Online poker gambling is fast and rapidly ending up being the most popular gaming video games at every readily available gaming sites on the internet. This popularity that is presently being taken pleasure in by online poker betting is potentially due to the enticement of poker gamers to play online and make simple cash.
Online poker gambling is a video game of skill and lots of people believe that they have the right set of skills in poker video games to win the pot with less effort. The majority of people, nevertheless, believe that this is simply the fallacy of online poker gambling.
A competent play will never ever truly aid gamblers and gamers of poker to win easy money at an online poker space. Why? Due to the fact that winning cash at an online poker room is beyond the reach of the gamblers or gamers of the poker game whatever is their ability level.
-- What They State About Online Poker Betting
The fallacy of online poker gaming has actually always been a dispute instantly after it's sudden momentum in appeal. People say that the misconception of online poker gaming can be seen in such a way that poker sites offering poker games are allowing gamblers and players to lose their money much slower that they would not be able to discover their loss of money.
The skillful play that the leading gamblers in the world are so proud of do not stand a chance against an online poker virtual bettor. This is among the heated disputes on the fallacy of online poker betting.
It is stated that in an online poker space, gamblers and gamers can momentarily win in several poker games however this is simply the brief run. In the long run, though, the gambling business that runs the poker betting site is already designing a scheme. It will eventually aim to finally win all the cash that the gamers and bettors have just recently swiped as their payouts.
This misconception of online poker gaming is not that visible due to the fact that the poker game is a fast played video game. The short-run in poker games will instantly end up being the long-run when a player or gambler plays enough card hands.
Every card hand that is played whether a player or bettor is losing or winning any specific card hand will gradually even more the disintegration of the bankroll of every bettor or gamer. This is the fallacy of online poker gaming.
There is look at this site never anything that a gamer or a gambler can think or do about to save and redeem the money that was stolen from them. If one is to beat the misconception of online poker gaming, one must stop playing online poker gambling.
-- The Misconception Of Online Poker Gambling From Top Players
The most exceptional poker players in every part of the world do not attempt or play to play poker at poker gaming websites. Several leading poker players, nevertheless, do endorsements for some poker sites, and this is because they are being spent for it.
Another reason for the realization of the misconception of online poker gambling is that these leading gamers think that they can beat anyone on the video game of poker. What they are puzzled about is that they can not beat the house of an online poker gaming space.
These top gamers are witnesses to the misconception of online poker gambling and are included in those individuals who shout that no one, not even the greatest poker gamer himself can earn money while playing in an site here online poker betting room.
Even the world's champs from the World Series of Poker competitions can never be competent enough or sufficient to overcome your home cut or rake from every cash pot.
-- Conclusion On The Misconception Of Online Poker Gaming
To even more the dispute on the misconception of online poker betting, ask anybody about the misconception of online poker gambling and one will quickly pinpoint a concern of doubt.
Individuals ask the concern on how will human gamers make certain that their challenger is a human and not another online poker software application visual. Individuals have long discovered the fallacy of online poker gaming since a gamer or gambler might easily doubt the existence of human gamers online. The rest of the challenger might be simulations of the online poker software that are set to take away all your cash.
Bettors or players will be quickly deceived and be initially set out in a trap where they will win in the short-run however eventually will lose all their cash in the long-run.
A experienced play will never ever really aid gamblers and players of poker to win simple cash at an online poker room. It is said that in an online poker room, gamblers and players can briefly win in one or more poker games but this is just the short run. In the long run, however, the betting company that operates the poker gaming website is currently creating a plan. Individuals ask the question on how will human gamers be sure that their opponent is a human and not another online poker software visual. People have actually long noticed the misconception of online poker gambling considering that a player or bettor might quickly doubt the presence of human gamers online.


Peg Solitaire game for the iphone. Also known as solo test or solo noble.
Easy to use drag-drop interface and couple of feedback animations. Feels like you are playing with a real peg Solitaire board.
Fluid game play with the move prediction system. The game predicts the player's intentions and acts accordingly.
Race against time. Your score is calculated by multiplying the number of items left and time passed (less is better).
New futures will be added continuously as free update to the application.
Requires iOS 5.1 or later. Compatible with iPhone, iPad, and iPod touch.
Peggy Solitaire is a free software application from the Action subcategory, part of the Games & Entertainment category.
The app is currently available in English and it was last updated on 2010-01-20. The program can be installed on iOS.
Peggy Solitaire (version 2.1.1) has a file size of 2.10 MB and is available for download from our website.
Just click the green Download button above to start. Until now the program was downloaded 1 times.
We already checked that the download link to be safe, however for your own protection we recommend that you scan the downloaded software with your antivirus.


It's pretty good, but it gets too easy and uninteresting after a while. Perhaps more features and concepts like enemies, crafting, day and night cycle, etc. would help give it some extra pizzaz!
This game seems pretty fun, but the Act 2 final mission is impossible. Seriously, I've been at it for hours with no luck. I've purchased almost a dozen packs and they have nothing good.
Other than that, it's an alright game.
The campaign is nothing to boast about, but it's decent. The arena mode is really fun, but can get a little repetitive after a while. All in all, this is a pretty good game.
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It's worth remembering that PEGI is only a rough guide to a game's content, and can sometimes be either a bit harsh, or a bit too gentle on a game's rating, so setting this rating doesn't entirely replace parental oversight.
If your child goes to launch a game with a higher age rating than they're allowed access to, the system will prompt for the parental controls PIN, letting you optionally choose to allow your child to play certain games, if you deem them suitable.
By pressing the arrow on the left of the Touch Screen, you can gradually increase the age rating of the games you want to allow your child to have access to - your child will only be able to play games that have an age rating equal to or less than the age rating you pick.
The options here are 3, U/Uc, 7, PG, 12, 15, 16 and 18, taking into account both PEGI and BBFC's systems.
Allowing you to restrict everything, from the games your child can play, to the use of the internet, and even Street Pass, using the 3DS' Parental Controls will help your child enjoy games in a safe and secure way. Getting Started How to find the 3DS' Parental Controls The Settings How to restrict access to games on the 3DS by age rating How to block access to the 3DS' Internet Browser How to restrict access to the 3DS e Shop, and prevent your child spending money on the 3DS How to block 3D images, games and video on the 3DS How to block access to Miiverse on the 3DS How to prevent the sharing of images, audio, and video on the 3DS How to block online play on the 3DS How to block access to Streetpass on the 3DS How to block adding friends on the 3DS How to block DS Download Play How to block videos from being watched on the 3DS How to find the 3DS' Parental Controls While they aren't quite as obviously located as on the Wii U, the 3DS Parental Controls aren't too tricky to find.
First, scroll across to the System Settings icon on the 3DS menu (you're looking for a picture of a spanner), and touch the icon twice to open it.
To help you make your decision, the PEGI ratings give you a detailed description of what would sort of content would class as that particular rating below them, while the PG and U BBFC ratings do the same thing.
If you ask us, it's probably wise to do this just in case, being careful to use a private email address, rather than a family one a child might have access to.Paid content, like digital copies of games, and retro Game Boy and Game Boy Colour games from the Virtual Console section, can be purchased by either by inputting your credit card details, or buying a voucher from a shop, which can then be redeemed on the console.By setting this setting to restrict, you can prevent this 3DS from being able to add funds to your wallet via credit card, or spend funds without you first entering your parental controls PIN number.Press pressing "Next" in the bottom right corner, and you'll be presented with a pop-up window, warning that the PIN (which you're about to set) is essential, as if you forget it, you won't be able to access your parental controls again - so be sure to make a mental note.Press OK, and you'll get the chance to enter a four digit PIN.


