Augmented World Expo, Santa Clara, Calif. –June 8, 2015 –SensoMotoric Instruments(SMI), the eye tracking technology company, and AltspaceVR, a social virtual reality company, announced today that they will be demonstrating breakthrough eyetracking technology for virtual reality (VR), at Augmented World Expo in Santa Clara, June 9-10 in Santa Clara, CA. In the demo, participants can use their eyes to control the user interface and navigate the 3D environment. True eye position and gaze direction, a first in VR, provides a more natural interaction with others in the VR space.
Fueled by the growth of social virtual reality platforms like AltspaceVR, VR is changing from what was a largely individual experience to one that can be shared with others. AltspaceVR provides a software platform that allows participants to meet, speak, gesture, communicate naturally and share experiences in VR so compellingly that they truly feel as though they are together. SMI now adds a critical component for natural and social interaction in VR: eyes.
“Because AltspaceVR has the most natural communication and UI design, it offers an ideal environment to introduce some of the benefits of eye tracking to social virtual reality applications,” said Christian Villwock, Head of SMI’s OEM business unit. “We see eye tracking becoming an essential part of any new HMD platform. So far, researchers and professional developers already make use of our unique eye tracking upgrade to the Oculus Rift DK 2. The AltspaceVR application shows the great benefits eye tracking providesfor natural interactionin VR.”
Eye movement and gaze provide important non-verbal cues and including it in VR greatly improves the natural feel and effectiveness of communication between avatars. Moreover, environments can be designed such that gazing in certain places simplifies interaction that usually uses mouse or keystroke operations, thereby improving the user interface.
“SMI’s world-leading wearable eye tracking technology could transform the way we interact in VR and with computers in general,” said AltspaceVR founder and CEO Eric Romo. “By tracking eye movement and then reflecting that on your avatar, you can truly make eye contact in a virtual spacefor the first time from thousands of miles away. Natural communication is a key part of the AltspaceVR experience and the addition of eye tracking is huge.”
SensoMotoric Instruments (SMI) is a world leader in eye tracking technology for more than 20 years, developing and marketing eye &gaze tracking for scientists and professionals, OEM and medical solutions for a wide range of applications. Find out more on www.smivision.com. Follow @SMIeyetracking on Facebook, Flickr, YouTube and Twitter.
Based in Redwood City, California, AltspaceVR, a social virtual reality company, enables people to communicate in the most natural and fulfilling way possible online.
Founded in 2013, investors include Dolby Family Ventures, Formation 8, Google Ventures, Lux Capital, Foundation Capital, Rothenberg Ventures, SV Angel, Haystack Fund, Tencent, Raine Ventures, Promus Ventures, Startcaps, Maven Ventures and Western Technology Investment.


iPhone 7 dramatically improves the most important aspects of the iPhone experience.
It introduces advanced new camera systems.
The best performance and battery life ever in an iPhone.
Immersive stereo speakers.
The brightest, most colourful iPhone display.
And it looks every bit as powerful as it is. This is iPhone 7.
Refurbished Unlocked Apple iPhone 7 Smartphone…
iPhone 7 Camera
An entirely new camera enters the pictures.
12MP rear camera, 7MP FaceTime HD camera.
Optical image stabilization, quad-LED true tone flash.
Retina HD Display
The brightest and most colorful iPhone display ever, giving you the most amazing visual experience.
A10 Fusion Chip
The most powerful chip ever in an iPhone. Twice faster than iPhone 6, and longest battery life ever in an iPhone.
Wifi and Mobile Data
Faster 4G LTE with the best worldwide roaming.
IOS 10 system. It is why there is nothing else like an iPhone.
- Item: Refurbished/Used
- Feature: GPRS,Gravit
- Thickness: Ultra Slim(<9mm)
- SIM Card Quantity: Single SIM Card
- Recording Definition: 1080P
- CPU: Quad Core
- Display Resolution: 1334×750
- ROM: 32GB
- Brand Name: APPLE
- Rear Camera: 12.0MP
- RAM: 2g
- Camera Type: Front & Back Camera
- Talk Time: 6-8 hours
- Cellular: GSM/WCDMA/LTE
- Battery Type: Not Detachable
- Display Size: 4.7
- Display Color: Color
- Apple Model: iPhone 7
- Operation System: ios
- Front Camera: 7MP
- Band Mode: 1SIM/Multi-Bands
- Touch Screen Type: Capacitive Screen
- Unlock Phones: Yes
- Release Date: 2016
- Design: Bar
- Battery Capacity(mAh): 1960mAh
- Size: 138.3×67.1×7.1mm
- iPhone 7*1
- EU type power plug*1
- Data cable*1
- (Packed in small white boxes, not original box)


Welcome to our laser cells. With our state of the art Trumpf laser technology we are at the forefront in providing you with the highest quality and most economical laser cut components on the market today. We have recognized that to remain competitive, we must continue to invest in new fabrication technologies. Our laser systems are equipped with full automation and are capable of running in a “lights out” environment with minimal supervision. This technology has allowed us to be a viable supplier of laser cut components to many different industries. From thin gauge to heavy plate, we look forward to partnering with you on all your laser requirements.


The process for setting up fingerprint recognition may be different for individual devices but can often be found in the Settings menu under the Security or Lock Screen sections. If the device is capable of fingerprint recognition, there should be a fingerprint section available where users can save their fingerprints.
Quick Login is supported on devices with iOS 7, 8, 9 and 10. Touch ID is supported on iOS devices that support Touch ID (iPhone 5s and newer, iPad 5th generation, iPad Pro, iPad Air 2, or iPad mini 3 and later).
Quick Login is supported on devices with Android v4.3 and above.
About Quick Login/Touch ID:
Quick Login allows users to login via a mobile device using a 4-digit PIN or a fingerprint (IOS only) instead of entering the users existing online banking password. Quick Login is only available via the native Alkami Android and IOS applications on devices that support Touch ID. Users that have activated PIN authentication are presented with a PIN screen in place of the password screen and always bypass step up authentication (security questions, etc.).
Users with fingerprint recognition (Touch ID) enabled on their device will be asked for a fingerprint instead of a PIN when they login. They may choose to bypass Touch ID authentication and still use their PIN by simply clicking the screen instead.
PIN authentication will be locked after 5 unsuccessful authentication attempts. This will delete the PIN from the device and the user can re-enroll by entering their regular online banking password and opting in again.


Welcome to Wilzen Computers
Our philosophy is a simple one, that is to bring the world to your door step through our Computer Knowledge and our service department and repairs.
Taking your computer experience to the next level. By taking the computer to the next level is the easy part it’s getting the darn thing to do what you want it to do is the hardest part, however here at wilzen computers we have been around computers for almost 25 years and have worked out that it’s not smartest or the fastest or even the wisest person that can get them to work for you, it’s just my magic fingers and a load of Knowledge from years gone by.
Here at wilzen computers we take the time to diagnose the problem right the first time and it’s for free, yes that’s right FREE (most places will charge you a small fortune to tell you what you already know it’s stuffed) and all work carried out carries our 100% if not fixed it’s free.
We strive to take you step by step through the process of buying a new or used computer system to suit your needs.
Our experience extends over almost 25 years and we are experts in the field of older computer models for the people who want to keep their computer running with their favourite software.
We also cater for the up to date computer nerd with the latest computer parts and systems and we build them to order, (no already assembled systems).
All New or Refurbished Computers, Laptops all come with warranties and our 100% guarantee that all Parts are sourced locally and not overseas (where applicable). So I hope to see you soon for your next computer or laptop project….


Well if you are a frequent user of a chatline for dating then you know that some mobile phones simply charge faster than others. And some hold their charge a whole lot better than other ones. The main difference is that Android phones can usually charge faster than iPhones. This is even a feature that the makers advertise as a feature that might make you buy theirs over an iPhone. It is proven online in videos and these are not videos done by people marketing the phones. They are usually done by random people who just like to test different electronics!
Well, this is apparently because those people using Android phones to access phone dating have a technology on their phones called Quick Charge which was developed by Qualcomm. It’s basically a special chip that makes the phone able to charge up to 3 times faster! Well, like everything with Apple, they don’t use third party chips, so the Qualcomm chip is only found in some non-Apple phones. So business insiders say that Apple would have to develop their own quick charging chip to give users on a chatline for dating a similar experience with phone charging as their Android counterparts.
Luckily in this day and age there is never an outlet too far away and even if your phone takes an extra 15 or 30 minutes to charge, it’s not too bad. Plus if you are driving around in a car, you can always charge it there too. However long your phone does take to charge really shouldn’t interfere with your phone dating habits all so pick up the phone and plug your phone in! It’s a decision that will get you rolling on some hot and sexy times in your future for sure!


Blu-ray - From Wikipedia, the free encyclopedia.Blu-ray or Blu-ray Disc (BD) is a digital optical disc data storage format. It was designed to supersede the DVD format, and is capable of storing several hours of video in high-definition (HDTV 720p and 1080p) and ultra high-definition resolution (2160p). The main application of Blu-ray is as a medium for video material such as feature films and for the physical distribution of video games for the PlayStation 3, PlayStation 4, and Xbox One. The name "Blu-ray" refers to the blue laser (actually a violet laser) used to read the disc, which allows information to be stored at a greater density than is possible with the longer-wavelength red laser used for DVDs.
Top navigation bar with Home button
Search - use "A B" for exact, A and B for conjunctive search


In Summer 2019, I was fortunate enough to take part in a 10-week research program with my mentor, Dr. Peilong Li, as a member of the ACETA team. This project's goal was to design an encrypted traffic analytics system with accelerated speed to be implemented on x86 multicore platforms that are common on most enterprises' network edge. My role in this project involved implementing Intel performance libraries for machine learning models, and updating the legacy Python 2 code I inherited to Python 3. The two Intel libraries implemented were the Intel Data Analytics Acceleration Library (DAAL) for several machine learning models and the Intel OpenVINO Toolkit which was used to optimize a trained Keras-Tensorflow neural network. At the conclusion of the research period, a paper detailing this project and its results was accepted to IEEE's International Conference on Communications, which I presented remotely to the conference.


