import { useState } from 'react' ; import { timeline , AnimationControls } from 'motion' ; import { convertRefsToElement , isOfType } from '../../helpers/utils' ; import { TimelineOptions } from 'motion/types/targets/dom/timeline' ; import { SequenceDefination , UseAnimationTypes , UseMotionTimelineReturn , } from './useMotionTimelineTypes' ; param sequence param options param events export const useMotionTimeline = ( sequence , options ? , events ? ) : UseMotionTimelineReturn => { const [ timelineInstance , setTimelineInstance ] = useState < AnimationControls | null > ( null ) ; const [ isFinished , setIsFinished ] = useState < boolean > ( false ) ; const play = async ( ) => { const currentTimelineInstance = timeline ( convertRefsToElement ( sequence ) , options ) ; setIsFinished ( false ) ; setTimelineInstance ( currentTimelineInstance ) ; await currentTimelineInstance . finished . then ( ( res ) => { events && events . onFinish ( res ) ; setIsFinished ( true ) ; } ) ; } ; const reset = ( ) => { timelineInstance && timelineInstance . stop ( ) ; sequence . forEach ( ( el ) => { let selector = el [ 0 ] ; if ( isOfType ( selector , 'current' ) ) { selector . current . style = null ; } else if ( typeof selector === 'string' ) { let selectedElements = document . querySelectorAll ( selector ) ; selectedElements . forEach ( ( el ) => { el . style && el . removeAttribute ( 'style' ) ; } ) ; } } ) ; } ; const replay = ( ) => { reset ( ) ; isFinished && play ( ) ; } ; return { timelineInstance , play , reset , replay , isFinished , } ; } ;