Five-star Heart put Phoenix to the sword
A David Williams hat-trick led Melbourne Heart to a resounding 5-0 victory over Wellington Phoenix at Westpac Stadium. It makes it three wins in a row for the Heart, who have been in inspired form since John van’t Schip took over as head coach.
Both teams made significant changes to the sides which won impressively last weekend. Wellington brought Boxall, Brockie, Cunningham and Hicks into the starting lineup for Brindell-South, Boyd, Ridenton, and Caira, while Heart recalled Engelaar to the first team after serving his suspension, and elevated Gerhardt and in-form forward Williams for the injured Kewell and Germano.
It was the visitors who produced the first meaningful attacks when Williams latched onto a Behich lay off outside the box to shoot well wide before Ramsay forced a low save from Moss.
And it was the Heart who opened the scoring in the 8th minute, with the returning Engelaar the scorer. The Dutchman let fly a thunderous strike following a blocked Dugandzic shot, rocketing past the Wellington ‘keeper before he could move.
Melbourne had all of the play and should have scored again in the following six minutes as Williams fluffed two chances. The first saw the forward bundle a shot wide when he should have hit the target before he missed a golden opportunity. Dugandzic beat the offside trap and pulled the ball back to the penalty spot where Williams had a clear sight of goal, but he could only put his effort well over the crossbar.
The Phoenix were living dangerously, and Williams finally made them pay in the 19th minute, thanks to a quick free-kick from Engelaar. The Heart’s marquee player picked up the ball in the centre of the field and lofted a perfectly-weighted pass into the path of Williams who volleyed over the oncoming Moss from 40 yards out to make it 2-0.
Wellington struggled to match their guests but, as the half wore on, they managed to come into the game. Still, their first-half chances amounted to a Hicks swivelled effort which flew over the crossbar, a blocked shot from Cunningham in the box, and several tame attempts by Hernandez from long-range.
There were promising signs for the Phoenix early in the second half, with Redmayne tested by two quick balls across goal.
But that was as good as it got for Wellington, who went further behind in the 50th minute as Murdocca intercepted a ball in the centre circle from substitute Ridenton that fell to Williams. The two-exchanged a neat one-two that resulted in the forward charging into the right side of the penalty area and duly slotting home to make it 3-0.
It got even worse for the Phoenix three minutes later, albeit with a touch of fortune for the visitors. A clearing header from a Heart corner fell straight to Wielaert at the edge of the box, and the defender’s venomous shot cannoned off the crossbar into Moss’ back before rolling into the back of the net.
There was luck to the fourth goal, but it was slack defending that led to Heart’s fifth in the 63rd minute. The Phoenix failed to mark Williams from Dugandzic’s corner, and the Melbourne striker took his time and coolly curled an effort from outside the box to grab his hattrick.
That would be it for the Heart, as Moss expertly tipped over Mauk’s powerful long-range strike in the 86th minute, before Jarred Gillett blew the final whistle to put the hosts out of their misery.


Went to Pechanga Casino in Temecula last night for the first time. Not 21 yet but I wasn’t carded luckily. I played the largest game they had available which was a $2/5 NL hold em’. I’ve been waiting to play this game for a very long time. The buy ins are from $200-$1,000. I only bought in for $250 which is pretty small and if I played again I’d probably try at least $3-400. Because I was so short stacked (everyone else had between 500-1.5k) I was forced to play extremely tight. I played rather passive which is very unlike me. I played for 3-4 hours and played patiently and picked some good spots… as well as a couple bad ones that costed me $100 each time. It worked out in the end though and I cashed out $765 for a profit of $515. First time I have won in a very long time unfortunately. It felt amazing though and can’t wait to start playing semi-regularly again.


Salthaven Myths & Legends
A downloadable game
This is a supplement for the Cairn adventure Salthaven. It contains four legends that are intended to be placed in Salthaven, but can just as easily be used in your own setting.
Each legend comes with a background, some hooks, rewards, and dangers such as monsters and disasters. They require some work and should be considered adventure sparks more than anything. I encourage you to make them your own and change them up as you see fit!
Note: Salthaven and Salthaven Town Gazetteer are required to use this supplement.
Salthaven (paid): https://ialath.itch.io/salthaven
Salthaven Town Gazetteer (free): https://ialath.itch.io/salthaven-town-gazetteer
In these 3 pages you will find:
- 4 legends that serve as adventure sparks
- Adventure hooks for each legend
- 4 monster statblocks
- 2 relics
To print a booklet: Print double-sided landscape with short-edge binding.
Click download now to get access to the following files:
Leave a comment
Log in with itch.io to leave a comment.


Most of us especially for all the players, when it comes to multiplayer gaming, servers play an integral part in the game. There are a lot of multiplayer games across the globe in a way that where there are different players to connect using some servers, which definitely allows them to play whatever and how long-distance you are remotely.
Since servers play an integral part in the world of digital gaming especially that the game, Minecraft, will require you to get your server to have a better play without causing you any trouble like slowing your internet speed connection. Minecraft is a popular game especially if you are a player, this game is all about creativity and will test you to explore, survive, and share your world with other players. Find more interesting information about GGServers | Minecraft Server Hosting here.
There are aspects why you should definitely have a Minecraft Server Hosting and here are some of the reasons.
- Your game, your rules. This means that you get to set your own rules since it is your server. Having your own server hosting will make you set the most appealing rules so that the game you are playing is the way you want it to be. Aside from this, you also get to modify to run your server and you get to change the appearance of certain elements in the game and you can even provide a smoother interface than what is currently available in the market or the game. If you have your own server, you will more likely to be the administrator and have flexibility.
- One of the perks having your own server is that it can run 24/7 because when you run a server locally on your personal computer then that is more likely going to run it all the time and that will surely remain active. Besides, when you turn off your computer to get some rest then the server will automatically disconnect and that will also kick all the players connecting to the server. Take note that when you have a remote Minecraft serves with a proper service, you can surely expect that they are guaranteed 100% uptime and with complete reliability that the game will be running whenever you need it.


