import { Editor , Path , PathRef , PointRef , RangeRef } from '..' ; export const DIRTY_PATHS = new WeakMap ( ) ; export const DIRTY_PATH_KEYS = new WeakMap ( ) ; export const FLUSHING = new WeakMap ( ) ; export const NORMALIZING = new WeakMap ( ) ; export const PATH_REFS = new WeakMap ( ) ; export const POINT_REFS = new WeakMap ( ) ; export const RANGE_REFS = new WeakMap ( ) ;