#include <cstdio>
#include <iostream>
#include <sstream>
#include <fstream>
#include <iomanip>
#include <algorithm>
#include <cmath>
#include <string>
#include <vector>
#include <list>
#include <queue>
#include <stack>
#include <set>
#include <map>
#include <bitset>
#include <numeric>
#include <climits>
#include <cfloat>
using namespace std;

class Piece
{
public:
    int h, w;
    vector<bitset<20> > a;
    int n;

    void read()
    {
        cin >> h >> w;
        a.assign(h, 0);
        n = 0;
        for(int i=0; i<h; ++i){
            for(int j=0; j<w; ++j){
                char c;
                cin >> c;
                if(c == '#'){
                    a[i][j] = true;
                    ++ n;
                }
            }
        }
    }
    bool all() const
    {
        for(int i=0; i<h; ++i){
            if(a[i].count() != w)
                return false;
        }
        return true;
    }
    bool canPut(int y, int x, const Piece& p) const
    {
        for(int i=0; i<p.h; ++i){
            if((a[y+i] & (p.a[i] << x)).any())
                return false;
        }
        return true;
    }
    void put(int y, int x, const Piece& p)
    {
        for(int i=0; i<p.h; ++i)
            a[y+i] |= (p.a[i] << x);
    }
    void remove(int y, int x, const Piece& p)
    {
        for(int i=0; i<p.h; ++i)
            a[y+i] &= ~(p.a[i] << x);
    }
    void rotate()
    {
        vector<bitset<20> > b(w, 0);
        for(int i=0; i<h; ++i){
            for(int j=0; j<w; ++j){
                b[j][i] = a[i][w-1-j];
            }
        }
        a.swap(b);
        swap(h, w);
    }
    bool operator<(const Piece& p) const{
        return n < p.n;
    }
};

bool solve(Piece& puzzle, const vector<vector<Piece> >& p, int k)
{
    if(k == p.size())
        return true;

    Piece prob = puzzle;
    for(unsigned j=k; j<p.size(); ++j){
        bool ng = true;
        for(int r=0; r<4; ++r){
            for(int y=0; y<=puzzle.h-p[j][r].h; ++y){
                for(int x=0; x<=puzzle.w-p[j][r].w; ++x){
                    if(puzzle.canPut(y, x, p[j][r])){
                        prob.put(y, x, p[j][r]);
                        ng = false;
                    }
                }
            }
        }

        if(ng)
            return false;
    }
    if(!prob.all())
        return false;

    for(int r=0; r<4; ++r){
        for(int y=0; y<=puzzle.h-p[k][r].h; ++y){
            for(int x=0; x<=puzzle.w-p[k][r].w; ++x){
                if(puzzle.canPut(y, x, p[k][r])){
                    puzzle.put(y, x, p[k][r]);
                    bool ret = solve(puzzle, p, k+1);
                    puzzle.remove(y, x, p[k][r]);
                    if(ret)
                        return ret;
                }
            }
        }
    }

    return false;
}

int main()
{
    for(;;){
        Piece puzzle;
        puzzle.read();
        if(puzzle.h == 0)
            return 0;

        int n;
        cin >> n;
        vector<vector<Piece> > p(n, vector<Piece>(4));
        for(int i=0; i<n; ++i){
            p[i][0].read();
            for(int j=1; j<4; ++j){
                p[i][j] = p[i][j-1];
                p[i][j].rotate();
            }
        }

        int m;
        cin >> m;
        for(int i=0; i<m; ++i){
            int k;
            cin >> k;
            vector<vector<Piece> > p2(k);
            int sum = 0;
            for(int j=0; j<k; ++j){
                int x;
                cin >> x;
                p2[j] = p[x-1];
                sum += p2[j][0].n;
            }

            if(sum != puzzle.h * puzzle.w - puzzle.n){
                cout << "NO" << endl;
                continue;
            }

            sort(p2.rbegin(), p2.rend());
            if(solve(puzzle, p2, 0))
                cout << "YES" << endl;
            else
                cout << "NO" << endl;
        }
    }
}