Broadcasting management systems play a crucial role in the smooth operation of TV channels. These systems are designed to streamline workflows and simplify operations, enabling TV channels to deliver high-quality content to their viewers. In this blog, we will explore the key features and benefits of broadcasting management systems.
For many years it has been usual to hold separate commercial and technical services agreements where it has been the responsibility of the channel or content owner to find the supplier to deliver the channel to the end platform operator in a secure and effective way.
Looking forward to the future of the broadcast industry it is clearly going to be the next common solution for playout. The technology is only improving and moving forward each day. The automation is incredible and the benefit of using it is just so amazing that sometimes we can even ask ourselves


OSA: Open Full-stack for AI
Ma Labs and DinoPlusAI Jointly launch DinoEdge Scalable Real-time AI platform leveraging FlextyX, an FPGA AI Inference Accelerator based on Xilinx Alveo U50 and U280 cards. The FlextyX supports a large variety of AI models, such as convolutional neural networks (CNN), long short-term memory (LSTM) and BERT. It supports different AI applications, such as video analytics and speech recognition. The platform features an open full-stack for AI (OSA), including a powerful AI inference engine hardware, driver, API, compiler and optimization tools (AutoML, sparsity and low-bit quantization), support for open source frameworks.
DinoEdge: Scalable Real-time AI Platform for Edge computing
DinoEdge Scalable Real-time AI Platform focuses on latency sensitive edge-computing applications. The platform can be configured into On-Premises or Edge-Cloud Computing.
Software logic view of DinoEdge
On-Premises, Edge-Cloud Computing, and cloud computing configurations are bundled with an End2End DinoStream solution consists of DinoNode, DinoClient, DinoServer and DinoDashboard.
DinoEdge Health & Safety Monitoring Solution
DinoEdge Health & Safety Monitoring Solution is one of the DinoEdge AI Platform use cases offers High-quality live streaming from infrared thermal imaging Cameras, which are designed for contactless rapid body temperature measurement screening across multiple people. The screening efficiency is as high as 200 persons per minute with the accuracy of ±0.3℃ providing real-time temperature monitoring. The AI algorithm accurately locates human face to reduce false alarm. The Safety aspect of the solution, based on conventional camera, provides additional safety monitoring features like people counting, social distancing, intrusion detection, etc. The Health & Safety monitoring solution is scalable to support multiple cameras and different applications based on various AI algorithms.
MA Labs will be happy to provide you a virtual testing program if you are interested in our DinoEdge Computing AI Platform. Please send your inquiries to firstname.lastname@example.org, our dedicated server sales team will contact you shortly.


Sensor Ball - 5.25 in. x 8.25 in. x 1.75 in.Conduct electricity with your hands.
The Sensor Ball lets you experience first hand the science of electricity and circuits.
Just place one finger
on each of the two silver bars at the bottom of the ball and voila.
The long-lasting LED lights flash while the buzzer buzzes! Youve just closed the circuit, allowing electricity to flow from one finger, thru the ball, thru your other finger and your body.
Yes, you are a human circuit.
Remove one finger and youve opened the circuit and the flow of electricity stops.
Repeat, repeat, repeat.
The fun goes on and on.
Learn about electricity, circuits, conductors, electrons and more.
Made in Taiwan; assembled in
USA. Ages 6+


Res of Yoshitake Lab, Kyushu Univ
The laboratory devotes itself to education and research on electronic devices for extreme conditions and extremely superior materials for engineering applications. The research is mainly experimentally conducted and the experiment covers the growth of new materials in thin film by physical vapor depositions, laser and plasma plocessing, the structural and optoelectrical evaluations of films, and the fabrication of devices.
● Optical sensors under extreme conditions
Since we succeeded in the formation of ultrananocrystalline diamond (UNCD)/hydrogenated amorphous carbon (a-C:H) composite (UNCD/a-C:H) films by employing physical vapor depositions, concretely pulsed laser deposition (PLD) and coaxial arc plasma deposition (CAPD), we have extended the research from process developments to applications to electrical devices, as follows.
We have realized the doping of boron and nitrogen for the production of p and n-type conductions accompanied by enhanced carriers densities. Based on the knowledge, we have fabricated heterojunction photodiodes with Si whose conduction type is opposite to that of nanodiamond films, and demonstrated their photovoltaic actions.
From this, we are going to apply UNCD/a-C:H to radiation and DUV sensors. In addition, we will newly study singlecrystalline diamond films with p and n-type conductions and beta-Ga2O3 as component materials. We have started the colaboirative research with AIST and Kyushu Inst Techn.
● Spin sensing
While spintronics has mainly been studied for metals thus far, we are interested in the application of semiconductors to spintronics and related new phenomenon. Particularly, semiconducting beta-FeSi2 that contains Fe atoms and diamond attaract us.
This is a colaboreation research with Kurume College.
● NIR sensing
We have realized the epitaxial growth of beta-FeSi2 films on singlecrystalline Si(111) substrates by sputtering. And based on that, we have fabricated heterojunction photodiodes and demonstrated NIR detection. Owing to large residual carrier densities, the NIR detectivity at room temperature is not so good due to depletion layers hardly expanding into the beta-FeSi2 layer sides. At present, we are make an effort to reduce the residual carrier density.
● Diamond quantum centers
We have realized nano-diamond growth at room tempersture by CAPD, and found that the grain size and density can be enhanced by applying negative biases during the film deposition. From this, we will try to form quantum centers in nanodiamond grains formed by CAPD.
Yoshitake Lab, Kyushu Univ