Lets set something straight
here. I'm only writing this to save myself answering questions that I get by e-mail
allmost daily. I'm sure that RCS will do a much better FAQ, since he's done the great
Carma1 and Carma2 FAQs. Thanks dude, you've saved us heaps of trouble.
Further thanks goes out to Camarogeddon for help with the Gamespy how-to. Allways
- What is Carmageddon
- Carmageddon TDR2000 (or Carmageddon3: TDR2000 as it is sold in the USA) is the
newest installment in the Carmageddon series. Developed by Australian based company - Torus Games (shout out to all of you
down under), and published by SCi
(Europe and rest of world) and XiCat Games
- You said
Carmageddon3: TDR2000. What's the difference between the US version, and the others.
- Well, each version is different by something, and first is obviously the name. The US
version has some features that arent included in the UK versions - such as new powerups,
the ability to choose between zombie and blood versions right from the CD (and saves you
the downloading), supposedly better netcode, but we're not sure about that, and some other
minor differences that arent that important anyway.
- I'm having trouble
getting the cheats to work. (REALLY frequent email)
- Okay.. I've had this one several times. Actualy, more then that. Heres a step-by-step
guide on how to get the cheats to work.
1. Load up TDR2000.
2. Start a race.
3. Wait for countown to finish, or just fuck it and press Z to start.
4. Press the tilde key (`), located right next to the 1 key to open the console.
5. When the console opens, type "hereComesTrouble" (without the quotes duh) to
enable the cheats.
6. Use cheats as listen on our cheats page. Heres a quicky. If you want the Afterburner
powerup for example, you'd have to type the following command - "add PowerUp
Afterburner!" (without the quotes fool!).
7. If you're that stupid not to understand this, go sit in a corner.
- Will the game run
on my PC?
- Well, officialy, you need a P233 to run the game, so anything above that should run it.
If you arent sure if it will, get the demo first and try it out.
- Demo? Where?
- We used to have it localy, but because of its size, we ditched it. You can get it from 3DFiles.Com
and most other file sources. It's about 130 megs. You can get a bunch of files for the
demo on the Demo Files page - including a car
changer, some skins and a patch that gets rid of the timer.
- I've got an
insanely fast PC and I want more detail out of the game. How can I get it?
- Grab the NoseBleed patch from our TDR2000 Files section, then load TDR2000 with the -f
Example: TDR2000 -f (in the dos prompt). That should give you full resolution textures
which indeedy look very nice.
- What's this about
- The Nose Bleed Addon Pack is completed and it will be distributed throughout Europe for
free in selected gaming magazines, and in other countries it will be available for sale.
It features gameplay enhancements and multiplayer addons. Heres a scoop on some of the
things available in it:
- New multiplayer arenas
- 2 New single player enviroments - Gangsta style 1920's and Satan's little corner - Hell.
- 10 new cars of destruction - ranging from the imressive Jaws to the Big Daddy and Ped
- New powerups! (allready available in the downloadable patch)
Check out more on it in our Nose Bleed Pack Review.
- Help! The
downloaded savedgames dont work for me?!
- In order to get the savegames to work, you need to extract the downloaded zip in the
Carmageddon TDR2000/Save folder. After doing that, launch TDR2000, and load the latest
saved game. Race one race of your choice, so TDR overwrites the old savegame, and makes it
compatible with your game. And you're set.
- What's all this
talk about a patch? When is it coming?
- The upgrade patch for the European versions of Carmageddon TDR2000 is out. It does quite
a number of gameplay fixes, and more importantly, it does major updates to the multiplay
code. Grab it in our TDR2000 Files section - its around
28 megs. US users should download the UK patch and the small US patch in order to play
with UK/EU users. That too is available in the TDR2000 Files section.
- I noticed
somewhere that a GameBoy Color version of TDR is in the works. When is that due?
- February 2001. Thats allmost all that we know.
UPDATE: Last we know, its been put on hold. We're waiting for an official
statement to make sure.
- Help! I've got an
ATI Radeon card, and TDR2000 crashes a few minutes after starting the game?!?
- There is a solution to this problem. Run TDR2000 Setup, and then click on 'Profile' so
TDR redetects your hardware. In the hardware list choose ATI RAGE 128 PRO. After this, the
game will run with no slowdowns at all, but without the lockups either. (ta Mass &
- How can I install
- There is a tutorial, but there's an even easier way:
Load up TDR2000, go to the garage, and select your car - we took the Boss for this
example. Then click on 'Paint'. At this point, Alt-Tab to windows, and check the name of
the skin. For example, if for the Boss (Mustang) the skin's name would be
Mustang_XXXXX_N.bmp where XXXXX is the actual name. Now Alt-Tab back to TDR, and make a
new skin with the name of the skin you downloaded. After this, Alt-Tab to windows again,
and extract the contents of the zip in the /assets/cars/mustang/skins folder, overwriting
the original files. Alt-Tab back to TDR and press the 'Update' button. Wait a few secs,
and youre set. Phew!
- I need help with
- Are you blind? We've got a very thorough Mission Guide
written by our very good friend Camarogeddon. Loads of people have used it so far, and
we're quite proud of it.
- I've been trying
to set up a GameSpy server but I dont really know how to set it up.
1. Start TDR2000 as normal
2. Go to multiplayer and set up your game as you like
3. Quit TDR2000
4. Start Gamespy and go to the TDR2000 room
5. Click "create game" and name your server whatever you like(connection and
location is a good thing). You might wonder why the game type box is empty, but that's not
an error, you just set it all up in TDR2000 so nevermind that.
6. When your room is open click "ready" and then "start game"
- How do i chad when
in the middle of a game?
Press the X key once, type your message, and press enter. you can use the directional keys
to keep driving while typing if preferred.
- How do i set up the multiplayer game
/ choose cars when using gamespy?
- Start TDR, at the main menu enter Multiplayer, click create, and select your
gamemode/level/car/other options in the menu that's there. when done, press cancel, exit
TDR, enter gamespy, and create/join a game.
- Why did the others start playing,
while i'm left in the game chat room? (in gamespy)
- You hadn't pressed the "ready" button when the game was started, that's why
you were left behind. to join, do this:
exit the chatroom (leave button), press "refresh list" the icon for the game you
wanted to join should change from a yellow square to a green arrow. double-click to join.
- When the game was started from a
chatroom i get a "couldn't connect to game" error message.
- This is caused by your computer being faster than the server computer. the server is not
started yet when you're trying to join. Follow procedure in above answer.
- How do i set up a dedicated server?
- Start TDR normally, select options for your server, and shut down TDR again. go to the
start menu, select "run", and at the prompt, type: <driveletter>\<TDR
directory>\TDR2000.exe -dedicated -create
you can also create a desktop shortcut with the same line as address to the link.
- When I make a dedicated server, how
can I see who's in my server?
- Press the Space Bar (thanks to Foxdie for this one)
- How do I install new
cars I've downloaded?
- Check our top-notch Car Installation Guide.
- So will we see TDR
on a console?
- We don't know - it was planned for X-Box, but that was canned during the
developement process (this is a rumour, which was somewhat confirmed). A lot of people
would like to see it on the PS2, but thats still a big maybe.
- How come I crash out
of a multiplayer game when someone enters?
- You dont have the car he is using. He's probably using some of the cars that we
host, so check out the TDR2000 Addon Cars section
for them. Download them, and you should be seeing anymore problems.
- I have a Voodoo
card, and the game hangs at random.
- You probably have the x3Dfx drivers installed. They are known to have buggy D3D
code. Install the original 3Dfx drivers and you should be on your way.
- I'm having trouble
installing some cars. I'm getting some weird error, that says that I'm missing some
COMDLG32.OCX file, and its really pissing me off.
- Okay, its quite simple. Download the System Files zip from our TDR2000 Files section, and install it. Reboot, and you're
set. Then the installer should work.
ports does TDR 2000 use for Internet / LAN Play? (thanks Foxdie!)
The game uses DIRECTPLAY ports (common to a couple of games), the ports
are listed below:
1x UDP 2300 - 2400 (random between these values) outgoing broadcast to
lan (255.255.255.255) to announce the game.
TCP 47624 incoming
UDP 47624 incoming
TCP 2300 - 2400 incoming
UDP 2300 - 2400 incoming
- You guys are so
cool, how can I find out more about you?
- Um.. well, our about page should be up soon, and you should be able to find more
info there. :)
Comments? Suggestions? E-mail me with them.


Don’t miss your chance to WIN a Nintendo Switch Prize Pack and play Mario games on the system!
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Do you have additional tips or questions about anything in this post? Please leave a comment below.


In a captivating clash at Vitality Stadium, Bournemouth secured a vital 2-0 victory over a depleted Newcastle United. Dominic Solanke stole the spotlight with two second-half goals, lifting the Cherries to 17th place in the Premier League table, three points clear of the relegation zone.
Facing a Newcastle side marred by injuries and suspensions, Bournemouth capitalized on the opportunity. Solanke’s first goal came in the 60th minute, capitalizing on a defensive mishap by Newcastle’s Joe Willock. The 26-year-old forward showcased his clinical finishing, putting the home side in the lead.
Despite Newcastle goalkeeper Nick Pope’s commendable efforts to keep his team in the game, Solanke struck again at a corner, securing his brace with an improvised close-range finish. The second goal deflated Newcastle’s hopes, and Bournemouth controlled the game’s tempo.
Bournemouth, recently battered by a 6-1 defeat to Manchester City, found redemption and climbed to 17th place with nine points, three clear of Luton Town. Solanke, reflecting on the win, expressed optimism, stating, “We’ve got back-to-back wins at home in the league now, so we’re looking to push forward, and hopefully, I can keep on scoring.”
Newcastle defender Kieran Trippier refused to make excuses, acknowledging the challenges of a demanding schedule. “We wanted to play Champions League football, we want to play in every competition, so I say no excuses, because this is the reality,” he asserted, emphasizing the need for resilience and determination despite setbacks.


