import { ExtensionProperty } from '@gltf-transform/core' ; import { PropertyType } from '@gltf-transform/core' ; import { KHR_MATERIALS_UNLIT } from '../constants' ; /**
 * # Unlit
 *
 * Converts a PBR  Material to an unlit shading model. See  MaterialsUnlit .
  export class Unlit extends ExtensionProperty { public static EXTENSION_NAME = KHR_MATERIALS_UNLIT ; public declare extensionName : typeof KHR_MATERIALS_UNLIT ; public declare propertyType : 'Unlit' ; public declare parentTypes : [ PropertyType . MATERIAL ] ; protected init ( ) { this . extensionName = KHR_MATERIALS_UNLIT ; this . propertyType = 'Unlit' ; this . parentTypes = [ PropertyType . MATERIAL ] ; } }