const MAX_RANDOM_VALUE = 2147483647 ; const MIN_RANDOM_VALUE = 1 ; /**
 * Assign a random number to the attribute. This is useful for attributes like
 * seeds or ids (to avoid tests passing as a result of ordering)
 */ const random = ( ) => Math . floor ( Math . random ( ) * MAX_RANDOM_VALUE ) + MIN_RANDOM_VALUE ; param invocation const sequence = ( invocation ) => invocation ; export { random , sequence , MAX_RANDOM_VALUE , MIN_RANDOM_VALUE } ;