#define _GLIBCXX_DEBUG

#include"bits/stdc++.h"
using namespace std;

//loops
#define REP(i,n) for(ll i=0;i<(ll)(n);i++)
#define REPD(i,n) for(ll i=(ll)(n)-1;i>=0;i--)
#define OneToN(i,n) for(ll i=1;i<(ll)(n+1);i++)
#define ZeroToN(i,n) for(ll i=0;i<(ll)(n+1);i++)
#define AToB(i,a,b) for(ll i=a;i<(ll)(b+1);i++)
#define FOR(i,a,b) for(ll i=(a);i<=(b);i++)
#define FORD(i,a,b) for(ll i=(a);i>=(b);i--)

//bitsearch
#define BITSEARCH(bit, n) for (int bit = 0; bit < (1<<n); ++bit)
#define isOne(bit, i) bit & (1<<i)


//arrays
#define ALL(x) (x).begin(),(x).end() //sortなどの引数を省略したい
#define SIZE(x) ((ll)(x).size()) //sizeをsize_tからllに直しておく
#define add push_back

template<typename T>
std::vector<T> slice(std::vector<T> const &v, int m, int n)
{
    auto first = v.cbegin() + m;
    auto last = v.cbegin() + n + 1;

    std::vector<T> vec(first, last);
    return vec;
}

//v need to be sorted
#define remove_unique(v) v.erase(unique(ALL(v)), v.end())

//comparision
template<class T> bool chmax(T &a, const T &b) { if (a<b) { a=b; return 1; } return 0; }
template<class T> bool chmin(T &a, const T &b) { if (a>b) { a=b; return 1; } return 0; }

//pair
#define fir first
#define sec second
#define mp make_pair

//types
#define ll long long
#define vec vector
#define cord2d pair<int,int>
#define intP pair<int, int>

//UNCOMMENT WHEN NEEDED
//#define int ll

//input
template <class T> T get(){ T s; cin >> s; return(s);}
#define gi get<int>()
#define gs get<string>()
#define gll get<ll>()

template <class T> vector<T> getv(int n) { vec<T> v(n); REP(i, n) cin >> v[i]; return v; }
#define gim(n) getv<int>(n)
#define gsm(n) getv<string>(n)
#define gllm(n) getv<ll>(n)

//output
void print(int a){ cout << a << endl; }
void print(long long a){ cout << a << endl; }
void print(string a){ cout << a << endl; }
void print(char a){ cout << a << endl; }
void print(double a){ cout << a << endl; }
void print(double a, int dig){ cout << std::setprecision(dig) << a << endl; }

template <class T>ostream &operator<<(ostream &o,const vector<T>&v)
{o<<"{";for(int i=0;i<(int)v.size();i++)o<<(i>0?", ":"")<<v[i];o<<"}";return o;}

template <class T = int>
void print(vec<T> v){ cout << v << endl; }

template <class T = int>
void print2dVec(vec<vec<T>> v2d){for(vec<T> v: v2d) {print(v);}}

void YesNo1(bool i = true){ return print(i?"Yes":"No"); }
void YESNO2(bool i = true){ return print(i?"YES":"NO"); }

//debug output
#define var_name(var) #var
template <class T> void debug(T &var, int nest = 0, string before = "") { cout << string("          ", nest) << before; print(var); }

//name replacement
#define y0 y0__
#define y1 y1__
#define j0 j0__
#define j1 j1__

//bool lambdas
#define lamb(exp) [](auto i){return exp;}
#define isEven [](int i){return i % 2 == 0;}
#define isOdd [](int i){return i % 2 != 0;}

//constants
const ll INF = 1e18;
const int MOD = 1000000007;

//maths
int factorial(int k){ int sum = 1; for (int i = 1; i <= k; ++i) { sum *= i; } return sum; }

ll gcd(ll a, ll b) { if (b == 0) { return a; } return gcd(b, a % b); }
ll lcm(ll a, ll b) { ll temp = gcd(a, b); return temp ? (a / temp * b) : 0; }

////////////////////

//modint
// modint: mod 計算を int を扱うように扱える構造体
template<int MOD> struct Fp {
    long long val;
    constexpr Fp(long long v = 0) noexcept : val(v % MOD) {
        if (val < 0) val += MOD;
    }
    constexpr int getmod() { return MOD; }
    constexpr Fp operator - () const noexcept {
        return val ? MOD - val : 0;
    }
    constexpr Fp operator + (const Fp& r) const noexcept { return Fp(*this) += r; }
    constexpr Fp operator - (const Fp& r) const noexcept { return Fp(*this) -= r; }
    constexpr Fp operator * (const Fp& r) const noexcept { return Fp(*this) *= r; }
    constexpr Fp operator / (const Fp& r) const noexcept { return Fp(*this) /= r; }
    constexpr Fp& operator += (const Fp& r) noexcept {
        val += r.val;
        if (val >= MOD) val -= MOD;
        return *this;
    }
    constexpr Fp& operator -= (const Fp& r) noexcept {
        val -= r.val;
        if (val < 0) val += MOD;
        return *this;
    }
    constexpr Fp& operator *= (const Fp& r) noexcept {
        val = val * r.val % MOD;
        return *this;
    }
    constexpr Fp& operator /= (const Fp& r) noexcept {
        long long a = r.val, b = MOD, u = 1, v = 0;
        while (b) {
            long long t = a / b;
            a -= t * b; swap(a, b);
            u -= t * v; swap(u, v);
        }
        val = val * u % MOD;
        if (val < 0) val += MOD;
        return *this;
    }
    constexpr bool operator == (const Fp& r) const noexcept {
        return this->val == r.val;
    }
    constexpr bool operator != (const Fp& r) const noexcept {
        return this->val != r.val;
    }
    friend constexpr ostream& operator << (ostream &os, const Fp<MOD>& x) noexcept {
        return os << x.val;
    }
    friend constexpr Fp<MOD> modpow(const Fp<MOD> &a, long long n) noexcept {
        if (n == 0) return 1;
        auto t = modpow(a, n / 2);
        t = t * t;
        if (n & 1) t = t * a;
        return t;
    }
};
//1000000007ではこれも忘れずに
using mint = Fp<MOD>;

void Main() {
    //code here
    mint n = gi;
    mint k = gi;
    vec<int> nums = gim(n.val);
    mint count = 0;
    mint count2 = 0;
    map<int,ll> numCount;
    REP(i, n.val) {
        REPD(i2, nums[i]) numCount[i2] ++;
    }
    REP(i, n.val) {
        count2 += numCount[nums[i]];
    }

    REP(i1,n.val-1) {
        AToB(i2,i1+1, n.val-1) {
            if (nums[i1] > nums[i2]) {
                count += 1;
            }
        }
    }
    //cout << count2 << endl;
    //print(" ");

    //cout << count * k << endl;
    //cout << count2 * ((k-1) * k) / 2 << endl;
    mint res = (count * k) + (count2 * ((k-1) * k) / 2);
    cout << res << endl;
}



signed main() {
    cin.tie(0);
    ios::sync_with_stdio(false);
    Main();
}

