When they were able to make stuff in the game, they had a lot of empathy in connection to it. Even if it wasn't as pretty as a professional artist would make for games, it really stuck with them and they really cared about what would happen to it. At this point, we've left the water, and now with this little creature — we could bring up the volume a little bit — and now we might try to eat.
Cuando pueden crear cosas en el juego hay una enorme empatía en la conección con ellas, incluso aunque no sean tan bonitas como las que harían otros — como un artista profesional de juegos — se apegan a ellas y se preocupan con lo que les suceda.