Joined on 11/9/15
Yeah i can't afford adobe flash so i have to use macromedia flash.
Unlock this medal to learn its secrets!
Listen to a song linked in the credits
Run out of health
Collect a coin
Beat the first level!
Complete level 4
Complete level 1
Added to skins for Skincraft Oct 21, 2018.
Added to skins for Skincraft Oct 18, 2018.


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Legacy Hoops Academy’s goal is to teach youth the fundamentals needed to become basketball players. This is achieved by providing the kids in our program with educated basketball coaches that understand how to breakdown the various elements of the game in a fun and engaging way.
The game of basketball is a great sport for kids, not only because it encourages physical activity, but because it also helps them learn life skills.
- Communicating effectively:
Without communication in basketball, people assume that someone else will do something and then no one does it. Like when no one takes the trash out because parents didn’t communicate who should do it.
The same applies on the basketball court. Getting along with your teammates and coaches, being part of a team and how to communicate with each other is essential for the betterment of the group.
Without communication on defence, the offense has an advantage and that can result in an open lane to the basket for a layup or an open shot to score a basket.
Effective communication on defence allows defenders more time to react to the ball and counter other things happening on the court. Some examples of this would be the following; picks and screens being set, loose balls on the floor, a ball going up for a shot and helping a teammate if the offensive man beats them off the dribble.
Merely by telling your teammates where you are on the court or where the ball is can be the trigger telling teammates where to go or what to do.
Communication in basketball isn’t only verbal; it can be pointing to indicate direction or the nod of a head to indicate an intention.
- Making effective decisions
A player that consistently makes good decisions and makes the right plays in key moments of the game is normally described as a player with a high basketball I.Q. This type of player typically possesses these 4 characteristics:
- Technical skill
- Game awareness or understanding
Teamwork in basketball is very important as it allows a team to function together and not individually. The game is played with one ball. So the ability to work together is essential in achieving success. Developing chemistry with your team makes it easier to play the game effectively. Often times that chemistry is built by simply talking to your teammates and learning more about them outside of the game of basketball.
- Setting goals
The goals that we set for our players focus more on the process rather than the outcome.
The process is what you have to do day in and day out to be successful.
- Coming to practice/training sessions on time
- Listen to instructions from coaching staff
- Given 110% during all drills to improve various basketball skills
- Eating healthy
- Having Fun
A proven process executed properly over time produces results.


The Tigers head to the Cotton Bowl.
Mizzou will face Oklahoma State in the Cotton Bowl.
KOLR 10 sports anchor Dan Lucy breaks down SEC championship game with his brother Tim.
Auburn will play Mizzou in Saturday's SEC Championship game.
Mizzou preps for SEC Championship game.
Bolivar's Rafe Peavey signs with Arkansas.
Arkansas beats SMU 89-78 to go to 3-0.
Arkansas will try to snap a five game losing streak against Auburn.
The Hogs will try to beat Florida for the first time ever.
The Razorbacks off to New Jersey to play the Knights.


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Jumping Ball Deluxe Rated Stars Do you have the balls to beat this game? Skill - Other Secret Of The Epic Item Rated Stars An epic action adventure with a an original plot, monsters and other stuff... Adventure - Point 'n Click Mafia Stories 2 Rated Stars The Don is dead and new problems come around. Play the sequel of Mafia Stories! Shooter - Run 'n Gun Pixel Madness Rated Stars There is at least always one path to win the stage! Can you find it? Skill - Avoid
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The three unreplied goals was made by Yakob Sayuri (19), Rizky Rizaldi Pora (74), and Rafael Feital Da Silva (90+2).
This victory has placed Barito Putera at 13th postion of the standing with 43 points from 11 wins, 10 draws, and 13 defeats. This meaned it survived from degradation.
Barito Putera coach Djadjang Nurdjaman expressed his grateful for the winning of his team at the end of the season, and the South Kalimantan soccer team will still compete in 2020 Liga 1.
He appreciated the players who fought maximum and good in the match , until they defeated the strong team Arema FC with a score of 3-0.
"We ended the league this year with a delightful results," he remarked.
Related news: Persib Bandung held to no goal by Barito Putera
He pointed out that Barito Putera has experienced a more positive improvement in the second round of the league. In the first round it only gained 12 points, but then in second it collected 31 points.
"At the first round we were stumbling, but we arre grateful in the second round we were able to get up and stick out for for the next season," Djadjang said.
He hoped Barito Putera to be much better in the future season, until it can be on the top of standing.
Related news: Barito Putera conquers Persebaya 1-0
Meanwhile, Arema FC coach Milomir Seslija acknowledged that Barito Putera had played well in this match, until his team was defeated.
Anyway, he said, his team had actually played very well, but from the first half was stolen with one goal and two more goals at the second half.
"We congratulate Barito Putera, hopefully we could be better in the next season," he said.
Read also: ULM provides free Indonesian learning for foreign students


NUMBER FIVE! DEAD SPACE 2!
I liked the first one, despite it’s clunky controls. But, then again, clunky controls seem to be a theme in horror games.
But, unlike many other horror games, I didn’t want to smash my fucking foot through the disc in a fit of rage. Something people seem to have forgotten is that horror lies within the atmosphere, not the gore or whatever! And the atmosphere is gone when you’re repeating the same scene for the 20th time because the camera controls suck monkey tits.
But dead space 2 fixed a majority of the problems. The easier controls helped fight the monsters and enough new nasties were added to keep some sense of urgency.
It’s a very fun game and it has enough horror to be called a horror game (unlike the newer resident evil and silent hill games). But it wasn’t very scary. Still, good gameplay and decent story.
NUMBER FOUR! MARVEL VS CAPCOM 3! FATE OF TWO WORLDS!!!
I’m not big on fight games. Don’t get me wrong, I love playing a few rounds on street fighter or Tekken but I’ve never liked them enough to actually buy one.
Until now! MVC3 is a whole lot of fun. The controls are great, it’s well paced and matches last long enough to be interesting and not so long that they get stale. Plus, you get to choose a team of three fighters, instead of sticking to one.
Three fighters! How cool is that?!? I can play hulk for a while then Ryu when I fucking feel like throwing some fucking hadokens!
NUMBER THREE! INFAMOUS 2!
Blowing shit up! Infamous was a fantastic game but, as you may know, it had problems. Too many bad guys when all you wanna do is find shards!
But the sequel fixes all that. Well, for the most part. It’s fun, fast and lasts just long enough to get you used to ALL THE SUPER FUCKING COOL ELECTRIC POWERS! BOOM! ZZZZZZZZING!!! KRAKATHOOOOOOOOO!
It’s one the best open world games I’ve played in a long time and it gives you a lot to do, plenty of fun! Keeps you busy!
NUMBER TWOOO! AWWWWW IT’S SKYRIM!!!
Don’t hit me! Yes yes, I put Skyrim at second place3. Why? Well it’s not as great as it should be. I found the guild missions to easy to beat, their story lines too short and the variety lacking.
With Oblivion I loved creating new characters with new classes and what have you but in Skyrim I find that once you’ve done it once or twice, there’s no point in doing it again.
Don’t get me wrong, the game is great. It’s huge! There are dragons! The main story is epic! Short, though. Very short.
And every race looks cool. Every one of them! It looks great and, despide my bitching, there is a lot to do for a while. It’s just... not as great as it could be.
AW SHIT! HERE’S NUMBER 1! DUKE NUKEM- I’m joking, obviously. IT’ DEUS EX: HUMAN
Deus Ex was a freaking awesome game. And Deus Ex: HR? A worthy follow up! It’s a prequel which means we get to see how everything started and wow, it’s pretty cool.
The gameplay is varied enough to justify replaying it and the story is very interesting and well told. It’s not as huge and varied as the original’s story but it’s good.
There aren’t as many choices as you’d expect from this series but that’s only a minor argument. The game did what it set out to do. It added to the Deus Ex universe and entertained us. I expected less and got more!


