Jackpot City Review – A Review of a Great Game
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Ubisoft, the well-known publisher responsible for popular games such as Assassin’s Creed and Rainbow Six Siege, is expanding its involvement in blockchain gaming through a partnership with Immutable, a company specializing in crypto infrastructure and gaming. Together, their objective is to develop a “Web3 gaming experience” by leveraging Immutable’s expertise in blockchain technology.
Immutable, known for its layer-2 blockchain, Immutable X, which facilitates NFT integrations in games like Gods Unchained and Guild of Guardians, is collaborating with Ubisoft to create an innovative gaming experience within the Web3 framework. The partnership aims to unlock the potential of Web3, enabling players to seamlessly incorporate crypto elements into their gaming activities.
Nicolas Pouard, Vice President of Ubisoft’s Strategic Innovation Lab, expressed enthusiasm about the collaboration, highlighting Immutable’s ability to provide smooth integrations for game developers. The joint effort seeks to introduce “digital ownership” to players, establishing an ecosystem that ensures the success of this pioneering venture.
While specific details about the project are limited, it could potentially involve the development of a new blockchain game, integration into an existing Ubisoft game, or a gamified experience like a “collect to earn” project. This initiative follows Ubisoft’s prior forays into the NFT and blockchain space, underscoring its dedication to exploring innovative opportunities within the gaming industry.


The Steam Deck is one of the best gaming hardware ever made. Having a console more powerful than a PS4 in the palm of your hand is amazing.
But it isn’t EXACTLY like a console. Instead, it’s more like a PC; this article will explain whether you can play and download games simultaneously.
Steam Deck downloads games and plays the game simultaneously. The only time it will not download a game is in sleep mode.
You can see in my below YouTube video, where I show how I was downloading Persona 5 Royal while playing the Metro Exodus at the same time.
Below is a photo before I started the test, and after, the photo shows the download progression made.
I bought Elden Ring at a crazy 36% off at the amazing game key retailer called CD keys. Trust me; they are legit. I’ve bought countless games from them and never had an issue. Take a look at the best deals CD keys has to offer here.
The only problem the Steam Deck has is its battery life. Curious how long it lasts to play one of the best modern AAA releases, Elden Ring? Find out in my article here, where I did a detailed test.


We realized that intellectual property is an emotionally charged issue in the digital media community, especially in the game development arena where rapid technological developments have driven the evolution and current shape of video games. In just four decades, video games have become an increasingly popular, ‘a click-away’ form of mass entertainment, a powerful and exciting platform for innovative art and a multi-billion dollar industry. Game development budgets for many large titles already meet or exceed film budgets in terms of years in production and total outlay.
Since early days, the idea of computer graphics telling a story has been so appealing that video game pioneers have relied heavily on players’ imaginations and brought many a fairy tale or popular title or character from the public domain to life through the game route. Today, in countries such as the US and Japan, video game industry has quickly perched itself on the peak of the entertainment mountaintop. In fact in just one day, sales for Activision’s Call of Duty: Black Ops 2 in 2010 soared past the all time weekend opening record set by Disney’s Avengers by more than US$ 300 million and grossed over US$ 600 million in first week sales. It surpassed 2010’s biggest movie block buster Iron Man 2, which raked in only US$ 128.1 million. Within 24 hours of its release in September 2013, Grand Theft Auto 5 earned more than US$800 million and sold more than 11 million copies worldwide. Within a record-breaking three days, sales hit US$1 billion, outdoing the biggest movie hit of the summer of 2013, Iron Man 3, that brought in worldwide sales of US$372 million in its first weekend. Supercell, the current market leader in mobile gaming, with its 8.5 million daily players generated about US$2.4 million everyday and sometimes even more.
According to consulting firm PricewaterhouseCoopers (PwC), the global video game market grossed US$56 billion in revenue in 2011 (US$ 65 billion in 2014- WIPO). Since 2006, when the Nintendo Wii was released (first mainstream game console by Nintendo in 1985), revenues have expanded by more than sixty percent. Based on PwC’s study, “the gaming industry is more than twice the size of the recorded-music industry, nearly a quarter (larger) than the magazine business and about three-fifths the size of the film industry.” Moreover, PwC predicts “video games will be the fastest-growing form of media over the next few years, with sales rising to about US$82 billion by 2015” (as published in the Economist in Dec. 2011).
The reason for the success of video games is but obvious, in that the games can be generally accessed and played over various platforms like smartphones or tablets, consoles, and PCs or Macs and are therefore an easy source of entertainment. Their attraction lies in the complex interplay of storytelling, enhanced by graphics and music underpinned by technology, thus providing players the mechanics that make it possible to weave together a thrilling experience. While the game story provides a context for players’ actions and choices and gives the games certain significance, it would be of interest to know that whereas the games of the past required about 50 sound effects as creative components, the technologies involved in contemporary games have around 100 hours of game play, 25,000 lines of dialogue and 7,000 different sound effects, all to create an experience and an addictive one at that.
With so much at stake and the multiple creative elements in games, it is important to understand how these gaming works can be classified under the framework of the law for appropriate protection; whether they should be looked upon simplistically as computer programs or as mere audio-visual works and how best they can be proprietorially fenced. Likewise, it is essential to examine how these complex interactive works are treated in various jurisdictions because the legal approach to be adopted will have a bearing on determining critical issues such as ownership, authorship, remuneration, transfer of rights and infringement. In some jurisdictions, such as Argentina, Canada, China, Israel, Italy, the Russian Federation, Singapore, Spain and Uruguay, video games are classed as functional software with a graphical interface. Other countries, such as Belgium, Brazil, Denmark, Egypt, France, Germany, India, Japan, South Africa, Sweden and the United States take a more pragmatic approach recognizing the complexity of video games and favor a “distributive classification”, whereby each creative element of a game is protected separately according to its specific nature. Yet others, such as Kenya and the Republic of Korea, treat video games as audiovisual works.
Copyright is arguably the most significant and dominant IP protection applicable in the game domain both for individual developers and companies. Though copyright does not protect ideas in themselves, it affords one of the easiest and most versatile protections of the fixed expression of ideas. As soon as an idea is cast into an expression, whatever that may be copyright gets into action. Loosely speaking, copyrights cover the content in games and grant the holder the right to reproduce the copyrighted work as also the right to authorize or restrict others from reproducing the work. Strictly speaking therefore, a competitor can launch a similar game but with different expressions, which may not amount to an infringement of copyright.
In games, copyrights protect the fixed original expressions in the literary (written) works, the artistic works, the musical works and sound recording, moving images and animations with accompanying soundtracks. Rules, instructions and written format of the game will form the copyrightable written components, while the design on the board of an online board game, or the logo or images or other art work on cards, counters for example, would be protected as artistic works. Even compilations in the games may be protected if the words and materials are arranged in a particular way or manner, exhibiting a certain skill, labor and originality in the arrangement or presentation of the compilation. For example the compilations of questions and answers in Trivia Crack or Trivial Pursuit would be protected by copyright and if a person reproduced a number of questions and answers from a particular topic from the published games they might infringe the copyright in the compilation.
Of late, the gaming industry is also witnessing a rush of clones or copycat games, raising the number of thefts and infringements in gaming. Game developers find it convenient to replicate and ride on successful ideas, stories, graphics, arts, the look and feel and other components of original works. Typically, a clone is something that is intended to be very similar to or is heavily inspired by a previous popular game or series. Likewise, if the name of the clone or the way in which it is marketed misleadingly represents the clone to have some association or connection with the original, then too the clone infringes upon the copyright of the original. However, not all clones can be said to be infringing the copyright of the original merely by adopting a similar look and feel of the original or modeling the new game on another’s idea.
Proliferation of game clones has appeared mostly on mobile gaming platforms, such as the iPhone, Android devices and tablets as opposed to games released on the three major consoles: Xbox, PlayStation 3, and Nintendo Wii. The most popular Angry Birds with over 100 million downloads, quickly sparked clones in Apple’s App Store, with titles such as Angry Rhino: RAMPAGE!, Angry Alien, and Angry Pig. While the majority of the Angry Bird clones are accessible for free, some cloned games were able to generate abundant revenues. Halfbot Games, an independent developer who created the game The Blocks Cometh, had its game stolen, including the name and the actual art assets.
Another area of copyright contention is when developers create new work based on an existing copyrighted work and creates thereby, a so-called derivative work. It is imperative in such cases to first secure appropriate licenses from the copyright holders and pay a certain royalty for using such copyrighted work. Generally the idea for particular video game springs from a famous movie, book or characters. An example of a derivative work is Shrek the game, which was based on Shrek the film. The process can also work the other way. When filmmakers want to develop a film on the basis of the story line of a successful game they too must secure rights from the right holders of the original work, for example, Doom the movie was based on Doom the game. Electronic Arts had created “Battle for Middle Earth” game based on the movie Lord of the Rings and by obtaining a license from Peter Jackson for developing the same.
On a secondary level, many game companies in order to enhance the popularity of their games license their copyrights to outlets like ThinkGeek who sell products inspired by a developer’s games/game characters. The range of merchandize available from the Game of Thrones store is legendary. Separately the articles may qualify for Design protection based on the novelty and originality of the designs.
Patents form the lesser-known intellectual properties that protect the idea behind the games, which is beyond copyright protection. They not only prevent game inventions from being copied but protect many aspects of games and gamification, like various functional features as in game controllers and consoles; the technological components of game platforms like mobile apps, functions and processes within a game like game play methods, graphics techniques, user interface communications; machine (e.g. a computer programmed with computer software); article of manufacture (e.g. a disk or storage media on which software is distributed) or composition of matter, as long as these ideas can be established as inventions that are novel, useful and having an inventive step.
Examples of good gaming patent can be found in U.S. Patent Application Publication No. 2006/0281553 (Digital Chocolate, Inc.), which relates to adjusting an element of a game (e.g., a character strength, a reward amount, a reward type, an enemy type, and/or a game environment action) based on a real world location of a device on which the game is being played. Similarly, U.S. Patent Application Publication No. 2010/0227675 (Zynga), which has received much media attention, relates to a virtual currency that is purchased with real world money but is not redeemable for real world money, so it can be used in a gaming environment such as Zynga Poker. Patents, though involve complex and lengthy processes to grant, do afford greater monopolies and more lucrative returns over investments.
Trademarks as intellectual properties serve well to protect the names, titles and logos associated with the game product and its characters. Trademarks are used to establish the brand and reputation of the game and the developer company, to distinguish it from other products and gaming companies in the market place. Any unauthorized usage of the product or company names entitles the developers to sue for a ‘passing off’ action and/or infringement of trademark depending on whether the trademark is registered or not. Many game companies in order to enhance the popularity of their games turn to outlets like ThinkGeek who sell to produce products inspired by their games/game characters.
Trade secrets on the other hand can be used to safeguard a company’s competitive advantage by protecting confidential business information, such as contacts or subscriber mailing list data, or an in-house development tool.
Intellectual Property, found at every stage of the game product development from the tools to the content, is the lifeblood of the gaming industry. Naturally, gamers are extremely protective about the IP they create and own and are equally wary about them being lifted away. Without the appropriate IP rights and licensing arrangements in place, developers may find it hard to distribute their game or to fully leverage the value of their work in a highly creative and cutting edge domain. In fact, all the gamers have is their precious IP, so they need to protect every bit of what they have created or stand the risk of forever losing them to competitors and a lucrative market.
A Snapshot of IPs in Virtual Gaming
|Music||Customer mailing lists||Company name||Hardware technical solutions|
|Code||Pricing information||Company logo||Inventive game play or game design elements|
|Story||Publisher/distributor contacts||Game title||Technical innovations such as software, networking or database design|
|Characters||Middleware contacts||Game subtitle|
|Art||Developer contacts||Identifiable catch phrases associated with the game or company|
|Box design, packaging||In-house development tools|
|Website design||Deal terms|
Disclaimer – The views expressed in this article are the personal views of the author and are purely informative in nature.


