var emoji_language = { 'attack' : [ 'Spawn' , 'More' , 'Overlords' , ] , 'attackController' : [ ] , 'build' : [ '🚧🚧🚧' , ] , 'claimController' : [ '✊✊✊✊✊' ] , 'dismantle' : [ '💣💣💣💣💣' , ] , 'drop' : [ ] , 'harvest' : [ '⛏️⛏️⛏️' ] , 'heal' : [ '⚕🚑⚕🚑⚕🚑⚕' , '🚑⚕🚑⚕🚑⚕🚑' , '⚕⚕⚕⚕⚕⚕⚕⚕⚕⚕' , ] , 'move' : [ ] , 'pickup' : [ ] , 'rangedAttack' : < string [ ] > [ ] , 'rangedHeal' : < string [ ] > [ ] , 'rangedMassAttack' : < string [ ] > [ ] , 'repair' : < string [ ] > [ ] , 'reserveController' : [ '🔒🔒🔒' , ] , 'suicide' : [ '💤💤💤💤💤' , '♻️♻️♻️♻️♻️' ] , 'transfer' : [ '🎁🎁🎁' , ] , 'upgradeController' : [ '💗☯☸🙌' , '🙌☯💗☸' , '☯🙌☸💗' , ] , 'withdraw' : [ ] , } ; emoji_language . rangedAttack = emoji_language . attack ; emoji_language . rangedMassAttack = emoji_language . attack ; emoji_language . rangedHeal = emoji_language . heal ; emoji_language . repair = emoji_language . build ; export const CreepTalkEmoji = emoji_language ;