Обновление от 3 марта 2011
Обновления (последнее) | ← Обновление от 19 февраля 2011 | Обновление от 3 марта 2011 | Обновление от 12 марта 2011 → |
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Источники
Источник: Meat's back on the menu, It`s a big one.
Список изменений
Обновления 1 & 2
- Matchmaking enabled.
- Enabled new shop.
- Removed Tiny, Enigma, and Viper from "New heroes" list, so they won't be the only ones chosen with Random Hero.
- Added moonlight shadow cast effects to Mirana and her teammates.
- Added the ability to attack and destroy runes and world items.
- Runes and physical items now highlight invalid with the standard cursor if the controlled unit does not have movement capability.
- Added in new announcer lines for killing Roshan, Towers and Barracks.
- Adding in a delay on building attack messages to be less spammy.
- Only one bloodstone (the first one in your inventory) gets a charge when there is a nearby hero death.
- Razor's Eye of the Storm is now a two stage process. First it targets units then it targets towers, barracks, and the ancient.
- New Spectator Panel.
- Bots will now go for and pick up runes. They can use bottle, and will bottle runes. They will also now use magic stick and magic wand charges.
- Added a new "stop" order. This order cancels what you were currently doing in the same way as the previous "hold" order, however this order does not prevent you from auto-acquiring enemies to attack. It can be enabled in the menu by going to the "GAME" tab then clicking "Enable Auto Attack".
- Added more info to tooltips of Drow's Silence, Death Prophet's Silence, and Kunkka's Ghostship.
- TP Scrolls and Boots show indicators on the minimap to the team.
- Structures that are under attack glow red when the sound event goes off.
Исправления
- Fixed Lich not playing his attack sound.
- Fixed Heroes not commenting on item purchases unless the item was combined.
- Fixed Refresher giving 200 bonus damage.
- Fixed case where you could go invisible while silenced.
- Fixed Kunkka's Ghost Ship's path to correctly be centered.
- Fixed Tiny's Avalanche to be a projectile under the hood, so it has a bit of delay now.
- Fixed Manta (melee/ranged) images doing 133%/128% damage rather than 33%/28%. Also fixed them taking 450%/500% damage rather than 350%/400%.
- Fixed bug that would cause a number of timers to not tick on subsequent bot games, which fixes bots not working after one bot game.
- Fixed Paralyzing Casks going to hidden units.
- Fixed adaptive strike not doing its base damage.
- Fixed a bug where the announcer would go dormant and refuse to speak his lines.
- Fixed Avalanche lasting 0.5 seconds too long.
- Fixed a bug where Viper's corrosive skin debuff wouldn't do any damage to the creeps that it had poisoned.
- Fixed Freezing Field not slowing attack speed.
- Fixed physical items being visible through the fog of war.
- Fixed Viper Strike not slowing Magic Immune.
- Fixed Torrent not giving vision over the area it hits.
- Fixed Grow damage being added as bonus damage rather than base damage.
- Fixed Nethertoxin working on allied units for denies.
- Fixed Corrosive Skin working on buildings.
- Fixed Chronosphere not affecting invulnerable towers.
- Fixed Backstab working on denies.
- Fixed more bugs with Ether Shock search area.
- Fixed Magic Missile projectile speed.
- Fixed Waveform triggering linken sphere for all units it hits.
- Fixed not being able to attack/cast during Waveform.
- Fixed distance traveled on Waveform.
- Fixed Bloodbath healing for twice as much when you kill creeps.
- Fixed Pudge's hook animation getting stuck on if Pudge gets interrupted before his action phase ends.
- Fixed general silence sound not playing when gaining the silence state.
- Fixed Dream Coil stunning invulnerable units (waveform, omnislash, etc).
- Fixed Mirana's Arrow and Pudge's Hook to not miss nearby targets.