How it all started
If you’re a video game fan, you’ll know that consoles, graphics, and the way games have been played have evolved drastically since their beginnings. With these improvements, we also saw changes in how creators developed games. Video games started in the 1960s and were created for giant mainframe computers. They weren’t accessible to the public like today’s games and weren’t even commercialized. By the 1970s, computers had gotten much smaller, and the first gaming consoles, like the Atari, were widely available. In those days, one person could program an entire video game.
The processing power of computers and consoles leads people to want more and demand more. So developers went from a small group of video game creators to large groups and giant companies dedicated to the development of many different types of games. Companies were making millions of dollars in video games by the 2000s. Developers went from making games like pong where a little ball floats across the screen, and you hit it back to the other side to games like Grand Theft Auto, where you could travel through an entire living city.
How they’re made
Teams of programmers and software engineers assist in developing video games today. Choosing something you’re passionate about if you want to build is easy because there are many options. A video game developer can work on gaming physics, the user interface, characters, Artificial intelligence, rules-based decisions, and much more. Art, gameplay, audio, and quality testing must be balanced and work in harmony for the game to work perfectly.
Video games use some of the same languages as computer and app developers. It all depends on the console or computer it’s initially designed for. For PC games popular languages might include C, C++, or C#. Consoles were more limited and used to be written in Assembly (aka symbolic machine code). Now with increased processing power Lua is a popular stack-based API which lets you build off of the ANSI C language. Other game producers have developed custom scripts for their games. This makes it easier for them to build their own worlds and make games bigger and better. The most popular ones are Epic Games’ UnrealScript, and QuakeC by Id Software. APIs changed the game in video game development because you went from writing lines of code, to being able to program for multiple consoles at once, and create libraries to build your code on.
The opportunities for developing games are growing now more than ever. With the rise of platforms like Unreal Engine and Unity, anyone with a good computer can create worlds that may never have been possible. The gaming industry is constantly looking for new innovative ideas for games. Like the movie business looking for that next big blockbuster, the gaming industry is always searching for creative ideas.
The video game industry is a global business with almost $160 billion in 2020*. There are approximately 150 million video game players worldwide. The United States and Japan have traditionally dominated the video game industry, but it has grown significantly in other countries. For example, China has become one of the more significant consumers of video games globally. We are primed to see new developments with new technologies like Virtual Reality and the metaverse. Unreal Engine also released its latest development of software, Unreal Engine 5, which features physics, graphics, and ease of implementation like never before.
The doors are wide open for video game developers who want to join the industry. Young developers and video game enthusiasts have a bright future ahead of them. Especially if they are already playing video games now. Not only is the industry for consumers growing, but E-sports has also taken a foothold in today’s markets. With wealthy investors like New England Patriot’s owner Robert Kraft investing in the technology, among many others*. The future is undoubtedly bright for video game development, and now is a great time to start your path in this growing industry.


European Handball Championship
The European Men's Handball Championship will be held from 12th until 28th January 2018 in four Croatian cities – Zagreb, Split, Varaždin and Poreč. All four cities will host a group stage of the tournament, while main rounds will be held in Zagreb and Varaždin. Semifinals and the final match will take place in Arena Zagreb.
Group A matches, including Croatia, Serbia, Sweden and Island, will take place in Split. Poreč will host the current World and European Vice Champions France as well as the World Vice Champions Norway, Belarus and Austria in Group B. Group C matches will be played in Zagreb between Germany as a defending champion, Slovenia, Macedonia and Montenegro, while Group D, including Spain, Denmark, the Czech Republic and Hungary, will compete in the northern Croatia's city of Varaždin.
The tournament starts on 12 January with first matches in Split and Poreč followed by Zagreb and Varaždin competitions a day later.
The European Championship will start with the match beetween Belarus and Austria in Poreč (6:15 pm) and the match between France and Norway (8:30 pm), the rerun of the final match of the World Men's Handball Championship hosted by France in 2017.
The sale of the 2018 EHF EURO tickets started on 1 January 2017. If you already haven't, you can buy yours on ulaznice.hr.
Croatia is the first country which was awarded the organization of the European Championship for the second time. The 2018 EHF EURO represents a great event for the country as well as for all handball and sports fans in general.


