import char from './Characters' ; import sheet from './sheet' ; export const mapHashData = { char , weapon : { } , artifact : { } , material : { } , sheet , weaponKey : { sword : 1338971918 , polearm : 1654223994 , bow : 4066070434 , claymore : 2037297130 , catalyst : 43479985 } , resonance : { ProtectiveCanopy : { name : 2109006394 , desc : 3556079627 } , FerventFlames : { name : 2012776706 , desc : 3981421851 } , SoothingWater : { name : 2733620714 , desc : 740980787 } , ShatteringIce : { name : 1853529306 , desc : 2601161539 } , HighVoltage : { name : 2331327954 , desc : 1982396323 } , ImpetuousWinds : { name : 166087994 , desc : 170982675 } , EnduringRock : { name : 3018382842 , desc : 1707021043 } , } } ; type WeaponIcon = { Icon : string ; AwakenIcon : string ; } ; type WeaponIconData = { [ key ] : WeaponIcon ; } ; type CharacterIcon = { Icon : string ; IconSide : string ; Banner : string ; Bar : string ; } ; type CharacterIconData = { [ key ] : CharacterIcon ; } ; export const AssetData = { weapon : { sword : { } as WeaponIconData , bow : { } as WeaponIconData , catalyst : { } as WeaponIconData , claymore : { } as WeaponIconData , polearm : { } as WeaponIconData , } , artifact : { } , char : { } as CharacterIconData , } ;