Originally published 26/08/2015
Many games would have you believe you are nothing more than a weapon. In a sense this is all part of a game’s remit to sell the power fantasy so many of us crave. People are imperfect. They make mistakes. A gun, a sword, or any other number of destructive devices do not make mistakes. If a gun is fired or a sword is swung, it must be what had to be done, by the player within the game. Weapons aren’t complicated. Be a weapon. Weapons are absolute.
Game players have been a lot of weapons over the years. Our view of the world poking out over the top of the barrel of a gun in the centre of our screens, urging us to move forward and kill. Yet even in Wolfenstein 3-D there was the semblance of a character. We knew of a man named BJ Blazkowicz. We knew what he looked like and we knew of his proficiency for killing nazis.
In 1993 id Software changed all of this. We inhabited a space colloquially known as “Doom Guy”. The idea was that he was simply an avatar for the player to transplant themselves into. A somewhat radical idea then to say you are no longer controlling a character. It is yourself that is in the game. You are the one shooting, killing, and saving the world. Except that’s not really true, is it? You are a gun. You are that famous shotgun with its slick pump action animation and booming sound effects. You could not kill a cyber-demon, but a gun could.
It has been far too easy to equate characters with weapons. In Call of Duty the rifles and pistols all feel like natural extensions of your characters. In Dishonored it is hard to imagine the assassin Corvo reaching out without some kind of sharpened edge grasped firmly in his gloved fist. He reaches out to stab. To aim. To kill. As often as this occurs, there are games that seek to buck this particular trend.
2012’s Receiver made an attempt to complicate the simplistic image of the gun. The weapons portrayed in that game were complicated. The player was given full control over every aspect of the firearm. They could handle the magazines, spin a revolver’s chamber and fiddle with the hammer. The safety could be switched on and off, or the slide pulled back to inspect the chamber. There was no player model though. Just a floating weapon presented in an incredibly functional form (or nonfunctional if you, like myself, actually had trouble figuring out how to actually handle and fire the gun correctly). So is there a way to separate weapons from the characters that use them, without removing the character completely? Thankfully the answer to that is yes, and The Witcher 3: Wild Hunt is one of the best examples of how to achieve that separation effectively. It is a game that does everything in its power to convey one simple message. A person is not a weapon.
One of the most successful ways CD Projekt Red have communicated this idea is through both Geralt’s character model, and the models of his twin swords. As he traverses the game’s world he is rarely without his blades. A silver one is reserved for the slaying of monsters, while the steel one is used to cut down men. While the swords are strapped to his body, enough attention has been paid to them to ensure that they do not appear to simply be bolted onto his frame. The developers have worked hard to make the weapons look and act like distinct physical objects. There is a sense of weight to the way they are jostled and shook as Geralt runs about questing. They are for all intents and purposes definite objects. Tools the witcher needs to carry out his day job. The fact there is one reserved specifically for monsters heightens their utilitarian aspects. They are always at hand when they are needed, but Geralt does not need them to be complete.
Compare this to another well known third person action game character, such as God of War’s Kratos. Like Geralt, Kratos’ chosen weapons primarily swords. He is rage personified and a literal god. His blades are actually chained to his arms. When he attacks they stretch out and whirl through their ballet of blood at ranges not generally accomplished by your bog-standard, unchained swords. The attacks are controlled and precise. The weapons always act in the way Kratos and the player expect them to. Then when the combo counter has stopped climbing and another deity lays slain at his feet, they snap back into his clutches, ever ready for the next brawl. These are not distinct items with their own sense of self. They are Kratos. They are his anger. Kratos maintains total control because he is not manipulating a pair of tools, he is performing actions that come as naturally to him as breathing. This is a common trend across the board when it comes to third person action games like God of War. In some ways the lead pipes in Streets of Rage demonstrate more physicality than the swords, spears and hammers of most modern hack n slash games.
The solidity of the Witcher’s blades, the way they move or are withdrawn from their sheaths is important. In a way this definition of the blades acts to enhance the way violence is enacted on-screen. Within the mind of the player the swords are subject to a certain heftiness. CD Projekt Red have also implemented dismemberment effects, occasionally resulting in men being cleft in twain. Limbs fly, heads roll, and it can sometimes be genuinely unsettling when you quite unexpectedly inflict such carnage on a human body. No doubt this is heightened by our relationship to the very weapons we use, and how Geralt’s body reacts to swings and knocks. It lends an uneasy kind of horror to battles that so many games fail to ever produce through their mechanics. That only tells half the story though. The use and exertion of control must also be considered.
In a rare moment when the screen is not filled with ongoing evisceration, Kratos will place his swords upon his back. Press attack or block, and the blades will appear instantaneously in his hands. There is no transitional period between docility and violence. One could not imagine Kratos ever being without his razors. Geralt on the other hand spends much of the time with his swords sheathed. When not engaged in combat Geralt will wander about with his hands free. That is unless the player makes the conscious decision to loose one, at which point you may attract the disapproving ire from any nearby guards. It does make sense. If Geralt is not hunting or fighting, why would he have any need to handle his weapons? They are tools for a task he is not engaged in. This lends a certain amount of intent to the act of actually drawing the swords, something that has been absent in all of the other games mentioned so far.
In another instance the story demanded I teach some ruffians a lesson through the tried and tested medium known as the fist fight. Thinking I would speed things along I hit the button on my controller to draw my steel sword. I emerged victorious from the encounter, not because I had carved the looters into bloody chunks, but because they surrendered as soon as they caught a glimpse of steel. I had communicated my intent through one simple action. Pulling a sword from its scabbard or dragging a gun from its holster more often than not conveys absolutely nothing in most games. It is a hollow action, standing between the player and the violence the game wants them to commit. Really then, how much of a message could that one act even convey when not even the violence is considered?
So the Witcher 3 again hammers home the sense of purpose Geralt grants to his weapons. That purpose is then immediately clear when they are called into action. Another moment that stands out is early on, when the player takes control of Ciri, Geralt’s daughter. It becomes apparent after some sleuthing that there is a werewolf on the prowl. Ciri possesses supernatural powers that Geralt does not. It would be easier then to consider her body as a weapon, and to indulge in the trope that so far the game has shied away from. The way in which Ciri is able to teleport through battlefields could potentially enable her to treat her sword as an extension of herself. Yet again the game refuses to do this, and tasks you with gathering ingredients to concoct as oil that, when applied to a sword will give it an extra edge against werewolves. Again the game explicitly states that the sword is merely a tool that needs to be adapted, to meet the specific requirements that emerge from any given situation.
Geralt and Ciri both have amazing martial prowess, but they are not unstoppable. Unlike Doom Guy, Call of Duty protagonist #147, Kratos or any number of other characters. The protagonists of The Witcher 3: Wild Hunt can be surrounded and brought down with a swiftness rarely seen in big budget blockbusters. They are not weapons. Their power comes from their skill and dexterity. Knowing when it is appropriate to use them and when to to employ a considered, more human approach. Rather than the weapons, they are in total control.


