#include <bits/stdc++.h>
using namespace std;
typedef long long int ll;

#define rep( i, n, m ) for(int i = ( n ); i < ( m ); i++)
#define rep_d( i, n, m ) for(int i = ( n ) - 1; i >= ( m ); i--)
#define sort_asc( X ) sort(( X ).begin(), ( X ).end())
#define sort_desc( X ) sort(( X ).begin(), ( X ).end(), greater <>())
#define endl "\n"

template <class T> bool chmax( T& a, T b );
template <class T> bool chmin( T& a, T b );
int* eratosthenes( int N );
bool bit_search( int pattern, int N );
void initialize( void );

const ll INF = 1LL << 60;
const int k_mod = 1e9 + 7;
template <typename T, typename K> struct P {
	T a; K b;
};
typedef struct {
	vector <int> to;
	int cost;
} edge;


int main( void ){
	// initialize();
	int N;
	cin >> N;
	vector <edge> tree( N );
	rep( i, 1, N ){
		int input; cin >> input;
		input--;
		tree[ input ].to.push_back( i );
	}
	rep( i, 0, N ){
		cout << tree[i].to.size() << endl;
	}
}

template <class T> bool chmax( T& a, T b ) {
	if (a < b){
		a = b; return true;
	}
	return false;
}
template <class T> bool chmin( T& a, T b ) {
	if (a > b){
		a = b; return true;
	}
	return false;
}
int* eratosthenes( int N ){
	int* prime_array = new int[ N + 1 ];
	int lim = N;
	prime_array[ 0 ] = 0;
	prime_array[ 1 ] = 0;
	rep( i, 2, N + 1 ){
		prime_array[ i ] = 1;
	}
	rep( i, 2, lim ){
		if (prime_array[ i ] == 0)
			continue;
		lim = N / i;
		for(int j = i * 2; j < N + 1; j += i){
			prime_array[ j ] = 0;
		}
	}
	return prime_array;
}
bool bit_search( int pattern, int N ){
	int cnt = 0;
	rep( bit, 0, N ){
		if (pattern & ( 1 << bit )){
			cnt++;
		}
	}
	return true;
}
void initialize( void ){
	cout << fixed << setprecision( 10 );
}
