#include <cstdio>
#include <complex>
#include <vector>
#include <cmath>

using namespace std;

#define REP(i, n) for(int i = 0;i < n;i++)
#define REPR(i, n) for(int i = n;i >= 0;i--)
#define FOR(i, m, n) for(int i = m;i < n;i++)

typedef complex<double> P;
typedef vector<P> VP;
const double EPF = 1e-9;

#define X real()
#define Y imag()
#define EQ(x,y) (abs(x-y) < EPF)

double dot(P a, P b) {
  return (conj(a)*b).X;
}
double cross(P a, P b) {
  return (conj(a)*b).Y;
}
double distPP(P a, P b) {
  return sqrt(dot(a-b,a-b));
}
P crosspoint(P a, P b, P c, P d) {//ac , bd
  double d1 = cross(d-b,b-a);
  double d2 = cross(d-b,c-a);
  if(EQ(d1,0) & EQ(d2,0)) return a;
  if(EQ(d2,0)) return a;
  return a + (c-a)*d1/d2;
}
P normal_vector(P a) {
  P b(-a.Y, a.X);
  return b;
}
P polar(double r, double theta) {
  P a(r*cos(theta),r*sin(theta));
  return a;
}

int main() {
  P pos(0,0);
  int angle = 90;
  while(1) {
    int dl,dangle;
    scanf("%d,%d", &dl, &dangle);
    if(dl == 0 && dangle == 0) break;
    P dpos = polar(dl,angle*M_PI/180);
    pos += dpos;
    angle -= dangle;
  }
  printf("%d\n%d\n",(int)pos.X,(int)pos.Y);
  return 0;
}