Опыт/Изменения
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Я маяк мудрости в океане невежества!

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## История версий

Версия

Изменения

- Формула бонусного опыта за серию убийств изменена с
`(ДлинаСерии² − ДлинаСерии +`

на**8**) × УбитогоГерояXPУР`(1,25 × ДлинаСерии² − 2,5 × ДлинаСерии +`

.**10**) × УбитогоГерояXPУР

- Формула бонусного опыта за серию убийств изменена с
`(ДлинаСерии − 1) ×`

на**10**× УбитогоГерояXPУР`(ДлинаСерии² − ДлинаСерии +`

.**8**) × УбитогоГерояXPУР

**Ошибка Lua в Модуль:Ability_ID на строке 62: Не найдено данных Cargo для "Watch Tower".**- Changed experience gain formula from

to**20**/min −XP**50**XP

.**2**/minXP - Reduced experience gain interval from 600 to 60.
- Compared to the previous version at 10/20/30/40 minutes, total
**Experience**given per player changed from 150/500/1050/1800XPto 110/420/930/1640XP.XP

- Changed experience gain formula from

- Increased hero kill base experience bounty from
**40**toXP**100**.XP- Formula:

to**40**+ DeadHeroXP× 0.13XP

.**100**+ DeadHeroXP× 0.13XP

- Formula:

- Increased lane creep deny experience for the denied team from 40% to 50%.
- Increased leveling up experience requirements:
- For level 9 from
**780**toXP**890**.XP - For level 10 from
**810**toXP**930**.XP - For level 11 from
**840**toXP**970**.XP - For level 12 from
**870**toXP**1010**.XP - For level 13 from
**900**toXP**1050**.XP

- For level 9 from

- Changed kill streak experience bonus from

to**500**+ (XP**220**)(StreakLength - 2)XP`(StreakLength - 1) ×`

.**10**× DeadHeroXPLVL- Where
`3 ≤ StreakLength ≤ 10`

.

- Where

- Increased kill streak experience bonus from

to**400**+ (XP**200**)(StreakLength - 2)XP

.**500**+ (XP**220**)(StreakLength - 2)XP- Where
`3 ≤ StreakLength ≤ 10`

.

- Where

**Removed**all**Experience**talents.- Watch Tower
- Changed experience gain formula from

to**15**× MinuteXP

.**20**× Minute -XP**50**XP - Increased experience gain interval from 300 to 600.
- The experience gain now increases in 10 minute intervals, instead of being smoothed down to
**1**.XP

- Changed experience gain formula from

- Reduced hero kill experience factor from 0.14 to 0.13.
- Formula:

to**40**+ DeadHeroXP* 0.14XP**40**+ DeadHeroXP* 0.13XP

- Formula:
- Reduced Watch Tower extra team experience per minute from
**18**toXP**15**.XP

- Reduced Watch Tower extra team experience per minute from
**25**toXP**18**.XP

- Increased hero max level from 25 to 30.
- Experience needed for level 26/27/28/29/30 is 3500/4500/5500/6500/7500
.XP - The
`DeadHero`

experience bounty is maxed out at level 25 like before.

- Experience needed for level 26/27/28/29/30 is 3500/4500/5500/6500/7500
**Added**Outposts.

*New Watch Tower*- Extra team experience per minute: 25
- Experience gametime interval: 300


- Increased lane creep deny experience for the denied team from 35% to 40%.
- Increased kill streak experience bonus from

to**200**+XP**150**(StreakLength - 2)XP

.**400**+ (XP**200**(StreakLength - 2)XP- Where
`3 ≤ StreakLength ≤ 10`

.

- Where
- Rescaled leveling up experience requirements:
- Experience needed for level 5 reduced from
**600**toXP**580**.XP - Experience needed for level 6 reduced from
**620**toXP**600**.XP - Experience needed for level 19 to level 25 increased from
**1400**/**1490**/**1500**/**1750**/**2000**/**2250**/**2500**toXP**1500**/**1590**/**1600**/**1850**/**2100**/**2350**/**2600**.XP

- Experience needed for level 5 reduced from
- Enlighten
- Increased cooldown from 0 to 300.
- НBonus experience gained per previous tome now starts with the third used tome, instead of the second. [?]