Wii Play Motion Review
As a Wii owner from the days of its first release, I'm very familiar with the handful of titles that Nintendo has produced over the years to introduce gamers to what the Wii's motion-based controllers can do. First, Wii Play and Wii Sports were released to show the unique game play opportunities presented by the Wiimote. Then, Wii Fit was released to demonstrate the capabilities of the Wii Balance Board. When Nintendo modified the Wiimote with the Wii MotionPlus accessory, it was bundled with the Wii Sports Resort game so that gamers could see how the new accessory enhanced Wii game play through greater accuracy. Each of these titles are great to play, but they were obviously designed and marketed as software to demonstrate Wii's hardware capabilities.
Wii Play Motion is a sequel to Wii Play, one of Wii's aforementioned demo titles. From what I've heard, Wii Play Motion is intended to demonstrate the Wii Remote Plus, which is bundled with the game. The Wii Remote Plus is the same as the Wiimote except that it has the WiiMotion Plus accessory built into it. I can see why Nintendo wants to promote the usage of the Wii Remote Plus, since that is one of the peripherals that will be part of Nintendo's upcoming Wii U system. Yet in terms of functionality, the Wii Remote Plus does everything that a Wiimote and Wii MotionPlus combo can do, so releasing a new game to promote the Wii Remote Plus seems anti-climactic--particularly since the Wii Remote Plus was released in November 2010 and Wii Play Motion didn't arrive on the shelves until June 2011.
With such an unusual background, how does Wii Play Motion fare as an actual game? It's better than what I expected, although it does have a few disappointments. Read on for my complete review.
Wii Play doesn't rank as one of my favorite Wii games, but it accomplished something that I thought was impossible: It got one of my parents interested in playing video games, an astonishing feat that was later repeated by Wii Sports Resort and Wii Party. Thus, I had to pick up Wii Play Motion to see if it could build upon the simple-yet-addictive game play of its predecessor.
I found most of Wii Play Motion's collection of minigames to be simple, engaging and addictive. Veggie Guardin' is a fun whack-a-mole game, and it proves that virtually smacking something over the head repeatedly with a Wiimote can be extremely gratifying. Skip Skimmer is a variation of the Frisbee game from Wii Sports Resort. While it isn't as difficult as its Sports Resort counterpart, Skip Skimmer adds special stones that have their own water skipping capabilities, as well as courses of ramps and rings to present additional point scoring opportunities. Wind Runner shares some similarities to other racing games such as Mario Kart Wii and Tron Evolution: Battle Grids. However, instead of racing in a motorized vehicle, Wind Runner has you speeding down a track with nothing but a pair of inline skates, an umbrella and strong winds as your means of motion; this goofy premise keeps the game both amusing and challenging.
The best games in this collection are the ones that take full advantage of the MotionPlus-enhanced Wiimote. In both Treasure Twirl and Flutter Fly, you twirl, tilt and shake the controller to guide your character around obstacles to collect points. These games challenge you to figure out how to best manipulate the Wiimote, thus making them worthy additions to the Wii's line of unique motion-controlled games. In Spooky Search, Wii motion-control extends the game action beyond the screen: you have to aim your Wiimote around your TV to find ghosts, and the noises emitted by the Wiimote's speaker indicate how close you are to capturing them. This style of play turns your living room into gaming space, thus demonstrating how the Wiimote literally adds a new dimension to video game entertainment.
Where Wii Play Motion stumbles the hardest is in Cone Zone and Star Shuttle. Cone Zone just isn't that interesting: you tilt the Wiimote to maintain balance as ice cream is added to your ice cream cone--that's it. There's already a minigame like this in Wii Party called Shifty Gifts, so there's no reason for a game like Cone Zone to be included in what is supposed to be a showcase for MotionPlus-enhanced Wiimotes. The game play mechanic of Star Shuttle is similar to the airplane minigames in Wii Sports Resort, except that it is set in zero gravity near an under-construction space station that orbits Earth. For as fascinating as this setting sounds for a motion-controlled game, Star Shuttle quickly becomes repetitive and frustrating.
Overall, Wii Play Motion is a fun collection of minigames to add to your collection, especially if you have more than one MotionPlus-enhanced Wiimote so you can compete against another player. While it's enough fun playing most of the games alone, Wii Play Motion really earns its worth when it's utilized as a party game. Furthermore, if you already have enough MotionPlus-enhanced Wiimotes and don't need another one, you also can get the unbundled version of Wii Play Motion for cheaper than the bundled version.


Gillett/Suring junior pitcher Cody Smith struck out 16 batters and allowed just one hit in a complete-game effort, but the Hornets lost to Elcho, 1-0, Saturday in the first game of a doubleheader.
Mac Morrison scored the game’s only run, in the sixth inning, on Jacob Eighmy’s double to center field after reaching base on Smith’s second walk of the game. Smith then got out of the jam by getting Hunter Novak to fly to right field.
After walking the first batter in the seventh inning, Smith recorded three consecutive strikeouts.
“First full outing, he looked good out there,” Gillett/Suring head coach Pat Nelson said.
Gillett/Suring threatened in the seventh inning when Tyler McDougal reached on a two-base error, but then Elcho switched pitchers, replacing Novak with Jack Lazers.
Lazers threw a wild pitch, moving McDougal to third base, but then struck out the next three batters to secure the shutout.


Story of Challenging the Global Gamers Challenge with Flutter
Spring is in the air! I'm Saya, one half of the indie game developer couple, Kotoriyama. I can't wait for cherry blossom viewing.
The other day, I participated in the Global Gamers Challenge, developing a game using Flutter for the first time. To cut to the chase, it was a lot of fun! Today, I'll share my experience from planning to submission.
Global Gamers Challenge: What's That?
Flutter Development Game Jam
Theme: "A game that encourages players to take small actions for the environment."
Deadline: 8 weeks
Global Gamers Challenge
The Spark: A Stuffed Toy at Home
I got a bluebird plushie, which turned out to be the character of Dart language when I googled. Knowing Dart is the language used with Flutter, I decided to join the game jam thanks to this encounter.
Since it was my first encounter with Flutter, I googled to understand its strengths: cross-platform compatibility with Android, iOS devices, and web browsers. Recognizing its UI capabilities, I chose a card game for development.
Choosing a Theme from Environmental Issues
The game jam's theme was "A game that encourages players to take small actions for the environment."
While searching for a theme, I came across concerning news: trash floating in the sea harming marine life. (Viewer discretion is advised)
Sea Otter Savvy
Encountering shocking footage like sea otters with fishhooks embedded and seals dead from entangled fishing nets, I felt both a desire to help and the complexity of the issue, making the planning challenging. I want the game to be a bright and enjoyable experience like chatting with friends.
The theme became "A game to help sea creatures entangled in trash in the sea." Let the development begin! Here are the four guidelines we set:
- Bright and enjoyable
- Easy-to-understand rules
- Short playtime
Thinking combining a board game with cards might be fun, we prototyped with dice and cards while playing with two players.
Game Mechanics Complete
Title: Rescue Sea Friends
Player: A surfer.
It's a board game card game where players clean up a trash-filled sea while surfing to rescue entangled sea otters and seals.
Here's how it works:
- Roll two dice and choose the wave to ride.
- When riding a wave, flip a card to reveal trash.
- Form a three-card or straight flush to clean up trash.
- Stop at a rocky area with entangled animals to place them on the surfboard.
- Game over if three trash of the same suit appear.
Once safely back to the beach, the rescue is complete! Game clear!
Although we shared the rules and game screens, a problem arose.
The game flow was hard to grasp. With too many scenes, it was difficult to search for each. To address this, we suggested a wall flow.
We printed the game screens and stuck them on the wall to visualize the game flow. It made meetings easier to discuss "What's happening here?" and "What do we call this phase?"
8-Week Flutter Development
Learning Flutter and Dart for the first time while developing in a short time was challenging. Would we finish by the deadline?
The game worked smoothly, and we submitted it! There are still things like implementing animations and polishing, so we aim to implement them for future releases.
Demo video on Android devices: Rescue Sea Friends #Shorts #gameplay
It's a long read, but thank you for reading till the end! I'd be happy if you could play it once it's finished!


The SNES Omnibus: The Super Nintendo and Its Games, Vol. 1
Volume 1 of the SNES Omnibus is a fun and informative look at all the original Super Nintendo games released in the U.S. starting with the letters A through M. More than 350 games are featured, including such iconic titles as Chrono Trigger, Contra III: The Alien Wars, Donkey Kong Country, EarthBound, F-Zero, Final Fantasy II and III, Gradius III, and The Legend of Zelda: A Link to the Past. Each game, whether obscure or mainstream, is covered in exhaustive detail. In addition to thorough gameplay descriptions, the book includes reviews, fun facts, historical data, quotes from vintage magazines, and, best of all, nostalgic stories about many of the games from programmers, authors, convention exhibitors, video game store owners, YouTube celebs, and other industry insiders. The book also features more than 2,000 full-color images, including box art, cartridges, screenshots, and vintage ads.


