#include <stdio.h>

typedef struct Card{
  char suit,value;
};

void bubble(struct Card A[], int N){
  int i,j;
  for(i=0; i<N; i++){
    for(j=N-1; j>=i; j--){
      if(A[j].value < A[j-1].value){
        struct Card t =A[j];
        A[j] = A[j-1];
        A[j-1] = t;
      }
    }
  }
}

void selection(struct Card A[], int N){
  int i,j;
  for(i=0; i<N; i++){
    int minj=i;
    for(j=i; j<N; j++){
      if(A[j].value < A[minj].value) minj=j;
    }
    struct Card t = A[i];
    A[i] = A[minj];
    A[minj] = t;
  }
}

void print(struct Card A[],int N){
  int i;
  for(i=0; i<N; i++){
    if(i>0) printf(" ");
    printf("%c",A[i].suit);
    printf("%d",A[i].value);
  }
  printf("\n");
}

int isStable(struct Card C1[], struct Card C2[], int N){
  int i;
  for(i=0; i<N; i++){
    if(C1[i].suit != C2[i].suit) return 1;
  }
  return 0;
}

int main(){
  int C1[100],C2[100],N,i;
  char ch;

  scanf("%d",&N);

  for(i=0; i<N; i++){
    scanf("%c",C1[i].suit);
    scanf("%d",C1[i].value);
  }

  for(int i; i<N; i++) C2[i]=C1[i];

  bubble(C1,N);
  selection(C2,N);

  print(C1,N);
  printf("Stable\n");

  print(C2,N);
  if(isStable(C1,C2,N)){
    printf("Stable\n");
  }
  else {
    printf("Not suitable\n");
  }

  return 0;

}

