export const Frame = ( { radius } ) => { const createFrames = ( ) => { let frames = [ ] ; for ( let i = 0 ; i < 15 ; i ++ ) { frames . push ( < div key = { i } className = "vr_layer" > < div className = { `vr_layer_item_frame rounded ${ radius } ` } /> < /div>); } return frames ; } ; return ( < div className = "container" > < div className = "monitor" > < div className = "camera o-x" > < div className = "camera o-y" > < div className = "camera o-z" > < div className = "vr" > { createFrames ( ) } < /div> < /div> < /div> < /div> < /div> < /div>); } ;