#include <iostream>
#include <iomanip>
using namespace std;

int main()
{
	float a, b, c, d, e, f, x, y;

	while (cin >> a >> b >> c >> d >> e >> f) {
		x = (c / b - f / e) / (a / b - d / e);
		if (0 <= x) { x *= -1; }
		y = (c - a * x) / b;

		cout << fixed << setprecision(3) << x << ' ' << y << endl;
	}
    return 0;
}