Playing a cash game like Poker takes skill, patience, and hours of practice to perfect. In Poker, you should be able to devise strategies for dealing with uncertainty. As a beginner at a poker table, learning about various buy-ins, poker variations, and tournaments can be overwhelming. A good poker tournament strategy is always beneficial. You can also become familiar with the various poker variants You can also refer to some basic poker tips to assist them in the beginning of the game. Knowing a few rules lays the groundwork for advanced strategies in poker cash games.
Tips and Tricks
A few poker strategy tips for beginners are always useful. It's easy to believe that any hand can be turned into a winning combination with a little luck with the community cards. This is a common error made by players in their early stages of playing Poker. To identify a winning hand, a professional poker player memorises the poker hand rankings.
Here are some basic tips and tricks for online poker games.
Choose your starting hand carefully
A novice player may be tempted to play every hand. Why should you give up and sit back and watch others have all the fun? There's a reason you should pick your starting hands with care. On the other hand, the majority of your hands will be in the red, and you'll be throwing good money after bad. The foundation of a good poker strategy is selecting the right starting hands, passing on a mediocre hand but pouncing on a monster hand. Choose a few premium cards to raise in late position (as one of the last to act) and fold the majority of your limited preflop holdings.
Play in Ranges, Not Hands
One of the most important poker strategies is to identify the average novice players in a game. Another skill you should work on at an online poker game table is observation. Here's how to find them:
Beginners: Put someone on a particular poker hand.
Advanced: They are advanced because they think in terms of ranges. This is particularly useful when calculating pot odds.
A range is the full range of a player's poker hands in a given situation. A player may have a flush, top pair, middle pair, bottom pair, draw, or ace-high. Advanced players will predict that the opposing player will show the entire range of hands in this case.
Understand the basic Math
Learn the basics of mathematics. While many people believe it is a game of chance, it is actually based on accurate judgments, fundamental concepts, and probability. In this situation, odds come into play in Texas Hold 'Em. Take your time learning how to calculate the odds of hitting your hand, how many outs you have, and how you can compare all of this to the wager size. When you have all of this information, you will be able to make better decisions based on math instead of guessing whether or not your opponent has it, making you a more powerful player.
Recognizing Poker Game Betting Patterns
While the first hand can dictate the rest of the game, it is not the only poker strategy a player will employ in order to win at an online poker game. Generally, getting the best early hand is the best way to play the hand. However, if you share the table with experienced players, a variety of factors can influence the game.
The tried-and-true method of reading your opponent's poker strategy and making a fair judgement of the opponent's cards is one way to identify the game's flow. While this may not appear to be an obvious online poker game tip, one can always determine an opponent's mindset by closely examining their betting pattern. It takes time to get it right, but if you're a beginner, now might be a good time to get acquainted with some advanced game tricks. A player's betting style during each round and the way it translates during the showdown can reveal a lot of information.
Taking advantage of positional play
Understanding your table position is one of the most important poker strategy tips.
If you are in an early position and are the first to act, you may face a raise or re-raise. In a late position, on the other hand, you have more information about how your opponents acted as well as what they might hold.
It is impossible to overestimate the importance of one's position. It dictates which hands you will raise and call with, as well as how aggressive you will be before and after the flop.
If no raises have occurred, you should always raise small pocket pairs in a late position. In early position, those hands, however, become merely calls. The closer you get to the small blind, the more circumspect you must be.
About Whispering Shouts
In addition to offering the richest rake races and chases in the poker industry, Whispering Shouts has the best poker rakeback deals available online. With us, you can save more. This is a well-known poker website where you can find coupons and promotions for free poker online in India from FTR Poker, Pokerbaazi, Poker Dangal, Poker Star, Poker High, PokerNXT, Add52, and 9stack. Online poker game instruction is available in a variety of ways.


Pakistan and England will tackle one another within the T20 World Cup closing© Twitter
The T20 World Cup closing can be performed between Pakistan and England on the Melbourne Cricket Floor on Sunday. Pakistan defeated New Zealand within the semi-final whereas Jos Buttler-led England thrashed India to make their entry within the summit conflict. Nevertheless, for the ultimate, rain menace looms cost with climate forecast suggesting possibilities of rain on Sunday. It is very important word that there’s a reserve day in place on Monday, in chase, a match can’t occur on the scheduled day. On Saturday, the Worldwide Cricket Council (ICC) introduced few modifications to the taking part in situations for the ultimate.
“The Occasion Technical Committee (ETC) has elevated the availability of extra taking part in time on the reserve day to 4 hours from the unique provision of two hours (clause 13.7.3 of the Taking part in Situations), in case extra time is required to finish the match and get a end result,” acknowledged an official launch.
For the ultimate, 10 overs per aspect are required to represent a match within the knockout stage.
“It might be famous that 10 overs per aspect are required to represent a match within the knockout stage and each effort can be taken to finish the match on the scheduled match day, with any crucial discount of overs going down,” acknowledged the discharge.
“Provided that the minimal variety of overs essential to represent a match can’t be bowled on Sunday will the match go into the reserve day. Play on the reserve day will start at 15h00 (9:30AM IST) and can be a continuation of play from the scheduled match day,” it added.
There’s half-hour of additional time accessible for the match to be accomplished on Sunday, whereas a further 4 hours of additional time is out there on Monday for the match to be accomplished.
A Tremendous Over can be performed ought to scores be tied on the finish of the match and if the climate interferes and the Tremendous Over can’t be accomplished, then Pakistan and England can be declared joint winners.
Matters talked about on this article


There are over 100 million game downloads every month. Some are paid and some are free! You will come across many websites that are giving away the full version of many games without charging any money! Well, almost 80% websites out there are totally fake and built only for generating revenue by fooling people. If you are using such websites for downloading games and other stuff then you are risking your computer’s security. There are few great websites where you can find the full version of many games absolutely for free! Now that’s something every gamer wants to know. So here is the list of top 5 websites to download free full version PC games in 2017-
Acid-Play was started back in 2002 for gamers and game developers. This website is full of hundreds of free games submitted by game developers. AcidPlay has the collection of over 1000 freeware games. This website enal=bles you to find and download the perfect game, in less than a minute. Downloads are secured by ClamAV, so they’re highly safe, secure and fast.
It’s a website where you will find game fixes, mods developed by many contributors and big library for cheat codes of many popular games. This website also provides free download for various emulators.
GameTop.com is a well-known website for downloading games. It provides free downloads are guaranteed to be 100% safe. This website is full of hours of intense gaming excitement. Categories are divided into PC Games, Mac Games and Android Games. The website says “it’s time to stop paying for games.” Many games at gametop are updated frequently, so be sure to check back often for new releases.
In this website, games are categorised by genes. This website features a massive collection of real PC games.
YOu can download unlimited games from their secure servers. Downloaded files are protected by passwords, to unlock downloaded files you can find on their websites FAQs page.
This website was launched on 27 Aug 2013. It’s my favourite website to download free games. You will find installation videos and free support from the community. If you are unable to find a game then you can request them and they will make it available for free if possible. Its the best game downloading website I ever came across. This website has 1726 Alexa global rank. Warning: Don’t get confused with oceanoffgames.com, its fake website containing ff. The original website is oceanofgames.com.


Play Free Casino Slots
If you’re looking to play online slot machines It is always recommended to select an online casino site that provides free slot machine games. There are a variety 789bet of sites that offer free slots, but most of them will not let you to play for real money. You do not have to stop playing if your heart desires something. All of the free Slots on this site can be accessed through your web browser. Even if you’re using an older computer, they will still work well.
Play free online casino slots to find out more about terms and bonus features. While you may not be comfortable at first however, you can quickly locate websites that provide the games that interest you. If you like the instant play feature on a reel, you can click it to test it yourself. It’s totally free, and you could find that this is an excellent opportunity to try the game without spending any money of your own.
The most popular casino bonus offered online are the welcome bonuses. Casinos will usually offer you credits that can be used in a variety of casino games. They can be used to play spins on slots, blackjack, roulette, baccarat, etc. Join now to receive your welcome bonus. Be sure to avail it as soon as you can. Some casinos also offer loyalty points which can be used for free casino games if you meet the requirements.
As we’ve said the real money option is going to be more exciting for players. While the free slot bonuses might seem appealing, they won’t offer you any cash you can play in an online casino. A lot of casinos offer bonuses and rebates that are only available to those who use their casino credit card to make deposits. These types of casino credit card offers are generally far more generous, especially when it comes down to free casino slot bonuses.
What type of free casino slots should you play? The majority of casinos have slot machines that are built around random numbers. Every time you place your bet and the ball falls on the ground, it is considered an actual hit. These machines give you extra spins, but not real money. This is what makes free games of slot machines so enjoyable You don’t need to win anything, except for a handful of symbols. These symbols can be used to purchase drinks or items at the casino if you hit them (in certain situations, it’s like „drawing straws”.
What are the requirements to play slot machines online? You’ll require coins to enable the machines to function. Some casinos let players purchase pre-loaded coin in the slot machines, but you’ll have to pay taxes on these. Some slot machines require that you deposit real money upfront. However there are plenty of other machines that do not.
To win at a casino you must pay the „loan” (entry fees, taxes, etc.). If you win, then you get back your original investment plus any taxes that you have to pay. While free slot machines are a great option to win back the money you put in but you will have to pay money to be able to win. This is the same way casinos earn money. They allow players to play games hoping to win enough money to pay for the bankroll.
If you’re looking for no-cost online slots, be aware that there’s usually a „pay line” that you have to pay in order to win. If you play Texas mostbet kazino Holdem, you will have to pay two „paylines” before you are able to win. When playing roulette you have to pay three „pay lines”. It is important to remember that you can win on roulette if you don’t pay any „buy-in” or „no load” win limits. The free online slots require that you have some experience and patience.


