16 bit game style in the midst of a dimly lit, musty room, a 24 year old adult woman with long brown hair is seated on an old wooden chair. her eyes are closed, and her face bears an expression of serene tranquility. she wears a large, black hat adorned with red flowers, adding a touch of vibrancy to her otherwise monochromatic attire. the room is filled with various paint splatters that seem to be floating in mid air, creating an eerie atmosphere. suddenly, a chilling breeze blows through the room, causing the woman's hair to flutter around her face. the door creaks open, revealing a dark figure lurking outside. as the woman opens her eyes, she is greeted by a pair of glowing red eyes staring at her from the shadowed figure. the paint splatters start to swirl around, forming shapes that resemble writhing, spectral limbs reaching out towards the woman. the woman's peaceful demeanor fades away as she realizes the danger she is in. the room is no longer just a place of solitude but has become a haven for malevolent entities. the air thickens with an ominous presence, and the woman musters all her courage to face whatever comes next. . snes era graphics, chiptune soundtracks, more complex gameplay