In order to run on the 16K machine several short cuts were made - Sir Lancelot moved two pixels at a time giving a slightly choppy appearance to his movement .
The screens were more simplistic than other platformers released at the same time .
In order to run on the 16K machine several short cuts were made - Sir Lancelot moved two pixels at a time giving a slightly choppy appearance to his movement , and the screens were more simplistic than other platformers released at the same time .