The PK Trophy
“The Pearl Kerr Memorial Trophy is where all the fundraising really started for me. The game was set up after losing my Gran to cancer, as a way to raise funds in her memory. The games have been a huge success, and we have raised over £10,000 through the 5 games we have held to date.”
“I am so happy to bring the game on board as an annual C9 fixture, and the rebrand will hopefully help take it to the next level.”
“We would like to invite you all along to the match, where you can enjoy a fantastic game played in good spirits, and also donate to the cause pitchside. We hope to see you there”.


Anyone playing 'Pirates of the Caribbean' online?
If not, just go to www.PiratesOnline.com to start playing for absolutely free against others for 7 days, then you can continue to play for free or upgrade for $10 a month...believe me, it's WORTH IT!! Create your pirate and be your own captain. Be invited by others to join their guilds, crews, etc if you choose. Join with everyone else online in battles on land and sea. Go on quests. Upgrade your skills and your weapons.
If you are playing, what do you think of it so far? Don't forget to log on for the fireworks display July 3-6 this year and be on the beach (see their website for details).


We are now in production for Counterblast 2.0 and all pre-orders will be shipping out as soon as the items are in stock. The Counterblast section is under rennovation and will be back with all new items soon!
Bombshell Miniatures presents the COUNTERBLAST™ Adventure Battle Game, a pulp-inspired science fiction tabletop skirmish battle game for 28mm miniatures.
COUNTERBLAST™ takes place in a dieselpunk setting of classic pulp sci-fi adventure with fast paced action and cinematic thrills, evocative of the serials that captivated the imagination of previous generations.
You can now download the basic text for the core rules of the COUNTERBLAST Adventure Battle Game. The expanded rules will soon be available in the Second Edition Rulebook.
This Beta edition is still in an evolving state of play-testing. We encourage your feedback and input on all of the mechanics presented here. Please share your gameplay experiences on our Facebook Group to make Counterblast the best game it can be for everyone.


Killing all five members of the opposing team within a few seconds of one another in League of Legends is such an impressive feat that it has its own name: "pentakill." Like many awesome League plays, it's also old hat by pro players' standards. In 2011, Jorn released his second live album with footage from the concert of the 2010 Sweden Rock Festival, the album was called Live in Black 12 Also in 2011, he was a guest on female singer Amanda Somerville 's first metal project Trillium singing on the vocal duet track 'Scream It'.
Smite and Ignite is a metal album by the fictional band Pentakill from Riot Games , the developer of the video game League of Legends The band features a series of characters from the video game, and the album features songs based and named on items from it as well.
Both Ken and Keith are gamers, and League of Legends is their favorite game. Pentakill 2: Grasp of the Undying is out and ready to be streamed on Riot's official Pentakill website , just one day after the band's first music video ever was released. For those who are not familiar with them, Pentakill is a band that appears in the massively popular video game League of Legends.
The end of Vagabond came with the reformation of TNT in 1996, and subsequently the band members went their separate ways, with Jørn joining a band formed in by Whitesnake former guitarists Bernie Marsden and Micky Moody called The Snakes After a tour with The Snakes playing mostly Whitesnake covers and the recording of an album released only in Japan called Once Bitten , Jørn was fired from the band and joined other projects, including the Symphonic Metal band Mundanus Imperium, which resulted on the album The Spectral Spheres Coronation.
We've also got the names of all the songs from the credits - aside from those two singles, we'll have "Frozen Heart," "Infinity Edge," "Rapid Firecannon," "Cull," "Mortal Reminder," "Dead Man's Plate," "The Blade of the Ruined King," and "The Hex Core mk-2." I never realised until now quite how metal the items in League of Legends sound.
I really liked the print, as he likes both League of Legends and metal music. With Mordekaiser, Karthus, Yorick, Sona, Olaf, and now Kayle, sonic brutality has never ascended such heights before. We cover tournaments, teams, players, and personalities in League of Legends, Call of Duty, Halo, and Smite.
In 2011, Jorn released his second live album with footage from the concert of the 2010 Sweden Rock Festival, the album was called Live in Black 12 Also in 2011, he was a guest on female singer Amanda Somerville 's first metal project Trillium singing on the vocal duet track 'Scream It'.
You can buy Pentakill Yorick skin for 975 RP in the League of Legends in-game store. Each of them have unique skins that fit into this heavy metal rock band theme. Pentakill Karthus catches the eye and new sound voice lines only add uniqueness to this skin. The real life Pentakill band, hoewver, is cormpised of a number of musicians within Riot, as well as some professional rockers.
And Pentakill Kayle barely in the video AS SHE DESERVES. In-game, a pentakill is a distinguished achievement of single-handedly killing all enemy champions in short succession. Later on, Jørn got together with guitarist Tore Østby (ex- Conception ) and drummer John Macaluso to form the progressive metal band Ark and record their first self titled album in 1999.
JL: I'm a terrible League of Legends” player, but back in the day I was pretty good at Space Invaders,” Ms. Pacman,” Donkey Kong high elo Jr.” and Street Fighter.” Then around 20 years later I joined my kids playing the great Super Mario” and other various Nintendo and PlayStation games.
For those not familiar with Pentakill and League of Legends : League of Legends is the worlds most popular online game with visits of more than 100 million players every month. It's also something that rarely happens in "League of Legends" competitive play: Teams form strategies against such devastation.


Adult massively multiplayer online
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A massively multiplayer online role-playing game MMORPG is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games RPGs , the player assumes the role of a character often in a fantasy world or science-fiction world and takes control over many of that character's actions. MMORPGs are distinguished from single-player or small multi-player online RPGs by the number of players able to interact together, and by the game's persistent world usually hosted by the game's publisher , which continues to exist and evolve while the player is offline and away from the game. Although modern MMORPGs sometimes differ dramatically from their predecessors, many of them share the same basic characteristics. These include several common features: persistent game environment, some form of level progression, social interaction within the game, in-game culture, system architecture, membership in a group, and character customization.
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With the growing number of gamers worldwide, adverse effects isolation, hospitalizations, excessive use, etc. For all scales, a score above a specific threshold defined positivity. Results: The participating adult gamers were mainly young adult university graduates living alone in urban areas. Participants showed high rates of both Internet addiction
Metrics details. With the growing number of gamers worldwide, adverse effects isolation, hospitalizations, excessive use, etc. In this exploratory study, we focused on characteristics, online habits and problematic overuse in adult MMORPG gamers. For all scales, a score above a specific threshold defined positivity.