- Increased leveling up experience requirements:
- For level 8 from
**640**toXP**720**.XP - For level 9 from
**660**toXP**750**.XP - For level 10 from
**680**toXP**780**.XP - For level 11 from
**800**toXP**810**.XP - For level 12 from
**820**toXP**840**.XP - For level 13 from
**840**toXP**870**.XP

- For level 8 from

- The denying team no longer gains 25% of the creep's
**Experience**bounty. - Killing Streaks now give an experience bonus ranging from 200 to 1250.

- Kill Streak Formula:

- Streak Length
- 0, 1, 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10+

- Streak Name
- N/A
**killing spree****dominating****mega Kill****unstoppable!****wicked sick****monster kill****GODLIKE**- beyond
**GODLIKE**

- Streak Value
- N/A
**200**XP**350**XP**500**XP**650**XP**800**XP**950**XP**1100**XP**1250**XP

**Reworked**and the simplified assist kill experience bonus formula. [?]

- Bonus
**XP** - Heroes
- 1
- 2
- 3
- 4
- 5

- Old Formula
`(`

**20**× DeadHeroXPLVL) + (0.138 × DeadHero× DiffXP)XP`(`

**15**× DeadHeroXPLVL) + (0.138 × DeadHero× DiffXP)XP`(`

**10**× DeadHeroXPLVL) + (0.12 × DeadHero× DiffXP)XP`(`

**7**× DeadHeroXPLVL) + (0.09 × DeadHero× DiffXP)XP`(`

**5**× DeadHeroXPLVL) + (0.072 × DeadHero× DiffXP)XP

- New Formula

- Rescaled leveling up experience requirements:
- For level 2 increased from
**200**toXP**230**.XP - For level 3 reduced from
**400**toXP**370**.XP

- For level 2 increased from

- Increased Enlighten base experience gained from
**500**toXP**700**.XP - Руна богатства no longer grants
**Experience**.

- Руна богатства
- Reduced base experience from
**50**toXP**25**. [?]XP - Increased experience growth per minute from
**5**toXP**7**.XP

- Reduced base experience from

- Increased kill experience awarded radius from 1300 to 1500.
- Increased total experience from creep wave (the 4 creeps) from
**210**toXP**240**.XP - Reduced lane creep deny experience for the denied team from 70% to 25%.
- Reduced denied experience gained by the denier from 30% to 25%.
- Neutral creeps killing lane creeps is now considered the same as the enemy creeps killing them — it's not a deny, and gives full experience. You must deny the creep yourself to deny its experience.
- Rescaled leveling up experience requirements:
- For level 2 reduced from
**240**toXP**200**.XP - For level 3 increased from
**360**toXP**400**.XP

- For level 2 reduced from
- Reduced the fixed portion of the
`DeadHero`

experience bounty for first 5`DeadHero`

fromLVL**100**/**120**/**140**/**160**/**180**toXP**30**/**60**/**90**/**120**/**150**.XP- No changes to kill assist experience formula.
- No changes to
`DeadHero`

experience bounty for level 6 and 7, it remains atLVL**200**andXP**220**.XP - The increments now continues to +
**100**per level as usual after level 7.XP


- Reduced leveling up experience requirements:
- For level 21 from
**1600**toXP**1500**.XP - For level 22 from
**1900**toXP**1750**.XP - For level 23 from
**2200**toXP**2000**.XP - For level 24 from
**2500**toXP**2250**.XP - For level 25 from
**2695**toXP**2500**.XP

- For level 21 from

- Rescaled leveling up experience requirements:
- For level 1 to level 6 increased from
**200**/**300**/**400**/**500**/**600**toXP**240**/**360**/**480**/**600**/**620**.XP - For level 9 to level 13 rescaled from
**700**/**720**/**740**/**1200**toXP**800**/**820**/**840**/**900**.XP

- For level 1 to level 6 increased from

- Notes:
- The total experience requirement to go from level 1 to 6 has been increased by
**300**.XP - The total experience requirement to go from level 9 to 13 is still
**3360**, but the lower levels require more experience points.XP

- The total experience requirement to go from level 1 to 6 has been increased by

- Reduced kill experience bonus factor for 1/2/3/4/5 heroes in radius from 0.138/0.138/0.12/0.09/0.072 to 0.124/0.124/0.108/0.081/0.065. [?]