RIT Becomes First University to Publish Video Game on Xbox One
Sep 01, 2016
RIT has entered the world of video game publishing, becoming the first university to publish a game on the Xbox One video game console. Magic Spell Studios works with RIT students to produce video games in conjunction with our game design and development program, which in 2016 was ranked third at the undergrad level and seventh at graduate level.
Full article: https://www.rit.edu/news/story.php?id=56692


I’m forever trying to think up new uses for broken, outdated, or useless items. It’s a blessing and a curse. So when I found out my old bestie Scrabble game was a few pieces short of a full alphabet I was more than a little bummed out.
Instead of throwing it into the trash I’ve decided to turn it into a new game for my toddler.
We’ve got numbers down really good so far but letters have been a tougher grasp it seems. This is an easy way to customize any old game board into an ongoing board of fun.
- A board game (or two) preferably something with missing pieces. If you don’t have one shoved to the back of your closet a yard sale or thrift store will have plenty of options.
- Chalk board paint
- Chalk- multi-colors are great
- Game Pieces of your choosing or invention
- About 2 hours
I took my game board and painted the whole thing with the chalk board paint. Follow the directions on your can to get the best results.
What you decide to do next is up to you. I’m trying to make letters and numbers fun for a toddler. I traced my Scrabble tiles and copied out the letters onto the board in a random assortment, including the number values. I snagged a timer hourglass from another game gone bad and hashed out the rules with my toddler.
Match the most letters on the board within the time amount and you get the point value listed. Try to keep beating your own score, or mom’s!
This teaches letter recognition, matching, addition, time management, and concentration. Does my toddler know she’s learning all that? Nope, she just wants to beat mom’s number. Better yet, when’s she’s mastered this version of the game I’ll clean off the chalk board and make a new game.
I added ribbon handles to one board for fun on the go.
What game would you make? You could take several of these boards and make an epic Dungeon’s and Dragons playing field or a custom version of monopoly. Whatever you want and if it doesn’t work try something else. You could be the next Parker Brother’s hit!
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The Wii is one of the most popular gaming consoles on the market. And, Call of Duty: Modern Warfare 3 is one of the most popular games for the Wii. So, it’s no surprise that many people are wondering if Call of Duty: Modern Warfare 3 is any good on the Wii.
The answer is yes! Call of Duty: Modern Warfare 3 is an excellent game on the Wii. The graphics are great, and the controls are very intuitive.
Plus, there’s a lot of content in the game to keep you busy for hours upon hours. If you’re looking for a great first-person shooter experience on the Wii, then Call of Duty: Modern Warfare 3 is definitely worth checking out.
The Wii version of Call of Duty: Modern Warfare 3 is a great game. The graphics are good, the controls are solid and the multiplayer is top notch. However, there are some down sides to this game as well.
First off, the campaign is very short. It can be beaten in about 5 hours or less. Secondly, there is no split-screen multiplayer which means you can not play with friends on the same TV.
Lastly, there are no exclusive features or levels for the Wii version. Overall, Call of Duty: Modern Warfare 3 on the Wii is a great game but it has its flaws.
What is the Call of Duty Modern Warfare 3 Wii
The Call of Duty: Modern Warfare 3 Wii is a first-person shooter video game released in November 2011. The game was developed by Infinity Ward and published by Activision for the Nintendo Wii. It is the eighth installment in the Call of Duty series and the third installment in the Modern Warfare sub-series.
The game features single-player and multiplayer modes, and uses an improved version of the Infinity Ward engine used in previous games. Modern Warfare 3 picks up where its predecessor left off, with Russia having launched a surprise invasion of Europe. The player controls various characters during the course of the game’s campaign mode, including American Special Forces soldiers Sgt. Derek “Frost” Westbrook and Sgt. Kyle Garrick, British SAS operative Lt. Simon “Ghost” Riley, Russian Federal Protective Service agent Yuri, Polish private military company operator Waraabe Umarov, French Foreign Legion soldier Grinchikov Cpt.
, Andrei Harkovskiy as well as Delta Force operators Sandman and Truck during different missions taking place in England, France, Germany , Czech Republic , United Arab Emirates , Somalia , Sierra Leone and Brazil among other places . In addition to these playable characters are several non-playable ones which include U.S President John F Kennedy (in a recording), Vice President Joseph Biden (in a recording), Russian president Vladimir Makarov (the main antagonist) and Soap MacTavish (in flashbacks). Multiplayer returns in MW3 with new maps like Village and Dome along with fan favorites such as Overgrown and Strikezone .
In terms of weapons there have been some changes made like silenced weapons no longer appearing on mini maps when fired however there are plenty of new guns to choose from like the XM25 airburst grenade launcher or PP90M1 submachine gun which will help you dominate online opponents . There are also new killstreaks such as Recon Drone which can mark enemies on map or Assault Drone which will automatically fire at them . As usual there are many different modes to play such as Team Deathmatch , Free For All , Domination or Infected where one player starts off infected and then turns others if they kill them .
How Does It Differ from Other Versions of the Game
Poker is a card game that has many variations, all of which share the same basic rules. The main difference between versions of poker is the betting structure. In most forms of poker, each player is given the opportunity to bet, raise or fold during each round of play.
Texas Hold’em is the most popular form of poker, and it differs from other versions in a few key ways. First, each player is only dealt two cards (known as hole cards) at the start of the hand, instead of four like in other games. Second, there are five community cards dealt face up in the center of the table that everyone can use to make their hand.
These are known as the flop, turn and river. Players can bet after each community card is dealt. Omaha is another popular form of poker that shares some similarities with Texas Hold’em.
Each player is still dealt two hole cards and there are still five community cards dealt in Omaha. However, in Omaha players must use exactly two of their hole cards and three community cards to make their hand – they cannot use just one hole card or all four community cards. This makes Omaha a more challenging game than Hold’em.
There are many other variations of poker out there including Seven Card Stud, Razz and Five Card Draw – but Texas Hold’em and Omaha are by far the most popular ones played today.
What are Its Features
An electric car is a vehicle that runs on electricity from batteries. The first electric cars were created in the early 1800s, but they didn’t become popular until the late 1900s when gasoline prices began to rise. Electric cars are more environmentally friendly than gas-powered cars because they don’t produce emissions.
Electric cars also have some advantages over gas-powered cars, such as being cheaper to operate and maintain, and having a quieter engine.
Call of Duty Modern Warfare 3 Wii Gameplay
In the blog post, the author talks about how they think that Call of Duty: Modern Warfare 3 is one of the best Wii games out there. They love the graphics and gameplay, and think that it’s a great game for both casual and hardcore gamers.