Canon G1X Mark II Review : Canon brings PowerShot G1 X Mark II with a redesigned body
- Very bright 5x zoom
- Fast autofocus, decent continuous shooting rate
- Excellent image quality
- Modest battery life
- Video functions not up to date
- Electronic viewfinder only as accessory
- For a compact camera large and heavy
With the PowerShot G1 X Mark II, Canon is taking the design of the EOS-M to the G-Class. Compared to its predecessor, the G1 X Mark II is much slimmer and handier. However, the optical viewfinder fell victim to the design change, and instead the G1 X Mark II can optionally be equipped with the separately available EVF-DC1 electronic viewfinder. For operation, the G1 X Mark II relies, among other things, on two control rings that enclose the lens barrel.
The image converter used in the G1 X Mark II is a fairly large 1.5-inch sensor with a resolution of around 13 megapixels. Canon has designed the newly developed CMOS sensor in multi-aspect format: It allows you to record in an aspect ratio of 4:3 or 3:2, without the need to trim or significantly change the image resolution when changing the image format.
Canon has significantly revised the lens of the G1 X Mark II. It now covers a zoom range from 24 to 120 millimeters (relative to 35mm) and is quite fast with a maximum aperture of F2.0 to F3.9. An elaborate design with 14 lenses in eleven groups and nine aperture louvres is supposed to provide excellent sharpness or an attractive background sharpness according to Canon. Thanks to the optical image stabilizer, the G1 X Mark II allows up to five times longer exposure times for hand-held shots.
The aluminium housing of the G1 X Mark II is mounted on a stainless steel chassis and has a clearly shaped handle. A 3-inch display, which can be folded up and down and has a very fine resolution of over one million pixels, is used for image control. The display is touch-sensitive and can be operated with a fingertip. Canon has equipped the G1 X Mark II with a small on-board flash, alternatively an external system flash can be connected via the flash shoe. The minimum flash sync time is pleasingly short, which is only 1/4,000 seconds (and thus the shortest possible exposure time of the camera) with an external flash in high-speed mode.
The G1 X Mark II can be controlled fully automatically, drawing on a wide range of 58 motif programs, but is also capable of classic exposure functions. The maximum continuous shooting rate is 5.2 photos per second (fps) without focus tracking, with AF it drops to about 3 fps. The G1 X Mark II records videos in full HD resolution (1,920 x 1,080 pixels) with a maximum of 30 full frames/second. Thanks to its WLAN function, the G1 X Mark II transmits recordings wirelessly and can be controlled remotely from a mobile device. The G1 X Mark II went on sale at the beginning of May 2014 for around 850 euros.
Approximately one year after Canon has upgraded the high-quality G series with the G1 X, this is now replaced by the G1 X Mark II. Contrary to what the model name might suggest, the Mark II is by no means just a lukewarm infusion. Canon has completely redesigned the G flagship, the G1 X II is equipped with a 1.5-inch Multi-Aspect sensor and a 5x bright zoom. Canon has dispensed with an optical viewfinder for the new edition, but the Mark II comes with an optional electronic viewfinder. Furthermore, a Digic 6 image processor takes care of the data processing for the Mark II and enables a very high serial frame rate.
Ergonomics and workmanship
Canon itself calls the G1 X Mark II the “compact camera flagship”. However, the camera is by no means compact and with its weight of over a pound it is anything but a lightweight. In a voluminous coat bag it finds so barely space, but usually you will have the G1 X II in a small photo bag with you. Their housing looks extremely robust and solid. It is made of aluminium, the chassis is made of stainless steel.
Although the G1 X II is anything but small, it’s a bit more compact than its predecessor. This was made possible by the fact that Canon saved the optical viewfinder on the Mark II, which the G1 X still had to offer. As an alternative, the EVF-DC1 electronic viewfinder is now available as an optional accessory, but it costs another 300 euros extra. It is inserted into the accessory shoe and rises very high. The viewfinder image, however, is excellent, very finely resolved and with natural colour and contrast reproduction.
The angular housing does not let the camera lie so well in the hand. Above all, their grip bulge should be even more pronounced in order to be able to hold them securely with one hand. Another obstacle in practice is that the right index finger must reach over the program selector wheel to reach the trigger – this was better solved with the predecessor.
By the way, on the G1 X II the selector wheel for the exposure correction is omitted, as is the setting wheel on the front. The function of both dials is now performed by two adjusting rings on the lens. One of the two rings snaps in nicely sensitively, the other one runs steplessly. Both rings can be fitted with a wide range of optional functions – Canon has solved this problem well. The other control elements are a bit crowded together on the right side of the camera back and are naturally quite tiny.
The crooked plastic flap under which the connection sockets for remote control, HDMI and USB are concealed doesn’t quite match the camera’s overall quality impression. The lid of the battery and memory card compartment on the camera base looks much more solid. However, Canon has arranged the tripod thread in direct proximity to the battery bay, so that the access to the energy storage is blocked when the tripod plate is attached. However, the NB-12L battery is a little too weak for the G1 X II, according to CIPA measurements just one charge is enough for 240 shots, in combination with the electronic viewfinder the battery range even drops to 200 shots.
While the display on the first G1 X could still be folded and pivoted very flexibly, on the Mark II it is only hinged with a double folding hinge. It can be tilted downwards by approx. 45 degrees for overhead photography, in the other direction it tilts upwards or forwards by 180 degrees. What is practical is that the display of the G1 X II is touch-sensitive. This makes it possible to focus and trigger the desired motif with just one fingertip. You can also navigate through the menus via touchscreen, but this is not a real pleasure even with this innovation. The main menu of the G1 X II consists of just three registers, in which the commands then crowd into endlessly long lists.
The G1 X II offers recording and playback functions that are almost as good as those of a system camera. Whenever you need a quick shot, the professional compact camera with its clever fully automatic function automatically selects the appropriate shooting mode for the subject. Of course, the desired scene mode program can also be set by hand. The Canon G 1X II offers special shooting modes for taking pictures of a night sky with stars. She also has an HDR program on board that tames particularly high-contrast scenes by taking multiple pictures with different exposures – the effect strength can be selected.
Of course, the Mark II also offers the well-known options for exposure control, such as automatic shutter speed, aperture and program control; manual exposure control is also possible. The latter can be combined with ISO auto, so the G1 X II controls the exposure for a fixed time-aperture combination using ISO sensitivity. It goes without saying that the Mark II also records exposure series. However, the possibility of recording focus rows is not a matter of course. This function provides three shots, two of which have slightly different focus settings. However, it is not possible to influence how far the camera varies the distance settings; the differences between the three shots remain small.
As befits a sophisticated camera, the G1 X II comes with a powerful flash system. The internal flash synchronizes up to the shortest shutter speed of 1/4,000 seconds – a pity that this is not possible with a system flash that can be connected via an accessory shoe. There are also gaps in the editing options in playback mode – these are only available for JPEG recordings, raw files cannot be developed directly in the camera.
Compared to its predecessor, Canon has significantly improved the G1 X’s sprinting capabilities. The Mark II records a good 5 frames/second (fps) in JPEG continuous shooting, but the rate drops to around 1.2 fps in raw shooting. The G1 X II never runs out of breath – it purrs the shots at a constant speed until the finger is removed from the shutter release. The video capabilities, on the other hand, are less impressive. Although the G1 X II records in full HD, the maximum frame rate is 30 fps. The camera follows the focus gently but accurately during film shoots, annoying focus pumping is alien to it. The zoom control, which is significantly slower during video shooting and thus enables pleasantly quiet zoom rides, is also praised.
A new addition to the G1 X II is WiFi connectivity. It allows the camera to be wirelessly connected to a smartphone or tablet – thanks to NFC, pairing the devices is child’s play. Via WiFi, you can remotely control the Mark II from your mobile device, transfer recordings to your smartphone or tablet, or obtain GPS information from it to add location coordinates to photos in the camera.
One of the most important new features of the G1 X II is the lens. While its predecessor still had a 28-112mm/F2.8-5.8, Canon has extended the focal length range of the Mark II and significantly increased the light intensity. The new version now zooms from 24 to 120 millimeters (related to 35mm), the light intensity varies between F2.0 at the short end and F3.9 in the telephoto range. In conjunction with the quite large 1.5-inch sensor, this opens up a significantly higher exemption potential than with its predecessor. This is even true in bright surroundings, with the G1 X II an ND filter can be swivelled into the beam path, which reduces the light by 3 EV and thus allows shots to be taken with the aperture wide open even under unfavourable conditions.
The lens folds up quite a bit when the camera is turned off, but still stands out a good deal.
If you zoom to the longest telephoto focal length, the plastic tube is about three times longer, the whole thing looks a bit filigree. The shortest focus distance of only five centimeters at the shortest focal length and 40 centimeters at the long end of the telephoto is pleasingly short. In addition, Canon has equipped the lens with nine aperture fins, which ensure a very pleasant bokeh.
Canon has improved the autofocus of the Mark II. Not only has the number of focus fields been increased to 31, the G1 X II also focuses about twice as fast as its predecessor. At a focal length of 24 millimeters, it focused and triggered in the test laboratory of digitalkamera.de after just under 0.3 seconds, at 120 millimeters it took about 0.4 seconds. An optical image stabilizer helps to avoid blurred images, and the viewfinder image is also stabilized.
With the G1 X II, Canon relies on a newly developed image sensor that always takes full advantage of the image circle of the lens, regardless of the 3:2 or 4:3 recording format. With this “Multi-Aspect” sensor, photos have approximately the same resolution, regardless of which of the two page formats they were taken in. Depending on the selected aspect ratio, the usable area of the image converter is between 234 mm2 and 240 mm2 and is thus slightly larger than with the Four-Thirds format (225 mm2). This extremely large sensor area for a compact camera, coupled with the current DIGIC 6 image processor and the very moderate resolution of around 13 megapixels, raises high expectations for the image quality of the G1 X II.
When it comes to image noise, the PowerShot G1 X Mark II is by no means a nuisance. Their signal-to-noise ratio is high and only reaches the critical 35 dB mark at ISO 3,200. Brightness noise is only visible from ISO 6.400, the especially annoying color noise remains very low over the entire sensitivity range up to ISO 12.800. However, the powerful image processing also contributes to this very pleasing result. The texture sharpness is only very high up to ISO 400, then it drops quickly – a clear indication that the noise reduction has a strong effect. And so JPEG shots with ISO 3.200 appear practically noiseless, but also much smoother and less detailed than raw files recorded in parallel. It doesn’t help much for the Mark II to re-sharpen vigorously, the artefact rate is somewhat high, but in practice sharpness artifacts just remain inconspicuous.
Up to ISO 3.200, the G1 X II processes a high dynamic range of a good 10 EV, with higher sensitivity the input dynamic breaks down. The output dynamic already decreases continuously from ISO 400, but also remains good up to ISO 3,200. The professional compact camera does not measure the colour fidelity so precisely. Visually, however, the recordings are quite convincing, with a penchant for a rather reddish reproduction of skin tones.
From the sensor side, the image quality of the G1 X II is more than okay. But what does it look like when the lens comes into play? First of all, it is impressive that the 5x zoom shows practically no distortion. Likewise, no drop in sharpness from the center to the edges of the image can be measured. But with these very impressive results, an electronic correction also has its hands in the game, as Adobe Camera Raw 8.5 unmistakably reports. The usable resolution of the G1 X II, which is a maximum of around 40 line pairs per millimeter (lp/mm) in the image center, may not be quite as good. In the telephoto range, the resolution hardly decreases towards the edge of the picture, but it does at the shortest focal length. At a focal length of 24 millimetres, 30 lp/mm are just reached – a somewhat weak value. Canon has chromatic aberrations well under control, colour fringes on contrasting edges are only very weakly pronounced.
With the PowerShot G1 X Mark II, Canon delivers an all-round successful camera, which at best has weaknesses in detail and video functions. In any case, the extremely bright 5x zoom was successful, not only in practice, but also in the test laboratory. The large “multi-aspect” image converter with a moderate 13 megapixel resolution is in no way inferior, up to ISO 3,200, the camera is very good to use with only slight compromises in image quality. Compared to its predecessor, Canon has also accelerated the continuous shooting rate and the autofocus, both of which deliver a convincing performance in practice. However, the new operating concept, which uses two control rings on the lens at the same time and dispenses with a classic front or thumbwheel, was not entirely convincing. Canon has also said goodbye to the optical viewfinder of its predecessor, a recommendable electronic viewfinder is only available as an optional accessory for the G1 X II, which drives up its total price. The high image quality as well as the good features of the Mark II are bought with a camera that is no longer really “compact”. A small system camera is just as suitable as a travel or reportage camera. The video capabilities of the G1 X II don’t cause any storms of enthusiasm. The frame rate is limited to 30 fps, manual focusing is not possible during video shooting.
- Very bright 5x zoom
- Fast autofocus, decent continuous shooting rate
- Excellent image quality
- Modest battery life
- Video functions not up to date
- Electronic viewfinder only as accessory
- For a compact camera, it is large and heavy
Canon PowerShot G1 X Mark II Datasheet
|CMOS sensor 1.5″ 18.7 x 14.0 mm (crop factor 1.9
)13.1 megapixels (physical), 12.8 megapixels (effective)
|42 bits (14 bits per color channel)
|Exif (version 2.21), DCF standard
|Maximum recording time
|29 min 59 sec
|Audio format (video)
|24 to 120 mm (35mm equivalent
.5 to 62.5 mm (physical)
Digital zoom 4x
|5 cm to infinity (wide angle)
|ND filter (3.0 EV levels)
|Contrast autofocus with 31 measuring fields
|Single autofocus, Continuous autofocus, Manual, AFL function, AF Assist Light, Focus Peaking
Viewfinder and Monitor
|3.0″ (7.5 cm) TFT LCD monitor with 1,040,000 pixels, touchscreen, anti-glare, brightness adjustable, tiltable 180° upwards to 45° downwards
|Center-weighted integral measurement, matrix/multi-field measurement, spot measurement
|1/4,000 to 60 s (automatic)
|Program automatic, Aperture automatic, Aperture automatic, Manual, Motif automatic
|-3.0 to +3.0 EV with step size of 1/3 EV
|Sensitivity to light
|ISO 100 to ISO 12.800 (manual
)ISO 6.400 to ISO 12.800 (with reduced resolution)
|Automatic, fireworks, skin, night scene, beach/snow, 53 other scene mode programs
|Fisheye, HDR effect, miniature effect, monochrome, retro, toy camera, blur, “My Colors” function with a total of 9 settings, 3 additional image effects
|Auto, Cloudy, Sun, Shadow, Flash, Underwater, Fluorescent lamp with 2 presets, Incandescent light, Manual 2 memory locations
|5.2 frames/s at highest resolution, approx. 3 fps with AF
|Self-timer at intervals of 2 s, special features: or 10 s (optional)
|AEL function, AFL function, live histogram
|built-in flash shoe
: Canon, standard center contact
|0.5 to 6.8 m at wide angle0
.5 to 3.5 m at teleflash range
at ISO autoflash sync time
|Auto, Fill-in flash, Flash on, Flash off, Slow sync, Flash on second shutter curtain, Manual flash output (3 levels), Red-eye reduction, Flash exposure compensation from 2.0 EV to +-2.0 EV
|optical image stabilizer
SD (UHS I, SDXC, SDHC)
|GPS external (Smartphone as GPS-Logger)
|Power supply connection
|1 x Canon NB-12L (lithium ion (Li-Ion), 7.4 V
)240 CIPA standard images
|Red-eye retouching, playback histogram, playback magnifier with 10.0x magnification, image index, zoom out
|Voice memo (WAV format)
|Contrast, Noise Reduction
|Orientation sensor, Live View, user profiles
|Data interfaces: USBUSB Type
: USB 2.0 High SpeedWLAN
: available (Type: B, G, N)
Audio Output: noAudio Input
: noVideo Output
: yes (HDMI Output Micro (Type D))
|Supported direct printing methods
|Canon Direct Print, PictBridge
|Features and Miscellaneous
|DIGIC-6 Signal Processor Dual
6.400 and 12.8
00 at 2.5 Megapixels ResolutionSAPS-Intelligent
with Face DetectionAF mode
Size and weight
|558 g (ready for operation)
|Dimensions W x H x D
|116 x 74 x 66 mm
|Canon CB-2LGE Charger for special batteriesCanon
IFC-400PCU USB cableCanon
NB-12L special batteryNB-12L
(Li-Ion)-AccuUSB connection cableAV cableAVC-DC400STRising strapCamera software
|Canon ACK-DC100 Power AdapterCanon
EVF-DC1 (Electronic Viewfinder)
Canon FA-DC58C Attachment Lens AdapterCanon
HTC-100 Audio / Video CableCanon
LH-DC80 (Lens Hood)
Canon RS-60E3 Cable Remote ControlCanon
WP-DC53 Underwater Housing


