Careers have gone under many changes. There is now a schedule; there are seven days in a week, and Sims at school are off on Saturday and Sunday. Sims can now get paid vacation days and start working 4–5 days a week. A meter measures job performance (their mood when they get to work). A new thing called "chance cards" lets the player pick what to do in a situation. Sims can gain/lose skill points, gain/lose money, or be promoted, demoted, or even fired.