Result of our latest cooperation with musician Floex – Netykavka 4. and 5. – new interactive piece custom made for the one and only child empress of Fantasia from the legendary movie The Neverending Story, A great dancer and choreographer Tami Stronach. A unique musical instruments with touch sensitive light beams. Enjoy! Netykavka #4 is new addition to the series of spacial interactive installations “NETYKAVKY”, which feature touch responsive rays of light. Netykavka #1 was included in the Ars Electronica…
Archifon IV. – interactive AV installation for public by Floex & Initi at SONICA FEST 2017, Glasgow (UPCOMING SHOW at NOCHE BLANCA – OVIEDO, SPAIN, October 2, 2018)
INITI Playgroundz is augmented reality platform for large scale applications on flat surfaces (walls). It was developed while trying to…
INITI Playgroundz is augmented reality platform for large scale applications on flat surfaces (walls). It was developed while trying to connect video mapping and games, but it can be used for other applications, too. The size or count of interactive surfaces is scalable and the applications are capable of handling input of multiple users simultaneously. Previous gamez: vimeo.com/166247151 vimeo.com/210286293 Concept and art-direction: Dan Gregor Programmer: Ondřej Průcha. Michal Rydlo Art: Šimon Kubec Sound: Ondřej Skala Production: Jakub Roček and Josef…
Journalist feedback: http://thecreatorsproject.vice.com/blog/initi-biosphere-norway An exclusive performance of the Norwegian ambient music legend Biosphere happened to be the top performance of…
Věra Ondrašíková, INITI, Dikolson – GUIDE, theatre performance (UPCOMING SHOW at Festival Unidram, POTSDAM (DE), November 2, 2018)
Basically this system allows to make multitouch area on every flat surfaces. Technically it’s combination of motion-tracking and projection-mapping. Main benefits are…
Basically this system allows to make multitouch area on every flat surfaces. Technically it’s combination of motion-tracking and projection-mapping. Main benefits are that there are no limits in a scale of game-stage (it could be 1km long if you want) and no limit how many people can be involved in one moment. Here is a video from our test installation in Prague. We developed kind of computer game but projected in real scenery. It is mainly dedicated to kids but also adults were…
Site-specific projection and light intervention for Konserthus facade, Stavanger. Cooperation with Michal Pustějovský Author: Dan Gregor (initi.org) Animation: Dalibor Cée…
Netykavka #2 and #3 are new additions to the series of spacial interactive installation “NETYKAVKY”, which feature touch responsive rays of light. By Dan Gregor (initi.org) The minimalistic interactive installation is inspired by the avantgard artist Anthony McCall and his pieces of “solid lights”. It is a remake of one of his “light sculptures” with the added ability to respond to touch. Netykavka #1
BBC, WIRED, Forbes, Creators Project, Motionographer, iO9, Design Collector, PSFK, Adverblog, VjSpain, Pijamasurf, Cracked, …
The minimalistic interactive installation is inspired by the avantgard artist Anthony McCall and his pieces of art are generated by…
The minimalistic interactive installation is inspired by the avantgard artist Anthony McCall and his pieces of art are generated by rays of light. It is a remake of one of his “light sculptures” with the added ability to respond to touch. Netykavka – minimalistická interaktivní instalace přímo inspirovaná dílem avantgardního umělce Anthony McCalla a jeho pracemi vytvařenými ze světelných paprsků. Jedná se o rekonstrukci jedné z jeho “světelných soch” s přidanou schopností reagovat na dotyk. Netykavka is part of a public collection of Multimedia…
Khôra (Khora or Chora; Ancient Greek: χώρα) is a philosophical term described by Plato in Timaeus as a receptacle, a space, or an interval. It is neither being nor nonbeing but an interval between in which the “forms” were originally held. Khôra “gives space” and has maternal overtones (a womb, matrix). A formless and unnameable “it” that we cannot identify but only evoke with images of unidentifiable places, like a kind of dissolution into the tohu wa bohu* (waste and…
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