- Rescaled leveling up experience requirements:
- For level 6 to level 12 rescaled from
**615**/**630**/**645**/**660**/**675**/**775**toXP**640**/**660**/**680**/**700**/**720**/**740**.XP - For level 12 to level 20 rescaled from
**1175**/**1200**/**1225**/**1250**/**1275**/**1375**/**1400**/**1425**toXP**1200**/**1225**/**1250**/**1275**/**1300**/**1325**/**1400**/**1490**.XP - For level 25 reduced from
**27500**toXP**27220**.XP

- For level 6 to level 12 rescaled from

- Notes:
- The total experience requirement to go from level 6 to 12 has been increased by
**140**.XP - The total experience requirement to go from level 12 to 20 has been increased by
**140**.XP - Overall, the same total experience is needed requirement to reach level 25.

- The total experience requirement to go from level 6 to 12 has been increased by

- Rescaled leveling up experience requirements:

- Notes: See here for more information. Overall, less experience is needed to reach max level with smoother increments.


- Smoothen out experience progression from level 8 to level 13 to be always incrementing.
- From
**800**/**1000**/**1000**/**600**/**2200**/**800**toXP**645**/**660**/**675**/**775**/**1175**/**1200**.XP

- From
- The
`DeadHero`

experience bounty is now fixed for the first 7`DeadHero`

LVL**100**/**120**/**140**/**160**/**180**/**200**/**220**(then continues +XP**110**per level as usual).XP- The overall
`DeadHero`

experience bounty has been increased.

- The overall

- Lane creeps now grant 50% experience when killed by neutral creeps, instead of 35%. [?]
- Enlighten
- Increased base experience bonus from
**425**toXP**500**.XP - Now grants an additional
**100**per previously tome consumed by the team. [?]XP

- Increased base experience bonus from

- Lane creeps now grant 35% experience when killed by neutral creeps, instead of 20%. [?]

- Lane creeps now grant 20% experience when killed by neutral creeps, instead of 0%. [?]

- Rescaled leveling up experience requirements:
- For level 8 increased from
**600**toXP**800**.XP - For level 9 reduced from
**1200**toXP**1000**.XP

- For level 8 increased from
- The first two Руна богатства spawn no longer gives
**100**. [?]XP - Created Tome of Knowledge.

- Ancient Creeps now split experience with all heroes within the radius instead of just to the team that killed them.
- Towers no longer have a
**25**bounty.XP

- Reduced the fixed portion of the
`DeadHero`

experience bounty for first 5`DeadHero`

fromLVL**100**/**120**/**160**/**220**/**300**toXP**100**/**120**/**140**/**160**/**180**(then continues +XP**100**per level as usual).XP

- Hero kills by units under your control now grants
**Experience**credit to your hero.- Affects things like Дух-медведь, Голем чернокнижника, Гаргулья and etc.

- Reduced kill experience bonus factor for 1/2/3/4/5 heroes in radius from 0.23/0.23/0.2/0.15/0.12 to 0.138/0.138/0.12/0.09/0.072. [?]

- The first Rune spawns are now both Руна богатстваs that are twice as effective (
**100**/XP**100**).

- Reduced kill assist experience bonus factor for 1/2/3/4/5 heroes in radius from 0.3/0.3/0.2/0.15/0.12 to 0.23/0.23/0.2/0.15/0.12.

- Reduced kill assist experience bonus factor for 1/2/3/4/5 heroes in radius from 0.5/0.35/0.25/0.2/0.15 to 0.3/0.3/0.2/0.15/0.12.

- Changed denied creeps experience bounty from a flat
**36**to 50% of experience bounty.XP **Reworked**the assist kill experience bonus formula.

