Game Closure | Engineer | SALARY: $120k - $220k | San Francisco Bay area (SF) | Tokyo, Japan | VISA REMOTE
Game Closure is building the world's most advanced javascript game technologies, including an engine, server infrastructure, analytics and marketing, among other cool products. We are hiring senior engineers who can tackle architecture and APIs for our game technology on small teams of 3-4 folks. Game Closure has raised more then $30M, and has more than 100M users supported by a small team of engineers &lt;25
For flavor: our last project was to use redux as a server state timeline for 100M+ players; before that we used code mods to port it from our propriety module and class system to es6. There are numerous projects coming up, such as first class typescript support to facilitate better tooling and API documentation, a facial tracking/AR engine, and a react-powered webgl-based UI system.
We have projects for hosted real-time multiplayer gaming, social gaming, cross-compilation to native platforms, and many other core infrastructure tools that we would welcome your support on defining and creating.
Our technologies engine have already been in front of tens of millions of users, and we're adding millions of new users monthly. This is a high leverage position, and very senior. We welcome remote for certain folks, because we're looking to build the best small engineering team in the world, but we prefer to hire in Tokyo and Mountain View.
We are also actively looking for folks across range of leadership roles in product, engineering, and operations.
Please email REDACTED_EMAIL
Subject: Game Closure Engineering: YOUR NAME HERE
Please include a personal note about your background and interests so we can prioritize your application!
Ask HN: Who is hiring? (June 2018)