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One of my favorite things to do is host an adult game night! We typically play one or two of these board games for adults and then one of the two adult party games below! Most of them require at least Looking for group parties many!
Want a printable version of fog games AND more adult party games?
Get groip party games for adults ebook with all the instructions, game lists, and more included right in the ebook! Looking for group parties here or Loooking ebook image below to check it out! The basic idea is that one person partiees while the other three people work together to get their teammate Looking for group parties guess a word, each person saying one word at a time. This one can be really funny when the people providing the hints are not on the same page at all!
One of my favorite party games for adults ever! Split your group into two teams with at least four people. Only one team will play at a time while the other team watches. We will call our teams Team A and Team B.
Looking for group parties Team A chooses one person to be the guesser. The Loiking of Team A should stand up next to a table with the pile of cards or papers on it, standing shoulder to shoulder in a line.
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When you say go, the standing members of Team A will try to get the guesser to guess the Naughty older ladies on the card by saying one word, per person, at a time.
For example Looking for group parties the word was pumpkin, teammate 1 might say orange, teammate 2 might say Halloween, teammate 3 Loking say squash. Teammates continue to give one word hints in the same order 1, Looking for group parties, 3 to the guesser until the guesser makes a guess. The guesser has ONE guess to get the right word. If they guess the gor word, the team moves onto the next word.
Team A continues trying to guess words for two minutes, or however long you partoes each round. Teams get one point for each word they guessed correctly.
Looking for group parties
Repeat until each person on each team has been the guesser or for the number of rounds you designate at the beginning of the game. Keep Looking for group parties of the number of correct answers each team gets each round. The team with the most points at the end of all the rounds wins!
Explain to players that Looking for group parties will be trying to get Looking for group parties team to guess a movie title using a limited number of words. The catch is that they gor be going head to head with the other team to bid on who gets to play each movie title. Each player will see the movie title and determine how many words they need to use to get their team to guess the movie.
They will battle against one another to determine who can get their team to guess the movie in the least amount of words.Sex Dating In West Yellowstone
Show both players the first movie title card at the same time. The first player to hit the buzzer will give their bid first.
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So for example if the movie was Forrest Gump a player might Looking for group parties the buzzer and say four Hanks, box of chocolates. If the other team thinks they can do it in less, they can say any number less than four. Players will go back and forth bidding until one team concedes to the other team and lets the other player take the bid.
The player who wins the bid will then try to get their team parrties guess the movie in the number of words they bid. So Looking for group parties the final bid for Forrest Gump was two, they might say Hanks, Bubba. A team only has one chance to guess the right movie.
Repeat with two new players from opposing teams until everyone pagties had a Looking for group parties or until your movie list runs out. The player with the most points at the end of the game wins!
One point for each correctly guessed movie. If they get it right, they keep playing. Add three items to the list in random order that do NOT fall into that category. Create as many category lists as rounds you will be playing, which is typically the number of people in your group minus 1!
Split your group into two teams and put a wooden spoon in between the two teams. Explain to the teams that you will be giving them a category and a list of items. As soon as they hear an item that does NOT fit in the category, they grohp run to the middle and grab the wooden spoon then tell you which item was not correct on your list.
If they are Looking for group parties, they are out and have to go sit in a designated Lookung for players who are out. If they pwrties correct, they choose Looking for group parties Single looking real sex Clinton the opposite team to be out and Discreet meet Cabo de santo agostinho back to their team to continue playing.
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If someone guesses wrong, continue on with the same list you were using until someone gets one right. If you get to the end of your list and no one has guessed the incorrect answer, read through the list one more time and give people a chance to guess which ones were wrong if they want.
Continue playing until all team members from one team are out. The winning team is the team with a player left standing Looking for group parties dodgeball.
Split your group into two teams. Beautiful lady wants casual dating Fort Smith one team will be playing at a time while the other watches. Team A should choose one person to start as their singer. Have them stand at the front of the room next to a bowl filled with slips of paper with Loo,ing titles. Make sure to put that song back in and not tell anyone what the song was they skipped though so they can guess it when it comes back up!
The other players on Team A can guess as many times as they want to try and get the right song. Looking for group parties guesses the correct song becomes the new singer. Team A continues rotating through players and guessing as many songs as they can for five minutes or whatever time limit you decide. You earn one point for each correctly guessed Looking for group parties. The team with the most points at the end of Lookin game wins. You can either play one longer five minute round or try doing a couple of shorter rounds to keep things more exciting!
This is my all-time favorite game ever! You play a song, you try to guess songs, and Looking for group parties earn points! I love grokp, so it makes total sense that this is one of those fun adult games I play often!
And honestly, it works with kids too if you do more kid-friendly music! Teams will be playing head to head in this game the entire time.
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Fkr your first song from your playlist. When Sex dating in Creedmoor play a song, teams will try to be the first Looking for group parties to shout out the name and artist of the song. The first team to guess the song and artist will earn points for their team.
Points can be split across the two teams for each song if one team guesses the song first and one song guesses the artist. You Looking for group parties also give additional points if the song is from a movie, Broadway musical, etc.
I also recommend you fr a helper to watch and see who guesses things first so you have a second opinion if fights break out. Play each song on your playlist and let teams Looking for group parties to name the tune first until Brentwood NY sex dating playlist is over.
Keep track of the points throughout the game. We typically play one point for the name of the song, two points for the artist, and one point for Looking for group parties original movie or Broadway partiex the song is associated with.
You can actually buy this game, but we always just make up our own based on the party theme. This game is one we played first at what I recall as the funniest adult game night ever!
Introducing Looking for Group for Xbox One and the Xbox App | Clubs and LFG
This game works best with a smaller group of people like but if you have more, just make more teams. Choose one team to go first. Have that team select one person from their team to be the guesser for the round.
Set the timer for two minutes or however long you choose Looking for group parties tell the acting team members to go.
The team will pick up Looking for group parties first card and as a team try to act out the word on the card to get the one guesser to guess the word on the Visitor seeking bbw.
Once the guesser has Looking for group parties the word on the card, the team will pick up another card and repeat. Continue going through partise until the timer has run out. Continue the game until everyone on each team has had a chance to be the guesser or for a pre-determined number of rounds.
The team with the most correctly guessed cards is Looking for group parties winner. It sounds easy but three rounds of play makes it seriously one of the most fun party games! Give each guest 10 gdoup of paper and ask them to write the name of a celebrity that they think everyone or most people will know. Think Tiger Woods, Michael Jordan, etc.
This game is Looking for group parties with a smaller number of people like but can still be played with more or partis. Explain to your group that there will Lioking three rounds of play, all using the exact same celebrity names, so they need to pay attention and listen while the other team is playing because they might have to guess that celebrity during the Lookong or third round.
Each round will be played in the exact same way, except one Pittsburgh sex chat rooms difference. Set your timer for two minutes or however long you Looking for group parties and pick a team to go first.
The first team member picks a name out of the bowl, tries to get their team to guess using the round specific instructionsand once their team guesses the person, the next team member will run up and go. Keep playing until the timer runs out then switch teams.
Find out about Looking for Group and how to find like-minded players within the post—when enough people are interested, gather them into your party and go . Player Wins. Player K/D. Players Needed. 1. Voice Chat. In-Game Party. 8k kill player looking for good teammate. ATTIEH WBF Xbox One NA - East 21 days ago . Looking for high quality group, non toxic,, aggressive/smart, team player, . LF1 lifeline and wraith taken lvl 88 and 76 message for party invite mic is needed.
Play continues in that round back and forth between teams for two minutes until the entire bowl is empty. Then move onto the next round and do the same thing. Round 1 — Players must describe the celebrity using only words.


- a pencil
1. Draw three horizontal lines and three vertical lines to make a table of four rows and four columns.
2. Write three categories: “colours”, “fruit and vegetables” and “verbs” in the first column, in rows 2, 3, and 4.
3. Write the numbers “4”, “5” and “6” at the top, in the second, third and fourth columns.
4. You have three minutes to play the game.
5. Write three words for each category: a word with four letters, a word with five letters and a word with six letters.
6. You get one point for each word with the correct number of letters. If you have the same word as another player, you and the other player get zero points for that word. If the spelling of the word is incorrect, you also get zero points for that word. The winner is the player with the most points.
Repeat the game with other categories; for example, “countries”, “transport” and “sports”. Write more categories to continue playing!


Welcome MUtizens to your new adventure!
It is with great pride that we bring you GamezMU Season XII for you to enjoy the classic and unique experience of the world of Mu Online.
GamezMU is a unique Mu Online server targeted at long-term playing, grinding and of course, PvP. The balanced experience system combined with our carefully designed drops will ensure a very enjoyable playing experience like no other private server.
As part of our launch celebrations, we will be having various events in the coming weeks. For detailed information regarding such events, you may visit our events page at www.gamezmu.com/events
We hope you enjoy playing at GamezMU, happy 2018 and GAME ON!
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We're very exceited to announce all the changes made for the server launch and also thank all the BETA testers that helped us in the last two months!
- All account vaults have been reset
- All character inventories have been reset
- All character stats and resets have been reset
- All beta testers with 1 or more resets will receive 1,000 WCOINS (within the next 24hrs)
- 5 million zen has been given to all characters with 1 or more resets
- 1 million zen has been given to all characters with no resets
- Updated drops of Kundun Boss (Kalima)
- Updated drops of Erohim
- Updated drops of Dark Elf
- Updated drops of Balgass
- Updated drops of Nightmare
- Updated drops of Mayas Left & Right Hand
- Updated drops of Selupan
- Updated drops of Medusa
- Updated drops of Golden Monsters (event)
- Updated drops of Lord Silvester
- Updated drops of Core Magriffy
- Updated drops of Lord of Ferea
- Updated drops of Knicks
- First Castle Siege will be on Saturday, January 20th
- Increased Blood Castle extra experience
- Increased Chaos Castle extra experience
- Increased Devil Square extra experience
- New rewards have been added to the reset system (even more will be added soon)
- Increased server capacity (online players)


