package Ġcom . b soft wares . my application . repository Ċ Ċ import Ġandroidx . lifecycle . LiveData Ċ import Ġandroidx . lifecycle . Mutable LiveData Ċ import Ġandroidx . lifecycle . Transform ations Ċ import Ġcom . b soft wares . my application . database .* Ċ import Ġcom . b soft wares . my application . model .* Ċ import Ġcom . b soft wares . my application . network .* Ċ import Ġkotlinx . coroutines . Dispatch ers Ċ import Ġkotlinx . coroutines . with Context Ċ Ċ // Dec idi Ġman ter Ġapenas Ġum Ġresp osit Ã³ rio Ġpara Ġesse Ġapp , Ġmas Ġo Ġideal Ġser iam Ġv Ã¡rios Ġdepend endo Ġda Ġcomplex idade Ġdo ĠAPP Ċ class ĠGames Repository ( private Ġval Ġdatabase : ĠGames Data Base ) Ġ{ ĊĊĠĠĠ Ġval Ġb anners : ĠLive Data < List < Banner >> Ġ= ĠTransform ations . map ( database . games DAO . getB anners DB ()) Ġ{ ĊĠĠĠĠĠĠĠ Ġit . as Banner Domain () ĊĠĠĠ Ġ} ĊĊĠĠĠ Ġval Ġspot lights : ĠLive Data < List < Spot light >> Ġ= ĊĠĠĠĠĠĠĠ ĠTransform ations . map ( database . games DAO . get Spot light DB ()) Ġ{ ĊĠĠĠĠĠĠĠĠĠĠĠ Ġit . as Spot Light Domain () ĊĠĠĠĠĠĠĠ Ġ} ĊĊĠĠĠ Ġval Ġcart List Ġ: ĠLive Data < List < Cart >> Ġ= ĠTransform ations . map ( database . games DAO . get Cart s DB ()){ ĊĠĠĠĠĠĠĠ Ġit . as Cart Domain () ĊĠĠĠ Ġ} ĊĊĊĊĠĠĠ Ġ// Car regar Ġis ĠB anners Ġe Ġlista Ġde Ġj og os ĊĠĠĠ Ġsuspend Ġfun Ġrefresh Games () Ġ{ ĊĠĠĠĠĠĠĠ Ġwith Context ( Dispatch ers . IO ) Ġ{ ĊĠĠĠĠĠĠĠĠĠĠĠ Ġval Ġbanner Ġ= ĠNetwork . game shop . getB anners (). await () ĊĠĠĠĠĠĠĠĠĠĠĠ Ġval Ġspot lights Ġ= ĠNetwork . game shop . get Spot light (). await () ĊĠĠĠĠĠĠĠĠĠĠĠ Ġdatabase . games DAO . insert B anners (* banner . as B anned To Database ()) ĊĠĠĠĠĠĠĠĠĠĠĠ Ġdatabase . games DAO . insert Spot lights (* spot lights . as Spot light To Database ()) ĊĠĠĠĠĠĠĠ Ġ} ĊĠĠĠ Ġ} ĊĊĠĠĠ Ġ// Det al he Ġde Ġum Ġj ogo ĠespecÃŃf ico ĊĠĠĠ Ġval Ġgame Details : ĠLive Data < Spot light > ĊĠĠĠĠĠĠĠ Ġget () Ġ= Ġ_ game Details ĊĠĠĠ Ġprivate Ġval Ġ_ game Details Ġ= ĠMutable LiveData < Spot light >() ĊĊĠĠĠ Ġsuspend Ġfun Ġload Game Det