[sackboy: a big adventure video game style], ((textile based)), silly characters, colorful, playful, cartoony, a metropolis at dusk, where steel and glass behemoths writhe like tortured serpents through a sky choked with noxious fumes, as hovering drones thrum with an otherworldly hum, their led eyes blazing with an insidious glow. amidst the chaos, a woman in tattered, iridescent armor clings to the edge of a rooftop garden, where vines writhe like grasping fingers and pulsing orbs seethe with malevolent energy, as a sickly yellow haze rises from the city's festering wounds, like a miasma of madness and despair.