/**
 * An object representing the specified position in the room. Every object in the room contains RoomPosition as the pos property. The position object of a custom location can be obtained using the Room.getPositionAt() method or using the constructor.
 */ interface RoomPosition { readonly prototype : RoomPosition ; /**
     * The name of the room.
     */ roomName : string ; /**
     * X position in the room.
     */ x : number ; /**
     * Y position in the room.
     */ y : number ; param structureType createConstructionSite ( structureType ) : number ; param name param color param secondaryColor createFlag ( name ? , color ? , secondaryColor ? ) : number ; param type param opts findClosestByPath < T > ( type , opts ? ) : T ; param objects param opts findClosestByPath < T > ( objects , opts ? ) : T ; param type param opts findClosestByRange < T > ( type , opts ? ) : T ; param objects param opts findClosestByRange < T > ( objects , opts ? ) : T ; param type param range param opts findInRange < T > ( type , range , opts ? ) : T [ ] ; param objects param range param opts findInRange < T > ( objects , range , opts ? ) : T [ ] ; param x param y param opts findPathTo ( x , y , opts ? ) : PathStep [ ] ; param target param opts findPathTo ( target , opts ? ) : PathStep [ ] ; param x param y getDirectionTo ( x , y ) : number ; param target getDirectionTo ( target ) : number ; param x param y getRangeTo ( x , y ) : number ; param target getRangeTo ( target ) : number ; param toPos param range inRangeTo ( target , range ) : boolean ; param x param y isEqualTo ( x , y ) : boolean ; param target isEqualTo ( target ) : boolean ; param x param y isNearTo ( x , y ) : boolean ; param target isNearTo ( target ) : boolean ; /**
     * Get the list of objects at the specified room position.
     */ look ( ) : LookAtResult [ ] ; param type lookFor < T > ( type ) : T [ ] ; } interface RoomPositionConstructor extends _Constructor < RoomPosition > { param x param y param roomName new ( x , y , roomName ) : RoomPosition ; ( x , y , roomName ) : RoomPosition ; } declare const RoomPosition ;