package Ġcom . example . administrator Ċ Ċ import Ġcom . example . administrator . build ings . Building Ċ import Ġcom . example . administrator . build ings . Game Time Ċ import Ġcom . example . administrator . build ings . Game UI Ċ import Ġcom . example . administrator . character . Player Ċ import Ġcom . example . administrator . character . Stores Employee Ċ import Ġcom . example . administrator . item . Item Ċ import Ġcom . example . administrator . item . M all Ċ import Ġcom . example . administrator . character . Character Ċ Ċ object ĠInit Ġ{ ĊĠĠĠ Ġfun Ġinit ( game : ĠGame UI ) Ġ{ ĊĠĠĠĠĠĠĠ ĠInit . getAll Date () ĊĠĠĠĠĠĠĠ Ġcreate Player Date ( game ) ĊĠĠĠĠĠĠĠ ĠGame Time . setTime Date ( game ) ĊĠĠĠ Ġ} ĊĊĠĠĠ Ġprivate Ġfun ĠgetAll Date () Ġ{ ĊĠĠĠĠĠĠĠ ĠBuilding . getDate () ĊĠĠĠĠĠĠĠ ĠCharacter . getDate () ĊĠĠĠ Ġ} ĊĊĠĠĠ Ġfun Ġsave All Date () Ġ{ ĊĠĠĠĠĠĠĠ ĠGame Time . time Date . save Date () ĊĠĠĠĠĠĠĠ ĠBuilding . save Date () ĊĠĠĠĠĠĠĠ ĠCharacter . save Date () ĊĠĠĠ Ġ} ĊĊĠĠĠ Ġprivate Ġfun Ġcreate Player Date ( game UI : ĠGame UI ) Ġ{ ĊĠĠĠĠĠĠĠ Ġif Ġ( Character . characters . size == 0 ) Ġ{ ĊĠĠĠĠĠĠĠĠĠĠĠ ĠPlayer . create Date ( game UI ) ĊĠĠĠĠĠĠĠĠĠĠĠ Ġfirst Play Game () ĊĠĠĠĠĠĠĠĠĠĠĠ Ġ// Init . create Player Date ( game UI ); ĊĠĠĠĠĠĠĠ Ġ} ĊĠĠĠ Ġ} ĊĊĠĠĠ Ġprivate Ġfun Ġfirst Play Game () Ġ{ ĊĠĠĠĠĠĠĠ ĠCharacter . createNew Character ( Stores Employee :: class . java . name , Ġ" è ļ ´ çī Ļ ", Ġ 1 0 0 0 , Ġ 2 0 0 , Ġ 0 , Ġ 8 0 0 0 , Ġ" æĿĤ è´§ éĵ º ") ĊĠĠĠĠĠĠĠ ĠBuilding (" æĿĤ è´§ éĵ º ", Ġ 0 , Ġ" è ļ ´ çī Ļ "). items Ġ= ĠItem . change ToMap ( M all . items Ġas ĠArray < Item >) ĊĠĠĠĠĠĠĠ ĠBuilding (" æķ ĳ æµİ æīĢ ", 1 0 0 ," è ļ ´ çī Ļ ") ĊĠĠĠ Ġ} Ċ Ċ } Ċ