3d blocky rendered video game style here is the modified prompt: in a forgotten carnival on a moonless night, amidst the rusting hulls of abandoned funhouses and crumbling game stalls, a lone figure emerges from the shadows, their eyes darting nervously in every direction as if searching for an escape. dressed in a tattered white suit with a crimson scarf wrapped tightly around their neck like a noose, they wear a mask adorned with feathers and sequins that seems to be slipping askew, revealing hints of pale skin beneath. a battered top hat clings precariously to their head, and a worn leather satchel hangs from their shoulder like a burden. the figure's eyes gleam with a mixture of fear and determination as they move through the deserted midway, their every step echoing off the decaying booths in a staccato rhythm that seems to grow more urgent by the second. the scent of sugar and grease wafts through the air, mingling with the faint tang of smoke and secrets, but it's overlaid with a sense of decay and neglect. suddenly, a distant calliope melody drifts from the darkness, its haunting notes sending shivers down the figure's spine as they quicken their pace towards a flickering ferris wheel, its seats swaying eerily in the windless night like skeletal fingers reaching out to snatch them back... . blocky graphics, sandbox building, survival elements, creative mode