import { Class } from "~/composables/Characters" ; import { Build } from "~/composables/Builds" ; export const build = { title : "Hunter Trapping (~100)" , notes : "" , version : "1.23" , level : 100 , tabs : [ { skills : { "7" : "200" , "11" : "100+" , } , comment : 'Max Elusive Efficiency. Use Tab 3 to get Quickness boots to 200 after maxing Trapping Talents.' , } , { skills : { "7" : "100" , "9" : "100" , "12" : "*1" , "13" : "*2" , "14" : "*2" , "15" : "100" , } , comment : 'Put points into Sanic Speed, then Garb of Un\'agi\'in quality. Then max Focused Soul for EXP gain.\n*1 Excess points can be used to max ACME Anvil.\n*2 The rest of the points can be split between Yeah I Already Know and Godly Creation' , } , { skills : { "9" : "*1" , "11" : "100+" , "12" : "100+" , "13" : "100+" , "14" : "100+" } , comment : 'Put 100+ points into each Trapping skill.\n*1 Excess points to go Agi Again to level Quickness Boots on Tab 1.' , } , ] , class : Class . Hunter , } ;