You have 10 Days in Asia - touring by train, airplane, ship, or on foot. Chart your course from start to finish using destination and transportation tiles. With a little luck and clever planning, you just might outmaneuver your fellow travelers.
The two videos on this page are on 10 Days in Americas - all the games in the 10 Days series are played more or less the same way - but just with a different map. There are five in the 10 Days series and they are 10 Days in USA, Europe, Asia, Africa and the Americas.
BGG Neil Thomson in Review:"10 Days in Asia - A Detailed Review" - compares all the five games in the 10 Days series.
BGG Tom Vasel in Review:"10 Days in Asia / 40 Days around the World" Read about how Tom Vasel combined 4 of the 10 Days series games into one big game.
BGG Geoff Macknish:"Another of the short, easy-to-play, fun-to-play-even-if-you-lose games in the "Ten days" series. Oceans and trains produce quite a different balance from say "10 Days in Africa" or "10 Days in the USA". Simple to learn. Finding all those ex-USSR states takes a little while. The "10 Days" series are great for teaching geography. Thoroughly recommended"	
BGG Alvin C:"Quick and fast game, great for learning geography. Usually play multiple games in a row!"
BGG Pete McNamara:"This is a fun short game and good to play with our 8 year old. He also likes to play. The map and concept are great for learning geography and there is enough game to make it interesting. "
BGG Christopher Mendes:"Very basic strategic game. Good for all ages and helps with geography. One of my favourite light games.	"
10 Days in Asia is the fourth in a series of games that essentially offer the same game play. How they differ is in the geography of the region used in each game and then further small tweaks are present in the movement mechanics.
The end goal however is the same for the entire series - Each player is attempting to be the first to create a 10 Day Travel Itinerary to travel around the region (in this case the Asian Continent). The only restriction is the Itinerary must be correct according to a set of movement rules.
Combine the asking price with the re-playability of the game and any game in the series is going to provide good value for money. So yet again Out of the Box have managed to take their 10 Days concept and create a new experience that is different and still compelling.
BGG Peter Elsenheimer:"This is my favorite of the series. Fun. Simplistic, yet strategic. Educational, and kids still enjoy this game. A good time for gamers and lesser mortals alike. The games don't take forever. Someone said that this is Rack-O with geography, but it is much better than that."
BGG Damon Williams:"I like the addition of the railroads. I also enjoy that this version has railroads, planes, and boats, in addition to being able to walk to adjacent countries. I find it makes the game more enjoyable, and gives for a lot more options when trying to finish out routes."
BGG Rick Keuler:"Probably the hardest of the 10 Days bunch. The longitudinal nature of Asia makes for an interesting and slightly more difficult trip creation process. I enjoyed it a lot and look forward to playing it some more!"
Out of the Box Publishing creates innovative party, card and board games that provide fresh, fun and engaging ways to enjoy time with friends and family. Games that:
From party to strategy games, they produce a gamut of games to please virtually any game enthusiast. Because these games are carefully designed and crafted, you can be confident that your game playing experience will always be enjoyable – right out of the box! Their games have also been recipients of the most prestigious awards in the game world.