- Bonus
**XP** - Heroes
- 1
- 2
- 3
- 4
- 5

- 6.78 Formula
**20**× DeadHeroXPLVL+**120**XP**15**× DeadHeroXPLVL+**90**XP**7**× DeadHeroXPLVL+**30**XP**5**× DeadHeroXPLVL+**20**XP**4**× DeadHeroXPLVL+**15**XP

- 6.82 Formula
`(`

**20**× DeadHeroXPLVL) + (0.5 × DeadHero× DiffXP)XP`(`

**15**× DeadHeroXPLVL) + (0.35 × DeadHero× DiffXP)XP`(`

**10**× DeadHeroXPLVL) + (0.25 × DeadHero× DiffXP)XP`(`

**7**× DeadHeroXPLVL) + (0.2 × DeadHero× DiffXP)XP`(`

**5**× DeadHeroXPLVL) + (0.15 × DeadHero× DiffXP)XP

- Team Experience Difference (
`Diff`

) is defined asXP

- Team Experience Difference (

**Добавлена**руна богатства.

*Новая способность Богатство**Grant bonus Experience and Gold.*- Initial experience: 50
- Extra experience per 5 minutes: 5
- Initial team gold: 40
- Extra gold per 5 minutes: 10
- Notes: Can be bottled.


- Increased kill experience awarded radius from 1200 to 1300.
- Non-Ancient Neutral Creeps now split experience with all heroes within the radius instead of just to the team that killed them.

- Increased denied experience awarded radius from 1000 to 1200. [?]
- Rescaled leveling up experience requirements:
- For level 11 reduced from
**6500**toXP**6000**.XP - For level 12 increased from
**7700**toXP**8200**.XP

- For level 11 reduced from
- Rescaled kill assist experience formula:

- Reduced leveling up experience requirements:
- For level 7 reduced from
**2700**toXP**2600**.XP - For level 8 reduced from
**3500**toXP**3200**.XP- It still requires a total of
**4400**to reach level 9.XP

- It still requires a total of

- For level 7 reduced from

- Hero kills now always grant experience to the hero of the player regardless of distance.

- Increased kill experience awarded radius from 1000 to 1200.
**Reworked**the kill assist**Experience**/**Gold**system.- Most recent versions (since 6.55) have an extra portion of the
**XP**/**Gold**that is not a pure split like standard experience usually is.[1][2]

- Most recent versions (since 6.55) have an extra portion of the

- Bonus
**XP** - Heroes
- 1
- 2
- 3
- 4
- 5

- 6.68 Formula
**15**× DeadHeroXPLVL+**50**XP**15**× DeadHeroXPLVL+**50**XP**14**× DeadHeroXPLVL+**50**XP**13**× DeadHeroXPLVL+**50**XP**12**× DeadHeroXPLVL+**50**XP

- 6.69 Formula
**20**× DeadHeroXPLVL+**120**XP**15**× DeadHeroXPLVL+**90**XP**7**× DeadHeroXPLVL+**30**XP**6**× DeadHeroXPLVL+**15**XP**5**× DeadHeroXPLVL+**10**XP

- Increased hero kill base experience from

to**12**× DeadHeroXPLVL

.**12**× DeadHeroXPLVL+**50**XP

6.55

- Added

as hero kill experience bonus in an area.**8**× DeadHeroXPLVL

5.31

- Increased kill experience awarded radius from 900 to 1000.

4.0beta2

- Increased kill experience awarded radius from 850 to 900.

- Reduced kill experience awarded radius from 900 to 850.

- Increased kill experience awarded radius from 800 to 900.

## Patch History

Обновление

Описание

- Fixed an experience bug that was introduced in 7.25b that caused streaks to give much more experience than intended.

- The
**Experience**/min of hero will stop being calculated after they reach level 25.XP

- Fixed the overlay so that the experience bar is now always visible.

- Fixed an alignment issue with the experience bar not being aligned properly on non-hero units.

**Update 2**`Alt`now displays the**Experience**progression values.XP


- Fixed the area
**Experience**being calculated before the direct experience was given out.XP

- Removed the hero
**Experience**bonus when picking after the game has started.XP