Penrose Studios | Software Engineer | San Francisco, CA | Onsite | Full Time
Penrose Studios crafts ground-breaking immersive stories and needs your help building a platform for this new artistic medium. We seek passionate and experienced developers who are excited about discovering new and innovative ways to push augmented and virtual reality to new limits. You’ll work with artists to build new tools, develop new interaction techniques, and constantly evaluate and integrate cutting edge hardware and third party software.
Responsibilities:
- Collaborate with a team of engineers and artists to create innovative VR and AR content
- Design, implement and maintain tools for a new VR production pipeline
- Quickly prototype and iteratively collaborate with artists to develop new tools
- Integrate new SDKs and upgrade device run-time environments as new third party software becomes available
- Optimize VR content for release on a variety of platforms
Requirements: 
- Strong knowledge of C++, and C#
- Strong knowledge of 3D math and graphics algorithms
- Collaborative mindset and ability to communicate effectively
- Strong debugging, profiling, and run-time analysis skills
- Experience with UE4, Unity, or similar game experience a plus
Apply here: <a href="
Ask HN: Who is hiring? (August 2017)