ais ( game ID : ĠInt ) Ġ{ ĊĠĠĠĠĠĠĠ Ġwith Context ( Dispatch ers . IO ) Ġ{ ĊĠĠĠĠĠĠĠĠĠĠĠ Ġval Ġgame Detail Ġ= ĠNetwork . game shop . get Games Detail ( game ID ). await () ĊĠĠĠĠĠĠĠĠĠĠĠ Ġ_ game Details . post Value ( game Detail . as Domain Spot light ()) ĊĠĠĠĠĠĠĠ Ġ} ĊĠĠĠ Ġ} ĊĊĠĠĠ Ġ// Bus ca ĊĠĠĠ Ġval Ġsearch Games : ĠLive Data < List < Game SearchResult >> ĊĠĠĠĠĠĠĠ Ġget () Ġ= Ġ_ search Games ĊĠĠĠ Ġprivate Ġval Ġ_ search Games Ġ= ĠMutable LiveData < List < Game SearchResult >>() ĊĊĠĠĠ Ġsuspend Ġfun Ġsearch Games ( bus ca : ĠString ) Ġ{ ĊĠĠĠĠĠĠĠ Ġwith Context ( Dispatch ers . IO ) Ġ{ ĊĠĠĠĠĠĠĠĠĠĠĠ Ġval Ġresult Ġ= ĠNetwork . game shop . get SearchResult ( bus ca ). await () ĊĠĠĠĠĠĠĠĠĠĠĠ Ġ_ search Games . post Value ( result . as SearchResult Domain ()) ĊĠĠĠĠĠĠĠ Ġ} ĊĠĠĠ Ġ} ĊĊĠĠĠ Ġ// Lista Ġde Ġcomp ras ĊĠĠĠ Ġ/* val Ġcurrent Game Ġ: ĠLive Data < Cart > Ġ= ĠTransform ations . map ( database . games DAO . get Cart DB ( game Details . value !!. id )){ ĊĠĠĠĠĠĠĠ Ġit . as Cart Domain () ĊĠĠĠ Ġ}*/ ĊĊĠĠĠ Ġval Ġcurrent Game : ĠLive Data < Cart DB > ĊĠĠĠĠĠĠĠ Ġget () Ġ= Ġ_ current Game ĊĠĠĠ Ġprivate Ġval Ġ_ current Game Ġ= ĠMutable LiveData < Cart DB >() ĊĊĠĠĠ Ġsuspend Ġfun Ġadd Game () Ġ{ ĊĠĠĠĠĠĠĠ Ġwith Context ( Dispatch ers . IO ) Ġ{ ĊĠĠĠĠĠĠĠĠĠĠĠ Ġdatabase . games DAO . insert Cart ( game Details . value !!. as Cart Database ()) ĊĠĠĠĠĠĠĠ Ġ} ĊĠĠĠ Ġ} ĊĊĠĠĠ Ġsuspend Ġfun Ġdelete Game ( cart Ġ: ĠCart DB ) Ġ{ ĊĠĠĠĠĠĠĠ Ġwith Context ( Dispatch ers . IO ) Ġ{ ĊĠĠĠĠĠĠĠĠĠĠĠ Ġdatabase . games DAO . delete Cart ( cart ) ĊĠĠĠĠĠĠĠ Ġ} ĊĠĠĠ Ġ} ĊĊĠĠĠ Ġsuspend Ġfun Ġupdate Game ( cart Ġ: ĠCart DB ) Ġ{ ĊĠĠĠĠĠĠĠ Ġwith Context ( Dispatch ers . IO ){ ĊĠĠĠĠĠĠĠĠĠĠĠ Ġdatabase . games DAO . update Cart ( cart ) ĊĠĠĠĠĠĠĠ Ġ} ĊĠĠĠ Ġ} ĊĊĠĠĠ Ġsuspend Ġfun Ġcheck Game (){ ĊĠĠĠĠĠĠĠ Ġwith Context ( Dispatch ers . IO ){ ĊĠĠĠĠĠĠĠĠĠĠĠ Ġval Ġcurrent Game ID Ġ= Ġgame Details . value !!. id ĊĠĠĠĠĠĠĠĠĠĠĠ Ġ_ current Game . post Value ( database . games DAO . get Cart DB ( current Game ID )) ĊĠĠĠĠĠĠĠ Ġ} ĊĊĠĠĠ Ġ} ĊĊ Ċ }