const AnimationComponentTID = 1 ; const TransformComponentTID = 2 ; const SceneGraphComponentTID = 3 ; const MeshComponentTID = 4 ; const MeshRendererComponentTID = 5 ; const CameraControllerComponentTID = 6 ; const CameraComponentTID = 7 ; const LightComponentTID = 8 ; const SkeletalComponentTID = 9 ; const BlendShapeComponentTID = 10 ; const PhysicsComponentTID = 11 ; const SparkGearComponentTID = 12 ; const EffekseerComponentTID = 13 ; const maxWellKnownTidNumber = 13 ; export const WellKnownComponentTIDs = Object . freeze ( { AnimationComponentTID , TransformComponentTID , SceneGraphComponentTID , MeshComponentTID , MeshRendererComponentTID , CameraControllerComponentTID , CameraComponentTID , LightComponentTID , SkeletalComponentTID , BlendShapeComponentTID , PhysicsComponentTID , SparkGearComponentTID , EffekseerComponentTID , maxWellKnownTidNumber , } ) ;