PBS have supplied many projects all over the UK. As you will see we can supply your materials to any site on time and within budget. You just need to look at the projects that we have supplied to understand that we really can deliver the goods.
Kerbs and integrated accessories that are British Standard compliant to a range that meet the aesthetic criteria of your project.
This works like the LttP randomizer, in that it generates a ROM file with randomized item locations. You can choose between Casual, Speedrunner and Masochist modes, which I assume affects how difficult some of the item locations are. (ie: varia suit in lower norfair or something)
Interesting. I wonder if the algorithm is designed to prevent reaching dead ends and being unable to progress with the items they have.
Maybe not. I got stuck on my first run on Casual, because of no Morph Ball or Missiles. Screw Attack and Space Jump let me access a Power Bomb, but without Morph Ball I could not use it. Maybe I'll double check after I get through this current second run.
This is a fundamental shift in the way difficulties work. Instead of having "Easy", "Normal", and "Hard", the difficulties are now "Casual", "Speedrunner", and "Masochist." If you aren't a speedrunner, don't pick "Speedrunner." If you aren't a masochist, don't pick "Masochist." Easy as that.
Among the changes, now Missile and Super Missile are possible first items in Speedrunner and higher difficulties.
Casual difficulty has the 100 normal items hidden from vanilla Super Metroid. A great intro for those who want to play something a little more random, but nothing tricky.
Ah yeah, I almost forgot about this one. I still intend on getting into it. Thanks for the reminder.
I muttered 'light as a board, stiff as a feather' for 2 days straight and now I've ascended, ;aughing at olympus and zeus is crying
I still haven't checked this out, but there have been a few streams of Super Metroid randomized on Vinesauce recently that reminded me about this and re-piqued my interest in it. I think I'll give it a go sometime this week.
DUDE. I love SM Randomizer, it's great. I actually especially love when the first item is Screw Attack or Speed Booster and not Morph Ball because of how interesting and different it makes the early game.
Just beat a run on "speedrunner difficulty" for the first time in a while. I had to use bombjumps, tricky walljumps (but not CWJ), mockball, spore spawn skip, lower Norfair lava gravity jump, and zebetite skip, the last two of which I had to learn for the run (I had no other way to get into Lower Norfair without space jump!) Clear time was 2:49 IGT.
If we ever get around to doing this competitively, casual is definitely best, because that was too tricky for a race.
I just realized I'd be pretty bad at SM Randomizer because I've never 100%'d that game. I'd be neglecting a -lot- of item locations.
Also, the thing is, on casual and speedrunner difficulty at least, each important key item (like Varia/Gravity, Charge Beam, Speed Booster, etc) shows up in multiple locations, so you can get it in any of those places, but if you got it already, it'll just be replaced with missiles (or in speedrunner, will be empty). Also, protip: you may have to shoot item balls to reveal them; some will be invisible until being shot even if they'd be normally visible.
You should try it. It's not so bad and can sometimes be easier than normal, like if you get screw attack as one of the first items.
Now that we're the hottest site on the internet, let's make it a great round for our fans. I'm sure they'll be impressed by more forethought in posting a new thread to pick games based on lists in the old thread. We're so good at this that we have to handicap ourselves by wasting precious playing time switching between threads.
I can't imagine how bad that's going to be, but you did have it as a choice, so that's your fault really.
@The Amazing Tazy Ten - play Deadpool. Let's get in a Deadpool mood since the new movie is coming out soon.
I'm going to play on both the normal and hardest mode because I remember someone saying that it's a very easy game otherwise. Might try to beat the challenges as well.
@I am nobody , I didn't notice until now that you said to play Kirby's Dream Collection, which is really weird because yesterday I went ahead and played some of Kirby's Dream Collection. Turns out that the only game I did finish on it was Kirby's Dream Land. I guess I got confused since I also own Kirby Super Stars and Kirby 64, so I thought I finished them on here too. I got warped into it and played through Kirby's Adventure. I can feel it now. *cracks knuckles* I got this. I can do this! I'm in the zone baby!
Transistor turns out to have made the truly bizarre decision to neither let you start a fresh new game nor show the tutorials again in NG+. I don't want to manually wipe the file, so I've been stuck playing a game I haven't touched with everything unlocked and it assuming I still remember how to use it all. It's thankfully not a complicated enough game for this to be a real problem, but I don't understand why they did it.
Kirby's Dream Land - I own the original too on Game Boy. Basic. Really basic. Not a strong debut but a debut nonetheless.
Kirby's Adventure - So I've played the remake on GBA but not the original version. I'm honestly surprised this game was on the NES. There's so much crammed into it for an NES game. Wonderful game. Classic.
Kirby's Dream Land 2 - Son of a--this game was a bit harder than I expected, especially getting some of those rainbow drops without losing your power/pet friend
Kirby Super Star - Oh my. One of my favorite games of all time. I've beaten this game so many times and never got tired of it. I rented it back in the day and finished it - 100%. I then played it on an emulator - 100%. No surprise here that I went for 100% too. I even have the remake - Kirby Super Star Ultra - and I also finished that 100%
Kirby's Dream Land 3 - The other Kirby game that I never actually played. I might have rented it way back in the day because some things I vaguely recall. EVERYTHING IS SO CUTE. SO. GODDAMN. CUTE. In the initial stages I thought they made this a baby-game since it felt too easy and you got an extra life every other five minutes. But there's lots more to this game especially with the secrets.
I made it maybe 25 minutes into Transistor. Some of that is definitely down to the forced NG+ wrecking the progression, but the combat is pretty boring and the environmental storytelling wasn't what I remembered.
It feels really weird to bounce that hard off a game I'd previously called a masterpiece, nevermind one from a studio whose other games I still love, but I haven't been able to motivate myself to go back to it even though most of what I've been playing instead isn't even very good.
It's a mindless game with a bunch of funny stuff in it. You either like it or you don't but for me it was a fun time for most of it.
I'm at the endgame boss rush in Cave Story+ but decided not to pick up the only health boost you get so I could nab the three-heart win achievement on Steam too. Maybe that was a mistake.
thanks to FJF I'm out for a couple more months and then I think I'm going to do FFIX on PC because heccin load times (plus, it's been a hot minute since I played last, I would really like to stream it, and soooo yeah)