorian online.
I make games for all platforms with Unity using C# scripts.
I study computer science at the University of Phoenix.


Free sample essay on baseball: baseball is the center of the universe without its position in the universe the earth would tilt of its axis and we would all parish in a huge ball of flame did you know that baseball is over one hundred years old the first game of baseball was played in the elysian fields, in hoboken, new jersey. Baseball is a very special game to me i wrote this paper out of my true feelings about the game. Free essay: baseball is a game of skill that is played with a hard ball and a bat between two teams of nine players each at a time on the playing field at. Baseball contraction will only hurt the game i introduction a baseball is the american pastime and has been played for over 125 years b it is an organization that has teams in both the united states and canada and it also boasts players from countries all over the world.
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Baseball – this is a bat-and-ball game, which is played between two teams, each of them consisting of nine players “the offense attempts to score runs by hitting a ball thrown by the pitcher with a bat and moving counter-clockwise around a series of four bases: first, second, third, and home plate.
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Tuesday, April 29, 2008
Wednesday, April 23, 2008
A Number 3, we have Red Alert 2 and its expansion pack Yuri's Revenge. Red Alert 2 is about a war between America and the Soviet Union. Using some futuristic technology, you can witness a great war between both factions. In Yuri's Revenge, Yuri is a power crazed maniac that uses mind control to win the war. After the Americans defeat the Soviet Union, Yuri arises and tries to take over the world. This game is a 3 because of the cheesy videos and the weird futuristic technology. Also, this game has really weird sound effects.
At Number 2, We have Command and Conquer Generals. Generals is again based on three factions. This time they are modern day factions. We have, the Technological Advanced Americans. Next we have the Innumerable Chinese Army. Finally, we have the power crazed Global Liberation Army which is mainly a Middle Eastern group. This game is a modern warfare game. Using many forces that are used nowadays. However, there are some futuristic items in our game. For example, the Americans have created a tank called the Paladin Tank. It is mainly a normal tank except is has a laser that can destroy missiles. In its expansion pack called: Generals Zero Hour, you can use computer generated generals that have special capabilities that are different to one another. I gave this a number 2 because the graphics on this game was great, but it was also very challenging.
And Finally, at Number 1, we have Empire at War and its expansion pack, Forces of Corruption. In the original Empire at War, the game basically follows the original last 3 movies, storyline. The game ends when the 1st Deaths Star is destroyed. This action packed game uses many original forces seen in the movies. In Forces of Corruption, you use a new faction called the Zann Consortium. They plan to conquer the galaxy using corruption. The storyline begins with Tyber Zann(Your Major Hero) breaking out of jail. You help him destroy the Empire and raid the Emperor's Personal Vaults. I give this Game a 1 because of the in depth graphics and the creative storyline. Not to mention the exciting battles you can play in this great game.
Thank You for reading my Top 4 Strategy Games Post. Please make comments.
Sunday, April 13, 2008
Thursday, April 10, 2008
Wednesday, April 9, 2008
Sunday, April 6, 2008
This story is great for adventure fans.