"use strict" ; import { GW_FRAME_NTF } from "./common" ; import { bitArrayToArray } from "../utils/BitArray" ; export class GW_CS_SYSTEM_TABLE_UPDATE_NTF extends GW_FRAME_NTF { public readonly AddedNodes : number [ ] ; public readonly RemovedNodes : number [ ] ; public constructor ( Data ) { super ( Data ) ; this . AddedNodes = bitArrayToArray ( this . Data . slice ( 0 , 26 ) ) ; this . RemovedNodes = bitArrayToArray ( this . Data . slice ( 26 , 52 ) ) ; } }