Between sessions, you can earn bonus experience by adding information to the wiki. There are several things you can do with this experience.
How you can earn it
You earn experience by adding content to the wiki about the world, your characters, and writing up what happened in the session. There are different amounts of XP to earn. These are not stackable though, you just get the highest amount below based on what you did:
- If you make a change to one of the wiki pages, you will get some XP. This could include adding a page about a place your characters have been, a person they met, or adding in a basic character bio.
- If you write up some character backstory and add it to the Adventure Log, then you will get more XP. This could include things that have happened to your character in their past (consult DM about any world stuff), or something that happened in a session but from your character’s perspective (e.g. a diary entry)
- If you write up what happened in a session (based on listening to the audio etc) as a story, then you will get lots of XP.
How you can use it
You can use the XP you earn through wiki editing in two ways:
1. Add it to your current character to help get them closer to levelling up
2. Add it to a “reserve pool”, which can be used on new characters should your current one die


Welcome to Fobia Games, the birthplace of the fantasy card game, Destiny's Divide. Our journey began in 2010 when we established our parent company, Fobia d.o.o., while unrelated to gaming, it is still serving as complete funding for Fobia Games and Destiny's Divide. The idea of Destiny's Divide started taking form in about 2018, where the basic game mechanics were being established and tested in the game's physical form.
Founded by brothers David and Armando Legin, Fobia Games has since grown into a small but passionate team of game developers and artists who share a common love for creating card games.
Our founder, David Legin, has always been enthralled by the fantasy realms brought to life in other popular card games like Magic: the Gathering, Hearthstone, and Legends of Runeterra. Despite the greatness of each of these games he felt that there was more to be had in the card game genre.
Destiny’s Divide is David's endeavor to fill this void, focusing on beautiful visual effects, great mechanics and a soft spot for the hardcore gamer.
The Birth of Destiny's Divide
The quest for Destiny's Divide began in 2018 when David set out to design a game that could bring a fresh perspective to the fantasy card game genre. After years of meticulous planning and countless play-testing sessions with proxied cards alongside fellow card enthusiasts, the core mechanics of Destiny's Divide were honed to offer a unique yet intuitive gaming experience.
Initially envisioned to grace both physical and digital platforms, the unfolding of the global Covid-19 pandemic nudged our focus towards developing a digital version. Over the past years, our team has been tirelessly refining the game, from perfecting the gameplay mechanics to embellishing the digital realm with amazing illustrations.
Now, with a playable Early Access version in hand, we are inching closer to our goal. There is some fine-tuning left and some bugs to squash, but the base game and experience is now complete.
Our eyes are set on the horizon as we look to bring the final features into the game before we do the final release.
We invite you to join us on this exciting journey, to explore the world of Destiny's Divide, and to be part of the community that will shape the game’s future.


Harsh Light of Day
Here is the basic run-down of how tests will work in Harsh Light. Essentially, this boils down to converting the mechanics found in Vampire: The Requiem and World of Darkness to a single card-pull system, which isn't terribly complicated.
The core concept works the same as most World of Darkness games – a pool of Attribute + Skill, against either a set difficulty or another character's pool. The most important difference is that instead of rolling multiple dice to determine successes, you pull a single card value from 1-10 and add your pool to that number.
Similar to tabletop WoD, how well your character does is measured in successes, with most tasks only requiring a single success to accomplish, but some requiring more. When you pull a card and add your pool, you get your first success at a total of eight (for example, a pull of three + a pool of five), and every three points above eight is another success. The totals required for one to five successes are as follows:
8: 1 success.
11: 2 successes.
14: 3 successes.
17: 4 successes.
20: 5 successes.
There are a couple of cases where things work a little differently. A pull of 10 (or, with certain powers and/or equipment, even 8 or 9) allows you pull a second card, adding both cards to your pool for your total. Pulling a second 10 in a row doesn't let you keep adding, but you're adding +20 to your pool now, so enjoy that!
The other exception is when your Attribute + Skill pool has been reduced to 0 or less due to difficulty or penalties. In this case, you may still attempt the action, and hope that luck carries you through, but there is a risk: If you pull a 1 while using a pool of 0 or less, you have Dramatically Failed! Dramatic Failure is worse than simply not succeeding, it means something particularly nasty has happened: your weapon breaks, you injure yourself, horrifically insult the person you're talking to, etc. Most Disciplines have their own specific rules for Dramatic Failures, but at any other time what happens to you is up to the discretion of the Storyteller or Narrator observing the test.
This system does mean that you can achieve automatic success: If something only takes a single success to achieve, and your pool is 7 or above, then you will accomplish the task automatically, without needing to pull a card (assuming no penalties, of course). This continues on if you need two successes and your pool is 10, etc. etc. Note that you can still pull a card if you want, as some tasks give greater results based on more successes achieved.
Finally, if you get a total of 5 or more successes (20+ on your test) you have achieved an Exceptional Success, which may grant additional effects (especially when activating supernatural powers). Much like Dramatic Failure, unless specific rules are in play, what happens in the case of an Exceptional Success is up to the Storyteller or Narrator, but it will always be beneficial!
Instant: An Instant Action takes little time, but still requires focus. In combat, you get one instant action per turn (attacking, activating most powers, etc).
Reflexive: Similar to a Free Action from D&D, you can take several Reflexive actions per turn (within reason). Examples include talking, activating simple powers, or resisting an opponent's power.
All characters may move their Speed in steps as a reflexive action once per turn (unless somehow restrained).
Simple: The one keyword not in the book, a simple action is one where you just pull a card, either making enough successes or not. Most tests fall under this category.
Extended: These are actions that take a variable amount of time to complete – picking a lock, building a car, or trying to find that one bit of information in a library. The player pulls cards until they have accumulated however many successes are needed (perhaps five to pick a simple lock – up to 25 to build something large and/or complicated), with each test taking up an appropriate amount of time (examples: a combat round for lockpicking, an hour for research, or a day for large-scale construction).
Resisted: Resisted rolls are where you subtract an opponent's pool from your roll – generally either Defence or a Resistance trait (Resolve, Stamina, or Composure). Nearly all attack rolls will be resisted by Defence.
Contested: A contested action is one where you are directly competing against another character (running a race, solving a puzzle, or scoring points in a contest). Both pull a card, add their pools and compare successes, with the higher number of successes winning. Vampires will often add their Blood Potency to their Resistance traits when rolling vs. supernatural effects.
Some tests are both contested and extended – in those cases, you continue pulling until one of the characters reaches the required number of successes.
Useful things to know:
There are very few retest powers in NWoD.
Spending a point of Willpower adds 3 to your pool for a pull (generally adding a success) or adds 2 against a Resisted test (including attacks – spending a Willpower for +2 Defence can be a lifesaver in emergencies).
You may only spend one Willpower per turn (including Willpower spent to activate powers).
Each attack on an enemy lowers their Defence by 1 until their next action – gang up on people, try to avoid being ganged up on.
You can give up your Defence for a +2 to your pool in melee (known as an All-Out Attack), or give up your attack to double your Defence until your next turn (known as a Dodge move).
Defence usually doesn't apply against most ranged attacks (unless your attacker is within arm's reach). The notable exception is Thrown Attacks, which do take Defence into account due to the relatively slow speed that the missile is traveling.


Minecraft-Skins.com allows players to change the appearance of their in game player. Our website offers over 350 awesome Minecraft player skins for users to select from. We pride ourselves on being one of the largest Minecraft Skins sites online. We have over 58,000 fans on our facebook fan page and over 2,000 followers on Twitter. Minecraft currently has 15 million registered users and is growing by around 10,000 new players a day.