Consider a radio wave with a frequency of 75 x 106 s1. What is the wavelength, in meters of this wave?
The speed of light in a vacuum is approximately 3.00 x 10^8 m/s. We can use the formula:
wavelength = speed of light / frequency
to find the wavelength of the radio wave.
Substituting the given values, we have:
wavelength = (3.00 x 10^8 m/s) / (75 x 10^6 s^-1) wavelength = 4.00 meters
Rounding to 2 significant figures, the wavelength of the radio wave is 4.0 meters.


The XIB LED High Bay is designed and engineered to withstand medium-duty industrial environments. XIB is a fully sealed, wet location high bay in a linear form factor designed for warehousing, large indoor spaces, and gymnasiums as well as demanding environments such as manufacturing, service bays, packaging, ice rinks, under canopy, cold storage, and food service. The XIB is durable and powerful but maintains an aesthetic appeal that makes it suitable for even retail and commercial applications.
Optimize the next generation XIB LED high bay with best-in-class controls. Ordering the XIB with embedded controls supports code compliance and achieves energy and labor savings as well as rebate potential. nLight® networked lighting controls is the preferred controls solution for industrial high bays in hard to reach places.


In this day in the life guide, you will find out:
- What does a day as Network and Computer Systems Administrators looks like
- What do they do every day
- Things they do on a weekly or monthly basis
- How many hours do they work
The purpose of this is to give you a clear picture of this career so you can make a better career decision on whether this career is suitable for you or not.
Top 2 Featured Schools For Network and Computer Systems Administrators[qs_listing areaofinterest=”COMPUTER-SCIENCE, NETWORK-ADMINISTRATION-MANAGEMENT, INFORMATION-ASSURANCE, , ” maxresults=”2″]
Typical Day for Network and Computer Systems Administrators
Here is a list of tasks that Network and Computer Systems Administrators do every day.
- Maintain and administer computer networks and related computing environments including computer hardware, systems software, applications software, and all configurations.
- Perform data backups and disaster recovery operations.
- Diagnose, troubleshoot, and resolve hardware, software, or other network and system problems, and replace defective components when necessary.
- Configure, monitor, and maintain email applications or virus protection software.
- Operate master consoles to monitor the performance of computer systems and networks, and to coordinate computer network access and use.
Weekly and Monthly Tasks
Here is a list of tasks that Network and Computer Systems Administrators do on a weekly or monthly basis.
- Plan, coordinate, and implement network security measures to protect data, software, and hardware.
- Load computer tapes and disks, and install software and printer paper or forms.
- Design, configure, and test computer hardware, networking software and operating system software.
- Confer with network users about how to solve existing system problems.
- Analyze equipment performance records to determine the need for repair or replacement.
- How many hours do Network and Computer Systems Administrators work per week? More than 40 hours per week
- What is the work schedule like? Regular (Set schedule and routine)
Indoors, Environmentally Controlled
Learn more about Network and Computer Systems Administrators
Related careers to Network and Computer Systems Administrators
This career is also closely related to Application Systems Administrator, Certified Novell Administrator (CNA), Cisco Certified Internetwork Expert (CCIE), Cisco Certified Network Associate (CCNA), Cisco Certified Network Professional (CCNP), Computer Support Specialist, Computer Systems Administrator, Computer Systems Security Administrator, Database Administrator (DBA) or Desktop Support Technician.


We’re all waiting for it – mobile TV broadcast straight to our mobile devices, live. And now, it looks like that day may be just around the corner. American Idol can never get enough eyeballs; that’s why the popular TV program, along with shows airing on CBS, NBC, PBS, Ion, and Fox will begin to broadcast their programs on mobile devices in the D.C. area late this summer, a test for what’s to come for mobile digital TV across America.
This summer’s test markets should allow consumer electronics companies to start testing and producing devices. There are currently no commercial devices that can carry digital TV broadcasting. Several vendors such as LG and Samsung displayed prototypes of cell phones and other gadgets that would allow consumers to watch shows on the go.
“The industry is clearly embracing mobile DTV as an exciting next step in the evolution of digital television broadcasting,” said David Rehr, president and chief executive of the National Association of Broadcasters, to The Washington Post. “We’re completely impressed by how quickly these television broadcasters and equipment makers are moving to bring Mobile DTV to market.”
A few, select consumers will get to test the signals in Washington, D.C. this summer. By year’s end, the mobile video coalition expects to have more than 70 stations publicly airing the new signals in nearly three dozen markets.


