#include <bits/stdc++.h>
#define loop(i, a, n) for (int i = (a); i < (n); i++)
#define rep(i, n) loop(i, 0, n)
constexpr int INF = 1000000000;
template<typename A, typename B> bool cmin(A &a, const B &b) { return a > b ? (a = b, true) : false; }
using namespace std;

using Weight = int;
struct Edge {
  int src, dst;
  Weight weight;
  Edge(const int s = 0, const int d = 0, const Weight w = 0) : src(s), dst(d), weight(w) {}
};

using Edges = vector<Edge>;

class Graph {
  vector<Edges> g;

public:
  Graph(const int size = 0) : g(size) {}
  size_t size() const { return g.size(); }
  const Edges &operator[](const int i) const { return g[i]; }
  void addArc(const int src, const int dst, const Weight w = 1) { g[src].emplace_back(src, dst, w); }
  void addEdge(const int node1, const int node2, const Weight w = 1) {
    addArc(node1, node2, w);
    addArc(node2, node1, w);
  }
};

vector<Weight> dijkstra(const Graph &g, const int src) {
  using state = pair<Weight, int>;
  priority_queue<state, vector<state>, greater<state>> q;
  vector<Weight> dist(g.size(), INF);
  dist[src] = 0;
  q.emplace(0, src);
  while (q.size()) {
    Weight d;
    int v;
    tie(d, v) = q.top();
    q.pop();
    if (dist[v] < d) continue;
    for (auto &e : g[v]) {
      if (cmin(dist[e.dst], dist[v] + e.weight)) q.emplace(dist[e.dst], e.dst);
    }
  }
  return dist;
}

int main() {
  int caseIndex = 0;
  int W;
  while (cin >> W, W) {
    cout << "Case " << ++caseIndex << ':' << endl;
    int N;
    cin >> N;
    Graph g((N + 1) * (W + 1));
    rep(i, W) g.addArc(i, i + 1, 0);
    rep(i, N) {
      int v, w;
      char gomi;
      cin >> v >> gomi >> w;
      rep(j, W + 1) {
        g.addArc(i * (W + 1) + j, (i + 1) * (W + 1) + j, 0);
        if (j + w <= W) g.addArc(i * (W + 1) + j, (i + 1) * (W + 1) + j + w, -v);
      }
    }
    assert(N * W <= 1e6);
    vector<Weight> dist = dijkstra(g, 0);
    int maxi = dist.back();
    cout << -maxi << endl;
    rep(i, W + 1) if (maxi == dist[N * (W + 1) + i]) {
      cout << i << endl;
      break;
    }
  }
}