"use strict" ; import { GW_FRAME_REQ } from "./common" ; import { ActuatorType } from "./GW_SYSTEMTABLE_DATA" ; export class GW_CS_DISCOVER_NODES_REQ extends GW_FRAME_REQ { constructor ( readonly NodeType = ActuatorType . NO_TYPE ) { super ( 1 ) ; const buff = this . Data . slice ( this . offset ) ; buff . writeUInt8 ( this . NodeType , 0 ) ; } }