#include <bits/stdc++.h>
using namespace std ;

#define pb(n) push_back(n)
#define fi first
#define se second
#define np string::npos
#define X real()
#define Y imag()
#define value(x,y,w,h) (x >= 0 && x < w && y >= 0 && y < h)
#define all(r) (r).begin(),(r).end()
#define gsort(st,en) sort((st),(en),greater<int>())
#define vmax(ary) *max_element(all(ary))
#define vmin(ary) *min_element(all(ary))
#define debug(x) cout<<#x<<": "<<x<<endl
#define fcout(n) cout<<fixed<<setprecision((n))
#define scout(n) cout<<setw(n)

#define rep(i,n) for(int i = 0; i < (int)(n);++i)
#define repc(i,a,b) for(int i = (a);i < (int)(b);++i)
#define repi(it,array) for(auto it = array.begin(),end = array.end(); it != end;++it)
#define repa(n,array) for(auto &n :(array))

typedef long long ll ;
typedef deque<int> di ;
typedef deque<ll> dl ;
typedef map<string,int> dict;
typedef complex<double> comd;
typedef pair<int,int> pii;

constexpr int imax = ((1<<30)-1)*2+1 ;
constexpr int inf = 100000000;
constexpr double PI = acos(-1.0) ;
double eps = 1e-10 ;
const int dy[] = {-1,0,1,0};
const int dx[] = {0,-1,0,1};

double CalcDist(comd p1, comd p2){
  return sqrt(pow(p1.X - p2.X,2.0) + pow(p1.Y -p2.Y,2.0));
}

  template <typename T>
void out(deque < T > d)
{
  for(size_t i = 0; i < d.size(); i++)
  {
    debug(d[i]);
  }
}

template<typename T>
T ston(string& str, T n){
  istringstream sin(str) ;
  T num ;
  sin >> num ;
  return num ;
}


double EPS = 1e-12;
double add(double a, double b){
  if(abs(a+b) < EPS* (abs(a) + abs(b))) return 0;
  return a+b;
}

struct P{
  double x,y;
  P(){}
  P(double _x,double _y):x(_x),y(_y){}
  P operator + (P p){
    return P(add(x,p.x) ,add(y,p.y));
  }
  P operator - (P p){
    return P(add(x,-p.x) ,add(y,-p.y));
  }
  P operator * (double d){
    return P(x * d,y * d);
  }
  double dot(P p){
    return add(x * p.x,y*p.y);
  }
  double det(P p){
    return add(x*p.y,-y*p.x);
  }
};

double Getslp(double x, double y,double x1, double y1){
  if(fabs(x1- x) < EPS){
    return 0.0;
  }
  return (y1-y)/(x1-x);
}

int n;
P ps[100][4];
int main(){
  cin.tie(0);
  ios::sync_with_stdio(false);
  cin >> n;
  rep(i,n){
    cin >> ps[i][0].x >> ps[i][0].y >> ps[i][1].x >> ps[i][1].y >> ps[i][2].x >> ps[i][2].y  >> ps[i][3].x >> ps[i][3].y ;
    //if(fabs(Getslp(ps[i][0].x,ps[i][0].y,ps[i][1].x,ps[i][1].y) - Getslp(ps[i][2].x,ps[i][2].y,ps[i][2].x,ps[i][2].y)) <= EPS){
    if((ps[i][1]-ps[i][0]).det((ps[i][3]-ps[i][2])) == 0){
      cout << "YES" << endl;
    }
    else{
      cout << "NO" << endl;
    }
  }
  return 0;
}