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Great to see you as well, glad I was able to help out with your robot during the Euro championship! Hopefully we'll have another match soon with a rebuilt Shu!.
To answer your questions directly: 1. Ish. My axe motor does this on my middleweight I think but not by very much. I would prefer the pinion gear to be wholly on the axe motor itself since I don't...
And here is the end result that is going to Cheltenham. Here's hoping it will come back in one piece. :P
The receiver was the issue - replaced that and now it all works, barring a slight mishap with the transmitter having mixing enabled at the same time as the ESC but it is back together. The axe has...
Axes are really fun, especially in featherweights. But your plan for the shed is really smart; never test a robot in the same room you're in. We've had a few incidents here and there of people...
I can see where you are coming from. Because of the lower weight classes and the smaller overall size, I sometimes get the impression that folks don't take account how dangerous these things can...
The strange thing about this sport is that the lower weight classes are arguably much more dangerous than the large ones due to how much power they still have at there size. Yes, people have built...
The robot is back together but a slight wiring mishap means 3 of the wheels are turning the right way, 1 isn't. Also, the mystery fault with the axe persists. It has to be a receiver fault, works...
Basically what he said. A spinner is a very bad choice for a beginner to combat robots, moreso someone with no engineering experience. I've been doing this for nearly 2 years now, and still haven't ...
"I am totally new to anything engineering-related" so let's build a dangerous spinner with 2kg bar spinning at 2500-3000 rpm. please just make a nice simple wedge bot. making a robot which can...
Hey there, welcome to the forum! Specs look OK to me, perhaps a bit of a query on the drive motors as to wherever they'll have enough oomph to move this but otherwise looks fine. I will have to...
Welcome back Mike! You two could possibly battle it out at the next RoboNerd, gutted I missed the last one
I tried to do what a "NECA" version of him would be like, with the linework to evoke the comics look, just like the classic TMNT
You truly nailed this custom. There is nothing you, or anyone could do to it to make it any better than it is.
I dig this thing. Not only do I usually approve of a lot of the overlay sculpt work that you do as far as musculature is concerned but I feel like here you definitely maintained an artistic style to the piece as well.
to represent (and therefore it´s of uber importance to mantain) an artistic style is my main concern in sculpting a figure, well, at least I try XD
wooooooooooooooooooooow is amazing!! just one question... how do you do the cape?? looks pretty cool
thank you! I might have briefly explained on my Arkham Bats, but, in short, it is made of pleather with wire inside
I want to do this,Ok son, Show me. lol Great job, Im currently trying to find a good base for TDKR Batman that isnt taller than one of my hulks that is being turned into the Mutant Leader, Any ideas?
Im using a Series One Hulk (I believe) & I've found a good base with the right size (Of height) But Im sculpting over him to be larger like in The comics, Im using a WWE Deluxe Undertaker because of the height & articulation, I'll be sure to checkout The Wrecking Crew, Thanks for your help, any tips on sculpting it? Im going for the Arkham City look of TDK Returns because of its realistic touch, So far I've done his Torso , neck, & thighs, Any Good head for him?
neca sf are fairly easy to pop out the shoulders, if you pay close attention, you'll see that I widened the shoulder distance also
if you're using a figure that doesn't allow that easily, if the hole does not have space for larger shoulders, you can re-do the socket, but only if you're an adventurous fellow, cause it goes against the rule "never compromise the joints"
the thing is, you gotta (retorical way of saying I do) study the buck you have to better accommodate the silhouette you're going for your character
on figures that the shoulder joint is structural, I usually choose them by the shoulder, that's why I suggested wrecking crew, they got huge balls (or savage dragon)
Thanks for the tips, lol when you said ML Wrecking crew had big balls (sorry I just had to say it, not thinking wrong) & I'll try to do what you suggested
DUDE--I HAD to come back to this. I've shown this to EVERY SINGLE BATMAN fan I KNOW!! LOVE IT LOVE IT! I hope you don't mind, but I'm borrowing this recipe! BRAVO BRAVO!!
oh god.... I can't believe how awesome this looks, congratulations it's a wonderful custom, the only bad thing is that with the amount of work on the figure it would be impossible for me to try and make one for myself! I really love it, DKR is one of my favorite comics and my favorite batman for sure
thank you, I sculpted the creases and first tried to get them with a wash, didn't work, so I ended up just drawing the lines with a super thin brush
The figures contained in the Custom Showcase are not for sale by Figure Realm, and the creators of the customs are no way affiliated with Figure Realm. The Custom Showcase is purely for entertainment purposes and only provides a means for the creators to show off their work and trade ideas. Figure Realm does not make or sell customs.
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