Five out of five
Watching the darts on telly always puts me in mind of Tom. Tom was at college with me twenty years ago and in the first year lived just along the corridor. He never did much: he also lived (as I did) in the bar, where he exhibited an aptitude for darts as prodigious as his work was not. I played him many times and I am not sure I ever took a game off him, certainly never one in which he could be bothered to concentrate, even if his means of acquiring that concentration was to let me build up a big lead first, much as some writers cannot write until a deadline is almost upon them.
One game in particular I remember. Tom had got down to twenty, with two of his three darts remaining, while my score was still in three figures and probably still closer to my starting score than it was to a double. Having beaten me far too often to render the mundane task of victory even slightly stimulating, he decided to spice it up a little by inviting me to select a more challenging finish than the obvious double ten. I suggested he oblige me by hitting double five twice successively instead: it's hard enough to hit a double first time even if you're a champion, twice in a row (and double five is not the easiest one to hit) would surely be beyond even Tom.
It was like Robin Hood, stepping backwards to split a wand with his arrow from a hundred and fifty paces rather than a hundred: such things happen only in myth. But Tom stepped back to the oche, looked up to the board to pick out the double five and hit it at his first attempt - and as I shook my head, he hit it with his one remaining dart as well.
Only on one other occasion have I been on the receiving end of such a feat. I once played a chess tournament in Stroud with a clubmate of mine, Jesse Kraai, who was from New Mexico but was in England to study. During a break between rounds he made me a bet that he could beat me in five consecutive blitz games, a pound per game: and although he was a better player than I, he would even the odds by taking time off his clock every time he won a game. The first game would be played at five minutes apiece, but if he won it (as he did) he would play the second with four minutes, the third with only three and so on.
So he played the second game with four minutes, the third with three and the fourth with only two, and each time he knocked me over. The final game he played with what seemed to me an impossible one minute on the clock: how many moves can you play with only one minute to make them all and your opponent simply needing to avoid checkmate before your flag falls?
But Jesse had had his upbringing in American chess, where blitz play (and, for that matter, blitz for money) was far more common than it was here, and he knew how to stretch his sixty seconds by using my time as effectively as he used his. A crowd had gathered as the sequence of games progressed and by the time that Jesse delivered mate and I handed him his fiver, there was shouting and cheering all around the board. If they had been any more excited, they would have pìcked him up and carried him on their shoulders out of the playing hall and into the streets.
No crowd was there to see Tom hit his double double five: our game was played in an mostly empty corner of a mostly empty bar. But I saw it. I invited him to do it. And I remember it after all these years.


NBA 2K20 released on September 5th, The newest edition of the video game has brought back and improved on the MyCareer mode. This being said, NBA 2K20 has had issues with lag spikes and matchmaking errors.
While some of this comes from the server end, some of it is coming from your connection to the game. In this post we will teach you how to fix lag with a VPN. If so follow these instructions. The popularity of NBA 2K20 is both a blessing and a curse. As we mentioned, you will playing with users with differing Internet connection speeds.Lg k40 hidden features
The two main considerations for lag are your Internet speed and hardware. PC gamers will want to focus on CPU, memory, and graphics card. Everyone needs a fast Internet connection. WiFi networks are generally slower than a direct connection to your modem or router. Want to see if the 2K servers are down or others are having issues? In doing so you can expect less lag and a better gaming experience.
We recommend testing a VPN to improve ping and reduce your lag. The key is to find a better route between your system and the game server.
Most of the game developers host regional game servers in the same locations. This allows VPNs to offer better routes and will give you a boost in performance. Despite this, we have found that they have servers in Europe and the United States. Based on this and other games, we chose some key ExpressVPN servers you can try. This section is mainly for PC gamers. You will want to make sure you have the proper system specs for NBA 2K The minimum requirements are often not enough to enjoy the game.C3 nyc daughters
ExpressVPN is our choice for fixing lag. All you will have to do is connect to a server location close to where the game is hosted. ExpressVPN has server locations throughout the world for you to choose from. ExpressVPN has servers located close to these data centers. This will give you a closer connection to the game and improve your experience.
You will be able to reduce ping and fix lag by using ExpressVPN. You can play online with less lag and improved privacy. Take advantage of regional exclusives and play with friends internationally through the over server locations. It is easy to use and available across a variety of devices.Servers Reviews. Home Public Discord Servers Discord servers tagged with nba-2k Discord Servers nba-2k20 Discord servers tagged with nba-2k Tags similar to nba-2k20 2k20 57 nba-2k 31 2k 72 nba-2k21 5 save-the-world tournaments free-nitro xbox fivem pubg giveaways fortnite Bumped recently.
Bumped recently Member Count. Showing 1 - 24 of 26 servers. Sports Games Get link Mute this server Report this server. Join this Server. All Games An international server for everyone to join and communicate in a fun way. Nba 2K20 Android Official. An Nba2k20 android community to talk, organize online tournaments and play some online multiplayer friendly match: - online PvP multiplayer regular match 5vs5 - online PvP multiplayer blacktop match 1vs1 - online PvP multiplayer blacktop match 2vs2 - online PvP multiplayer blacktop match 3vs3 - online PvP multiplayer blacktop match 4vs4 - online PvP multiplayer blacktop match 5vs5.
Description coming soon. We do giveaways everyday by the way all you have to do is join and sub to my channel!! Lit Army. This is my official discord server, join us we have fun channels and a lit community!
I will be streaming plenty of games often on my yt! Cant wait to see you all at my next stream! Have you ever needed someone to play with in park? Well this is your server! We have people looking to play with others! Jayson Tatum Fan Club.
Community 7. A normal basketball server revolving around the one and only. Jayson Tatum.
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Simulation Games You get to make your own player, get signed or gm a team and based on your contract improve your player like that. When you make a player it'll be similar to the nba 2k19 system, primary and secondary and if you choose to have a dual archetype you can get anything that has to do with what you chose to a 90 rating.
For example if you choose primary slashing and secondary shooting, your slashing attributes cap at 90 along with your shooting attributes.
However, if you make a pure slasher it would cap at Join if you want a fun experience making a player and watching them play and improve. The official discord of Chad DF.The Independent website DownDetector. Down Detector is an independent website that tracks outages across the globe by monitoring social mentions around specific topics.Hotspot free
Umm doubt. Cmon 2K. It also seems as though there's been a spate of reports related to the f and ECE error codes. The latest problems for the game come not long after the developers release NBA 2K20 update 1. Whether this new update has had some unfortunate problems with the game isn't clear, but we imagine 2K will be on the case soon enough. This is a breaking news story and is constantly being updated with new information as it becomes available.
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You can also follow us on Twitter DailyStar to get the latest news updates 24 hours a day. Why not also subscribe to receive our regular Daily Star news bulletins? You can do this on this page by simply entering your email address above and hitting 'subscribe'. By James Wright Gaming Editor. Our Privacy Notice explains more about how we use your data, and your rights. You can unsubscribe at any time. Thank you for subscribing See our privacy notice. Latest Games News. Tech all Most Read Most Recent.
Overwatch Summer Games Start Date: Skins, Challenges and more from Blizzard Overwatch The Overwatch Summer Games will be kicking off later this year — here's what we know about the start date, schedule and more for this annual event. Minecraft Minecraft players on PS4 have been having system issues since the release of the most recent Nether update. Here's what you need to do.What is a Locker Code? How to Redeem a Locker Code? Expires in. This locker code does not expire.
This locker code has expired. Home Download App New! Our list is updated as soon as a new locker code is released. Generic filters Hidden label. Hidden label. Learn more about the Locker Codes App.HOW TO CONNECT TO THE ONLINE SERVER IN NBA 2K20! CONNECT ONLINE IN NBA 2K20 (XBOX ONE- PS4)
Untimed Locker Codes. View info. Time-limited Locker Codes. Expired Locker Codes. Frequently Asked Questions. How to redeem a locker code?Amino kamai 6 manual
Am I guaranteed to get the player or item I want from the locker code reward? In most cases, no. Basically, you use locker codes 'for a chance' to get that item you want. Do locker codes expire?
Some yes and some do not. For most time-limited locker codes, they are valid for one week. Can I use a locker code multiple times?
Once you use already used one, you cannot use it again. In the past, there have been hacks when a locker code can be used more than once in the same account but they have all been very quickly patched by 2K.
How to obtain 2K's latest locker codes? Chance at one of Flash Packs 1 to 7. Get a unique locker code from 2K to receive 2, VC. Guaranteed Pink Diamond Kobe Bryant. Never expires. Chance at 3x, 2x, or 1x Tokens.Register - Forgot Password. By creating an account, you verify that you are at least 13 years of age, and have read and agree to the Comicbook.
That's why 2K decided to leave the servers active for WWE 2K19which delighted many since they could at least continue playing their preferred entry. Those fans were understandably concerned when they saw a message from the game that the servers for WWE 2K19 would be coming down on May 31st, and try quickly took their concern online.
Fortunately, it seems to be a case of outdated information, as 2K addressed the message on social media, saying "Please disregard the in-game message stating that the WWE 2K19 servers are coming down on May They will remain open for the foreseeable future. We imagine the 2K19 servers will run until 2K22 or whatever it ends up being called is ready to release, though we aren't sure if the 2K20 servers will also stay open.
In any case, 2K issued a long statement regarding the future of the 2K series, acknowledging the feedback from players regarding 2K20 and what fans want from the franchise, and you can read part of that statement below. As part of that commitment, we are extending the production timeline and will not be releasing a WWE 2K simulation game in T2 fiscal year We want to ensure the development team at Visual Concepts can create a great game that will entertain grizzled WWE 2K veterans, as well as newcomers who want to climb through the ropes and step into the ring for the very first time.
What do you want to see in the next WWE 2K game? Remember me on this device Login. Movies Arrow. TV Arrow. Gaming Arrow. Games Arrow. Systems Arrow. Community Arrow. Search Search Close Search.
Start the Conversation.Shooting consistently in NBA 2K20 is no easy task, yet one of the most valuable skills to win a lot of games. The important thing is not to switch jumpshots frequently. Badges are a huge part of this game in every game mode, therefore you need to pick the right ones for your player to shoot better.
Range Extender is the next necessary badge, followed by Deadeyewhich is important for most shooting builds. These will be your foundation. This will help you have some consistency when timing your jumpshot. First, play on a wired connection. This will not only provide a stronger signal, but also decrease any chances that your Wifi may randomly disconnect for odd reasons.
Second, play on a monitor. While a bigger TV may be fun to play on, a monitor will have less input lag, meaning how you press the controller will show up on the screen earlier, which is key for shooting better. All of these tips have come from playing thousands of games on NBA 2K20 and thousands more on past 2K games.
2K Games Addresses WWE Server Shutdown Confusion
Pick the Right Badges Badges are a huge part of this game in every game mode, therefore you need to pick the right ones for your player to shoot better. Conclusion All of these tips have come from playing thousands of games on NBA 2K20 and thousands more on past 2K games. Post Views: Leave a Reply Cancel reply.Once the servers opened up for everyone, players immediately started experiencing issues with connecting to any multiplayer mode or the 2K servers in general.
I expected nothing less NBA2K pic. Check and see if there is any download available for the game. It should check automatically if you restart the game, but even if it does, you will still need to wait for it to download. You can play in Play Now mode during this and a prompt, like the one mentioned earlier, will let you know when it is installed.
It also might be the cause of your continued disconnects. NBA 2K only allows five MyPlayer accounts to be created on a single console, so if you have made more than five, security protocols have blocked you from joining the servers.
There is no workaround to bypass this error, and you will only be able to use one of those original five accounts to play online in the game. PC players, you might have something blocking your connection to the server. You will need to try a PathPing and a TraceRoute to see if where the issue is happening if that is the case. Make sure always to keep the space used by NBA 2K clear without deleting any data from the game. This is the most troublesome issue of the bunch. If all of the data for the game is not synced, or there is a portion missing from a file, your best bet is to go to Play Now and just let the game sit.Bbc serpentine pulley kit
That will make the game scan for data, which could take up to an hour, as the syncing process begins again. You will eventually get a message talking about an update that will ask you to return to the main menu, and the update will begin. This issue is slightly different for Nintendo Switch users, so here is what those players need to do to get a similar result.
Outside of this, the servers for NBA 2K20 could be down or overtaxed because of how many people want to play the game.
NBA 2K20: How to Fix Error Code 4B538E50
If that is the case, all you can do is wait for something to change. All rights reserved. Older Posts. Latest Posts.
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The 2010 Akisphère was a great tournament, the weather was good on finals day which is a requirement for a successful outdoors tournament and the level was high. Watch François Depatie-Pelletier and Gilles Demers take care of the opposition in the doubles finals match. This was their final preparation for the 2010 World Footbag Championships in which the made the finals. Although they lost that match it is remembered as one of the best doubles finals ever but without the fierce opponents they had in Montreal, PT Lovern and Manu Bouchard, it would have been more difficult for them to reach for the top.
Here are the best moments of the 2010 Akisphère doubles finals as captured and edited by Yves Archambault
Find the results of the tournament as well as the description of the singles and doubles finals here.