Bachelor thesis on the topic "Connected Kitchen". Conception and design of a kitchen device in cooperation with BSH Hausgeräte GmbH.
For our bachelor thesis with the topic „Connected Kitchen“ we were able to win BSH Hausgeräte GmbH for a collaboration. In the course of such exchanges, we have benefited from their great experience on the field of home appliances. As the project outcome is under NDA, I am not allowed to publish details or pictures.
Following a human centered design process we tried to find out how connected kitchen appliances could improve and optimize the cooking process of different user groups. Starting with user research and the observation of cooking processes we developed first ideas. These ideas were iterated and improved to create a coherent concept.
In the end we were able to present a working prototype of our connected kitchen appliance, consisting of hardware components and an user interface, to showcase possible interactions with the device.
VEBA is a combination of hard- and software, designed to support the fire brigade in case of a smoke alarm. It helps the firemen to plan and execute the operation.
Veba is the result of conceptional and creative work on a real product with associated service. Focusing on a human centered design process, a solution orientated strategy and the creation of working prototypes, we asked several fire brigades for their insights and feedback.
For a better estimation of fire outbreak, we designed an intelligent connected smoke detector. Equipped with various sensors it offers an improved fire recognition in buildings.
The software acts as a counterpart to the smoke detector. In case of a fire alarm, all relevant operation data and real-time environmental values on site are directly transmitted to the responsible fire brigade. This way time-consuming manual information acquisition is avoided.
I spent my fifth semester as an Interaction Design Intern at HERE, an international map making company owned by AUDI AG, BMW Group and Daimler AG.
I went to HERE in Berlin to work as a Interaction Designer in the field of Connected Cars. Due to NDA I'm not allowed to show project details.
The prototypes where used to facilitate studies in a car simulator environment with end users to validate my thinking. Furthermore I've been working with the developers to implement features, streamlining existing product features and fixing user experience bugs.
Another part was the creation of user interface elements and gaining first experience in motion design.
Pen & Paper, Illustrator, Photoshop, HTML, CSS, JS, Arduino, Prototyping, Omnigraffle
A one week mechatronic workshop during the fourth semester.
Physical computing with a five-axis robotic arm, that can throw candy
During the on week mechatronics workshop we learned the principles of electrical engineering. With the help of practical examples we were teached how to build circuits and how to use different components like resistors, transistors or relays.
In the next step we wired our robot and built a circuit to control it. We used potentiometer to monitor the exact positions of the 5 axes. The heart of the robot is an Arduino UNO, which is controlled by Processing.
It was our goal to build a robot that could distribute candy, therefore we created an alternative mechanism. After planning in CAD we lasered the components out of Plexiglas. In the end our robot was able to shoot „Mentos“. The candy is stored in a magazine and the robot can reload automatically.
Designing and prototyping an application to simplify and structure the lending process of the MediaLab at our university.
In the fourth semester the context of the software was left open, hence we looked for a realistic example in our own environment. The choice fell on the lending processes in the media lab of the college.
Until now, all loaned items must be entered in lists manually, this creates confusion, high workload and low transparency for students. With our application, we want to simplify the lending processes, on the other hand offer the students the opportunity to learn more about the available products.
The application includes all relevant processes, products can be marked as favorite, be reserved or lent. The students get more insight on what articles they should return soon. The second part of the software provides a desktop application for the employee in the media lab. This is where all renting processes come together. Thereby it is always known which items are on loan currently. So you have always a current survey of the itemsets.
Physical computing during third semester. A device to make the environment palpable, even without touching anything. Better orientation for people with poor eyesight.
The aim of the course "invention design" was the confrontation with future technologies and their sensible use. As a final result we were able to present a working prototype.
Our project is an approach to make the environment palpable. With our device, people who have only a very limited visual perception can experience their environment in a tactile way, even without touching anything.
An ultrasonic range sensor detects the distance of objects in front of the user. With the help of three vibration units in the glove, distance information is made tactile. In addition, the information can also be perceived audible. In this manner our prototype should protect against unintentional collisions. As field of application, the urbane area is worth mentioning here.
Application Design Project during the third semester. Redesign of an existing free software.
We chose "Dark Shot II", a program to take screen captures.
The task was to redesign an existing free application. The focus was not only on a new appearance, but mostly on the revision of contained functions.
Our application is tailored to our user group, freelancers and tutors. It should help to document creation processes of digital works, such as speed paintings. SnapCut allows the user to make more than just screenshots. Our software makes it possible to set a certain time interval between each capture. Even continuous recording of the screen content is supported.
In addition, the generated images or video sequences can be processed subsequently. The functions range from simple video editing to displaying keystrokes or the conversion of speech into text. In this way complete tutorials can be created with little effort.
A short project during the second semester. We tried to display the swarm behavior of bees in an abstract way. The media installation could be experienced through gesture control.
Combining programmed content with a real object was the main task of the four weeks workshop. We built a wooden hologram box that contains a 40 inch screen in the top. The screen content is projected into the real object by optical illusion.
Habitus tries to imitate the natural swarm behavior of the Central European bee in a reduced an abstract way. Users have influence on the bees by waving their hand in front of the media installation. This causes the bees to become wild and they starting to defend their hive. In addition, the bees change their color and movement. As a second interaction possibility, the user can cause the bees to collect honey from a flower.
The implementation of habitus is based on „Processing“ and the library „Box2D“. The Xbox Kinect Sensor was used additionally, to provide an intuitive interaction with the system. To create a changeable light mood, we used a Arduino board and a RGB LED.
That's it for now.
Currently I'm in Tokyo
and part of the Designit family
My name is Pascal Ruppert and I was born in Schwäbisch Gmünd, a little town in the south-west of Germany, twenty-two years ago. After finishing my Abitur I attended the Hochschule für Gestaltung Schwäbisch Gmünd, where I graduated with a Bachelor of Arts, Interaction Design in 2016.
Since my younger years I am fascinated by the function of electronic devices and computers. I am curious what new technologies and possibilities the future will bring.
I love to tinker with Arduino and electronics to build prototypes and invent things. Passionate for digital solutions as well, I’m using my knowledge to create thought-through concepts, meaningful interactions and great user experience.
My design solutions are user centered, with my skillset I am able to support a project from user research to final draft and on all the steps in-between. Most likely I work with Adobe Creative Cloud, Sketch 3, Cinema 4D and Sublime Text. Furthermore I know how to program with Processing, Arduino, HTML/CSS/jQuery. I am familiar with the principles of digital photography.
Please come back with a bigger screen.


The aim of the laboratory is to bridge two important research fields in the field of informatics which are the artificial intelligence (AI) and distributed computing. The laboratory seeks to explore new trends and developments in the aforementioned research fields, as well as the design and implementation of a new generation of intelligent systems in distributed computing, inventing and proposing to the Scientific Community innovative and hybrid techniques from the field of AI.
The current trends in the field are both the application of distributed systems to solve complex learning, design, and decision-making problems, and the application of AI to complex distributed systems such as the Internet of Things. edge computing, cloud computing, etc. The ultimate goal is to achieve the so-called Ambient Intelligence which is a trend that brings intelligent applications to our everyday environment giving them the ability to adapt to the requirements of end users.
The aim of the Laboratory is to be clearly placed in the specific research field both at National and International level and to provide high level research. In this aspect, the Laboratory studies in depth the aforementioned research areas and proposes to the International Scientific Community innovative solutions to meet the challenges we encounter to a Society that is effectively supported by autonomous applications. In addition, the Laboratory seizes the opportunity to contribute to future research and to fill the research gaps that currently exist with the ultimate goal of providing an environment in which users will not observe the devices around them but will benefit from the provided services.


Have you heard about the new bots Microsoft is launching to assist with managing BING ad campaigns? If not, it’s time to get educated. These third-party bots are now available in Facebook Messenger, Google Sheets, Slack, and elsewhere. They can be used by marketers for obtaining information regarding campaign performance.
In some cases, marketers can utilize this information and then take action to improve campaign performance. For marketers who are a little uncertain about utilizing the information generated by the bots, professional SEO services are proven to be critical in putting the information to work.
Microsoft has been working extensively in the fields of artificial intelligence, machine learning, and bots. Referred to as an Associate Account Manager in the Box, the concept behind the bot is to make it possible for Bing advertisers to be guided by their own virtual account manager. Not only will the bot tell brands how their campaigns are doing, it can make recommendations regarding what they could be doing to improve the performance of the ads. Ultimately, this could give marketers the ability to automate a number of back office tasks.
According to Microsoft, artificial intelligence and machine learning may well play a much bigger role in managing campaigns in the future. The company is already working on building out an intent network of native ads. This system could answer even complex questions posed by customers on behalf of advertisers.
In looking at where automation was a couple of years ago, many advertisers remained hesitant and resistant to change. However, that has begun to change. The reality is that an algorithm is capable of performing a number of tasks, including A/B testing, much faster than an individual.
With marketers pressed for time more than ever in today’s hectic world, the use of algorithms to perform certain tasks makes good sense. The use of algorithms appears to be a natural evolution at a time when marketers have an abundance of things to do, most of which are incredibly labor intensive.
Machine learning and artificial intelligence can assist marketers by providing more accurate information in a shorter amount of time. They also help by freeing up marketers so that they can work on other areas of their marketing campaigns. Though this technology is still in its early stages, working with a professional SEO company will help your brand get started in taking advantage of this new technology.


