beat'em up game style in the quiet atmosphere of a dimly lit cafe, a dedicated 35 year old squire sits intently at a small wooden table, surrounded by stacks of dusty tomes and scattered parchment pages. his eyes are fixed upon an open book, the cover worn and faded, as if it holds some deep secret or truth. the virtual brushstroke style brings to life the intricate details of the squire's attire his intricately embroidered doublet, the subtle sheen on his polished boots, and the delicate lace at his cuffs imbuing them with a sense of texture and depth. as he turns the pages, the soft glow of candlelight casts an otherworldly ambiance upon the scene. the air is thick with the scent of old books and parchment, transporting the viewer to a world of ancient knowledge and forgotten lore. amidst this scholarly setting, a faint image begins to take shape on the squire's page the sound waves emanating from a distant storm, the fury of which is slowly materializing before his very eyes. the virtual brushstroke style allows for an eerie sense of dimensionality as the swirling vortex appears to leap off the page, drawing the viewer in with its mesmerizing power. in this captivating tableau, time stands still, as if the squire has become one with the ancient texts and the tempestuous forces they hold within. the atmosphere is heavy with dedication, the air thick with the scent of learning, and the virtual brushstroke style imbues every detail with a sense of wonder and enchantment, transporting the viewer to a realm where knowledge and mystery entwine like the swirling tendrils of the storm itself. . close combat, side scrolling action, multiple enemies