#include<stdio.h>
#include<stdlib.h>

struct node{
  struct node *right;
  struct node *left;
  struct node *parent;
  int key;
};
typedef struct node * Node;

#define NIL NULL

Node root;
Node treeMinimum(Node);
Node find(Node,int);
Node treeSuccessor(Node);
void treeDelete(Node);
void insert(int);
void inorder(Node);
void preorder(Node);

Node treeMinimum(Node x){
  while( x->left > NIL ) x = x->left;
  return x;
}

Node find(Node u, int k){
  while( u != NIL && k != u->key ){
    if( k < u->key ) u = u->left;
    else u = u->right;
  }
  return u;
}

Node treeSuccessor(Node x){


}

void treeDelete(Node z){
  Node y; // node to be deleted
  Node x; // child of y



  }

void insert(int k){
  Node y = NIL;
  Node x = root;
  Node z;

  z = malloc(sizeof(struct node));
  z->key = k;
  z->left = NIL;
  z->right = NIL;

  while( x != NIL ) {
    y = x;

    if( x->key > z->key ) {
      x = x->left;
    }
    else {
      x = x->right;
    }
  }

  z->parent = y;

  if( y == NIL ){
    root = z;
  }
  else {
    if(z->key < y->key ) {
      y->left = z;
	}
    else {
      y->right = z;
    }
  }
}


void inorder(Node u){
  if( u == NIL ) return ;
  inorder( u->left );
  printf(" %d",u->key);
 
  inorder( u->right );

}

void preorder(Node u){

  if( u == NIL ) return ;
  printf(" %d",u->key);
  
  preorder( u->left );
  preorder( u->right );
 
}


int main(){
  int n, i, x;
  char com[20];
  scanf("%d",&n);

  for ( i = 0; i < n; i++ ){
    scanf("%s", com);

    if ( com[0] == 'f' ){
      scanf("%d",&x);

      Node t = find(root, x);

      if ( t != NIL ) printf("yes\n");

      else printf("no\n");
    } 

    else if ( com[0] == 'i' ){
      scanf("%d",&x);
      insert(x);
    } 

    else if ( com[0] == 'p' ){
      inorder(root);
      printf("\n");

      preorder(root);
      printf("\n");
    } 
    else if ( com[0] == 'd' ){
      scanf("%d",&x);
      treeDelete(find(root, x));
    }
  }

  return 0;
}