def single_battle(a_card, b_card)
  if a_card>b_card
    return "a"
  elsif b_card>a_card
    return "b"
  else
    return "draw"
  end
end

def battle(a_card_array, b_card_array)
  length = a_card_array.length
  a_score = 0
  b_score = 0
  for i in 0..(length-1)
    if single_battle(a_card_array[i], b_card_array[i]) == "a"
      a_score += 3
    elsif single_battle(a_card_array[i], b_card_array[i]) == "b"
      b_score += 3
    else
      a_score += 1
      b_score += 1
    end
  end
  return [a_score, b_score]
end


n = gets.chomp.to_i
a_card_array = []
b_card_array = []
n.times do
  hand = gets.chomp.split
  a_card_array.push(hand[0])
  b_card_array.push(hand[1])
end

puts battle(a_card_array, b_card_array).join(' ')