with reference now to the drawings , and in particular to fig1 - 16 thereof , a new and improved race game apparatus embodying the principles and concepts of the present invention and generally designated by the reference numeral 10 will be described . more specifically , the race game apparatus 10 of the instant invention essentially comprises a game board 11 , including a central board area 12 , including a respective first , second , and third path 14 , 15 , and 16 respectively , wherein each of the paths are of a continuous configuration in a generally contiguous concentric orientation relative to one another in a generally elongate configuration . it is understood that the paths may be of a circular , rectilinear , or any other suitable configuration requiring each of the paths to be formed of a plurality of spaces , wherein the spaces are in aligned orientation relative to one another and each of the respective paths . respective first and fourth spaces are directed throughout the first path , respective second and fifth spaces are directed throughout the second path 15 , and the respective third and sixth spaces 19 and 22 are directed throughout the third path . as illustrated , each of the spaces of each of the paths are in alternating numerical relationship relative to one another . the number of spaces are defined by a predetermined number equal to the number of sides of each of the die members 30 , as illustrated in fig6 . as the die members as exemplified , include six faces each , six spaces are provided and divided equally among the respective first through third paths , with each of the paths accordingly including a plurality of the predetermined number of spaces in the alternating relationship as illustrated among each of the paths . an outer perimeter wall 13 is provided about the outer perimeter of the game board 11 to contain the various tokens and die members in play within the game board . it is illustrated that a predetermined number of pole position cards 28 are provided ( see fig1 and 6 ) to position each of the predetermined number of tokens 29 ( see fig4 ) adjacent the starting line 31 that is directed orthogonally across the paths 14 - 16 . a plurality of first and second starting spaces 32 and 33 are provided on each side of the starting line 31 , with each predetermined number of starting spaces equal to the predetermined number defined by the pole position cards 28 and the die members 30 . the pole position cards 28 are initially shuffled , and it is desired that a predetermined number of players be provided and each select a card of the predetermined number of cards and each player will utilize a token in association with a chosen card and position that token in the corresponding space of the respective first and second starting spaces 32 and 33 dependent upon whether clockwise or counterclockwise direction about the 14 - 16 is desired . it is understood that the tokens are positioned in either the first or second starting spaces and must all be contained within either the first or second starting spaces at the outset of the race . it is the object of the game that the player or token completing a single lap about the game board is declared a winner . to traverse the path , the die members are rolled sequentially and players direct the tokens forwardly to traverse the paths . the tokens are accordingly directed forwardly , laterally , or diagonally relative to the game paths and movement of a token is permitted as long a diagonal , lateral , or forward displacement of the token is arranged to be in contiguous communication with a space of the plurality of spaces 17 - 22 that a player is present upon by way of the associated token . the die members are not added , but merely the top face of the die member as rolled on the central board area 12 is read and for example should a player be on a number 2 space and a number 4 and a 2 die designation are illustrated , the player may move diagonally from a 2 to a 4 and then from a 4 to a 2 space to direct the token forwardly . should a player not be able to move , then that player must await a further turn . should a player roll the same designation upon both die members , the player is then permitted a further roll of the die members . engagement with an opponent upon a space advances the contacted opponent racer forwardly , diagonally , or sideways dependent upon whether the moving player has proceeded into the player &# 39 ; s occupied space in a diagonal , lateral , or forward orientation . should an opponent be directed off of the track of the first through third paths 14 - 16 , a 1 or a 4 is needed to return in a roll of the die members 30 . alternatively , should a player be directed into the perimeter wall 13 , a 3 or 6 is required before that player being exteriorly of the paths 14 - 16 be permitted back onto the game paths . a first variation in use of the game wherein various of the six token spaces 22 are of contrasting coloration , whereupon a player landing upon that contrasting colored space is directed to pick up a directional card 27 of the stack of directional cards , and the directional cards are , as illustrated in the fig7 - 16 , in directing either penalty or award to that player . alternatively , the game board is constructed to include an &# 34 ; l &# 34 ; shaped pivot plate 23 at each of the six spaces 22 , the first and second starting spaces 32 and 33 exempted . each of the six spaces 22 includes the &# 34 ; l &# 34 ; shaped pivot plate 23 , as illustrated in fig1 a and 1b , and includes a vertical plate 24 and a horizontal plate 25 overlying a horizontal support surface 26 that is coextensive with and underlying the horizontal leg plate 25 that designates the six space 22 at a top surface thereof . in this manner , the directional cards are positioned under selective ones of the &# 34 ; l &# 34 ; shaped pivot plates 23 , wherein each &# 34 ; l &# 34 ; shaped pivot plate 23 includes a handle 23a that projects above and is mounted to an upper edge of the vertical leg plate 24 to ease its lifting . each horizontal leg plate 25 is pivoted about a pivot plate hinge 23b . as the ten designated directional cards 27 are arbitrarily positioned upon ten of the six spaces 22 , the element of chance and surprise may be varied from one race to another in a player landing of each of the six spaces 22 . as to the manner of usage and operation of the instant invention , the same should be apparent from the above disclosure , and accordingly no further discussion relative to the manner of usage and operation of the instant invention shall be provided . with respect to the above description then , it is to be realized that the optimum dimensional relationships for the parts of the invention , to include variations in size , materials , shape , form , function and manner of operation , assembly and use , are deemed readily apparent and obvious to one skilled in the art , and all equivalent relationships to those illustrated in the drawings and described in the specification are intended to be encompassed by the present invention . therefore , the foregoing is considered as illustrative only of the principles of the invention . further , since numerous modifications and changes will readily occur to those skilled in the art , it is not desired to limit the invention to the exact construction and operation shown and described , and accordingly , all suitable modifications and equivalents may be resorted to , falling within the scope of the invention .
a race game includes an oval track structure arranged with a plurality of contiguous concentric tracks , wherein the tracks each include a plurality of spaces . the game includes tokens and die members , and wherein each of the spaces is formed with contrasting enumeration in associated with the die members , wherein players in turn direct respective tokens along the spaces in diametrical , horizontal , and straight - line orientations to correspond to a movement of a token from adjacent enumerated spaces corresponding to enumerated spaces directed by the die members . a plurality of the spaces are associated with directional cards of reward and punishment types to introduce an element of change into play of the game .