package Ġinfo . la ht . three kt . render ers . shaders . lib Ċ Ċ internal Ġval Ġ__ shadow _ frag Ġ= Ġ""" ĠĊĠ Ċ uniform Ġvec 3 Ġcolor ; Ċ uniform Ġfloat Ġopacity ; Ċ Ċ # include Ġ< common > Ċ # include Ġ< packing > Ċ # include Ġ< fog _ pars _ fragment > Ċ # include Ġ< bs dfs > Ċ # include Ġ< lights _ pars _ begin > Ċ # include Ġ< shadow map _ pars _ fragment > Ċ # include Ġ< shadow mask _ pars _ fragment > Ċ Ċ void Ġmain () Ġ{ ĊĊ ĉ gl _ Frag Color Ġ= Ġvec 4 ( Ġcolor , Ġopacity Ġ* Ġ( Ġ 1 . 0 Ġ- Ġget Shadow Mask () Ġ) Ġ); ĊĊ ĉ # include Ġ< fog _ fragment > Ċ Ċ } ĊĊ Ġ""" Ċ