Microsoft is a name that resonates with innovation, technology, and global influence. As one of the leading tech giants in the world, Microsoft has made significant contributions to the digital landscape, shaping how we live, work, and connect with others.
In this blog post, we will delve into the hidden world of Microsoft, uncovering its innovative endeavors, its impact on various industries, and the future trends it is set to shape.
Innovation, Tech Giants, Future Trends
From its humble beginnings in 1975, Microsoft has come a long way. Founded by Bill Gates and Paul Allen, the company started with a vision to put a computer on every desk and in every home.
This vision fueled their relentless pursuit of technological advancements, leading to groundbreaking products and services that have transformed how we use computers.
One of Microsoft’s most iconic contributions is the Windows operating system. Windows has become synonymous with personal computers, providing a user-friendly interface and a platform for countless applications.
Over the years, Microsoft has continuously improved Windows, incorporating new features, enhancing security, and adapting to the ever-evolving needs of its users.
In addition to operating systems, Microsoft has made significant strides in productivity software. With its suite of applications such as Word, Excel, and PowerPoint, Microsoft Office has become the industry standard for businesses, students, and professionals worldwide.
These tools have revolutionized how we create, collaborate, and communicate, empowering individuals and organizations to be more efficient and effective.
But Microsoft’s influence extends far beyond software. The company has also ventured into hardware, with products like the Xbox gaming console and the Surface line of devices.
These offerings showcase Microsoft’s commitment to providing immersive entertainment experiences and innovative computing solutions.
The Xbox has become a household name in the gaming industry, while the Surface devices have garnered praise for their sleek design and versatility.
In recent years, Microsoft has embraced the power of cloud computing with its Azure platform. Azure provides businesses a scalable and secure infrastructure for hosting applications and managing data.
This cloud-based approach has revolutionized how organizations operate, enabling them to leverage big data, artificial intelligence, and machine learning for enhanced decision-making and innovation.
Looking ahead, Microsoft continues to push boundaries and explore emerging technologies. The company has invested in artificial intelligence, quantum computing, and augmented reality.
These areas hold immense potential for transforming the healthcare, manufacturing, and education industries.
With its vast resources and expertise, Microsoft is poised to drive innovation and shape future trends in the tech industry.
As we navigate the digital age, we must acknowledge the impact of tech giants like Microsoft. Their innovations have transformed our lives, connecting us in ways we never thought possible.
From revolutionizing personal computing to driving cloud-based solutions and exploring cutting-edge technologies, Microsoft’s influence is undeniable.
Microsoft stands as a testament to the power of innovation and the positive impact technology can have on society.
Microsoft continues to shape the digital landscape from its pioneering software solutions to its foray into hardware and the exploration of future technologies.
As we embrace the hidden world of Microsoft, we can anticipate even more exciting advancements and trends that will shape our future.
Q1. How has Microsoft transformed the world of personal computing?
Ans: Microsoft has played a significant role in personal computing through its Windows operating system. With its user-friendly interface and continuous improvements, Windows has become synonymous with PCs, providing a platform for countless applications and empowering users to explore the digital world.
Q2. What makes Microsoft Office the industry standard for productivity software?
Ans: Microsoft Office, including applications like Word, Excel, and PowerPoint, has become the go-to productivity software for businesses, students, and professionals. Its comprehensive features, ease of use, and platform compatibility have made it the industry standard, enabling users to create, collaborate, and communicate effectively.
Q3. What are some notable hardware offerings from Microsoft?
Ans: Microsoft has ventured into hardware with products like the Xbox gaming console and the Surface line of devices. The Xbox has become a household name in gaming, while Surface devices are praised for their sleek design and versatility, providing innovative computing solutions for various needs.
Q4. How does Microsoft Azure revolutionize the way businesses operate?
Ans: Microsoft Azure is a cloud computing platform offering a scalable and secure business infrastructure. It enables organizations to host applications and manage data in the cloud, unlocking the power of big data, artificial intelligence, and machine learning. Azure empowers businesses to make data-driven decisions and drive innovation.
Q5. What are some of the emerging technologies Microsoft is exploring?
Ans: Microsoft invests in emerging technologies such as artificial intelligence, quantum computing, and augmented reality. These areas hold immense potential for transforming industries like healthcare, manufacturing, and education, paving the way for innovative solutions and improved experiences.
Q6. How has Microsoft’s commitment to innovation shaped future trends?
Ans: Microsoft’s dedication to innovation has positioned it as a driving force in shaping future trends. By embracing emerging technologies and investing in research and development, Microsoft continues to push boundaries and lead the way in areas that will revolutionize industries and our daily lives.
Q7. How has Microsoft’s impact extended beyond technology?
Ans: Microsoft’s influence goes beyond technology. Through initiatives like the Microsoft Philanthropies program, the company actively engages in philanthropic efforts worldwide, addressing issues such as digital inclusion, education, and environmental sustainability. Microsoft’s commitment to social responsibility is integral to its identity and impact.
Read More: An Introduction to Quantum Computing


Project Leader, Pressure Suit Design, Fabrication and Testing
Dr. Smith is a cofounder of Pacific Spaceflight, a private think tank developing pressurized garments for human space exploration. A prehistorian at Portland State University’s Department of Anthropology, he has published widely on the human past (including two books on evolution), but also on the anthropology of the human future in space settlement, most recently in Scientific American magazine and in his book Emigrating Beyond Earth: Human Adaptation and Space Colonization (Springer 2012) and Principles of Space Anthropology: Establishing a Science of Human Space Settlement (Springer, Fall 2019). He aims to advance human space exploration by developing new technologies and techniques. Dr. Smith has spoken for NASA managers and has consulted in the private space industry on life-support and space suit matters. In Winter 2014 he spoke at Canada’s Perimeter Institute for Theoretical Physics and TEDX Brussels, and in 2015 he presented space suit technology as a speaker at both TEDX Portland and the Oregon Institute of Technology; the technology was also demonstrated in 2018 at Arizona State University’s School of Earth and Space Exploration. Dr. Smith’s research on the genetics of space settlement and constructing an evolutionary, adaptive paradigm for space settlement have been published in the scholarly journal Acta Astronautica; he has also published innovative space technology in the Journal of the British Interplanetary Society. A diver, paraglider pilot and hot air balloon pilot, Dr. Smith is applying his many years of sailing, mountaineering and solo Arctic icecap expeditions to devising ways to explore the surface of Mars. The author of nearly ten books–including An Atlas of Human Prehistory (Cognella 2016) and The Fact of Evolution (Penguin Random House 2011)—he is currently completing Principles of Space Anthropology: Establishing a Science of Human Space Settlement (Springer Fall 2019), a graduate-level technical foundation of a science of human space settlement. Dr. Smith’s website is cameronmsmith.com, where links may be found to his many interviews and media profiles.
“I love his innovative spirit, attention to challenging details and his ‘can fly attitude” — Dr. Dava Newman, NASA Deputy Administrator and MIT Professor of Astronautics and Engineering Systems quoted at intel.com.


Frederick & Simon Inc. performed a successful demonstration of Canada's first Cylindrical Solar PV Energy Storage LED Street Light to Sifton Properties and the City of Mississauga. The unit is located near the corner of Erin Mills Parkway and Dundas in Mississauga, and is embellished with a beautiful Canadian flag.
The unit is a 240W Solar Panel coupled to a 24V Lithium Ion Battery and MPPT Controller. The light fixture is 37.5W and is wirelessly controlled and set to turn off/on/dim according to its GPS location and astral setting.
We are very pleased to share this important milestone for Frederick & Simon Inc and Sifton Properties Ltd. We see this as the first step to a brighter and greener future.


One of the characteristics of LIFEalps is its promotion of e-mobility without preferring one technology, i.e. it promotes both battery-electric mobility and fuel cell electric mobility. Both technologies have their advantages and contribute to offering a zero emission alternative for everybody.
What is electric mobility?
As the name says, electricity and the electric motor are at the core of electric mobility: as there is no combustion like in traditional vehicles, no pollutants or CO2 are emitted - protecting humans, nature and climate alike.
The two sides of electric mobility: battery and fuel cell
When talking about electric mobility, most people speak instinctingly about batteries. This is one, maybe the more obvious, version of e-mobility, i.e. the battery electric mobility. In this technology the electricity is stored in the batteries and powers the e-motor. And one concept is valid: more batteries equals to more range. Therefore we are speaking about a technology based on raw materials.
In fuel cell electric vehicles the electric motor receives the necessary electricity via a detour: the vehicle is refuelled with hydrogen, which reacts with oxygen in the fuel cell generating among others electricity. Furthermore, this technology is based on know-how, i.e. by investing in Research and Innovation can improve efficency and range.
A comparison between these two technologies:
How battery-electric mobility works:
How fuel cell electric mobility works:
LIFEalps goes social:
The "Zero Emission Services for a Decarbonised Alpine Economy" project (short: LIFEalps) has received funding from the LIFE Programme of the European Union.
LIFE17 IPC IT 000005 – Zero Emission LIFE IP


Discover more from atomic14
I feel the need… the need for hardware SPI
80MHz! That’s fast!
A couple of people commented on the slowness of the display update on the previous Arduino Nano ESP32 video.
I had completely missed the fact that the library I was using would default to software SPI unless you passed in an SPI object.
I guess the library is aimed at the lowest common denominator and they just want it to work for everyone. But there’s no restrictions in the ESP32-S3 on the pins that can be used for SPI.
It’s a very short video - but look at the speed difference!


