Обновление от 28 июля 2015
Обновления (последнее) | ← Обновление от 24 июля 2015 | Обновление от 28 июля 2015 | Обновление от 31 июля 2015 → |
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Источники
Источник: Обновления Dota 2 «Новая жизнь»
Список изменений
Dota 2 Новая жизнь
Основное
- Added support for recycling.
- Fixed a case where framerate could hitch while loading resources.
- Fixed a bug with Shadow Demon Shadow Poison not hitting disrupted units properly.
- Fixed El Gato flying courier
- Ward Dispensers now clone state onto illusions correctly.
- Changed the default
fps_max
to 120 to match source1 dota. - Fixed a rendering issue with Ember Spirit's Remnant.
- Fixed a bug where on closing the join chat channel popup, focus went back to the page rather than to chat.
- Fixed console spew with Bristleback's Immortal item.
- Mac: Improved frame rate on HD 5000 cards.
- Mac/Linux: Fixed performance problems in the settings menu.
Пользовательские игры
- UI Example: Added a display of buffs to the example HUD.
- Panorama: Added new 'Buffs' global panorama API that refers to buffs using entity index + buff serial number.
- Panorama: Added APIs
Entities.GetNumBuffs()
,Entities.GetBuff()
,Players.BuffClicked()
. - Panorama: Added new tooltip type:
DOTATooltipBuff
, and events to show a buff tooltip:DOTAShowBuffTooltip
/DOTAHideBuffTooltip
.
Инструменты
- Hammer: Fixed bug where editing a tile set and then switching to a map using it got progressively slower with each update.
- Particle Editor: Fix for hitboxes when setting, clearing the setting a new model.
- SFM: Added a context menu in the viewport to control map layer visibility.