local mfl, mce, mmi, mma = math.floor, math.ceil, math.min, math.max
local SegTree = {}
SegTree.updateAll = function(self)
  for i = self.stagenum - 1, 1, -1 do
    for j = 1, self.cnt[i] do
      self.stage[i][j] = self.func(self.stage[i + 1][j * 2 - 1], self.stage[i + 1][j * 2])
    end
  end
end
SegTree.create = function(self, n, func, emptyvalue)
  self.func, self.emptyvalue = func, emptyvalue
  local stagenum, mul = 1, 1
  self.cnt, self.stage, self.size = {1}, {{}}, {}
  while mul < n do
    mul, stagenum = mul * 2, stagenum + 1
    self.cnt[stagenum], self.stage[stagenum] = mul, {}
  end
  for i = 1, stagenum do self.size[i] = self.cnt[stagenum + 1 - i] end
  self.stagenum = stagenum
  -- for i = 1, #ary do self.stage[stagenum][i] = ary[i] end
  -- for i = #ary + 1, mul do self.stage[stagenum][i] = emptyvalue end
  for i = 1, mul do self.stage[stagenum][i] = emptyvalue end
  self:updateAll()
end
SegTree.getRange = function(self, left, right)
  if left == right then return self.stage[self.stagenum][left] end
  local start_stage = 1
  while right - left + 1 < self.size[start_stage] do
    start_stage = start_stage + 1
  end
  local ret = self.emptyvalue
  local t1, t2, t3 = {start_stage}, {left}, {right}
  while 0 < #t1 do
    local stage, l, r = t1[#t1], t2[#t1], t3[#t1]
    table.remove(t1) table.remove(t2) table.remove(t3)
    local sz = self.size[stage]
    if (l - 1) % sz ~= 0 then
      local newr = mmi(r, mce((l - 1) / sz) * sz)
      table.insert(t1, stage + 1) table.insert(t2, l) table.insert(t3, newr)
      l = newr + 1
    end
    if sz <= r + 1 - l then
      ret = self.func(ret, self.stage[stage][mce(l / sz)])
      l = l + sz
    end
    if l <= r then
      table.insert(t1, stage + 1) table.insert(t2, l) table.insert(t3, r)
    end
  end
  return ret
end
SegTree.setValue = function(self, idx, value, silent)
  self.stage[self.stagenum][idx] = value
  if not silent then
    for i = self.stagenum - 1, 1, -1 do
      local dst = mce(idx / 2)
      local rem = dst * 4 - 1 - idx
      self.stage[i][dst] = self.func(self.stage[i + 1][idx], self.stage[i + 1][rem])
      idx = dst
    end
  end
end
SegTree.new = function(n, func, emptyvalue)
  local obj = {}
  setmetatable(obj, {__index = SegTree})
  obj:create(n, func, emptyvalue)
  return obj
end

-- find smallest x where
-- left <= x
-- val <= f[left:x]
-- if not exist then return right + 1
SegTree.right_bound = function(self, val, left, right)
  local ret, retpos = self.emptyvalue, left - 1
  local t1, t2, t3 = {1}, {left}, {right}
  while 0 < #t1 do
    local stage, l, r = t1[#t1], t2[#t1], t3[#t1]
    table.remove(t1) table.remove(t2) table.remove(t3)
    local sz = self.size[stage]
    while (l - 1) % sz ~= 0 or r + 1 - l < sz do
      stage = stage + 1
      sz = self.size[stage]
    end
    local tmp = self.func(ret, self.stage[stage][mce(l / sz)])
    if tmp < val then
      ret, retpos = tmp, l + sz - 1
      if retpos == right then break end
      if l + sz <= r then table.insert(t1, 1) table.insert(t2, l + sz) table.insert(t3, r) end
    else
      if sz ~= 1 then table.insert(t1, stage + 1) table.insert(t2, l) table.insert(t3, l + sz - 2) end
    end
  end
  return retpos + 1
end

-- find largest x where
-- x <= right
-- val <= f[x:right]
-- if not exist then return left - 1
SegTree.left_bound = function(self, val, left, right)
  local ret, retpos = self.emptyvalue, right + 1
  local t1, t2, t3 = {1}, {left}, {right}
  while 0 < #t1 do
    local stage, l, r = t1[#t1], t2[#t1], t3[#t1]
    table.remove(t1) table.remove(t2) table.remove(t3)
    local sz = self.size[stage]
    while r % sz ~= 0 or r + 1 - l < sz do
      stage = stage + 1
      sz = self.size[stage]
    end
    local tmp = self.func(ret, self.stage[stage][mfl(r / sz)])
    if tmp < val then
      ret, retpos = tmp, r - sz + 1
      if l + sz <= r then table.insert(t1, 1) table.insert(t2, l) table.insert(t3, r - sz) end
    else
      if sz ~= 1 then table.insert(t1, stage + 1) table.insert(t2, r - sz + 2) table.insert(t3, r) end
    end
  end
  return retpos - 1
end

local n = io.read("*n")
local st = SegTree.new(n, mma, 0)
local t = {}
for i = 1, n do t[i] = 0 end
for i = 1, n do
  local a = io.read("*n")
  t[a] = i
  st:setValue(i, a, true)
end
st:updateAll()
local retary = {}
for i = 1, n - 1 do
  local pos = t[i]
  local left1, left2 = 0, 0
  local right1, right2 = n + 1, n + 1
  if 1 < pos then
    left1 = st:left_bound(i, 1, pos - 1)
    if 1 < left1 then
      left2 = st:left_bound(i, 1, left1 - 1)
    end
  end
  if pos < n then
    right1 = st:right_bound(i, pos + 1, n)
    if right1 < n then
      right2 = st:right_bound(i, right1 + 1, n)
    end
  end
  local tmp = 0
  if 0 < left1 then
    local l_range = left1 - left2
    local r_range = right1 - pos
    tmp = tmp + l_range * r_range
  end
  if right1 <= n then
    local l_range = pos - left1
    local r_range = right2 - right1
    tmp = tmp + l_range * r_range
  end
  retary[i] = tmp
end

local ret = 0LL
for i = 1, n - 1 do
  ret = ret + retary[i] * i
end
local str = tostring(ret):gsub("LL", "")
print(str)
