class TriangleChecker
  def initialize
    @triangles = []
  end

  # add Triangle Data
  def add(triangle)
    @triangles << triangle
  end

  # check added Triangle
  def check
    @triangles.each {|triangle|
      if (triangle.Line1 ** 2) + (triangle.Line2 ** 2) == (triangle.Line3 ** 2) then
        puts "YES"
      else
        puts "NO"
      end
    }
  end
end

# Rectangle Data Class
class Triangle
  attr_accessor :Line1
  attr_accessor :Line2
  attr_accessor :Line3
end


inputs = gets.chomp.split(nil)
dataCount = inputs[0].to_i
checker = TriangleChecker.new

for i in 1..dataCount
  inputs = gets.chomp.split(nil)
  line1 = inputs[0].to_i
  line2 = inputs[1].to_i
  line3 = inputs[2].to_i

  triangle = Triangle.new
  triangle.Line1 = line1
  triangle.Line2 = line2
  triangle.Line3 = line3

  checker.add(triangle)
end

checker.check