Nickelodeon Games - Game Engineer | Full Time | LA or NYC
Nickelodeon Games is looking for a talented, self-motivated, and innovative individual with a passion for gaming and technology.  We are currently seeking a Game Engineer to work on existing and future gaming projects. Deep understanding and knowledge of game development fundamentals and sharp programming skills are required.
Overview and Responsibilities
  - Design and implement game features and components
  - Research and investigate new technologies and how they can be used for our games
  - Quickly iterate through different proof of concepts and prototypes
  - Participate in game performance optimizations (rendering, loading, memory usage, and file size optimizations, etc.)
  - Troubleshoot and solve critical issues on game projects
  - Effectively communicate project status to extended games team
  - Write tools to automate reoccurring tasks during the project life cycle
  - Write high quality code and unit tests and conduct regular cross-team code reviews
Basic Qualifications
  - Solid foundation in data structures, algorithms, and object-oriented programming
  - Experience working with game engines and frameworks (Unity, Unreal, Sprite Kit, libGDX, etc.)
  - Proven capability in problem solving and ability to come up with innovative solutions
  - Experience with profiling, along with performance optimization (memory leaks, performance analysis, etc.)
  - Ability to work with a cross-functional team including artists, designers, QA, etc.
  - Excellent written and verbal communications skills
Additional Qualifications
  - Experience developing native applications on iOS and/or Android
  - OpenGL, OpenAL, Box2D, and Shader programming
  - Network protocols and patterns (HTTP, REST), programming and debugging
  - BS degree in Computer Science or equivalent work experience
tamer[dot]eskander[a_t]nick[dot]com
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