# How to rotate (roll) the 3D view like I'm tilting my head? [duplicate]

How would I rotate the view port along the axis from my forehead to the monitor, like as if I was tilting my head (but more like tilting the viewport)

• Jan 31 '16 at 19:26

It looks like you'd like to avoid viewport rotation lock around Z axis and to have possibility to rotate freely with RMB.

Option 1 - switch to Trackball rotating method

By default, Blender uses Turntable rotation method for manipulating view. It means the rotation in 3D Viewport will be locked to Z axis. See what the difference between Trackball and Turntable orbit styles.

To change that in File > User Preferences (or press Ctrl+Alt+U) choose Input page and find Orbit Style part.

After toggling it to Trackball the 3D Viewport will rotate freely.

Option 2 - use View Roll

Without changing anything in preferences it's possible to roll the view to change its angle. Hold Ctrl+Shift and rotate the mouse wheel
(or by using the key shortcuts Shift+Pad4 / Shift+Pad6) to rotate left / right:

• I managed to type "rotate with RMB" which is not what I wanted to type. It should be MMB. Jan 31 '16 at 22:53
• @ideasman42 thanks, I see I included one more typo there. I thought to write about Trackball when writing Turntable. Thanks for the shortcuts also, it seems I couldn't find them in UI for to include appropriate entry Jan 31 '16 at 23:51
• Neither of these work. Oct 13 at 23:12