NVIDIA | Senior Graphics Performance Engineer | Santa Clara, CA | ONSITE <a href="
My team is interviewing for a Senior Graphics Performance Engineer position. We are seeking candidates with experience in 3D graphics programming, profiling tools and techniques, C/C++ coding.  Nice-to-have knowledge includes GPU HW and computer architecture , low-level memory management (virtual memory, memory types and cache behavior, allocation),  Vulkan/DX12, experience with Scrum process, code review, version control, large-scale SW development , and experience with driver development : 
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From the posting : NVIDIA is looking for world-class software engineers to take a key role in the Tegra software graphics performance team. You will work with on the most advanced current and future generations of graphics hardware based on NVIDIA's Tegra products and SOCs. You will be part of a team whose mission is to achieve the best possible performance, power, and latencies on GPU-driven applications on mobile and embedded devices. This is a great opportunity to make an impact on the industry through interactions with internal teams and external experts as well, with the goal to create future graphics technologies.
Generally, the company has open engineering positions in Santa Clara, CA and locations listed on <a href="
Ask HN: Who is hiring? (September 2017)