#include<iostream>
#include<algorithm>
#include<cstring>
using namespace std;
bool N[102][102];
int map[102][102],R,ga,gb,w,h;
bool block(int ,int);
int main()
{
	int i,a,n,b,c,d,X=0,Y=0,x,y;
	cin>>w>>h;
	while(w!=0||h!=0){
		memset(map,false,sizeof(map));
		memset(N,0,sizeof(N));
		cin>>X>>Y;
		cin>>ga>>gb;
		cin>>n;
		for(i=0;i<n;i++){
			cin>>c>>d>>x>>y;
			if(d){
				map[y][x]=c;
				map[y+1][x]=c;
				map[y+2][x]=c;
				map[y+3][x]=c;
				map[y][x+1]=c;
				map[y+1][x+1]=c;
				map[y+2][x+1]=c;
				map[y+3][x+1]=c;

			}
			else{
				map[y][x]=c;
				map[y+1][x+1]=c;
				map[y+1][x+2]=c;
				map[y+1][x+3]=c;
				map[y+1][x]=c;
				map[y][x+1]=c;
				map[y][x+2]=c;
				map[y][x+3]=c;

			}
		}
		R=map[Y][X];
		if(R==map[gb][ga]){
			if(block(Y,X)) cout<<"OK"<<endl;
		        else cout<<"NG"<<endl;
		}
		else cout<<"NG"<<endl;
		//for(i=0;i<h;i++){
			//for(j=0;j<w;j++){
			//	cout<<map[i][j];
			//}
				
	//		cout<<endl;
		//}
		cin>>w>>h;
	}
	return 0;
}
bool block(int b,int a)
{
	//if(f==1) return 1;
	N[b][a]=1;
	if(ga==a&&gb==b) return 1;
	if(a+1!=w){
		if(map[b][a+1]==R&&N[b][a+1]==0) return block(b,a+1);}
	if(b+1!=h){
		if(map[b+1][a]==R&&N[b+1][a]==0) return block(b+1,a);}
	if(a-1!=-1){
		if(map[b][a-1]==R&&N[b][a-1]==0) return block(b,a-1);}
	if(b-1!=-1){
		if(map[b-1][a]==R&&N[b-1][a]==0) return block(b-1,a);}
	return 0;
}