February 24, 2015
The eShop is updated once a week with all the latest downloads, it always has been, since way back in 2008 when it was known as the DSiWare and WiiWare shop. As you can probably imagine, many games get hidden behind layers and layers of new downloads and promptly forgotten about. Well I’ve been buying games on the service for a long time now and have found some really intresting games hidden behind the mountains of showelware such as OMG I LOVE MY BABY SIMULATOR. (probably)
Here’s 5 of my favourites, and best of all, they all cost less than a fiver!
Part of the “GO – Series” of DSiWare games, this is a short game but one that will keep you coming back for more. I was pleasently surprised when I downloaded this, as it was only 200 points (about £1.50?) It’s quite a deep shooting game with lots of different power up options and some cool level design, It’s not the hardest or best game of the genre but for £1.50 you can’t go wrong! I did a video of it back in 2011 so take a look and see what you think.
Theres lots of other GO series games on the store as well, just do a search in the eshop and they should all come up. Think of them as lengthy mini games and you’re sure to have fun with whichever one you pick, and they are super cheap too so maybe you can get a few of them.
The only game on this list which is actually made by Nintendo. This game sees you controlling a small ball of energy as it makes its way up through the clouds, you have to swing off pegs in the sky to get higher and higher, avoiding traps and collecting power ups as you go. It’s a lot of fun and great for short bursts of high score chasing gameplay.
This plays kind of like that old green helicopter game everyone used to play in school on Newgrounds when they were supposed to be making boring Excel documents… (Everyone did that right??) Well anyway, this game plays kind of like that, or more recently, kind of like Flappy Bird. The diffrence here is that the obstacles and enemies move as well, they are not fixed in one place, which make this game feel much more action oriented. It plays a lot like the barrel sections of the new Donkey Kong game.
The game is simple but fun and has some great pixel art graphics. The fact that the game plays out on a round level instead of a straight line might be a bit off-putting at first but you quickly get used to it.
Soul Of Darkness
DSiWare’s answer to Castlevania. Created by Gameloft, the makers of many, many clone games for old mobiles. Back when they had adverts to send a text and download a game for JAVA…
This game is a surprisingly good clone, and well worth the small price to pretty much have a brand new Castlevania experience on the DS. Of course, its not a patch on the actual Castlevania games but seriously, I would recommend this over the huge disappointment that was Castlevania Morror of Fate on the 3DS… Terrible game. I’m still really upset about the new direction the Castlevania series has taken, but thats for another time, maybe.
Legend of Dark Witch -Chronicle 2D Act-
The final game on the list, and the only one that’s an exclusive to the 3DS. I found this by accident just the other day after finiding out I still had £10 of eShop credit! (Yay!) The first thing that drew me to the game was the lovely sprite work in the screenshots and trailer. At first the game seems very much like a simple version of an original megaman game, this isn’t exactly what it’s like though, it really feels more like one of the old Wonder Boy (The Adventure Island ones at least) games, mixed with Gradius and a bit of Touhou. That might sound like a strange combination, and it is.
You begin by choosing which level you want to play first by choosing the boss you want to fight (Mega Man) Then you begin the level with only a basic shot and you move very slowly, as you begin to kill enemies you build up your power meter which you can use to choose a power-up once it gets to a certain point (Gradius). You continue running forwards and shooting at enemies, as you get more and more powerful and faster the game almost turns into a kind of platforming shooting game (Wonder Boy / Adventure Island) Once you finally get to the boss fight, you have to fight hard to keep all your power-ups because you can only take 4 hits before being totally reset and loosing everything! So be careful! Once you kill the boss you gain their weapon to use in the next stage. (Also Mega Man…) The bosses are all girls and like to have random conversations before you start (Touhou)
The game is quite challenging and not the most polished game ever, but its full of charm and the gameplay is great. Definitely worth a play!
Thanks for reading.


After Orange and Peach, Blender Institute continued with a new open project: Apricot. This time it wasn’t a movie but a 3D game! Starting february 1st 2008, a small team of again the best 3D artist and developers worked on a game jointly with the on-line community. The main character in the game has been based on the short 3D animation open movie Peach. The project ended in august, and in october 2008 the DVD and game was released.
In Warzone 2100, you command the forces of "The Project" in a battle to rebuild the world after mankind has almost been destroyed by nuclear missiles. The game offers campaign, multi-player and single-player skirmish modes. An extensive tech tree with over 400 different technologies, combined with the unit design system, allows for a wide variety of possible units and tactics.
Adventure Game Studio allows you to create your own point-and-click adventure games, similar to the early 90's Sierra and Lucasarts adventures. It consists of an easy-to-use editor to create your games, and a run-time engine to play them.
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Division I – No Limit per School (7th and 8th Grade Only)
In Division I, each school shall submit team(s) consisting of no fewer than four, and no more than nine, players per team,(Team maximum subject to administrative discretion). If a school has fewer than four Division I players, they may be combined with other school teams. Consideration of location will be the primary determining factor. Division I is designed for the more experienced 7th and 8th grade players. This Division will play 9-hole events at Vinny Links Golf Course and are expected to score no higher than 50 for nine holes. Par is 28. The League expects Division I players to be exemplary role models for all other players. Players must be very knowledgeable of the USGA Rules of Golf and course etiquette.
Depending upon the number of DI teams, each team will compete against one or two other teams per week. Places will be determined by the sum of the four lowest scores per team, per round. The lowest team score, of the two or three competing schools, will be determined the winner, the next lowest, 2nd place, and so on. Each team will accumulate points throughout the season based upon finish. In a three-team match, 1st will receive 6 points through 3rd receiving 2 points. In a two-team match, 1st place will receive 6 points and 2nd place will receive 4 points.
The third tournament of the series will be match play. Each individual match will be scored using a Ryder Cup format with a win being 2 points, a loss being -0- points, and a tie being 1 point. Individual points will be added together to determine total team points for the tournament. The number of matches counted per team will be equal to the fewest number of players on the smallest team's official team roster. Example: If there are 6 teams in the League and the smallest team has 4 players on the official roster, then only 4 matches will be counted for each team...meaning the greatest number of points that can be earned would equal 8. If the smallest team has 5 players, then 5 matches per team will be counted, and so on. However, all players will play and each team will count the highest point totals equal to the matches counted. Example: 7 players on your team, 4 players won their matches, 1 player tied, and 2 players lost. If the team with the fewest number of registered players is 4, then you would count the 4 wins. If five, you would count the 4 wins and 1 tie.
Individual points will be kept on a scale similar to the one used previously, with overall place determining points awarded.
There will be an 18-hole, end of year invitational tournament. The tournament format will be individual and team stroke play. The Double Par maximum will not apply to this tournament, but the maximum score on any hole shall be 10 strokes.
There is a double par maximum on every hole. Once a double par score has been reached, the player will pick up his ball and continue play on the next hole.
Division I Awards
1st – 4th Team Regular Season Medals
Individual Player of the Year top points leader (Individual Plaque)
Most improved player (Individual Trophy)
1st – 4th End of Year Tournament (Team Medals)
1st – 10th End of Year Tournament (Individual Medals)
In weekly tournament play, team score tiebreakers will be determined as follows – lowest number of double par scores per team will be the first tiebreaker, and the lowest “fourth best” score per team being the second tiebreaker.


An Overview of Boy's Lacrosse Positions
In lacrosse, there are 4 main positions. Each position is vital to each game, and teams need to have multiple of each type of player. On the field, there will be a total of 10 players: 3 attack, 3 midfield,
3 defense, and 1 goalie.
A is for Attack: each team gets 3 attackmen on the field at a time. They have to stay inside the restraining box.
D is for Defense: there are 3 defensemen on the field at a time and typically stand between the attackmen and the goal. Defensemen also have to stay inside the restraining box before possession.
M is for Midfield: there are 3 midfielders from each team on the field at a time. The midfielders can go anywhere on the field except in the crease
G is for Goalie: goalies spend most of their time inside the crease which is the circle around the letter G
First, there are offensive players called attackmen. Attackmen have one main job which is to score.
Ideally, the midfielders will run down the field with the ball pass it off to an attackman, and the attackman will try and score.
The other responsibility of an attackman is to ride. A ride is when an opposing player gets the ball and the offense tries to stop the other team from bringing it to the other side of the field.
The attackman will then work with their midfielders to try and prevent the ball from reaching the other team’s attackmen.
Next, there are midfielders. They are allowed to go anywhere on the field other than the opposing team’s crease.
Midfielders have one faceoff man who takes the faceoffs and 2 wingmen.
Midfielders play both offense and defense. Their job is to take the ball from the other team’s offensive players and run the ball down the field to their attackmen.
There are also defense players. Defensemen are responsible for protecting their goalie and stopping the opposing players from getting into the shooting zone.
Defensive players carry longer poles so they can land more effective checks on offensive players.
The goalie is one of the essential positions in lacrosse; this is because they are the last line of defense before the other team scores.
There is only one goalie on the field per team, and they stand in front of the goal and try to block the ball from going into the goal.
Goalies have to wear a more substantial more protective chest protector to prevent injury when taking 100mph shots to the chest.
Goalies also use a different size stick to give them more area of mesh to catch the ball.


Miami Dolphins Super Bowl Rings
Miami Dolphins Championship rings also known as the NFL Super Bowl Rings are the championship rings awarded to the League Football players who wins the Super Bowl game. Since only one Vince Lombardi Trophy is awarded to the team, a Super Bowl ring is an individual award that each player and staff received to symbolize the victory.
Miami Dolphins Championship Rings on Sale
The Miami Dolphins has won 2 Super Bowl Rings in the franchise history. Replica Dolphins Championship Ring on sale now in store with the best price and free shipping worldwide.
Other NFL Rings on Sale
NFL Rings, AFC Rings and NFC Rings are available on sale now. NFL Super Bowl Rings Set available for sale at the best price. Check Out More Super Bowl Rings on Sale.
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