in the following description of the preferred embodiment , the players select one main card 10 . then secondary cards 20 are placed in a stack with their faces 12 down . each player in turn draws one secondary card 20 from the stack . the rest of the players read aloud the indicia on the secondary card , thus memorizing the sound in association with the letters , letter combinations or digraphs . the player who drew the card enjoys cooperation of other players , which makes the game more enjoyable . he , at the same time , receives the peer instruction without pressure being put on him for correct response . such arrangement enables the player to participate in the game without any threat to his self - esteem for not knowing sometimes the correct answers . if the letters or a group of letters / diagraphs , which are located on the face side 12 of the secondary card 20 , match an underlined letter or group of letters on the player &# 39 ; s main card 10 , the player keeps the secondary card and places it on his main card 10 securing it to the main card by an adhesive means ( not shown ) so that the reverse side of the secondary card 20 rests adjacent an edge of the main card 10 . suitable mating adhesive means is secured to the face 14 of the main card 10 . the adhesive can be in the form of hook and loop fasteners , such as , for example , velcro . the main card 10 may be made of any suitable material , for example felt or a similar thick fabric . the secondary cards 20 can be likewise made of felt having strips of velcro attached to their reverse sides . in this manner , the position of the secondary cards 20 in relation to the main card 10 can be secured , which may prove especially beneficial if the game is played during travelling . if the indicia on the secondary card 20 retrieved from the stack does not match any of the underlined indicia on the main card 10 , the player discards the secondary card 20 in a second stack . the object of the game is to match a secondary card 20 to each of the underlined letters or group of letters on a player &# 39 ; s main card 10 . the first person to complete the match of the secondary cards to the underlined indicia on his main card 10 wins the game . in the embodiment shown in fig1 the main card 10 is shown as having a round shape , while the secondary cards 20 are shown as having a generally j - shape . these shapes can be changed to any other suitable shape , for example , the main card 10 and the secondary cards 20 can be made both rectangular or both round , etc . it is preferable though that the indicia on the secondary cards be adjacent one end thereof , if the card is made j - shaped or rectangular , so that this end can be placed in close proximity to the underlined indicia on the main card 10 and easy visual association be made between the indicia on the secondary card 20 and the underlined indicia on the main card 10 . the cards can be made of different color / texture material , so that the players are entertained while educating themselves . the underlined indicia on the main card can be written with a different color print , and the matching indicia on the secondary card matches that in color . while the invention has been described with a certain degree of particularity , it is manifest that many changes can be made in the details of construction and the arrangement of components . it is therefore understood that the invention is not to be limited to specific embodiments disclosed herein , but the invention is to be limited only by the scope of the following claims , including the full range of equivalency to which each element or step thereof is entitled to .
an educational game for teaching phonetics is provided . the game provides for the use of a deck of cards having at least one main card for each player and a plurality of secondary cards . the main cards have an indicia representing a number of phonetic tasks and the secondary cards bear an indicia representing a matching phonetic task .