import { useState } from 'react' ; import { AcceptedElements , animate , AnimationControls , AnimationListOptions , MotionKeyframesDefinition , } from 'motion' ; interface UseAnimationTypes { onFinish : ( res : ( value ? : unknown ) => void ) => void ; } param selector param keyframes param options param events export const useMotionAnimate = ( selector , keyframes , options ? , events ? ) => { const [ animateInstance , setAnimateInstance ] = useState < AnimationControls | null > ( null ) ; const [ isFinished , setIsFinished ] = useState < boolean > ( false ) ; const play = async ( ) => { if ( selector ) { let selectedType ; if ( typeof selector === 'string' ) { selectedType = selector ; } else { selectedType = selector . current ; } if ( selectedType ) { const currentAnimateInstance = animate ( selectedType , keyframes , options ) ; setIsFinished ( false ) ; setAnimateInstance ( currentAnimateInstance ) ; await currentAnimateInstance . finished . then ( ( res ) => { events && events . onFinish ( res ) ; setIsFinished ( true ) ; } ) ; } } } ; const reset = ( ) => { animateInstance && animateInstance . stop ( ) ; if ( typeof selector !== 'string' && selector . current ) { selector . current . style = null ; } else if ( typeof selector === 'string' ) { let selectedElements = document . querySelectorAll ( selector ) ; selectedElements . forEach ( ( el ) => { el . style && el . removeAttribute ( 'style' ) ; } ) ; } } ; const replay = ( ) => { reset ( ) ; isFinished && play ( ) ; } ; return { animateInstance , play , reset , replay , isFinished , } ; } ;