Shoreline.io | Redwood City, CA and REMOTE | Software Engineer (Distributed Systems) <a href="
Shoreline was founded to reduce operational pain. We have experience building and operating mission critical databases, cloud services with millions of hosts, and self tuning feedback control systems. We want to reduce tickets and improve availability by an order of magnitude through automation. We are well funded and based in Redwood City, California and Iasi, Romania.
Have you designed, built, and operated distributed systems? Love correctness, fault tolerance, and scalability? Shoreline is hiring distributed systems engineers to build our core product: a programmable &amp; distributed control plane designed for scalability, fault tolerance, and portability.
What you'll be doing
- Implementing a distributed control plane in Elixir / Erlang and verifying, formally and through tests, to guarantee correctness and fault tolerance.
- Defining the semantics of the distributed ops language and implementing the distributed runtime.
- Designing &amp; implementing a distributed event recognition and signalling system.
- Designing &amp; implementing a distributed metrics subsystem and feedback control algorithms for distributed control.
- Build systems with arbitrary scale in mind e.g. millions of nodes.
You'll use standard software development best practices such as version control and participate in software development processes such as code and design reviews.
We pay competitively. While this position can be remote, you may be asked from time to time to travel to and work from the main office located in Redwood City, CA.
Ask HN: Who is hiring? (April 2020)