Elevate | iOS Engineer | REMOTE or Bay Area, part time (or full time) contractor
Apple's App of the Year in 2014. 
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I work full-time on Elevate's iOS app. We make brain training games, so most of the company works on cross-platform games. I'm the one responsible for everything on iOS that isn't a game.
We ship improvements to the app and a new game every month. You would take your own tasks and help with code review for each release.
Objective C and some C++ experience is necessary, we also use Swift in some isolated places, and would like to use Swift wherever feasible.
The app is very animation heavy. CoreAnimation experience is useful. Understanding what causes performance issues and how to use Xcode's profiling tools is useful too. We have really talented designers who cry when you build ugly things.
It's a pretty chill gig. We probably need at least half of your time around a deadline, but usually you can spend as much time as you want working on stuff. The well of tasks never runs dry. We have an office, but Slack+Trello means you can work from anywhere.
Send at least your Github username to me: david+REDACTED_EMAIL
Links to anything you've done that is on the App Store is way more interesting to me than a resume.
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