Well, VF finally has the long awaited release date. Earth Day, aka April 22nd. Yay!
Here's a video:
And, you can follow Arthur from LDW games on Twitter: http://twitter.com/LastDayOfWork
Pretty much, go back to his April 3rd post and read on from there (depending on your default Twitter settings, you should be able to press the "more" button twice to reach April 3rd). Many of his tweets on April 3rd and later are him playing the game so you get to get some firsthand ideas into the game while it's still in beta.


We are looking for an experienced Level Designer to create multiplayer levels for a new IP built in Unreal Engine 5. Our ideal candidate has experience creating multiplayer levels that leverage gameplay sensibilities, a strong technical background, solid aesthetic sense, and has shipped multiplayer games as a level designer. A portfolio link with videos or screenshots highlighting your work is expected with the application.
Develop compelling locations that leverage the games core mechanics, from block mesh to final.
Create high-level overviews of concepts using visualization tools to quickly convey ideas and drive design discussion.
Work closely with art and design to plan, build, and iterate on compelling level designs that drive a unique type of multiplayer gameplay.
Communicate openly and consistently with other disciplines to ensure consistent execution of the game vision.
Create test scenarios to rapidly iterate and inform gamewide decisions.
Optimize and ship open world environments for multiple target platforms.
Play and give feedback on the game. Your voice matters.
5+ years experience as a level designer and a portfolio including work from a shipped title.
Passion for crafting play spaces that are fun, beautiful, and believable.
Deep understanding of multiplayer games, their dynamics, and the ability to articulate these in the context of your design.
Gameplay minded; comfortable finding the fun with rapid prototyping and block mesh layouts.
Solid technical background and scripting (Unreal Blueprints) knowledge is required.
Experience designing large levels utilizing open world and procedural tools.
Self motivated and passionate about pushing boundaries, experimenting with new technologies and processes.
Passionate gamer who can speak to the strengths and weaknesses of different types of single player and multiplayer games.
Nice to Have
Expert with advanced features of Unreal Engine 5.
Shipped console game experience.
Experience with procedural environment creation (Houdini, etc)
Experience with 3D art tools and techniques (Maya, 3DS Max)
Experience working on a new game IP with a small team.
Methodical Games is a remote hybrid studio with an office in _Raleigh, North Carolina_. We are building an office first culture centered around collaboration, but we are open to fully remote work depending on the position and candidate.
Everyone is a hands-on contributor and we believe in leading by example.
We’re a small cross-discipline team communicating directly with one another.
It is important to us to maintain an inclusive environment where everyone feels empowered to be themselves and do their best work.
Generous equity and profit sharing.
Unlimited paid time off, paid annual holidays off, paid Winter break.
Excellent health, dental, and vision insurance with 100% of premiums covered for employees.
401(k) retirement plan and Flex Spending accounts.
Relocation assistance to the Raleigh area.
Garage parking with free EV charging!