local mfl, mce, mmi = math.floor, math.ceil, math.min
local SegTree = {}
SegTree.updateAll = function(self)
  for i = self.stagenum - 1, 1, -1 do
    for j = 1, self.cnt[i] do
      self.stage[i][j] = self.func(self.stage[i + 1][j * 2 - 1], self.stage[i + 1][j * 2])
    end
  end
end
SegTree.create = function(self, n, func, emptyvalue)
  self.func, self.emptyvalue = func, emptyvalue
  local stagenum, mul = 1, 1
  self.cnt, self.stage, self.size = {1}, {{}}, {}
  while mul < n do
    mul, stagenum = mul * 2, stagenum + 1
    self.cnt[stagenum], self.stage[stagenum] = mul, {}
  end
  for i = 1, stagenum do self.size[i] = self.cnt[stagenum + 1 - i] end
  self.stagenum = stagenum
  for i = 1, n do self.stage[stagenum][i] = i end
  for i = n + 1, mul do self.stage[stagenum][i] = emptyvalue end
  self:updateAll()
end
SegTree.getRange = function(self, left, right)
  if left == right then return self.stage[self.stagenum][left] end
  local start_stage = 1
  while right - left + 1 < self.size[start_stage] do
    start_stage = start_stage + 1
  end
  local ret = self.emptyvalue
  local t1, t2, t3 = {start_stage}, {left}, {right}
  while 0 < #t1 do
    local stage, l, r = t1[#t1], t2[#t1], t3[#t1]
    table.remove(t1) table.remove(t2) table.remove(t3)
    local sz = self.size[stage]
    if (l - 1) % sz ~= 0 then
      local newr = mmi(r, mce((l - 1) / sz) * sz)
      table.insert(t1, stage + 1) table.insert(t2, l) table.insert(t3, newr)
      l = newr + 1
    end
    if sz <= r + 1 - l then
      ret = self.func(ret, self.stage[stage][mce(l / sz)])
      l = l + sz
    end
    if l <= r then
      table.insert(t1, stage + 1) table.insert(t2, l) table.insert(t3, r)
    end
  end
  return ret
end
SegTree.update = function(self, idx, value)
  for i = self.stagenum - 1, 1, -1 do
    local dst = mce(idx / 2)
    local rem = dst * 4 - 1 - idx
    self.stage[i][dst] = self.func(self.stage[i + 1][idx], self.stage[i + 1][rem])
    idx = dst
  end
end
SegTree.new = function(n, func, emptyvalue)
  local obj = {}
  setmetatable(obj, {__index = SegTree})
  obj:create(n, func, emptyvalue)
  return obj
end

local n, m = io.read("*n", "*n", "*l")
local s = io.read()
local map = {}
for i = 1, n + 1 do
  map[i] = s:sub(i, i) == "0"
end
local len = {}
local inf = n + 2
for i = 1, n do
  len[i] = inf
end
len[n + 1] = 0
len[n + 2] = inf
local st = SegTree.new(n + 2, function(a, b) return len[a] < len[b] and a or b end, n + 2)
st:updateAll()
for i = n, 1, -1 do
  if map[i] then
    local right = mmi(n + 1, i + m)
    local minpos = st:getRange(i + 1, right)
    len[i] = len[minpos] + 1
    st:update(i)
  end
end
if inf <= len[1] then
  print(-1)
else
  local cur, curpos = len[1], 1
  local ret = {}
  for i = 2, n + 1 do
    if cur == len[i] + 1 then
      table.insert(ret, i - curpos)
      cur, curpos = cur - 1, i
    end
  end
  print(table.concat(ret, " "))
end
