#include <iostream>
#include <iomanip>
#include <cassert>
#include <algorithm>
#include <functional>
#include <vector>
#include <string>
#include <cstring>
#include <stack>
#include <queue>
#include <map>
#include <bitset>
#include <sstream>
#include <istream>
#include <cmath>
#include <cstdio>

using namespace std;

#define vci vector<int>
#define vcs vector<string>
#define pb push_back
#define sz size()
#define mapii map<int, int>
#define mapci map<char, int>
#define mapsi map<string, int>
#define all(x) x.begin(), x.end()
#define minit(a, i) memset(a, i, sizeof(a));

#define for_(i, a, b) for (int i=(int)a; i<(int)b; i++)
#define for_d(i, a, b) for (int i=(int)a-1; i>=b; i--)
#define for_r(i, a, b, c) for (int i=(int)a; i<(int)b; i += c)
#define for_dr(i, a, b, c) for (int i=(int)a-1; i>=b; i -= c)
#define FOR(i,c) for(__typeof((c).begin())i=(c).begin();i!=(c).end();++i)

typedef long long ll;

const int iINF = 2147483647;
const ll lINF = 9223372036854775807;

template <class T> inline void dbg(T t) { cout << t << endl; }

int area[10][10];

int main() {
	minit(area, 0);
	
	int x, y, s;
	while (~scanf("%d,%d,%d", &x, &y, &s)) {
		area[x][y]++;
		switch (s) {
			case 1:
				if (x-1 >= 0) area[x-1][y]++;
				if (x+1 < 10) area[x+1][y]++;
				if (y-1 >= 0) area[x][y-1]++;
				if (y+1 < 10) area[x][y+1]++;
				break;
			case 2:
				if (x-1 >= 0) {
					area[x-1][y]++;
					if (y-1 >= 0) area[x-1][y-1]++;
					if (y+1 >= 0) area[x-1][y+1]++;
				}
				if (x+1 < 10) {
					area[x+1][y]++;
					if (y-1 >= 0) area[x+1][y-1]++;
					if (y+1 < 10) area[x+1][y+1]++;
				}
				if (y-1 >= 0) area[x][y-1]++;
				if (y+1 < 10) area[x][y+1]++;
				break;
			case 3:
				if (x-1 >= 0) {
					area[x-1][y]++;
					if (y-1 >= 0) area[x-1][y-1]++;
					if (y+1 >= 0) area[x-1][y+1]++;
				}
				if (x+1 < 10) {
					area[x+1][y]++;
					if (y-1 >= 0) area[x+1][y-1]++;
					if (y+1 < 10) area[x+1][y+1]++;
				}
				if (y-1 >= 0) area[x][y-1]++;
				if (y+1 < 10) area[x][y+1]++;
				if (x-2 >= 0) area[x-2][y]++;
				if (x+2 < 10) area[x+2][y]++;
				if (y-2 >= 0) area[x][y-2]++;
				if (y+2 < 10) area[x][y+2]++;
				break;
			default:
				break;
		}
	}
	
	int n0, m;
	for (int i=0; i<10; i++) {
		for (int j=0; j<10; j++) {
			m = max(m, area[i][j]);
			if (area[i][j]==0) n0++;
		}
	}
	
	cout << n0 << endl << m << endl;
	
	return 0;
}