Ветхий талисман вознесения
Talisman of Ascension is a legendary item in League of Legends.[1]
Recipe
Cost Analysis
- 15 health regeneration = 540g
- 15 mana regeneration = 900g
- 10% cooldown reduction = 317g
- 20 movement speed = 260g
- Total Gold Value = 2017g
Выгодность покупки[3]
- 91.7% gold efficient. The item can be considered 100% gold efficient or higher with the following(s):
- The passive and active effect has at least a combined gold value of 307g.
- After being held for 15 minutes and 15 seconds. Each minion death reduces the timer by 15 seconds.
- The passive must provide 5 health regen per 5 to be gold efficiency.
is
Similar Items
Notes
- Percentage movement speed stacks additively with other sources of percentage movement speed.
- Upgrading to does not improve its ability to generate gold.
- movement speed boost is especially useful for the advantage it provides a team when initiating or exiting a teamfight. 's
- On Summoner's Rift, assuming 's user is within range of all minion deaths in a lane, it provides 8.3 gold per 10 seconds before the 35-minute mark. After 35 minutes, it provides 8.7 gold per 10.
- On Summoner's Rift, assuming 's user is within range of all minion deaths in a lane, it provides 25.5 health regen per 5 seconds before the 35-minute mark. After 35 minutes, it provides 26.6 health regen per 5 seconds.
Trivia
- Shurima Desert.
- The items' captions reference Miyuki "Shurelia" Mitsuhashi, a former Associate Game Designer at Riot Games. These captions were added in response to negative feedback that renaming was an attack on Shurelia's legacy.[4]
- Additionally, can still be found by searching for .
, , and are all tied to - supports and themed after locations from the game's lore. , , and are a trio of items designed for
- movement speed buff available from an item when activated—10% less than that of . However, can affect multiple champions and lasts 2 seconds longer. provides the second-highest
- Dark Souls: "Praise the sun" is an in-game idiom, used by both the player and non-player characters; and September 22 is Dark Souls' release date. contains two likely references to
Patch History
V4.13:
- Bonus movement speed increased to 20 from 0.
- Health regeneration increased to 15 per 5 seconds from 10.
- Cooldown reduction reduced to 10% from 20%.
V4.10:
- Combine cost increased to 635g from 580g.
- Total cost unchanged.
V4.5:
- New Recipe:
- Total cost increased to 2200g, up from 2000g.
+ + 585g = 2200g.
- Mana regeneration increased to 15 from 10.
V4.3:
- Recipe cost decreased to 955g from 970g (total cost remains the same).
- Mana regeneration reduced to 10 from 15.
- Passive – Favor:
- Gold per minion death reduced to 3g from 4g.
- Now heals for 10 health per minion death.
V3.14: Remade
- renamed to .
- Recipe changed to:
- Old recipe: + + 550g = 2100g.
+ + 970g = 2000g.
- Health removed.
- Cooldown reduction increased to +20% from +10%.
- Mana regeneration increased from +10 to +15.
- Added +2 gold per 10 seconds.
- Unique Passive - Favor added.
- Unique Passive - Gold Income added.
V3.02:
- Cooldown reduction is no longer UNIQUE
V1.0.0.152:
- Item cost reduced to 2100g from 2200g.
- Health reduced to +250 from +330.
- Health regeneration reduced to +10 from +30.
- Mana regeneration reduced to +10 from +15.
- Cooldown reduction reduced to +10% from +15%.
V1.0.0.122:
- will now grant assists if using the active helps get a kill.
V1.0.0.107:
- Movement speed duration increased to 3 seconds from 2 seconds.
- Health regeneration increased to +30 from +25.
- Mana regeneration increased to +15 from +12.
V1.0.0.103:
- Recipe cost increased to 550g, from 500g. Total price remains 2200g.
V1.0.0.101: Added.
- Recipe: + + 500g = 2200g.
- +330 health.
- +25 health regeneration.
- +12 mana regeneration.
- Unique passive: +15% cooldown reduction.
- Unique active: Nearby champions gain 40% movement speed for 2 seconds (60 second cooldown).
References
- ↑ The item page at LeagueofLegends.com
- ↑ Сумма характеристик, предоставляемых предметов, умноженных на их эталонную стоимость, взятую из предметов базового ранга. Данное значение применяется в теорикрафте и не показывает эффективность для конкретного чемпиона или стратегической ситуации.
- ↑ Выгодность покупки – это отношение стоимости характеристик предмета к его общей цене. Выгодность предмета увеличивается или уменьшается за счет пассивных и активных компонентов. Это значение не является прямым показателем мощи предмета или его совместимости с некоторыми чемпионами.
- ↑ Xelnath on renaming Shurelya's Reverie
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