Since the firsts scientific journals were created in the 17th Century in Europe, such as the Journal des Scavants from France (January 5, 1665) and the Philosophical Transactions from the Royal Society in England (March 6, 1665), until the present day, there have been many changes that the scientific work has undergone, from the manner in which researchers work to the means used to publish their results.
Traditionally, the editorial teams of the scientific journals carried out their activities around the publication on paper, therefore, the resources that the authors of an article could use to exhibit their research and results were reduced only to text and images, which in many cases were limited by the editorial guidelines of the journal, as the numbers had a maximum quantity of pages in order to maintain the printing costs in line with the journal’s budget. In addition, in many cases, the images had to be designed so that they were understood in black and white because, again, the printing costs were higher when someone wanted to publish the content of the scientific article in color.
These situations were overcome by scientific journals in the last two decades when the possibility of publishing on the web emerged, using electronic formats such as HTML or PDF, the latter being the format that has had the greatest acceptance in the publication of content for scientific journals, therefore, many of the editorial teams stopped thinking about the printed version to start with the digital version. Nevertheless, the PDF keeps the disadvantage of not allowing the use of all the elements that the electronic publication provides, for example, the incorporation of video, audio or the full data as part of the content of the scientific article, which is really useful not only as an esthetic or superficial feature, but also, implemented correctly, this can strengthen and support to a great extent the results obtained from the research.
This is why, if the editorial teams of the scientific journals understand the value that the XML JATS file (standard since 2012) has to strengthen their electronic publication, they can use many of the available resources, which go beyond the exclusive use of text and images, such as animations (animated GIFs) that reduce the amount of graphics and can give “life” to time series, making the argument that the author wants to present to his readers more understandable.
A particular case is presented by the editorial team of the Estudio sobre las Culturas Contemporáneas journal indexed at Redalyc.org, who have understood the importance of the use of the available electronic resources in the publication model based on the XML JATS, as a support to the result of a scientific research and they have made available to their readers the possibility to listen the audio of a score, that in the case of a PDF, it could be just published as an image. Unfortunately, the number of readers that have the knowledge to interpret or understand the score is low. In addition, this allows authors of the articles to use much more elements as a support for their scientific discourse. This demonstrates how a scientific journal that understands the possibilities that the electronic publication provides based on XML JATS can be strengthened.
See the article here: https://www.redalyc.org/jatsRepo/316/31655797002/index.html
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Introducing Claire Rowland
Currently based in London, Claire is an independent UX and product strategy consultant, and one of the leading figures in designing for the Internet of Things. Her background as Director of Service Design at AlertMe.com, a connected home platform provider, and Head of Research at Fjord, gives her a unique insight into how computing and the consumer world collide. She is also lead author of Designing Connected Products: UX for the Consumer Internet of Things, recently published by O'Reilly.
Could you give us a bit of background into how you found yourself designing for connected products?
Like a lot of people in design and HCI, I’d always thought ubiquitous computing was interesting. Back in 2010 I was working for Fjord on cross-platform digital services, when we became involved in a European consortium called Smarcos researching the 'interusability of interconnected embedded devices and services'. That was entirely R&D work, but it was a great opportunity to get a theoretical grounding in the space. In 2012 I went to work for AlertMe, a connected home platform company in the UK (now part of British Gas). That was where I got to learn about the practical challenges of making real, connected consumer products.
Your book focuses on the consumer application of connected devices. In many of these markets, the technology is ready, but still are yet to crack the consumer market. What are the breakout use cases going to be?
That’s a bit like asking what the breakout cases for the internet are going to be! It’s becoming so cheap to put extra computing power and connectivity in devices that we’ll see more and more of the things around us gaining processing power and becoming connected in the next few years. Figuring out what to do with it, and doing that well, are big challenges.
The technology still has a long way to go in terms of interoperability between different products, although that’s improving. Reliability is also an issue: connectivity introduces new ways for things to break. Consumers don’t want things in their homes that only work 90% of the time, so we have to get better at making systems robust. A more complex challenge is figuring out how, once we have lots and lots of connected things, we can get them to coordinate in sensible ways. We are in the very early stages there.
To be honest, although my experience is in consumer systems we are seeing faster uptake in commercial and industrial systems because the business case and value is stronger. I think the consumer market for a long time to come will be about incremental improvements to existing products (heating, security, doorbells, energy monitoring, health monitoring) rather than a few big bangs. And that’s probably a good thing, as there are a ton of things we haven’t worked out yet, like what good privacy looks like and how users’ data should be handled.
When bringing these products to market, what are the biggest challenges facing companies?
The combination of hardware and software is complex. Software enables you to change the functioning of your system over time. There is more upfront cost in developing hardware and it’s harder to iterate in hardware. Hardware design and engineering decisions may need to take into account how the functionality of the system might change in future. So you need to be really sure you’re building something people want, and understand how it should be designed, before you get too far down the process of making the hardware. And you have a duty to users to maintain the internet service that supports your system: customers don’t want to think they’ll be left with a useless brick if you go out of business.
Making things that work as reliably as people expect can also be is an issue: we accept delays and failures on the internet as part of normal usage but they will feel strange to users as experience through the real world. Connected versions of mature consumer products, like lighting, can feel in some respects like a worse experience than their non-connected equivalent when they are sluggish to respond or fail to do what we ask them to.
It’s hard to engineer that out completely as latency and reliability are often issues with networking. And finding the balance of end user value and cost – in terms of effort to get the thing doing what you want, as well as money, is always a challenge. We’re still seeing lots of things that demand a lot from users in relation to the value they provide. Early adopters don’t mind that but cracking the mass consumer market is hard.
What are the biggest challenges facing designers moving from disciplines such as UX and interaction design into designing for IOT?
One of the key challenges is understanding some of the technology of IoT, in particular designing for distributed systems. Partly this is about the figuring out how to distribute functionality between devices – do you put this feature in the app or on the device or both – and then designing for a coherent experience across all the devices. It’s also about designing for the properties of networks.
When we’re designing for PCs and mobile devices we can generally assume that the devices are usually connected. Embedded devices – the specialized devices that make up many of the Things in the IoT – often connect only intermittently. Many of them run on batteries, and maintaining open network connections uses a lot of power. So they spend a lot of time offline and only check into the network intermittently. That means that parts of the system can be out of sync with each other, so in the case of a heating controller you might have one device telling you that the heating is set to 21C and the other telling you it’s set to 19C. And you have to consider the delays that may occur between one device sending a command and another one acting on it, and how you handle those in the UI.
A lot of IoT design is about handling delays and discontinuities gracefully. And then there’s the complexity. If you’re working on a system with lots of devices that interrelate in complicated ways, like a connected home system, keeping track of all the ways things can be grouped and automated gets really complex, really quickly. And of course, Things are situated in the real world, so the context of use can be complex to understand.


Is software secure enough? Or are developers leaving the door open to criminal hackers?
Testing applications for security flaws is time consuming and expensive. And it is not always effective, as the number of zero-day vulnerabilities found in code shows.
The idea of building security in to new hardware and software products from the outset has gained ground over the last few years.
And the move to “shift left” and introduce security by design has gained ground, following growing concerns about supply chain attacks.
One way to achieve this is through threat modelling. Threat modelling is not, itself, new: Microsoft did pioneering work on the technique in the Nineties.
But it is now being adopted by bodies such as NIST, though its code verification standard, with the goal of reducing zero days.
Our guest in this episode is Stephen de Vries, co-founder and CEO of IriusRisk. De Vries has worked on threat modelling for over a decade. He explains why organisations should add it to their security toolkit.


Resistance constantan wire coursework
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Resistance constantan wire coursework
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Electronics Technology - Basic Digital Technician
The curriculum contained in this certificate of completion provides a student with the necessary skills to seek entry-level employment as an electronics technician working on digital electronics systems. Students completing this certificate program will have the basic skills needed to work with electronic digital and microprocessor based equipment. In addition to the ability to use common electronics test equipment, such as oscilloscopes and digital multimeters, they will have an understanding of microcontroller hardware and software and the ability to prototype, test, and debug simple microcontroller based systems.
A Certificate of Completion is awarded upon completion of all required courses with a grade of C or better.
Requirements for the Occupational Skills Certificate
Required Units: 12
- ELTN 115 – Printed Circuit & Electronic Hardware Design (2)
- ELTN 130 – Introduction to Electronics (3)
- ELTN 117 – Introduction to Microcontrollers and Embedded Design (3)
- ELTN 132 – Digital and Control Electronics (4)


MOVISTROB MS 2700-Ex
Certified for use in ex-hazardous areas classified as zone 1 in accordance with directive 99/92/EG (ATEX 137)
EG-Type Examination Certificate No.: BVS 08 ATEX E 033
Ex-Designation: II 2 G Ex ia IIC T4
The LED Stroboscope Type MINISTROB MS 2700-Ex is used for the observation of fast periodic or quasi-periodic mechanisms as well as for connection-free measurement of revolutions or vibration-frequencies especially for industrial use in ex-hazardous areas.
small dimensions, low weight, interference free processor-technology, precise frequency adjustment via foil pad with cursor function, standby with data hold function, restart with the last set measurement value by tipping an arrow foil button, automatic switch off with storage of the last set value.
This product is discontinued!
A successor product is being planned.
|Light Source:||20 white light LED´s of high luminous intensity|
|Flash duration:||45 - 185µs|
|Frequency range:||1 - 335Hz = 60 - 20100 RPM (min-1)
with automatic flash power control
|Trigger action:||internal oscillator|
|- Internal control:||adjustable via foil pad with cursor function, standby (after 2minutes) with data-hold function, automatic switch-off with storage function of the last set value.|
|Display:||via LC Display selectable in Hz (flashes per sec.) or RPM (min-1)|
|Memory:||last set value|
|Accuracy:||<± 0.1% of set value|
|Flash power control / range switching:||automatically|
|Power supply:||9V DC (block-6LR1) battery
Power consumption: 70mA / Standby 25mA
|Housing:||Aluminium / IP 65|
|Dimensions:||178 x 84 x 35 mm|
|Weight:||approx. 0,400 Kg (incl. Batterie)|
|Notice:||CE-Designation: CE 0102
information data is prior to technical changes


Huami Corporation, a biometric and activity data-driven company with significant expertise in smart wearable technology, has officially launched Amazfit GTR smartwatch in India. Starting 12th September onwards, customers can purchase Amazfit GTR on Flipkart & Myntra at INR 10,999. Huami has partnered with PR Innovations, a leading technology importer, to market and distribute Amazfit GTR in India.
Equipped with 24 days battery life, 1.39” AMOLED display, Corning Gorilla 3 tempered glass with anti-fingerprint coating, GTR standard edition comes in three exciting variations titanium, stainless steel, and aluminum alloy. The Amazfit GTR has won IFA Product Technical Innovation Award 2019 for Wearable Applications Innovation at IFA, the world’s leading trade show for consumer electronics, wearables and home appliances in Berlin.
The new Amazfit GTR speaks a style statement infused with elegance and true craftsmanship. It features unique characteristics like BioTracker PPG optical heart rate sensor, 6-axis acceleration sensor, 3-axis Geomagnetic sensor, Pressure sensor, Ambient Light sensor, 50 meters water-resistant, app notifications, incoming calls, others.
Commenting on the launch Mark Mao, Vice President of Overseas Business, Huami says, “We have recently received an overwhelming response around the launch of Amazfit Bip Lite and Verge Lite from the Indian market. To continue the momentum among the Indian customers, we are elated to announce the launch of the most awaited product line – Amazfit GTR. It is one of our latest innovations in the smartwatch wearable categories with a distinctive and stylish look and display. The Amazfit GTR is equipped with some exciting advanced functionalities for fitness as well as fashion-conscious millennials. The Indian market has always accepted us with great trust, and we are looking forward to receiving the same healthy response from the market again.”
Speaking about the launch, Rakesh Krishnan – Director at Flipkart says, “We are happy to add the latest product from Huami to our growing portfolio of best-selling products in the smart wearable technology category. The Amazfit GTR will provide an overall experience to fitness enthusiasts as it has self-developed and high precision sensors that provide accurate data to the user. We believe that Amazfit GTR will address a key market requirement for smartwatches in the affordable price range category and we are confident that it will resonate well with our consumers.”
Adding to this, Ayyappan Rajagopal – Head of Category at Myntra says, “The market for smart wearable devices is growing in India due to increased health and fitness awareness among people. We are delighted to partner with Huami who is one of the largest wearable device companies in the world and extremely popular among serious enthusiasts for their innovation and design. This launch will further strengthen our portfolio while enabling Huami to connect with our large user base.”
GTR comes with 12 different sports modes including several variations of running, cycling, swimming, mountaineering, trail running, and workout. Once the activity is finished, the smartwatch displays all the data collected like distance, pace, bpm range, laps, time per lap, and much more. Outdoor enthusiasts can enjoy not only the long battery life to go on trips or long runs, but also the GPS + GLONASS double positioning that ensures a highly accurate route track.


