遊戲入面冇抬頭顯示器嘅設計，玩家只能透過所持有的物品嚟攞各種資訊，例如使用偵測器嚟檢視異形所在嘅位置，但使用時會觸發景深效果，等玩家無法同時聚焦觀看偵測器同周圍嘅環境。偵測器只能偵測到異形嘅大略位置而冇得攞精確嘅位置，異形若靜止唔鬱也冇得偵測。遊戲入面設計有製造系統，玩家可透過製造武器同工具嚟防衛自己。製造所需嘅物件隨機分佈喺地圖入面而唔喺固定嘅位置，界玩家喺每次玩時都需探索成個關卡嚟搵到所需要嘅物件。遊戲入面玩家將有機會入侵各種電腦同電子裝置嚟取得資訊或觸發機關。
There is no head-up display in the game, and the player can only access various information through the items they hold, such as using the observer to check the location of the alien, but when used, the depth of field effect is triggered, so that the player cannot focus on the observer and the surrounding environment at the same time. The detector can only detect the approximate position of the alien without taking the exact position, and the alien will not detect if it is stationary. The game is designed with a crafting system that allows players to defend themselves by crafting weapons and tools. The objects needed to craft are randomly distributed across the map rather than in fixed locations, and players will have to explore the entire level to find what they need each time they play. In the game, players will have the opportunity to hack into various computers and electronic devices to obtain information or trigger mechanisms.