International journal of sensing, computing & control
CALL FOR PAPER
A new journal to be launched in Japan from January 2011 entitled International Journal of Sensing, Computing and Control（IJSCC）. IJSCC aims to be an authoritative international forum for delivering both theoretical and innovative applied research in sensing, computing & control. IJSCC is published half-yearly in June and December with both online and print versions. Printed copies of the journal are distributed to accredited universities and government libraries. All the papers in the journal are also available freely with online full-text content and permanent worldwide web link. The abstracts will be indexed and available at major academic databases.


The RS 120 RF (Radio Frequency) Wireless Headphone lets you enjoy sound without the cumbersome cables associated with traditional headphones. This system features a lightweight on-ear headphone that receives sound from a transmitter base when connected to an analog output of any audio source (like a TV, sound system or computer). The sound quality is classic Sennheiser; detailed and balanced with good clarity and bass response. These lightweight headphones, featuring a padded headband for comfort are ideal for long listening or TV watching sessions.
RS 120 RF Wireless Headphones offer exceptional performance and value. They draw on decades of Sennheiser engineering expertise to ensure premium sound quality, reliability and durability.
This wireless headphone system comes with an easy to use recharging system. The headphones are powered with NiMH batteries (included). Once installed in the headphone ear cups, the batteries are recharged by simply placing the headphones on the transmitter base. The transmitter also features an automatic on/off circuit. It powers on when the connected audio source is activated without switches or buttons! Five minutes after the audio source is turned off, the transmitter shuts off to conserve power and battery life.
Wireless freedom – Interference free reception for stereo sound through walls, ceilings & outdoors up to 300 feet
Exceptional sound – Open-Aire design delivers detailed, warm sound with strong bass response is ideal for TV and Hi-Fi audio use
Extreme comfort – Lightweight on-ear design ideal for long listen sessions
Easy set up – Transmitter connects directly to any device with analog audio output (RCA jack or headphone out)
Three RF channels – Selector allows you to choose an interference-free channel for clear reception
Easy recharge – Wall mountable transmitter doubles as a charging unit – headphones are recharged when stored on the metal cradle
Long battery life – Supplied AAA NiMH rechargeable batteries provide roughly 20 hours of operation* (*battery performance varies with use and installation environment)
Headphone control – Volume, on/off and tuning control located on the headphone


Artificial Intelligence Notes So far in the universe,
a human being is the only living creature found whom
nature (God) has provided the mind of intelligence.
It is due to this mind that a person becomes intelligent
and foolish too. A human being can use his mind properly
to reach the highest peak of progress and can also go
on the path of destruction through its misuse.
Evolution is the continuous process of the universe
where human beings interfered several times.
As a result, they also had to bear the dire consequences.
Apart from this, the use of highly skilled intelligence of
human beings in welfare works is seeing for thousands
of years. The result of this can be seen and understood
by everyone today. Whatever achievement we have
received from science has completely changed our
lifestyle. From eating and drinking to glimpses of it,
the medical field, the use of devices like internet
and mobile etc., are clearly visible in everywhere.
In the field of technology, human being has developed so much and now in this regards, trying to develop machine that can have the ability to work just like humans. However, preparations for this are already taking place and we are using and seeing such machines.
From a small calculator to computers, mobiles, satellite launches etc, it has been observed that the machine can do many tasks on its own without human intervention. Scientists from all over the world are involved in such work day and night related to creating a tendency to do work by machines like that of human beings. The development of human-like intelligence in the machine, the power to think, analyze and understand, can be completed without the intervention of human beings. Many films in Hollywood and Bollywood, have been made where machines are shown to be superior to humans.
The development of mind and intelligence develops naturally in the brain of humans. This development of intelligence in humans develops on its own by seeing, hearing, touching, and feeling. That is why such development happening inside human beings is called Natural Intelligence.
On the other hand, the brain and intelligence developed by humans inside machines or robots are called Artificial Intelligence. To date, no machine or human-like robot has yet been able to function fully like human beings. Apart from this, there is another trend in human beings that has not yet been developed in a robot or machine with Artificial Intelligence. Emotional feelings such as happiness, sorrow, laughing, crying, anger, etc. are seen in humans, but such emotional feelings have not yet developed in a robot or machine with artificial intelligence.
What are the consequences when human-like tendencies develop in robots or machines with artificial intelligence?
The results of some tasks are seen in long run. The work of humans to develop Artificial Intelligence in machines and robots increases day by day. It is impossible to measure the magnitude of human intelligence in their bran. Therefore, we can’t deny the possibility that in the days to come, all kinds of tendencies will develop in machines and robots similar to human beings. There is also a possibility that machines and robots become better than human beings. In such a situation, only two results can happen – DEVELOPMENT or DESTRUCTION.
Advantage of Artificial Intelligence
- Any type of problem can be solved as soon as possible by quickly detecting errors through Artificial Intelligence.
- Artificial Intelligence is proving to be very helpful in making decisions quickly and working fast.
- Like humans, robots and machines do not need to rest and able to work for long hours. Humans have not yet succeed in developing emotional feelings in robots and machines. This is the reason that robots and machines neither get frustrated nor tired while working.
- Artificial Intelligence can become a game-changer in the field of communication, defense sectors, health sectors, disaster management, agriculture, etc.
Demerits of Artificial Intelligence Notes
- The possibility of Destruction through Artificial Intelligence is a serious concern. If AI starts making big decisions on its own by doing the work of human beings and in the event of not being able to control them, then a dangerous situation can arise on all front.
- As the developmental phase continues in AI with the passing time, there is no doubt that in the days to come, maximum work of humans will be carry out by robots or machines and this will increase unemployment.
- This possibility cannot be rule out on developed AI that if robots and machines consider human beings as their enemies, then the entire human race can pose a serious threat. Due to this, along with the earth, there will be clouds of destruction in the entire universe and entire life can be destroyed.
Man is using Artificial Intelligence for his benefit in every field, but it also needs to be studied and pondered deeply without ignoring the potential dangers in future. Despite of all the advantages of using AI, the possibility of danger in it also cannot be ruled out. The time has come for humans to show their intelligence which can prove that Natural Intelligence is always superior to Artificial Intelligence.


Flip chip interconnect technology has been widely adopted over the last decade for better electrical performance, reduced cost and form factor. The Tango Systems’ Axcela PVD platform has been delivering excellent performance for all bumping technologies (Solder, Gold and Copper pillar) since 2006.
Copper pillar bumping technology is used for high performance devices like application processors and power management where fine pitch and excellent electro-migration properties are required at a cost efficient.
The next generation of DDR Memory and Interposer design with micro-bumping will also add to copper pillar becoming the interconnect of choice for Flip-Chip.
With many in the field already, Tango’s Axcela platform provides metal deposition for all wafer sizes, from 150mm up to 330mm.
|Multi Wafer DeGas Capacity||40-60|
|Actively cooled Sub Zero process wafer table||Yes|
|Auto Wafer Centering||Yes|
|Warped wafer handling||+/- 10mm|
|FDC Control||With RGA|
|Larger substrate capability||Yes, 450, 650×650|


Crown Technical Systems offers solutions based on our core principles of performance and quality
The Electrical Test Technician will complete electrical testing of products during the manufacturing process based on established testing procedures.
- Follow AC/DC schematics and wiring diagrams to do testing of main electrical distribution AC/DC systems
- Perform testing on various systems including HVAC system, lighting, receptacles, fans, fire alarm systems, battery system, and meggering of cables
- Work closely with engineering and production team members to ensure accurate, efficient and timely execution of required testing work
- Be able to troubleshoot assembly, wiring and testing problems
- Drafts detailed technical reports to present findings; based on findings, recommends modifications needed to correct production problems
- Perform other related duties as assigned
- Knowledge in testing of three phase AC and DC control circuits.
- Good working knowledge of standard electrical testing and measuring equipment
- Knowledge of Electrical Safety Procedures and NEC Codes
- Excellent verbal and written communication skills with the ability to discuss product flaws in a constructive and positive manner.
- Excellent interpersonal skills.
- Excellent organizational skills and attention to detail.
- Strong analytical and problem-solving skills.
- Proficient with Microsoft Office Suite or related software to prepare test reports and proposals.
- High school diploma or equivalent; Associates Degree in Electrical Engineering or related field preferred.
- 2+ years’ experience in electrical testing or related field
- Periods of standing, walking, and sitting at a desk using a computer
- Must be able to lift up to 30 pounds at a time
- Must be able to traverse production facility to complete testing
- Must wear PPE, such as gloves, safety glasses, hard hat, and ear protection, while working on the production floor
To apply for this job email your details to firstname.lastname@example.org